Mon, 13 May 2019 21:23:25 +0200 |
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Add winner animation for missions that didn't have it
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Mon, 21 Jan 2019 22:17:29 +0100 |
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Play "Flawless" voice when winning target practice mission with perfect accuracy
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Mon, 21 Jan 2019 19:28:39 +0100 |
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Tweak hog spawn height and facing direction in challenges
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Mon, 14 Jan 2019 23:30:15 +0100 |
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Keep track of accuracy record in target practice challenges
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Mon, 14 Jan 2019 21:19:57 +0100 |
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Remove "loser" messages in challenges
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Mon, 14 Jan 2019 07:14:18 +0100 |
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Outsource commonly used words in siPointType to QTfrontend
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Sun, 06 Jan 2019 02:16:45 +0100 |
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Make turn timer gray when finishing target practice
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Fri, 21 Dec 2018 17:47:54 +0100 |
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Minor refactor in single missions
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Wed, 19 Dec 2018 20:56:10 +0100 |
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Use player-chosen team identity for training and a few challenges
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Wed, 19 Dec 2018 05:50:02 +0100 |
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Keep track of singleplayer high scores in challenges
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Tue, 18 Dec 2018 18:16:31 +0100 |
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Report mission victory for most missions
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Mon, 10 Dec 2018 07:59:45 +0100 |
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Remove incorrectly used Delay parameter in many scripts
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Sun, 02 Sep 2018 21:26:44 +0200 |
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Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
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Wed, 08 Aug 2018 15:22:34 +0200 |
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Use capcolDefault in Lua scripts
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Wed, 01 Aug 2018 15:50:39 +0200 |
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Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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