share/hedgewars/Data/Locale/en.txt
Fri, 16 Sep 2011 16:52:05 -0400 nemo typo
Fri, 02 Sep 2011 16:15:37 -0400 nemo typo
Fri, 02 Sep 2011 13:42:16 -0400 nemo fiiine
Fri, 02 Sep 2011 00:24:54 -0400 nemo *sigh* I suppose I'd best avoid those trademarks...
Sun, 26 Jun 2011 13:38:47 -0400 nemo Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so...
Sat, 19 Mar 2011 19:41:59 -0400 nemo Land sprayer tweaks, make land spray and mudball not end turn
Sat, 19 Mar 2011 17:49:27 -0400 nemo Landgun, first pass. At sdw's request.
Sat, 19 Mar 2011 16:19:50 +0100 Henek some final work and buggfix for Tag Team, it is now playable
Wed, 09 Mar 2011 22:39:35 +0100 Henek correcting two misstakes in en.txt and sv.txt as reported by Cairo and others
Sat, 29 Jan 2011 21:16:09 +0100 Henek added dummy for tardis and ugly icons for tardis and structure
Sat, 29 Jan 2011 18:18:44 +0100 Henek still in developement take on adding structures, working hiding of hogs and ejecting them later.
Wed, 19 Jan 2011 16:44:14 -0500 nemo rename firepunch to shoryuken
Sun, 02 Jan 2011 13:54:28 +0100 sheepluva display caption for ammotype amNothing when switched to so that players know what just happened
Tue, 21 Dec 2010 14:57:33 -0500 nemo Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
Sun, 19 Dec 2010 21:06:34 -0500 nemo Snowball weapon
Fri, 12 Nov 2010 14:54:53 +0100 koda drillstrike! might require the drill patch to improve behavior
Mon, 08 Nov 2010 23:46:34 +0100 koda this time i got it right, i'm sure of it; TEST ANYWAYS
Fri, 05 Nov 2010 15:36:45 -0400 nemo Add some more game goals. Sorry translators.
Sat, 30 Oct 2010 22:04:36 -0400 nemo don't think resurrection is beta anymore
Tue, 19 Oct 2010 21:55:49 +0200 koda ios version bump and other minor things
Thu, 14 Oct 2010 16:01:43 +0200 Tobias Neumann Resurrector weapon: do not make it end turn, add description,
Mon, 11 Oct 2010 20:34:21 +0200 Tobias Neumann New Weapon: Resurrector (TODO: ammo icon + sprites)
Tue, 07 Sep 2010 22:28:33 -0400 inu Minor text changes
Thu, 02 Sep 2010 19:22:37 -0400 nemo Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
Thu, 02 Sep 2010 14:12:02 +0200 smaxx Locales:
Thu, 02 Sep 2010 12:43:46 +0100 tiyuri Added descriptions for new weapons
Wed, 01 Sep 2010 20:41:45 +0200 smaxx Engine:
Thu, 26 Aug 2010 16:02:09 +0200 smaxx Engine:
Tue, 03 Aug 2010 14:19:47 +0200 smaxx Engine:
Mon, 02 Aug 2010 18:19:55 +0200 smaxx Engine:
Wed, 19 May 2010 02:10:28 +0000 nemo Henek adds a flamethrower, updates some translations, and tweaks how fire works.
Tue, 18 May 2010 13:09:57 +0000 smxx Engine:
Sat, 01 May 2010 05:15:16 +0000 sheepluva * added some comments
Fri, 30 Apr 2010 12:19:25 +0000 mbait Gas grenade:
Fri, 16 Apr 2010 16:04:41 +0000 smxx Engine:
Fri, 16 Apr 2010 15:37:04 +0000 nemo Forgot to check in this file yesterday
Fri, 16 Apr 2010 14:37:28 +0000 smxx Engine/Frontend:
Sat, 10 Apr 2010 19:04:39 +0000 smxx Engine:
Tue, 06 Apr 2010 10:51:09 +0000 smxx Engine:
Fri, 02 Apr 2010 18:22:53 +0000 nemo Complete slovak locale by jose1711
Fri, 26 Mar 2010 15:59:21 +0000 smxx Engine:
Fri, 26 Mar 2010 12:34:18 +0000 smxx Engine:
Fri, 26 Mar 2010 00:26:32 +0000 nemo Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
Wed, 03 Mar 2010 16:41:07 +0000 smxx Engine:
Tue, 02 Mar 2010 19:50:58 +0000 smxx Engine:
Mon, 01 Mar 2010 22:25:57 +0000 smxx Engine:
Mon, 01 Mar 2010 19:54:33 +0000 smxx Engine:
Mon, 01 Mar 2010 19:20:43 +0000 smxx Engine:
Mon, 01 Mar 2010 18:01:09 +0000 smxx Engine:
Mon, 01 Mar 2010 00:47:18 +0000 nemo Updates to portuguese translation by inu
Thu, 25 Feb 2010 15:48:40 +0000 smxx Engine:
Thu, 25 Feb 2010 13:04:31 +0000 smxx Engine:
Thu, 25 Feb 2010 13:02:08 +0000 smxx Engine:
Tue, 23 Feb 2010 00:27:48 +0000 smxx Engine:
Sun, 21 Feb 2010 19:03:46 +0000 nemo inu adds some whitespace
Fri, 05 Feb 2010 13:47:25 +0000 smxx General:
Fri, 05 Feb 2010 00:47:28 +0000 smxx Engine:
Thu, 04 Feb 2010 22:29:19 +0000 smxx Engine:
Thu, 04 Feb 2010 20:45:03 +0000 smxx Server:
Fri, 20 Nov 2009 22:02:49 +0000 nemo revert r2363's ruining the joke
Fri, 20 Nov 2009 21:30:10 +0000 nemo A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
Fri, 16 Oct 2009 19:52:09 +0000 unc0rr - Fix build
Thu, 15 Oct 2009 21:47:24 +0000 nemo Rename Molotov to Molotov Cocktail
Thu, 15 Oct 2009 17:42:21 +0000 nemo Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
Mon, 12 Oct 2009 16:44:30 +0000 unc0rr Huge Smaxx patch with some fixes by me:
Sun, 27 Sep 2009 14:33:59 +0000 unc0rr - Patch for "Syncronizing" message by Smaxx + some tweaks by me
Sun, 16 Aug 2009 14:40:43 +0000 unc0rr Update russian translation
Sun, 28 Jun 2009 18:59:26 +0000 nemo text tweaks
Wed, 24 Jun 2009 23:53:02 +0000 nemo rename jetpack to flying saucer
Sun, 21 Jun 2009 22:43:38 +0000 nemo Localise words "Fuel" and "Remaining" - add shot counter to deagle.
Sun, 21 Jun 2009 15:31:09 +0000 nemo Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
Thu, 18 Jun 2009 14:44:43 +0000 nemo A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
Wed, 03 Jun 2009 00:35:23 +0000 nemo typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
Tue, 02 Jun 2009 18:27:15 +0000 nemo New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
Mon, 01 Jun 2009 17:04:36 +0000 nemo Death messages thanks to Smaxx
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
Mon, 02 Mar 2009 21:13:07 +0000 unc0rr laser beam by nemo reworked a bit by me
Sun, 01 Mar 2009 17:24:25 +0000 unc0rr 4 utilities by nemo
Sun, 18 Jan 2009 14:20:59 +0000 unc0rr Japanese translation
Sat, 17 Jan 2009 14:35:20 +0000 unc0rr RC Plane
Thu, 08 Jan 2009 15:56:14 +0000 unc0rr Add napalm weapon name
Thu, 08 Jan 2009 15:42:36 +0000 unc0rr Ballsgun
Fri, 02 Jan 2009 21:39:51 +0000 unc0rr Drill rocket
Thu, 18 Sep 2008 20:06:05 +0000 unc0rr Rename hellish bomb to hellish hand-grenade
Thu, 18 Sep 2008 16:16:41 +0000 unc0rr Add Hellish bomb weapon
Thu, 18 Sep 2008 13:39:05 +0000 unc0rr Add watermelon weapon (without proper sprites yet)
Sat, 16 Aug 2008 11:22:34 +0000 unc0rr Start seduction weapon implementation
Fri, 25 Jul 2008 13:52:35 +0000 unc0rr First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 unc0rr Stubs for spider weapon
Sun, 06 Jul 2008 23:32:10 +0000 unc0rr Add message for sudden death
Sun, 22 Jun 2008 20:40:39 +0000 unc0rr Complete exit confirmation implementation
Mon, 09 Jun 2008 15:26:52 +0000 unc0rr Prepare for new weapon 'Kamikaze'
Sat, 10 May 2008 16:26:53 +0000 unc0rr Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 unc0rr Initial implementation of mortar
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Thu, 24 May 2007 19:41:51 +0000 unc0rr Teleportation tool
Wed, 07 Feb 2007 21:36:55 +0000 unc0rr Construction tool
Sun, 17 Dec 2006 17:55:41 +0000 unc0rr First implementation of Blow Torch
Wed, 29 Nov 2006 20:33:07 +0000 unc0rr Mine Strike weapon
Mon, 27 Nov 2006 17:29:08 +0000 unc0rr Pause support (mouse cursor is released when the game is paused)
Thu, 23 Nov 2006 20:10:42 +0000 unc0rr - Health tags over drowned hedgehogs
Sat, 28 Oct 2006 12:56:04 +0000 unc0rr Parachute
Thu, 05 Oct 2006 17:02:09 +0000 unc0rr - Update more headers
Wed, 27 Sep 2006 20:52:22 +0000 unc0rr - Some improvements to volume control
Sun, 06 Aug 2006 15:47:20 +0000 unc0rr prepare for the next commit
less more (0) tip