--- a/ChangeLog.txt Thu Apr 13 21:22:32 2017 +0200
+++ b/ChangeLog.txt Thu Apr 13 23:50:00 2017 +0200
@@ -195,6 +195,7 @@
* Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default
* Fix language names in language list being always in English
* Prevent starting game with >48 hogs (because engine doesn't support it yet)
+ * Team editor Fix flag being selectable for computer players although it had no effect
Content Creation:
+ Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect
--- a/QTfrontend/ui/page/pageeditteam.cpp Thu Apr 13 21:22:32 2017 +0200
+++ b/QTfrontend/ui/page/pageeditteam.cpp Thu Apr 13 23:50:00 2017 +0200
@@ -150,6 +150,7 @@
CBGrave->setFixedHeight(44);
GBTLayout->addWidget(CBGrave, 2, 1, 1, 2);
+ // Player flags, combobox to select flag
CBFlag = new QComboBox(GBoxTeam);
CBFlag->setMaxCount(65535);
CBFlag->setMaxVisibleItems(50);
@@ -157,6 +158,38 @@
CBFlag->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
GBTLayout->addWidget(CBFlag, 3, 1, 1, 2);
+ // CPU level flag. Static image, only displayed when computer player is selected
+ QImage imgBotlevels = QImage("physfs://Graphics/botlevels.png");
+
+ int botlevelOffsets[5]= { 19, 14, 10, 6, 0 };
+
+ for(int i=0; i<5; i++) {
+ QImage imgCPU = QImage("physfs://Graphics/Flags/cpu.png");
+ QPainter painter(&imgCPU);
+ painter.drawImage(botlevelOffsets[i], 0, imgBotlevels, botlevelOffsets[i]);
+
+ pixCPU[i] = QPixmap::fromImage(imgCPU);
+ }
+
+ QHBoxLayout* hboxCPU = new QHBoxLayout();
+ hboxCPU->setContentsMargins(0, 0, 0, 0);
+
+ hboxCPUWidget = new QWidget();
+ hboxCPUWidget->setLayout(hboxCPU);
+
+ CPUFlag = new QLabel();
+ CPUFlag->setPixmap(pixCPU[0]);
+ CPUFlag->setFixedHeight(38);
+
+ hboxCPU->addWidget(CPUFlag);
+
+ CPUFlagLabel = new QLabel("CPU");
+ CPUFlagLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
+ hboxCPU->addWidget(CPUFlagLabel);
+
+ hboxCPUWidget->setHidden(true);
+ GBTLayout->addWidget(hboxCPUWidget, 3, 1, 1, 1);
+
btnRandomTeamName = addButton(":/res/dice.png", GBTLayout, 0, 3, 1, 1, true);
btnRandomTeamName->setWhatsThis(tr("Randomize the team name"));
@@ -234,6 +267,8 @@
connect(btnRandomNames, SIGNAL(clicked()), this, SLOT(setRandomHogNames()));
connect(btnRandomHats, SIGNAL(clicked()), this, SLOT(setRandomHats()));
+ connect(CBTeamLvl, SIGNAL(currentIndexChanged(const int)), this, SLOT(CBTeamLvl_activated(const int)));
+
connect(btnRandomTeamName, SIGNAL(clicked()), this, SLOT(setRandomTeamName()));
connect(btnRandomGrave, SIGNAL(clicked()), this, SLOT(setRandomGrave()));
connect(btnRandomFlag, SIGNAL(clicked()), this, SLOT(setRandomFlag()));
@@ -360,6 +395,20 @@
FortPreview->setPixmap(pix);
}
+void PageEditTeam::CBTeamLvl_activated(const int index)
+{
+ CBFlag->setHidden(index != 0);
+ btnRandomFlag->setHidden(index != 0);
+
+ if(index > 0)
+ {
+ int cpuLevel = 6 - index;
+ CPUFlag->setPixmap(pixCPU[cpuLevel - 1]);
+ CPUFlagLabel->setText(tr("CPU %1").arg(cpuLevel));
+ }
+ hboxCPUWidget->setHidden(index == 0);
+}
+
void PageEditTeam::testSound()
{
DataManager & dataMgr = DataManager::instance();
--- a/QTfrontend/ui/page/pageeditteam.h Thu Apr 13 21:22:32 2017 +0200
+++ b/QTfrontend/ui/page/pageeditteam.h Thu Apr 13 23:50:00 2017 +0200
@@ -43,6 +43,7 @@
void deleteTeam(const QString & name);
public slots:
+ void CBTeamLvl_activated(const int index);
void CBFort_activated(const QString & gravename);
private:
@@ -56,6 +57,10 @@
SquareLabel *FortPreview;
QComboBox *CBGrave;
QComboBox *CBFlag;
+ QLabel *CPUFlag;
+ QLabel *CPUFlagLabel;
+ QWidget *hboxCPUWidget;
+ QPixmap pixCPU[5];
QComboBox *CBTeamLvl;
QComboBox *CBVoicepack;
QGroupBox *GBoxBinds;