Make client quit on send exception (was commented due to another approach in handling connection lost)
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
damn. it.
removing all " " in filenames under share and replacing "_" with " " in missions
disable fix for
issue #24 in order to fix issue 123, as suggested by koda
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball