gameServer/EngineInteraction.hs
Thu, 21 Feb 2013 22:43:00 +0400 unc0rr Try to prevent hedgehogs number in team desync
Thu, 21 Feb 2013 01:27:21 +0400 unc0rr Fix stupid mistake which made checker desync almost always
Fri, 15 Feb 2013 00:12:19 +0400 unc0rr - Fix check for void message
Wed, 13 Feb 2013 22:59:41 +0400 unc0rr Pass hogs names and hats
Tue, 12 Feb 2013 23:47:41 +0400 unc0rr - Add forgotten ammo definitions
Mon, 11 Feb 2013 00:14:05 +0400 unc0rr Prevent 'black team color' error
Sun, 10 Feb 2013 01:45:25 +0400 unc0rr Fix the checker after some testing
Sun, 10 Feb 2013 01:27:32 +0400 unc0rr New checker of engine messages which is aware of glued together messages
Sat, 09 Feb 2013 00:11:14 +0400 unc0rr Also convert teams to complete game config.
Fri, 08 Feb 2013 00:27:07 +0400 unc0rr - Handle mapgen-specific parameters
Thu, 07 Feb 2013 00:07:32 +0400 unc0rr Converter from game parameters to engine commands, not finished yet
Mon, 04 Feb 2013 00:13:55 +0400 unc0rr Some work on loading replay and interaction with checker
Wed, 17 Oct 2012 23:50:28 +0400 unc0rr Fix most of server warnings
Tue, 25 Oct 2011 19:01:56 -0400 nemo As sheepluva pointed out, allowing this message to be legal allows naughtiness. The server usage of this message does not seem to use this check.
Thu, 29 Sep 2011 20:11:27 +0400 unc0rr Oops, fix build
Thu, 29 Sep 2011 17:25:25 +0400 unc0rr GameInfo needs room params copy
Tue, 27 Sep 2011 19:27:19 +0400 unc0rr Introduce EngineInteraction module
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