Sun, 16 Apr 2017 02:40:17 +0200 |
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Update changelog regarding translations and rubber duck
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Sun, 16 Apr 2017 02:02:07 +0200 |
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Allow the diaogues in ACF missions 8 and 10 to be translated
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Sat, 15 Apr 2017 04:28:00 +0200 |
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Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
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Thu, 13 Apr 2017 23:50:00 +0200 |
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Team editor: Disable flag widget when selecting CPU team
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Thu, 13 Apr 2017 18:48:06 +0200 |
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Add buttons to randomize hats and hog names only
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Thu, 13 Apr 2017 17:26:37 +0200 |
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Allow to randomize team name, flag, grave, voice and fort seperately
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Thu, 13 Apr 2017 06:39:01 +0200 |
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Update changelog regarding team updates
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Wed, 12 Apr 2017 00:23:10 +0200 |
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Don't place air mines in Shoppa
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Tue, 11 Apr 2017 05:29:44 +0200 |
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Add scenario: Big Armory
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Tue, 11 Apr 2017 04:46:01 +0200 |
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Add scenario: Teamwork 2
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Mon, 10 Apr 2017 21:42:53 +0200 |
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Prevent frontend from starting game w/ >48 hogs
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Sat, 08 Apr 2017 18:26:25 +0200 |
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Update changelog: Water anim., translations
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Thu, 06 Apr 2017 23:28:13 +0200 |
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Fix enemy saying “Missed” when poisoned w/o damage
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Thu, 06 Apr 2017 22:34:02 +0200 |
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Fix time box tooltip saying it is not *yet* available in SD
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Thu, 06 Apr 2017 07:34:00 +0200 |
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More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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Thu, 06 Apr 2017 05:54:45 +0200 |
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Allow to place theme objects on water
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Wed, 05 Apr 2017 17:43:46 +0200 |
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Update changelog
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Wed, 05 Apr 2017 17:28:46 +0200 |
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Set default theme water color to blue
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Tue, 04 Apr 2017 02:22:30 +0200 |
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Mention addition of Beach theme in changelog
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Sun, 27 Nov 2016 06:24:43 +0100 |
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Construction Mode: Turn crate limit into a script parameter
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Sun, 27 Nov 2016 05:56:45 +0100 |
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Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
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Sun, 27 Nov 2016 05:33:26 +0100 |
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Add PlaceRubber to Lua API
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Sun, 27 Nov 2016 03:18:20 +0100 |
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Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
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Sun, 27 Nov 2016 01:30:41 +0100 |
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Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
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Sat, 26 Nov 2016 22:16:45 +0100 |
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Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
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Fri, 25 Nov 2016 13:38:24 +0100 |
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Disable SD for a couple of scripts and mission maps
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Fri, 25 Nov 2016 02:01:18 +0100 |
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Move some changelog entries to the correct categories
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Fri, 25 Nov 2016 01:52:03 +0100 |
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Mention Cheese in changelog
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Fri, 25 Nov 2016 01:42:55 +0100 |
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Update changelog for Highlander changes
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Thu, 24 Nov 2016 15:45:46 +0100 |
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Update changelog for Wxw updates
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