hedgewars/uGearsRender.pas
Sat, 11 Jul 2020 02:12:02 +0300 alfadur add sentry deployment step
Tue, 30 Jun 2020 19:22:46 +0300 alfadur draw sentries with direction
Fri, 26 Jun 2020 19:35:16 +0300 alfadur add sentry walking cycle
Fri, 26 Jun 2020 17:40:22 +0300 alfadur add sentry 🤖 stub
Wed, 24 Jun 2020 19:50:58 +0300 alfadur remove wiggle throttling in anticipation of a real collision fix 🥁
Sun, 21 Jun 2020 03:17:57 +0300 alfadur fix crosshairs spinning around
Sun, 21 Jun 2020 03:00:39 +0300 alfadur use throttled direction for aiming
Sun, 21 Jun 2020 02:04:20 +0300 alfadur throttle wiggling
Sat, 26 Oct 2019 23:48:57 +0200 Wuzzy Add support for proper rendering of gtPoisonCloud with Timer > 5000
Fri, 11 Oct 2019 18:41:56 +0200 Wuzzy Add flame-less dynamite sprite for drowning dynamite
Mon, 30 Sep 2019 10:39:58 +0200 Wuzzy Render finger only once in wrap
Thu, 15 Aug 2019 22:03:43 +0200 Wuzzy Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Thu, 15 Aug 2019 21:15:32 +0200 Wuzzy Clean up Switch files
Thu, 15 Aug 2019 21:01:23 +0300 alfadur update switch sprite
Thu, 15 Aug 2019 18:49:45 +0200 Wuzzy Improve Switch outline, add vector files
Mon, 12 Aug 2019 14:56:27 +0300 alfadur add background to switch animation
Thu, 11 Jul 2019 22:31:29 +0200 Wuzzy Give snorkel to air plane pilot in weSea
Sat, 29 Jun 2019 22:03:44 +0200 Wuzzy Air mine contour: Lower opacity when not seeking
Sat, 29 Jun 2019 21:19:02 +0200 Wuzzy More logical lamp rules for air mine
Sat, 29 Jun 2019 21:00:27 +0200 Wuzzy Make air mine contour red when chasing
Sat, 29 Jun 2019 20:41:14 +0200 Wuzzy Render contour of air mines when in highly opaque water
Thu, 20 Jun 2019 16:05:03 +0300 alfadur fix hammer and rcplane sprite offsets
Wed, 19 Jun 2019 22:36:11 -0400 nemo consistent indentation with rest of unit. was just to help me read this block
Sat, 15 Jun 2019 12:58:01 +0200 Wuzzy Keep hog facing direction while on parachute
Sun, 02 Jun 2019 17:34:47 +0200 Wuzzy Move resurrector and seduction distance to uConsts
Sun, 02 Jun 2019 17:19:07 +0200 Wuzzy Don't draw girder/resurrect/seduce circle while hog moves
Fri, 31 May 2019 21:34:32 +0300 alfadur rename length to something different
Sun, 26 May 2019 19:59:54 +0200 Wuzzy Rename sprFirepunch to sprFirePunch
Sun, 26 May 2019 19:12:16 +0300 alfadur add idle shouryuuken animation
Fri, 24 May 2019 21:47:20 +0200 Wuzzy Use "looky" hog sprite for missing hat texture as well
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