hedgewars/uFLNetProtocol.pas
Thu, 11 Aug 2016 23:05:14 +0300 unc0rr Make in-game chat work qmlfrontend
Sat, 26 Dec 2015 22:29:57 +0300 unc0rr - Fix passing of ansistrings via ipc qmlfrontend
Sun, 20 Dec 2015 12:45:49 +0300 unc0rr Fix two bugs, and yay, spectating works now qmlfrontend
Mon, 14 Dec 2015 00:24:03 +0300 unc0rr - Improve IPC handling in engine qmlfrontend
Thu, 10 Dec 2015 23:49:12 +0300 unc0rr Start work on running engine in network game qmlfrontend
Thu, 10 Dec 2015 00:33:45 +0300 unc0rr - Use queues instead of single buffer to communicate between threads qmlfrontend
Mon, 07 Dec 2015 00:05:41 +0300 unc0rr Client flags handling implementation start qmlfrontend
Sun, 06 Dec 2015 19:56:33 +0300 unc0rr - Send team to net qmlfrontend
Sat, 05 Dec 2015 16:14:59 +0300 unc0rr - Hedgehogs number display qmlfrontend
Thu, 03 Dec 2015 23:59:06 +0300 unc0rr - Accept team and team color from net qmlfrontend
Wed, 02 Dec 2015 22:30:13 +0300 unc0rr Fix LEFT command handling qmlfrontend
Wed, 02 Dec 2015 22:21:23 +0300 unc0rr Accept scheme from net qmlfrontend
Tue, 01 Dec 2015 23:37:10 +0300 unc0rr Accept ammo scheme from network qmlfrontend
Tue, 01 Dec 2015 19:49:59 +0300 unc0rr Fix FULLMAPCONFIG handling qmlfrontend
Mon, 30 Nov 2015 23:25:18 +0300 unc0rr - Implement engine runs queue qmlfrontend
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