ChangeLog.txt
Mon, 03 Jun 2019 18:56:08 +0200 Wuzzy Fix parachute being drawn behind tags and objects
Sun, 02 Jun 2019 17:15:10 +0200 Wuzzy Homing bee can now be used as secondary ammo
Fri, 31 May 2019 15:20:03 +0200 Wuzzy ASA fruit01: Save campaign variable about whether hero joined battle
Fri, 31 May 2019 11:10:01 +0200 Wuzzy ASA: Check if hero is still alive before claiming victory
Fri, 31 May 2019 11:08:54 +0200 Wuzzy Lua: Add IsHogAlive
Wed, 29 May 2019 01:05:20 +0200 Wuzzy ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Mon, 27 May 2019 21:56:12 +0200 Wuzzy Add 2 mission panel icons: hedgehog and flags
Mon, 27 May 2019 00:04:40 +0200 Wuzzy Backed out changeset 96244def1cc0—It was broken
Sun, 26 May 2019 23:52:04 +0200 Wuzzy Fix temporary hog/timer freeze when throwing sticky mine, then switch to shotgun in inf. attack
Sun, 26 May 2019 16:01:33 +0200 Wuzzy ACF5: Add appear animation for 3rd wave
Sun, 26 May 2019 14:27:55 +0200 Wuzzy IsHogLocal: If there's a mission team, only count members in the clan of that team
Fri, 24 May 2019 22:07:44 +0200 Wuzzy Prevent crates from being collected twice
Fri, 24 May 2019 14:55:48 +0200 Wuzzy Add drill rocket animation
Thu, 23 May 2019 13:41:14 +0200 Wuzzy ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Tue, 21 May 2019 14:38:10 +0200 Wuzzy ACF2: Fix Lua error when hog dies during cyborg choice phase
Tue, 21 May 2019 12:58:28 +0200 Wuzzy Disable Sudden Death for all A Classic Fairytale missions
Sun, 19 May 2019 23:52:13 +0200 Wuzzy Calculate max. recommended hog count for perlin maps
Sat, 18 May 2019 18:22:14 +0200 Wuzzy Update changelog
Sat, 18 May 2019 16:55:27 +0200 Wuzzy Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
Sat, 18 May 2019 16:54:51 +0200 Wuzzy Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
Thu, 16 May 2019 20:31:41 +0200 Wuzzy Add Lua callback onHogSwitch
Thu, 16 May 2019 02:07:29 +0200 Wuzzy Display current health in top right corner
Wed, 15 May 2019 09:08:39 +0200 Wuzzy Quick games are more random
Wed, 15 May 2019 03:25:20 +0200 Wuzzy Hide player ranks in training missions
Tue, 14 May 2019 16:01:55 +0200 Wuzzy Add taunt sndFlyAway when hog flies off the map
Tue, 14 May 2019 02:29:29 +0200 Wuzzy Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
Mon, 13 May 2019 23:13:53 +0200 Wuzzy Enable automatic voicepack language selection for all missions
Mon, 13 May 2019 22:51:31 +0200 Wuzzy Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
Mon, 13 May 2019 21:23:25 +0200 Wuzzy Add winner animation for missions that didn't have it
Sun, 12 May 2019 04:16:40 +0200 Wuzzy Fix Birdy being drawn behind hogs and other gears (bug 453)
Sun, 12 May 2019 03:27:43 +0200 Wuzzy Fix laser sight not working when it starts out of map bounds (bug 432)
Sat, 11 May 2019 04:58:11 +0200 Wuzzy Set default SD fallback music for themes: sdmusic.ogg
Sat, 11 May 2019 00:08:50 +0200 Wuzzy Change default demo speedup key from S to F
Fri, 10 May 2019 22:51:43 +0200 Wuzzy Teach frontend how to deal with official server replays (/watch)
Tue, 07 May 2019 18:45:14 +0200 Wuzzy Display a warning when the same key is used multiple times
Tue, 07 May 2019 16:08:27 +0200 Wuzzy Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
Tue, 07 May 2019 15:50:15 +0200 Wuzzy Add Lua callback: onPreciseLocal
Tue, 07 May 2019 14:17:09 +0200 Wuzzy Precise + camera movement keys = move camera at slower
Tue, 07 May 2019 13:15:00 +0200 Wuzzy hwengine: Add missing default binds for camera movement and team chat
Mon, 06 May 2019 00:43:27 +0200 Wuzzy Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Sun, 05 May 2019 17:23:59 +0200 Wuzzy Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
Sat, 04 May 2019 19:07:58 +0200 Wuzzy ACF5, ACF9: Clear mines around cyborg when it appears
Mon, 29 Apr 2019 21:23:50 +0200 Wuzzy Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
Sat, 27 Apr 2019 15:13:33 +0200 Wuzzy Add support for 4th and 5th mouse button
Thu, 25 Apr 2019 23:01:05 +0200 Wuzzy Prevent entering “/”, “\” and “:” in team and scheme names.
Tue, 23 Apr 2019 15:32:04 +0200 Wuzzy Change theme to Nature if changing from background-only or hidden theme to a generated map type
Sat, 20 Apr 2019 16:53:58 +0200 Wuzzy Space Invasion: Fix possibility to go over shield limit with param
Sat, 20 Apr 2019 16:02:48 +0200 Wuzzy Update changelog WRT sounds
Fri, 19 Apr 2019 19:30:26 +0200 Wuzzy Update changelog WRT translations
Fri, 19 Apr 2019 15:58:42 +0200 Wuzzy SimpleMission: Fix Lua error spam when a goal fails
Fri, 19 Apr 2019 15:54:44 +0200 Wuzzy Add integerSqrt and integerHypotenuse to Utils lib
Mon, 15 Apr 2019 21:43:19 +0200 Wuzzy Add extra button in main menu for opening credits page
Tue, 09 Apr 2019 00:45:14 +0200 Wuzzy Fix bugs when entering speech bubble commands during hog placement phase
Mon, 08 Apr 2019 19:02:01 +0200 Wuzzy WxW: Don't register wall touch if not gstHHDriven
Mon, 08 Apr 2019 15:51:42 +0200 Wuzzy New callback: onCaseDrop (called when engine MIGHT drop a crate)
Mon, 08 Apr 2019 14:55:52 +0200 Wuzzy Don't show hog health in gfInvulnerable mode
Mon, 08 Apr 2019 00:59:08 +0200 Wuzzy Fix floating pixels if wielding and rotating cleaver
Sun, 07 Apr 2019 23:47:58 +0200 Wuzzy Update changelog
Wed, 03 Apr 2019 13:00:05 +0200 Wuzzy Fix air mine not colliding with crates initially (bug 679)
Mon, 01 Apr 2019 23:15:18 +0200 Wuzzy Make dark clan colors visible in stats screen
Tue, 05 Feb 2019 02:46:41 +0100 Wuzzy Precise+zoom/volume change makes changes in smaller steps
Tue, 05 Feb 2019 02:13:04 +0100 Wuzzy Add setting to set default/initial zoom
Tue, 22 Jan 2019 07:15:55 +0100 Wuzzy HedgeEditor: More efficient gear info tag handling
Mon, 21 Jan 2019 23:50:56 +0100 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 19:28:39 +0100 Wuzzy Tweak hog spawn height and facing direction in challenges
Mon, 21 Jan 2019 06:16:01 +0100 Wuzzy ASA fruit02: Change Captain Lime clan color when he turns evil
Mon, 21 Jan 2019 05:57:01 +0100 Wuzzy SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Wuzzy Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:09:30 +0100 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
Thu, 17 Jan 2019 01:35:43 +0100 Wuzzy Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Thu, 17 Jan 2019 00:10:24 +0100 Wuzzy Update changelog
Wed, 16 Jan 2019 23:50:35 +0100 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 03:40:05 +0100 Wuzzy Campaign: Select next unfinished mission after completing one
Wed, 16 Jan 2019 00:37:26 +0100 Wuzzy Make game engine load the user's locale correctly (bug 688)
Tue, 15 Jan 2019 00:48:57 +0100 Wuzzy Highlight next target for most target practices
Mon, 14 Jan 2019 00:34:56 +0100 Wuzzy Reverse order of visual gears linked list
Mon, 14 Jan 2019 17:59:32 +0100 Wuzzy Update changelog for campaign updates
Mon, 14 Jan 2019 07:14:18 +0100 Wuzzy Outsource commonly used words in siPointType to QTfrontend
Sun, 13 Jan 2019 22:22:40 +0100 Wuzzy Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Fri, 11 Jan 2019 03:50:06 +0100 Wuzzy Render contour of flying saucer is in (mostly) opaque
Thu, 10 Jan 2019 23:10:20 +0100 Wuzzy Fix Racer ghost not resetting properly after a skip (bug 565)
Thu, 10 Jan 2019 19:21:08 +0100 Wuzzy Fix wind bar animation not looping properly
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 00:41:31 +0100 Wuzzy Restructure changelog
Wed, 09 Jan 2019 22:19:46 +0100 Wuzzy Remove default keybinding for unselecting weapon
Wed, 09 Jan 2019 19:39:48 +0100 Wuzzy Add control (default: X) to unselect current weapon
Wed, 09 Jan 2019 19:10:11 +0100 Wuzzy Send and display owner name of own teams in online games (fixes bug 468)
Tue, 08 Jan 2019 03:03:21 +0100 Wuzzy Suppress “<team> is gone message on game end
Sat, 05 Jan 2019 23:15:13 +0100 Wuzzy BRW: Fix Lua error after using timebox
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Sat, 05 Jan 2019 21:52:15 +0100 Wuzzy TS: Improve configurability by game scheme
Sat, 05 Jan 2019 20:58:12 +0100 Wuzzy TS: Add script param to set specialists for all teams at once
Thu, 03 Jan 2019 19:46:48 +0100 Wuzzy Fix bee targeting fail across wrap world edge
Thu, 03 Jan 2019 17:57:31 +0100 Wuzzy Fix force-locked schemes getting unlocked when changing map types (bug 378)
Fri, 21 Dec 2018 06:33:33 +0100 Wuzzy Update ASA campaign to use player chosen team identity
Thu, 20 Dec 2018 19:03:34 +0100 Wuzzy Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Thu, 20 Dec 2018 18:23:13 +0100 Wuzzy Use player's team identity for SimpleMission-based mission
Wed, 19 Dec 2018 20:56:10 +0100 Wuzzy Use player-chosen team identity for training and a few challenges
Wed, 19 Dec 2018 20:34:07 +0100 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
Wed, 19 Dec 2018 05:50:02 +0100 Wuzzy Keep track of singleplayer high scores in challenges
Wed, 19 Dec 2018 01:02:06 +0100 Wuzzy Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
Wed, 19 Dec 2018 00:17:14 +0100 Wuzzy Tweak training menu spacing
Tue, 18 Dec 2018 18:26:13 +0100 Wuzzy Add Lua callback: onGameResult
Tue, 18 Dec 2018 15:21:23 +0100 Wuzzy Add Lua functions to save/get mission variables
Fri, 14 Dec 2018 16:06:33 +0100 Wuzzy Update changelog
Fri, 14 Dec 2018 14:33:18 +0100 Wuzzy Update changelog and README
Fri, 14 Dec 2018 00:47:23 +0100 Wuzzy Append -dev to version string if built in non-release mode
Mon, 10 Dec 2018 21:04:37 +0100 Wuzzy Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Mon, 10 Dec 2018 19:07:12 +0100 Wuzzy Skip ammo menu open animation if playing with TurnTime <= 10s
Mon, 10 Dec 2018 08:00:45 +0100 Wuzzy Fix poison damage not working in first round
Mon, 10 Dec 2018 07:35:29 +0100 Wuzzy Longer delays between turns for better readability
Mon, 10 Dec 2018 02:30:14 +0100 Wuzzy Fix some King Mode bugs causing minions not always being properly killed
Sun, 09 Dec 2018 22:28:46 +0100 Wuzzy Hide most HUD elements in cinematic mode
Sun, 09 Dec 2018 21:13:38 +0100 Wuzzy Colorize switching arrows, pointing arrow and target cross in clan color
Sun, 09 Dec 2018 17:12:47 +0100 Wuzzy Lua API: SetTurnTimePaused/GetTurnTimePaused
Sun, 09 Dec 2018 16:54:22 +0100 Wuzzy Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
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