gameServer/EngineInteraction.hs
Thu, 04 Jun 2015 19:57:04 +0300 unc0rr More ifdefs \o/ (fix build even more)
Wed, 03 Jun 2015 23:24:56 +0300 unc0rr Lazy fix for server build
Tue, 06 Jan 2015 12:52:37 +0300 unc0rr Fix handling of perlin mapgen
Tue, 06 Jan 2015 12:12:34 +0300 unc0rr - Send maze_size command in other mapgen modes too
Thu, 04 Jun 2015 19:57:04 +0300 unc0rr More ifdefs \o/ (fix build even more) 0.9.21
Wed, 03 Jun 2015 23:24:56 +0300 unc0rr Lazy fix for server build 0.9.21
Mon, 05 Jan 2015 11:35:04 +0300 unc0rr Eh, faulty check
Sun, 04 Jan 2015 23:45:55 +0300 unc0rr Include feature_size to demos for checker
Fri, 02 Jan 2015 22:07:31 +0300 unc0rr Generate config for 'world edge' and 'script param' scheme options
Fri, 24 Jan 2014 12:05:39 +0100 Gianfranco Costamagna Added copyrights to gameServer directory
Sat, 28 Jun 2014 14:51:45 +0400 unc0rr Finish implementation of ability to take control over your team after being disconnected. Completely untested.
Fri, 24 Jan 2014 10:39:41 +0400 unc0rr Must not code at late night (fix sanity check)
Fri, 24 Jan 2014 09:48:46 +0400 unc0rr - Add SCHEME which is needed in room config
Fri, 24 Jan 2014 00:05:19 +0400 unc0rr Some basic sanity tests for replay files
Thu, 23 Jan 2014 13:24:28 +0400 unc0rr Use zlibFormat
Thu, 23 Jan 2014 01:04:17 +0400 unc0rr - Implement /callvote
Wed, 22 Jan 2014 23:06:50 +0400 unc0rr More robust implementation of decompression
Wed, 22 Jan 2014 18:46:15 +0100 sheepluva actual fix
Wed, 22 Jan 2014 15:53:36 +0100 sheepluva fix server not building
Wed, 22 Jan 2014 14:45:33 +0400 unc0rr Check if frontend was too lazy to actually send drawn map data to the server
Tue, 21 Jan 2014 22:53:15 +0100 koda merge
Tue, 21 Jan 2014 11:48:43 +0400 unc0rr Fix detection of mapgen
Tue, 21 Jan 2014 00:09:06 +0400 unc0rr Implement drawnMapData function so checker could check replays with drawn maps
Tue, 21 Jan 2014 22:43:06 +0100 koda fixwhitespace and dos2unix
Tue, 12 Nov 2013 15:38:45 +0400 unc0rr Handle absence of "SCRIPT" in replay
Sun, 18 Aug 2013 17:29:17 +0400 unc0rr - Some fixes to official server build
Sat, 29 Jun 2013 23:58:37 +0400 unc0rr Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
Thu, 21 Feb 2013 22:43:00 +0400 unc0rr Try to prevent hedgehogs number in team desync
Thu, 21 Feb 2013 01:27:21 +0400 unc0rr Fix stupid mistake which made checker desync almost always
Fri, 15 Feb 2013 00:12:19 +0400 unc0rr - Fix check for void message
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