Mon, 27 May 2019 16:43:42 +0200 Background theme detection: Also check if Border.png is present
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 16:43:42 +0200] rev 15066
Background theme detection: Also check if Border.png is present
Mon, 27 May 2019 00:04:40 +0200 Backed out changeset 96244def1cc0—It was broken
Wuzzy <Wuzzy2@mail.ru> [Mon, 27 May 2019 00:04:40 +0200] rev 15065
Backed out changeset 96244def1cc0—It was broken
Sun, 26 May 2019 23:52:04 +0200 Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 23:52:04 +0200] rev 15064
Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Sun, 26 May 2019 20:51:42 +0200 ACF6: More turn time tweaks
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:51:42 +0200] rev 15063
ACF6: More turn time tweaks
Sun, 26 May 2019 20:45:08 +0200 ACF6: (Re-)initialize turn properly after cut scenes
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 20:45:08 +0200] rev 15062
ACF6: (Re-)initialize turn properly after cut scenes
Sun, 26 May 2019 19:59:54 +0200 Rename sprFirepunch to sprFirePunch
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 19:59:54 +0200] rev 15061
Rename sprFirepunch to sprFirePunch
Sun, 26 May 2019 19:12:16 +0300 add idle shouryuuken animation
alfadur [Sun, 26 May 2019 19:12:16 +0300] rev 15060
add idle shouryuuken animation
Sun, 26 May 2019 17:53:14 +0200 ACF6: Dismiss enemy teams on victory, just in case
Wuzzy <Wuzzy2@mail.ru> [Sun, 26 May 2019 17:53:14 +0200] rev 15059
ACF6: Dismiss enemy teams on victory, just in case
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