hedgewars/uScript.pas
Mon, 03 Sep 2018 20:01:50 +0200 Wuzzy Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Mon, 03 Sep 2018 00:48:51 +0200 Wuzzy Call GetGlobals after entering Lua command with /lua
Mon, 03 Sep 2018 00:03:06 +0200 Wuzzy Fix buggy behaviour when setting TurnTimeLeft through Retreat
Sun, 02 Sep 2018 22:05:45 +0200 Wuzzy Change chat text color for Lua warnings to yellow
Sun, 02 Sep 2018 22:02:15 +0200 Wuzzy Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Sun, 02 Sep 2018 20:57:33 +0200 Wuzzy Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Fri, 31 Aug 2018 21:34:33 +0200 Wuzzy Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 21:22:12 +0200 Wuzzy Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Fri, 31 Aug 2018 21:07:07 +0200 Wuzzy Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Fri, 31 Aug 2018 18:15:45 +0200 Wuzzy Critical error if loading a script has failed
Wed, 22 Aug 2018 16:47:09 +0200 Wuzzy Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ... 0.9.24
Wed, 22 Aug 2018 00:40:11 +0200 Wuzzy Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain 0.9.24
Tue, 21 Aug 2018 15:26:29 -0400 nemo use 0s instead of nils to try to protect script assumptions 0.9.24
Tue, 21 Aug 2018 15:11:28 -0400 nemo only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward 0.9.24
Tue, 21 Aug 2018 15:46:34 +0200 Wuzzy Make engine chat syntax translatable
Tue, 14 Aug 2018 13:43:04 +0200 Wuzzy Prevent wrapping of turn time when using extra time
Sat, 11 Aug 2018 21:43:55 +0200 Wuzzy Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wed, 08 Aug 2018 14:38:54 +0200 Wuzzy Refactor text color variable names, export 2 color values to Lua
Tue, 07 Aug 2018 10:29:01 +0200 Wuzzy Move max. number of crate spawns into variable
Tue, 07 Aug 2018 01:24:57 +0200 Wuzzy Add comments for most hwengine constants
Mon, 06 Aug 2018 22:39:39 +0200 Wuzzy Show correct health increase when hog health cap is reached
Thu, 02 Aug 2018 23:43:31 +0200 Wuzzy Fix hammer/pickhammer not digging land with gfSolidLand on
Thu, 02 Aug 2018 03:16:08 +0200 Wuzzy Cap hedgehog health to prevent overflow bugs
Thu, 02 Aug 2018 01:45:45 +0200 Wuzzy Add Lua globals: AMMO_INFINITE and NoPointX
Thu, 02 Aug 2018 01:24:40 +0200 Wuzzy Add support for infinite fly time of jetpack and Birdy
Wed, 01 Aug 2018 02:49:03 +0200 Wuzzy Lua: Allow to use negative value for AddTeam to select a default clan color
Tue, 31 Jul 2018 01:00:27 +0200 Wuzzy Lua API: Add IsHogHidden
Tue, 31 Jul 2018 00:12:19 +0200 Wuzzy Lua: Add GetVampiric, GetLaserSight
Tue, 10 Jul 2018 18:00:04 +0200 Wuzzy Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
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