rust/integral-geometry/src/lib.rs
Wed, 14 Nov 2018 02:54:08 +0300 alfadur fix polygon closure
Tue, 13 Nov 2018 20:01:43 +0300 alfadur 2018ize everything
Thu, 08 Nov 2018 22:22:47 +0300 alfadur add some texture transforms
Wed, 07 Nov 2018 18:27:24 +0300 alfadur save edges_count
Wed, 07 Nov 2018 15:55:00 +0100 unC0Rr Fix some warnings here and there, remove unwelcomed code
Tue, 06 Nov 2018 23:29:12 +0300 alfadur seems like about 25% speedup in land filling
Tue, 06 Nov 2018 20:20:13 +0300 alfadur add more point operators
Tue, 06 Nov 2018 19:44:20 +0300 alfadur pull land into collision detector
Tue, 06 Nov 2018 16:40:54 +0300 alfadur fix tangents
Tue, 06 Nov 2018 16:23:43 +0300 alfadur fix ray construction
Tue, 06 Nov 2018 00:02:23 +0100 unc0rr Bezierize land outline
Mon, 05 Nov 2018 21:36:28 +0100 unc0rr Implement BeizerCurveSegments, no tests
Mon, 05 Nov 2018 23:15:34 +0300 alfadur collapse rectangle types back together with consistent usage of size
Mon, 05 Nov 2018 22:43:58 +0300 alfadur separate rectangle types based on right/bottom edge inclusivity
Mon, 05 Nov 2018 21:21:53 +0300 alfadur actually there is a way to preserve mutable polygon iterator
Mon, 05 Nov 2018 20:22:09 +0300 alfadur fix polygons getting unclosed on mirroring
Mon, 05 Nov 2018 19:53:26 +0300 alfadur organize landgen a bit more
Sun, 04 Nov 2018 04:39:21 +0300 alfadur resolve some clippy complaints
Sun, 04 Nov 2018 00:20:27 +0100 unc0rr - Add distance-divider option to land_dump
Sun, 04 Nov 2018 00:25:27 +0300 alfadur polygonize OutlinePoints
Sat, 03 Nov 2018 07:52:34 +0300 alfadur reorder split rectangles
Sat, 03 Nov 2018 02:48:24 +0300 alfadur a bit more simplification
Sat, 03 Nov 2018 02:31:21 +0300 alfadur swap coordinate system
Sat, 03 Nov 2018 02:21:45 +0300 alfadur a bit of simplification
Fri, 02 Nov 2018 22:41:11 +0300 alfadur add some more rectangle convenience methods
Fri, 02 Nov 2018 21:30:48 +0300 alfadur add polygons
Fri, 02 Nov 2018 20:30:13 +0300 alfadur add more rectangle methods
Fri, 02 Nov 2018 19:37:47 +0300 alfadur component-wise division is actually useful sometimes
Fri, 02 Nov 2018 17:03:58 +0100 unC0Rr Start convertion of FindPoint()
Fri, 02 Nov 2018 14:29:24 +0100 unC0Rr - Add methods to work with Rect as box
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