hedgewars/uTypes.pas
Tue, 11 Sep 2018 16:00:23 +0200 Wuzzy Add funny message in stats screen when everyone wins
Tue, 04 Sep 2018 16:12:53 +0200 Wuzzy Fix player rankings getting confused if a clan was revived
Tue, 04 Sep 2018 15:03:35 +0200 Wuzzy Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Tue, 04 Sep 2018 14:20:15 +0200 Wuzzy Rework rankings of losing clans: Rank them in the reverse order they died
Tue, 21 Aug 2018 15:46:34 +0200 Wuzzy Make engine chat syntax translatable
Wed, 08 Aug 2018 13:14:42 +0200 Wuzzy Make ammo count in ammo menu translatable, and replace “x” with “×”
Mon, 06 Aug 2018 18:55:22 +0200 Wuzzy Fix projectiles reacing incorrectly with land just behind the wrap world edge
Sun, 15 Jul 2018 19:49:31 +0200 Wuzzy Fix hwengine --help returning with exit code 51
Tue, 10 Jul 2018 15:20:19 +0200 Wuzzy Tweak chat command replies for /lua command
Tue, 10 Jul 2018 13:28:47 +0200 Wuzzy Add /help chat command for engine
Sat, 26 May 2018 10:54:17 -0400 nemo Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
Tue, 15 May 2018 16:55:37 +0200 sheepluva WIP: allow changing chat size ui-scaling
Sun, 11 Mar 2018 10:50:02 +0100 alfadur Add new minigun sound
Sat, 10 Mar 2018 12:32:44 +0100 Wuzzy Make a few more engine strings translatable
Wed, 07 Mar 2018 22:47:55 +0100 Wuzzy Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
Sun, 04 Mar 2018 00:13:38 +0100 unc0rr Having chat mode as game state was a mistake
Sun, 25 Feb 2018 18:57:30 +0100 unc0rr Much smaller TBinds type
Wed, 21 Feb 2018 15:05:50 +0100 Wuzzy Improve/fix messaging when multiple teams win
Tue, 20 Feb 2018 22:21:33 +0100 Wuzzy uInputManager: Add functions to get SDL key name
Fri, 16 Feb 2018 13:57:48 +0100 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
Wed, 31 Jan 2018 13:42:52 -0500 alfadur Machinegun. also tweaked ignore
Sun, 17 Dec 2017 00:09:24 +0100 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
Fri, 13 Oct 2017 16:37:56 -0400 nemo mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
Sat, 07 Oct 2017 13:23:58 -0400 nemo extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
Thu, 21 Sep 2017 03:07:29 +0200 Wuzzy Show “Empty!” when collecting ammo crate with amNothing or 0 ammo
Wed, 26 Apr 2017 22:31:29 +0200 Wuzzy Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
Thu, 20 Apr 2017 02:38:45 +0200 Wuzzy Make health gain message translatable
Thu, 20 Apr 2017 00:04:35 +0200 Wuzzy Take sacrifices into account for the “Stupid” taunt
Wed, 19 Apr 2017 22:10:12 +0200 Wuzzy Call hedgehogs stupid for poisoning themselves
Sat, 08 Apr 2017 21:48:25 +0200 Wuzzy Add sounds for rubberduck drop, destruction and water collision
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