Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
|
file |
diff |
annotate
|
Fri, 21 Sep 2012 01:07:56 +0200 |
koda |
nicer debug log visuals on ios
|
file |
diff |
annotate
|
Mon, 09 Apr 2012 03:25:17 +0200 |
koda |
ios: convert audio operation from class to instance, plays better with memory
|
file |
diff |
annotate
|
Sun, 08 Apr 2012 23:41:34 +0200 |
koda |
ios: don't prompt restoring a game that didn't complete loading
|
file |
diff |
annotate
|
Sun, 08 Apr 2012 23:31:02 +0200 |
koda |
ios, this method belongs here
|
file |
diff |
annotate
|
Wed, 28 Mar 2012 01:56:42 +0200 |
koda |
dates are no more!
|
file |
diff |
annotate
|
Mon, 26 Mar 2012 03:24:50 +0200 |
koda |
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
|
file |
diff |
annotate
|
Sun, 19 Feb 2012 02:52:19 +0100 |
koda |
added one button play feature, like in desktop frontend; need to make sure that the hardcoded stuff never gets deleted
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
|
file |
diff |
annotate
|
Mon, 30 Jan 2012 23:20:28 +0100 |
koda |
more ios pages supporting rotaiton
|
file |
diff |
annotate
|
Sun, 13 Nov 2011 18:23:05 +0100 |
koda |
restore displaying statistics at the end of a game and restore warning lower views that they are going to appear
|
file |
diff |
annotate
|
Fri, 11 Nov 2011 01:18:19 +0100 |
koda |
minor updates to ServerProtocolNetwork class
|
file |
diff |
annotate
|
Thu, 03 Nov 2011 05:09:05 +0100 |
koda |
double two finger tap to make screenshot on ios (though folder is not yet accessible)
|
file |
diff |
annotate
|
Thu, 03 Nov 2011 01:10:25 +0100 |
koda |
convert gameinterfacebridge in simple-to-use class methods
|
file |
diff |
annotate
|
Mon, 31 Oct 2011 01:44:32 +0100 |
koda |
just moving ios server stuff around
|
file |
diff |
annotate
|
Mon, 10 Oct 2011 02:50:01 +0200 |
koda |
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
|
file |
diff |
annotate
|
Sat, 08 Oct 2011 23:23:25 +0200 |
koda |
ooops
|
file |
diff |
annotate
|
Sat, 08 Oct 2011 22:51:01 +0200 |
koda |
move some config files
|
file |
diff |
annotate
|
Sat, 08 Oct 2011 22:44:32 +0200 |
koda |
create teams programmatically
|
file |
diff |
annotate
|
Sat, 08 Oct 2011 21:17:24 +0200 |
koda |
convert creation chamber functions to class methods
|
file |
diff |
annotate
|
Sat, 08 Oct 2011 02:57:30 +0200 |
koda |
added iphone interface for missions/trainings page, setters/getters unlocked
|
file |
diff |
annotate
|
Sat, 08 Oct 2011 00:04:18 +0200 |
koda |
move out xib files from Resources to Classes
|
file |
diff |
annotate
|
Wed, 05 Oct 2011 09:49:39 +0200 |
koda |
be a good memory aware citizen
|
file |
diff |
annotate
|
Wed, 05 Oct 2011 00:18:54 +0200 |
koda |
first pass for implementing missions/training selection on ipad (not yet running)
|
file |
diff |
annotate
|
Sat, 01 Oct 2011 02:49:40 +0200 |
koda |
rename the ios settings files into something more appropriate
|
file |
diff |
annotate
|
Sun, 25 Sep 2011 02:28:33 +0200 |
koda |
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
|
file |
diff |
annotate
|
Sat, 24 Sep 2011 04:53:53 +0200 |
koda |
fix a crash in getting statistics and a glitch that made background music start while in-game
|
file |
diff |
annotate
|
Sat, 24 Sep 2011 00:54:47 +0200 |
koda |
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
|
file |
diff |
annotate
|
Thu, 22 Sep 2011 01:02:57 +0200 |
koda |
create the ios schemes programmatically
|
file |
diff |
annotate
|
Mon, 01 Aug 2011 00:48:38 +0200 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
|
file |
diff |
annotate
|