project_files/HedgewarsMobile/Info.plist
2017-07-13 antonc27 - Bump iOS version
2015-11-06 antonc27 - 'iOS Deployment Target' bump to 8.0 ios-revival
2015-10-30 antonc27 - Set iPad version to require fullscreen ios-revival
2015-09-05 antonc27 - Added required icons ios-revival
2015-09-05 antonc27 - arm64 added as valid arch ios-revival
2015-08-27 antonc27 - Version bump to 2.0 ios-revival
2012-11-05 koda ios: fill in CFBundleVersion and CFBundleShortVersionString information better
2012-01-29 koda starting to convert the ipad interface to support all ortientations...
2011-09-21 koda ios version bump
2011-09-21 koda fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
2011-09-14 koda ios version bump
2011-02-19 koda ios version bump
2010-12-28 koda ios version bump and code cleanup
2010-12-16 koda version bump Hedgewars-iOS-1.2.1
2010-12-04 koda more retina support and multitasking support
2010-11-11 koda iphone interface
2010-10-26 koda engine: reorder GameFlags and update files, frontend and other stuff
2010-10-19 koda ios version bump and other minor things
2010-09-19 koda update version numbers
2010-08-13 koda reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
2010-07-10 koda cWeaponTooltips -> rqTooltipsOff
2010-07-06 koda icons \o/
2010-05-01 koda add automatic rotation in ipad (landscape only)
2010-04-29 koda lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
2010-04-18 koda add missing controller stubs
2010-04-07 koda minor tweaks, icon for ipad, merged overlayviewcontroller, pop viewcontroller when selected a hat
2010-03-12 koda add the HedgewarsMobile project file to source control
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