QTfrontend/ui/widget/mapContainer.cpp
Wed, 04 May 2016 19:42:20 +0200 Wuzzy Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Sun, 01 May 2016 14:32:47 +0200 sheepluva add button to randomize theme only
Thu, 28 Apr 2016 18:32:50 +0200 sheepluva in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
Thu, 28 Apr 2016 15:23:02 +0200 sheepluva rollback last commit (bad approach, as item index confusion can happen)
Thu, 28 Apr 2016 02:06:35 +0200 sheepluva exclude DLC theme from random theme selection
Wed, 27 Apr 2016 16:20:59 +0200 sheepluva Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
Mon, 25 May 2015 15:48:07 -0400 nemo Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
Wed, 19 Nov 2014 14:43:57 -0500 nemo add feature size slider to disable list
Sun, 09 Nov 2014 16:38:26 -0500 nemo Copypasta to hopefully hook up net sync correctly.
Sun, 09 Nov 2014 14:58:43 -0500 nemo Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
Sat, 08 Nov 2014 11:26:16 -0500 nemo Partially hook up feature size so horrorcat has something to test.
Sat, 08 Nov 2014 10:11:16 -0500 nemo sheepluva and unc0rr didn't like the idea of slider over preview.
Mon, 03 Nov 2014 07:22:21 -0500 nemo Merge of unc0rr's last change against default.
Sun, 02 Nov 2014 23:36:01 +0300 unC0Rr Fix map preview desync
Sat, 01 Nov 2014 11:20:37 -0400 nemo A slider for controlling things like bumpiness of map and tunnel sizes.
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