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project_files/HedgewarsMobile/Classes/AmmoMenuViewController.m
Wed, 26 Oct 2011 00:30:35 +0200
koda
restore runtime compatibility with ios 3.2
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Sun, 02 Oct 2011 00:57:04 +0200
koda
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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Sat, 24 Sep 2011 00:54:47 +0200
koda
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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Wed, 21 Sep 2011 02:05:42 +0200
koda
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
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Tue, 23 Aug 2011 03:46:17 +0200
koda
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
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Thu, 12 May 2011 23:29:31 +0200
koda
all together now! releaseAndNil ftw
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Sun, 01 May 2011 05:39:52 +0200
koda
fix rotation and ammomenu on ios
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