ios compiles again (using an old version of sdl)
authorkoda
Wed, 03 Apr 2013 00:46:19 +0200
changeset 8835 01bcf9ea68c1
parent 8832 4e9728dcebeb
child 8838 aa2ffd427f6a
ios compiles again (using an old version of sdl)
hedgewars/hwengine.pas
project_files/HedgewarsMobile/Classes/CreationChamber.m
project_files/HedgewarsMobile/Classes/HWUtils.m
project_files/HedgewarsMobile/Classes/ServerProtocolNetwork.m
project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
project_files/HedgewarsMobile/Hedgewars_Prefix.pch
--- a/hedgewars/hwengine.pas	Tue Apr 02 23:02:06 2013 +0200
+++ b/hedgewars/hwengine.pas	Wed Apr 03 00:46:19 2013 +0200
@@ -169,7 +169,7 @@
                     if GameState = gsChat then
                         begin
                     // sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3
-                        KeyPressChat(SDL_GetKeyFromScancode(event.key.keysym.sym, event.key.keysym.sym)//TODO correct for keymodifiers
+                        KeyPressChat(SDL_GetKeyFromScancode(event.key.keysym.sym), event.key.keysym.sym); //TODO correct for keymodifiers
                         end
                     else
                         ProcessKey(event.key);
--- a/project_files/HedgewarsMobile/Classes/CreationChamber.m	Tue Apr 02 23:02:06 2013 +0200
+++ b/project_files/HedgewarsMobile/Classes/CreationChamber.m	Wed Apr 03 00:46:19 2013 +0200
@@ -18,7 +18,7 @@
 
 
 #import "CreationChamber.h"
-
+#import "weapons.h"
 
 @implementation CreationChamber
 
--- a/project_files/HedgewarsMobile/Classes/HWUtils.m	Tue Apr 02 23:02:06 2013 +0200
+++ b/project_files/HedgewarsMobile/Classes/HWUtils.m	Wed Apr 03 00:46:19 2013 +0200
@@ -22,7 +22,7 @@
 #import <sys/sysctl.h>
 #import <netinet/in.h>
 #import <SystemConfiguration/SCNetworkReachability.h>
-
+#import "hwconsts.h"
 
 static NSString *cachedModel = nil;
 static NSArray *cachedColors = nil;
--- a/project_files/HedgewarsMobile/Classes/ServerProtocolNetwork.m	Tue Apr 02 23:02:06 2013 +0200
+++ b/project_files/HedgewarsMobile/Classes/ServerProtocolNetwork.m	Wed Apr 03 00:46:19 2013 +0200
@@ -18,7 +18,7 @@
 
 
 #import "ServerProtocolNetwork.h"
-
+#import "hwconsts.h"
 
 #define BUFFER_SIZE 256
 
--- a/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj	Tue Apr 02 23:02:06 2013 +0200
+++ b/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj	Wed Apr 03 00:46:19 2013 +0200
@@ -11,7 +11,8 @@
 			isa = PBXAggregateTarget;
 			buildConfigurationList = 61799290114AE0CD00BA94A9 /* Build configuration list for PBXAggregateTarget "UpdateDataFolder" */;
 			buildPhases = (
-				6179928A114AE0C800BA94A9 /* ShellScript */,
+				61806B78170B83EA00C601BC /* config.inc */,
+				6179928A114AE0C800BA94A9 /* data */,
 			);
 			dependencies = (
 			);
@@ -629,6 +630,8 @@
 		617BC23A1490211F00E1C294 /* Italian */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = Italian; path = Locale/Italian.lproj/Scheme.strings; sourceTree = "<group>"; };
 		617D78D816D932310091D4D6 /* Physfs.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = Physfs.xcodeproj; path = ../../misc/libphysfs/Xcode/Physfs.xcodeproj; sourceTree = SOURCE_ROOT; };
 		617D794316D933B00091D4D6 /* Physlayer.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = Physlayer.xcodeproj; path = ../../misc/libphyslayer/Xcode/Physlayer.xcodeproj; sourceTree = SOURCE_ROOT; };
+		61806BDA170B963800C601BC /* weapons.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = weapons.h; path = ../../QTfrontend/weapons.h; sourceTree = SOURCE_ROOT; };
+		61806BE0170B969D00C601BC /* hwconsts.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = hwconsts.h; path = ../../QTfrontend/hwconsts.h; sourceTree = SOURCE_ROOT; };
 		6183D83C11E2BCE200A88903 /* Default-ipad-Landscape.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Default-ipad-Landscape.png"; path = "Resources/Icons/Default-ipad-Landscape.png"; sourceTree = "<group>"; };
 		6183D83D11E2BCE200A88903 /* Default.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = Default.png; path = Resources/Icons/Default.png; sourceTree = "<group>"; };
 		618899811299516000D55FD6 /* title@2x~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "title@2x~iphone.png"; path = "Resources/Frontend/title@2x~iphone.png"; sourceTree = "<group>"; };
@@ -672,7 +675,6 @@
 		61A4A39312A5CCC2004D81E6 /* uVariables.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uVariables.pas; path = ../../hedgewars/uVariables.pas; sourceTree = SOURCE_ROOT; };
 		61A4A3A112A5CD56004D81E6 /* uCaptions.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uCaptions.pas; path = ../../hedgewars/uCaptions.pas; sourceTree = SOURCE_ROOT; };
 		61A976B2136F668500DD9878 /* uCursor.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uCursor.pas; path = ../../hedgewars/uCursor.pas; sourceTree = SOURCE_ROOT; };
-		61A97F0E136F675A00DD9878 /* hwconsts.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = hwconsts.h; path = ../../QTfrontend/hwconsts.h; sourceTree = SOURCE_ROOT; };
 		61AC067212B2E32D000B52A2 /* Appirater.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Appirater.h; path = Classes/Appirater.h; sourceTree = "<group>"; };
 		61AC067312B2E32D000B52A2 /* Appirater.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = Appirater.m; path = Classes/Appirater.m; sourceTree = "<group>"; };
 		61B7A33612CC21080086B604 /* StatsPageViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StatsPageViewController.h; sourceTree = "<group>"; };
@@ -1023,9 +1025,10 @@
 		61641FE21437CD8F006E049C /* Headers */ = {
 			isa = PBXGroup;
 			children = (
+				61806BE0170B969D00C601BC /* hwconsts.h */,
+				61806BDA170B963800C601BC /* weapons.h */,
 				61641FE31437CDAA006E049C /* DefinesAndMacros.h */,
 				32CA4F630368D1EE00C91783 /* Hedgewars_Prefix.pch */,
-				61A97F0E136F675A00DD9878 /* hwconsts.h */,
 				6165922911CA9BD500D6E256 /* PascalImports.h */,
 			);
 			name = Headers;
@@ -1629,19 +1632,34 @@
 			shellPath = /bin/sh;
 			shellScript = "HEDGEWARS_REVISION=`/usr/local/bin/hg identify -n ${SOURCE_DIR}|sed -e 's/\\+//'`\n/usr/libexec/PlistBuddy -c \"Set :CFBundleVersion $HEDGEWARS_REVISION\" \"${TARGET_BUILD_DIR}\"/\"${INFOPLIST_PATH}\"";
 		};
-		6179928A114AE0C800BA94A9 /* ShellScript */ = {
+		6179928A114AE0C800BA94A9 /* data */ = {
 			isa = PBXShellScriptBuildPhase;
 			buildActionMask = 2147483647;
 			files = (
 			);
 			inputPaths = (
 			);
+			name = data;
 			outputPaths = (
 			);
 			runOnlyForDeploymentPostprocessing = 0;
 			shellPath = /bin/sh;
-			shellScript = "SOURCE_DIR=${PROJECT_DIR}/../../\n\n#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\n\n#create config.inc\necho \"Updating config file...\"\nPROTO=`cat ${SOURCE_DIR}/CMakeLists.txt | grep HEDGEWARS_PROTO_VER | cut -d ' ' -f 2 | cut -d ')' -f 1`\nMAJN=`cat ${SOURCE_DIR}/CMakeLists.txt | grep CPACK_PACKAGE_VERSION_MAJOR | xargs | cut -d ' ' -f 2 |cut -d ')' -f 1`\nMINN=`cat ${SOURCE_DIR}/CMakeLists.txt | grep CPACK_PACKAGE_VERSION_MINOR | xargs | cut -d ' ' -f 2 |cut -d ')' -f 1`\nPATN=`cat ${SOURCE_DIR}/CMakeLists.txt | grep CPACK_PACKAGE_VERSION_PATCH | xargs | cut -d ' ' -f 2 |cut -d '$' -f 1`\nREVN=-`/usr/local/bin/hg id -n ${SOURCE_DIR}`\necho \"const cNetProtoVersion = $PROTO; const cVersionString = '${MAJN}.${MINN}.${PATN}${REVN}'; const cLuaLibrary = '';\" > ${PROJECT_DIR}/config.inc\n\necho \"Copying Data...\"\ncp -R ${SOURCE_DIR}/share/hedgewars/Data ${PROJECT_DIR}/Data\n\n#copy some other files\necho \"Fetching additional graphics...\"\nmkdir -p ${PROJECT_DIR}/Data/Graphics/Icons\ncp    ${SOURCE_DIR}/QTfrontend/res/{btn*,icon*,StatsMedal*,ammopic*}.png ${PROJECT_DIR}/Data/Graphics/Icons/\ncp -R ${SOURCE_DIR}/project_files/Android-build/SDL-android-project/assets/Data/Graphics/Buttons ${PROJECT_DIR}/Data/Graphics/\n\necho \"Removing text and dummy files...\"\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg* -delete\nfind ${PROJECT_DIR}/Data -name *.psd -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\nfind ${PROJECT_DIR}/Data -name *.orig -delete\nfind ${PROJECT_DIR}/Data -name *.ts -delete\n\n#delete dummy maps and hats, misc stuff\nrm -rf ${PROJECT_DIR}/Data/Maps/test*\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/{TeamCap,TeamHeadband,TeamHair}\nrm -rf ${PROJECT_DIR}/Data/misc/\n\n#delete forbidden maps and WIP themes (remember to check that no Map uses them)\nrm -rf ${PROJECT_DIR}/Data/Maps/{Cheese,FlightJoust}\nrm -rf ${PROJECT_DIR}/Data/Themes/{Beach,Digital}\n\n#delete all names, reserved hats and unused fonts\nrm -rf ${PROJECT_DIR}/Data/Names/\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/\nrm -rf ${PROJECT_DIR}/Data/Fonts/{wqy-zenhei.ttc,DroidSansFallback.ttf}\n\necho \"Handling audio files...\"\n#copy mono audio\ncp -R ${SOURCE_DIR}/project_files/AudioMono/* ${PROJECT_DIR}/Data/\n#delete the Classic voice\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/Classic\n#delete the main theme file\nrm -rf ${PROJECT_DIR}/Data/Music/main_theme.ogg\n\n#remove unused voices\nfor i in {Amazing,Brilliant,Bugger,Bungee,Cutitout,Drat,Excellent,Fire,FlawlessPossibility,Gonnagetyou,Grenade,Hmm,Justyouwait,Leavemealone,Ohdear,Ouch,Perfect,Revenge,Runaway,Solong,Thisoneismine,VictoryPossibility,Watchthis,Whatthe,Whoopsee}; do find Data/Sounds/voices/ -name $i.ogg -delete; done\n\necho \"Tweaking Data contents...\"\n#move Lua maps in Missions\nmkdir ${PROJECT_DIR}/Data/Missions/Maps/\nfor i in `ls ${PROJECT_DIR}/Data/Maps/`;\ndo \n    if [[ `ls -f ${PROJECT_DIR}/Data/Maps/$i/map.lua 2> /dev/null` != '' ]];\n    then\n        mv ${PROJECT_DIR}/Data/Maps/$i ${PROJECT_DIR}/Data/Missions/Maps/;\n    fi;\ndone;\n\n#workaround for missing map in CTF_Blizzard\nln -s ../../../Maps/Blizzard/map.png ${PROJECT_DIR}/Data/Missions/Maps/CTF_Blizzard/map.png\n\n#reduce the number of flakes for City\nsed -i -e 's/1500/50/' ${PROJECT_DIR}/Data/Themes/City/theme.cfg\n\necho \"Done\"";
-			showEnvVarsInLog = 0;
+			shellScript = "SOURCE_DIR=${PROJECT_DIR}/../../\n\n#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\n\necho \"Copying Data...\"\ncp -R ${SOURCE_DIR}/share/hedgewars/Data ${PROJECT_DIR}/Data\n\n#copy some other files\necho \"Fetching additional graphics...\"\nmkdir -p ${PROJECT_DIR}/Data/Graphics/Icons\ncp    ${SOURCE_DIR}/QTfrontend/res/{btn*,icon*,StatsMedal*,ammopic*}.png ${PROJECT_DIR}/Data/Graphics/Icons/\ncp -R ${SOURCE_DIR}/project_files/Android-build/SDL-android-project/assets/Data/Graphics/Buttons ${PROJECT_DIR}/Data/Graphics/\n\necho \"Removing text and dummy files...\"\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg* -delete\nfind ${PROJECT_DIR}/Data -name *.psd -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\nfind ${PROJECT_DIR}/Data -name *.orig -delete\nfind ${PROJECT_DIR}/Data -name *.ts -delete\n\n#delete dummy maps and hats, misc stuff\nrm -rf ${PROJECT_DIR}/Data/Maps/test*\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/{TeamCap,TeamHeadband,TeamHair}\nrm -rf ${PROJECT_DIR}/Data/misc/\n\n#delete forbidden maps and WIP themes (remember to check that no Map uses them)\nrm -rf ${PROJECT_DIR}/Data/Maps/{Cheese,FlightJoust}\nrm -rf ${PROJECT_DIR}/Data/Themes/{Beach,Digital}\n\n#delete all names, reserved hats and unused fonts\nrm -rf ${PROJECT_DIR}/Data/Names/\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/\nrm -rf ${PROJECT_DIR}/Data/Fonts/{wqy-zenhei.ttc,DroidSansFallback.ttf}\n\necho \"Handling audio files...\"\n#copy mono audio\ncp -R ${SOURCE_DIR}/project_files/AudioMono/* ${PROJECT_DIR}/Data/\n#delete the Classic voice\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/Classic\n#delete the main theme file\nrm -rf ${PROJECT_DIR}/Data/Music/main_theme.ogg\n\n#remove unused voices\nfor i in {Amazing,Brilliant,Bugger,Bungee,Cutitout,Drat,Excellent,Fire,FlawlessPossibility,Gonnagetyou,Grenade,Hmm,Justyouwait,Leavemealone,Ohdear,Ouch,Perfect,Revenge,Runaway,Solong,Thisoneismine,VictoryPossibility,Watchthis,Whatthe,Whoopsee}; do find Data/Sounds/voices/ -name $i.ogg -delete; done\n\necho \"Tweaking Data contents...\"\n#move Lua maps in Missions\nmkdir ${PROJECT_DIR}/Data/Missions/Maps/\nfor i in `ls ${PROJECT_DIR}/Data/Maps/`;\ndo \n    if [[ `ls -f ${PROJECT_DIR}/Data/Maps/$i/map.lua 2> /dev/null` != '' ]];\n    then\n        mv ${PROJECT_DIR}/Data/Maps/$i ${PROJECT_DIR}/Data/Missions/Maps/;\n    fi;\ndone;\n\n#workaround for missing map in CTF_Blizzard\nln -s ../../../Maps/Blizzard/map.png ${PROJECT_DIR}/Data/Missions/Maps/CTF_Blizzard/map.png\n\n#reduce the number of flakes for City\nsed -i -e 's/1500/50/' ${PROJECT_DIR}/Data/Themes/City/theme.cfg\n\necho \"Done\"";
+		};
+		61806B78170B83EA00C601BC /* config.inc */ = {
+			isa = PBXShellScriptBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			inputPaths = (
+			);
+			name = config.inc;
+			outputPaths = (
+				"$(DERIVED_FILE_DIR)/myfile",
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+			shellPath = /bin/sh;
+			shellScript = "HG=/usr/local/bin/hg\nSOURCE_DIR=${PROJECT_DIR}/../../\n\n#create config.inc\necho \"Updating config file...\"\nPRON=`grep HEDGEWARS_PROTO_VER ${SOURCE_DIR}/CMakeLists.txt | grep -o -E [0-9]+`\nMAJN=`grep CPACK_PACKAGE_VERSION_MAJOR ${SOURCE_DIR}/CMakeLists.txt | grep -o -E \"[0-9]+\"`\nMINN=`grep CPACK_PACKAGE_VERSION_MINOR ${SOURCE_DIR}/CMakeLists.txt | grep -o -E \"[0-9]+\"`\nPATN=`grep CPACK_PACKAGE_VERSION_PATCH ${SOURCE_DIR}/CMakeLists.txt | grep -o -E \"[0-9]+\"`\nREVN=`$HG id -n ${SOURCE_DIR}`\nHASH=`$HG id -i ${SOURCE_DIR}`\n\necho \"{Do not change this file, use the project target to regenerate}\" > ${PROJECT_DIR}/config.inc\necho \"const cNetProtoVersion = $PRON;\" >> ${PROJECT_DIR}/config.inc\necho \"const cVersionString = '$MAJN.$MINN.$PATN';\" >> ${PROJECT_DIR}/config.inc\necho \"const cRevisionString = '$REVN';\" >> ${PROJECT_DIR}/config.inc\necho \"const cHashString = '$HASH';\" >> ${PROJECT_DIR}/config.inc\necho \"const cLuaLibrary = '';\" >> ${PROJECT_DIR}/config.inc";
 		};
 		9283011B0F10CB2D00CC5A3C /* Build libfpc.a */ = {
 			isa = PBXShellScriptBuildPhase;
--- a/project_files/HedgewarsMobile/Hedgewars_Prefix.pch	Tue Apr 02 23:02:06 2013 +0200
+++ b/project_files/HedgewarsMobile/Hedgewars_Prefix.pch	Wed Apr 03 00:46:19 2013 +0200
@@ -30,6 +30,5 @@
 #import "EditableCellView.h"
 #import "CreationChamber.h"
 #import "HWUtils.h"
-#import "hwconsts.h"
 #endif