project_files/HedgewarsMobile/Classes/OverlayViewController.h
Mon, 30 Aug 2010 06:33:56 +0200 koda help page for lobby
Mon, 30 Aug 2010 05:42:03 +0200 koda help page for ingame, some other fixes here and there
Fri, 13 Aug 2010 02:13:18 +0200 koda reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
Mon, 02 Aug 2010 00:55:24 +0200 koda halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
Tue, 20 Jul 2010 23:30:54 +0200 koda i can haz panning
Sun, 18 Jul 2010 03:55:56 +0200 koda switching hogs now works
Sun, 18 Jul 2010 03:26:15 +0200 koda add a timer selection for grenades
Sat, 17 Jul 2010 03:59:10 +0200 koda making chat work... (keyboard support is heavily broken in sdl upstream)
Fri, 16 Jul 2010 00:18:03 +0200 koda don't make the confirmation button disappear, present an alert if game doesn't start
Mon, 12 Jul 2010 01:42:43 +0200 koda use a button instead of label and simplify a lot touch interaction
Sun, 11 Jul 2010 18:39:01 +0200 koda touch overlay reworked, improvements to zoom and confirmation
Sat, 10 Jul 2010 18:42:47 +0200 koda improvements to touch interface (tap to select weap, don't move camera for spourious taps, ask for confirmation when using click-weapons)
Thu, 08 Jul 2010 02:23:10 +0200 koda redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
Sat, 26 Jun 2010 04:36:04 +0200 koda moar zoom, fixed fort mode, other glitches
Wed, 23 Jun 2010 22:03:56 +0200 koda i <3 mercurial
Wed, 23 Jun 2010 21:49:19 +0200 koda expand -t 4 on .m as well
Wed, 23 Jun 2010 01:00:52 +0200 koda update the project to ios4 by removing pre-3.2 references
Sun, 20 Jun 2010 23:05:11 +0200 koda some memory caring code
Thu, 17 Jun 2010 20:30:39 +0200 koda move stuff around and update iphone project
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