gameServer/HWProtoLobbyState.hs
Sat, 05 Feb 2011 11:05:16 +0300 unc0rr Convert READY and NOT_READY messages to CLIENT_FLAGS message
Thu, 03 Feb 2011 22:29:10 +0300 unc0rr Stub for server restart command
Wed, 02 Feb 2011 22:19:10 +0300 unc0rr - Implement BAN protocol command
Wed, 02 Feb 2011 11:28:38 +0300 unc0rr Merge server refactor into default
Fri, 24 Dec 2010 22:39:20 +0300 unc0rr Pass SCHEME before AMMO
Sun, 30 Jan 2011 20:43:18 +0300 unc0rr Reimplement a bunch of administrator commands server_refactor
Sun, 30 Jan 2011 20:38:40 +0300 unc0rr Reimplement KICK server_refactor
Sun, 30 Jan 2011 20:36:32 +0300 unc0rr Reimplement FOLLOW server_refactor
Thu, 27 Jan 2011 22:06:42 +0300 unc0rr Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
Wed, 26 Jan 2011 22:26:02 +0300 unc0rr Send spectators info server_refactor
Wed, 26 Jan 2011 22:04:18 +0300 unc0rr Send teams info on join server_refactor
Tue, 25 Jan 2011 22:23:08 +0300 unc0rr Send room config to client server_refactor
Mon, 10 Jan 2011 18:12:13 +0300 unc0rr Bring back room and teams removing server_refactor
Sun, 19 Dec 2010 13:33:45 -0500 nemo Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
Sun, 19 Dec 2010 13:31:55 -0500 nemo Ok. This should pull 0.9.14.1 server into default
less more (0) -15 tip