project_files/HedgewarsMobile/Classes/MapConfigViewController.m
2011-05-12 koda all together now! releaseAndNil ftw
2011-05-12 koda some general tweaks (more intelligent use of macros and more caching)
2011-03-01 koda Happy 2011 :)
2010-12-11 koda disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
2010-12-08 koda team selection completely refactored, now has animation and more performance
2010-11-28 koda added missing graphics and fixed some glitches/crashes/bugs
2010-11-25 koda update some files for new graphics and new ios4.2
2010-11-21 koda display an empty table for missions
2010-11-13 koda don't list too big maps for certain devices
2010-11-13 koda some interface tricks for iphone as well
2010-11-11 koda iphone interface
2010-11-04 koda make the support page more portable
2010-11-01 koda better support for wimpier i-devices
2010-10-25 koda the ios port is also iphone compatible
2010-10-20 koda some more memory opt
2010-10-16 koda fix some glitches
2010-10-12 koda minor stuff
2010-10-07 koda remove a useless field from weaponfile format
2010-10-06 koda use dynamic data from engine instead of using hardcoded values
2010-09-30 koda updated lua loading in the ifrontend and also fixed masked maps
2010-09-27 koda have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
2010-09-26 koda further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
2010-09-26 koda move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
2010-09-04 koda headers ftw, also right project file Hedgewars-iOS-1.0
2010-08-30 koda help page for lobby
2010-08-30 koda help page for ingame, some other fixes here and there
2010-08-29 koda added a smaller version of forts, fixed a couple of regressions
2010-08-29 koda X&Y buttons, sounds for some buttons, cleanup
2010-08-28 koda fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
2010-08-02 koda completing the ifrontend interface...
2010-08-01 koda halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
2010-07-31 koda remove trailing spaces from end of line
2010-07-25 koda use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
2010-07-22 koda polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
2010-07-20 koda complete settings page rework
2010-07-14 koda support for static map added to iFrontend
2010-07-06 koda icons \o/
2010-07-03 koda graphics applied and fixes here and there
2010-06-30 koda tiy new overlay graphics
2010-06-23 koda i <3 mercurial
2010-06-23 koda expand -t 4 on .m as well
2010-06-20 koda some memory caring code
2010-06-17 koda move stuff around and update iphone project
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