Fri, 31 May 2019 15:20:03 +0200 |
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ASA fruit01: Save campaign variable about whether hero joined battle
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Fri, 31 May 2019 11:10:01 +0200 |
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ASA: Check if hero is still alive before claiming victory
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Wed, 29 May 2019 01:05:20 +0200 |
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ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
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Tue, 28 May 2019 00:48:17 +0200 |
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Semi-standardize usage of icons in many mission panels
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Sat, 18 May 2019 16:54:51 +0200 |
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Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
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Mon, 13 May 2019 23:13:53 +0200 |
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Enable automatic voicepack language selection for all missions
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Tue, 07 May 2019 16:08:27 +0200 |
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Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
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Thu, 17 Jan 2019 01:41:44 +0100 |
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ASA fruit01: Add hog appear effect
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Fri, 21 Dec 2018 06:33:33 +0100 |
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Update ASA campaign to use player chosen team identity
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Mon, 10 Dec 2018 07:59:45 +0100 |
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Remove incorrectly used Delay parameter in many scripts
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Sat, 11 Aug 2018 23:20:08 +0200 |
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Fix duplicate/confusing wave messages in ASA fruit01
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Wed, 01 Aug 2018 15:50:39 +0200 |
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Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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Tue, 10 Jul 2018 17:11:31 +0200 |
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Prevent manual hiding of some special mission panels
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Fri, 09 Feb 2018 07:38:14 +0100 |
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Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Tue, 06 Feb 2018 05:47:09 +0100 |
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Fix some minor formatting and grammar flaws in script strings
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