making chat work... (keyboard support is heavily broken in sdl upstream)
authorkoda
Sat, 17 Jul 2010 03:59:10 +0200
changeset 3647 0d0df215fb52
parent 3646 a3271158d93b
child 3648 2477029463ed
making chat work... (keyboard support is heavily broken in sdl upstream)
hedgewars/hwengine.pas
project_files/HedgewarsMobile/Classes/InGameMenuViewController.h
project_files/HedgewarsMobile/Classes/InGameMenuViewController.m
project_files/HedgewarsMobile/Classes/OverlayViewController.h
project_files/HedgewarsMobile/Classes/OverlayViewController.m
project_files/HedgewarsMobile/Classes/PopoverMenuViewController.h
project_files/HedgewarsMobile/Classes/PopoverMenuViewController.m
project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
--- a/hedgewars/hwengine.pas	Fri Jul 16 00:18:03 2010 +0200
+++ b/hedgewars/hwengine.pas	Sat Jul 17 03:59:10 2010 +0200
@@ -151,7 +151,13 @@
         while SDL_PollEvent(@event) <> 0 do
         begin
             case event.type_ of
-                SDL_KEYDOWN: if GameState = gsChat then KeyPressChat(event.key.keysym.unicode);
+                SDL_KEYDOWN: if GameState = gsChat then
+{$IFDEF IPHONEOS}
+                    // sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3
+                    KeyPressChat(event.key.keysym.sym);
+{$ELSE}
+                    KeyPressChat(event.key.keysym.unicode);
+{$ENDIF}
 {$IFDEF SDL13}
                 SDL_WINDOWEVENT:
                     if event.wevent.event = SDL_WINDOWEVENT_SHOWN then
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/InGameMenuViewController.h	Sat Jul 17 03:59:10 2010 +0200
@@ -0,0 +1,19 @@
+//
+//  popupMenuViewController.h
+//  HedgewarsMobile
+//
+//  Created by Vittorio on 25/03/10.
+//  Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import <UIKit/UIKit.h>
+
+
+@interface InGameMenuViewController : UITableViewController <UIActionSheetDelegate> {
+    NSArray *menuList;
+    BOOL isPaused;
+    SDL_Window *sdlwindow;
+}
+@property (nonatomic,retain) NSArray *menuList;
+
+@end
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m	Sat Jul 17 03:59:10 2010 +0200
@@ -0,0 +1,138 @@
+    //
+//  popupMenuViewController.m
+//  HedgewarsMobile
+//
+//  Created by Vittorio on 25/03/10.
+//  Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "SDL_uikitappdelegate.h"
+#import "InGameMenuViewController.h"
+#import "PascalImports.h"
+#import "CommodityFunctions.h"
+#import "SDL_sysvideo.h"
+
+@implementation InGameMenuViewController
+@synthesize menuList;
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
+    return rotationManager(interfaceOrientation);
+}
+
+-(void) didReceiveMemoryWarning {
+    // Releases the view if it doesn't have a superview.
+    [super didReceiveMemoryWarning];
+}
+
+-(void) viewDidLoad {
+    isPaused = NO;
+
+    NSArray *array = [[NSArray alloc] initWithObjects:
+                      NSLocalizedString(@"Pause Game", @""),
+                      NSLocalizedString(@"Chat", @""),
+                      NSLocalizedString(@"End Game", @""),
+                      nil];
+    self.menuList = array;
+    [array release];
+    
+    // save the sdl window (!= uikit window) for future reference
+    SDL_VideoDevice *_this = SDL_GetVideoDevice();
+    SDL_VideoDisplay *display = &_this->displays[0];
+    sdlwindow = display->windows;
+    
+    [super viewDidLoad];
+}
+
+-(void) viewDidUnload {
+    self.menuList = nil;
+    [super viewDidUnload];
+    MSG_DIDUNLOAD();
+}
+
+-(void) dealloc {
+    [menuList release];
+    [super dealloc];
+}
+
+#pragma mark -
+#pragma mark tableView methods
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+    return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+    return 3;
+}
+
+-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+    static NSString *cellIdentifier = @"CellIdentifier";
+    
+    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:cellIdentifier];
+    if (nil == cell) {
+        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
+                                       reuseIdentifier:cellIdentifier] autorelease];
+    }
+    cell.textLabel.text = [menuList objectAtIndex:[indexPath row]];
+    
+    return cell;
+}
+
+-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+    UIActionSheet *actionSheet;
+    
+    switch ([indexPath row]) {
+        case 0:
+            HW_pause();
+            isPaused = !isPaused;
+            break;
+        case 1:
+            HW_chat();
+            SDL_iPhoneKeyboardShow(sdlwindow);
+            break;
+        case 2:
+            // expand the view (and table) so that the actionsheet can be selected on the iPhone
+            if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
+                [self.tableView deselectRowAtIndexPath:indexPath animated:NO];
+                [UIView beginAnimations:@"table width more" context:NULL];
+                [UIView setAnimationDuration:0.2];
+                self.view.frame = CGRectMake(0, 0, 480, 320);
+                [UIView commitAnimations];
+            }
+            actionSheet = [[UIActionSheet alloc] initWithTitle:NSLocalizedString(@"Are you reeeeeally sure?", @"")
+                                                      delegate:self
+                                             cancelButtonTitle:NSLocalizedString(@"Well, maybe not...", @"")
+                                        destructiveButtonTitle:NSLocalizedString(@"Of course!", @"")
+                                             otherButtonTitles:nil];
+            [actionSheet showInView:self.view];
+            [actionSheet release];
+            
+            if (!isPaused) 
+                HW_pause();
+            break;
+        default:
+            NSLog(@"Warning: unset case value in section!");
+            break;
+    }
+    
+    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
+}
+
+#pragma mark -
+#pragma mark actionSheet methods
+-(void) actionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger) buttonIndex {
+    if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone){
+        [UIView beginAnimations:@"table width less" context:NULL];
+        [UIView setAnimationDuration:0.2];
+        self.view.frame = CGRectMake(280, 0, 200, 170);
+        [UIView commitAnimations];
+    }
+    
+    if ([actionSheet cancelButtonIndex] != buttonIndex)
+        HW_terminate(NO);
+    else
+        if (!isPaused) 
+            HW_pause();     
+}
+
+@end
--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.h	Fri Jul 16 00:18:03 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.h	Sat Jul 17 03:59:10 2010 +0200
@@ -7,23 +7,28 @@
 //
 
 #import <UIKit/UIKit.h>
+#import "SDL_sysvideo.h"
 
-@class PopoverMenuViewController;
+@class InGameMenuViewController;
 
 @interface OverlayViewController : UIViewController {
+    // the timer that dims the overlay
     NSTimer *dimTimer;
 
-    // used only on the ipad
-    UIPopoverController *popoverController;
-
-    PopoverMenuViewController *popupMenu;
+    // the in-game menu
+    UIPopoverController *popoverController; // iPad only
+    InGameMenuViewController *popupMenu;
     BOOL isPopoverVisible;
     
+    // ths touch section
     CGFloat initialDistanceForPinching;
+    
+    // the sdl window underneath
+    SDL_Window *sdlwindow;
 }
 
 @property (nonatomic,retain) id popoverController;
-@property (nonatomic,retain) PopoverMenuViewController *popupMenu;
+@property (nonatomic,retain) InGameMenuViewController *popupMenu;
 
 BOOL isGameRunning;
 
@@ -39,7 +44,5 @@
 -(void) dismissPopover;
 -(void) dimOverlay;
 -(void) activateOverlay;
--(void) chatAppear;
--(void) chatDisappear;
 
 @end
--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.m	Fri Jul 16 00:18:03 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.m	Sat Jul 17 03:59:10 2010 +0200
@@ -12,7 +12,7 @@
 #import "CGPointUtils.h"
 #import "SDL_mouse.h"
 #import "SDL_config_iphoneos.h"
-#import "PopoverMenuViewController.h"
+#import "InGameMenuViewController.h"
 #import "CommodityFunctions.h"
 
 #define HIDING_TIME_DEFAULT [NSDate dateWithTimeIntervalSinceNow:2.7]
@@ -44,13 +44,11 @@
         case UIDeviceOrientationLandscapeLeft:
             sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(0));
             self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(90));
-            [self chatDisappear];
             HW_setLandscape(YES);
             break;
         case UIDeviceOrientationLandscapeRight:
             sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(180));
             self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(-90));
-            [self chatDisappear];
             HW_setLandscape(YES);
             break;
         /*
@@ -79,35 +77,6 @@
     [UIView commitAnimations];
 }
 
--(void) chatAppear {
-    /*
-    if (writeChatTextField == nil) {
-        writeChatTextField = [[UITextField alloc] initWithFrame:CGRectMake(0, 100, 768, [UIFont systemFontSize]+8)];
-        writeChatTextField.textColor = [UIColor whiteColor];
-        writeChatTextField.backgroundColor = [UIColor blueColor];
-        writeChatTextField.autocapitalizationType = UITextAutocapitalizationTypeNone;
-        writeChatTextField.autocorrectionType = UITextAutocorrectionTypeNo;
-        writeChatTextField.enablesReturnKeyAutomatically = NO;
-        writeChatTextField.keyboardAppearance = UIKeyboardAppearanceDefault;
-        writeChatTextField.keyboardType = UIKeyboardTypeDefault;
-        writeChatTextField.returnKeyType = UIReturnKeyDefault;
-        writeChatTextField.secureTextEntry = NO;    
-        [self.view addSubview:writeChatTextField];
-    }
-    writeChatTextField.alpha = 1;
-    [self activateOverlay];
-    [dimTimer setFireDate:HIDING_TIME_NEVER];
-    */
-}
-
--(void) chatDisappear {
-    /*
-    writeChatTextField.alpha = 0;
-    [writeChatTextField resignFirstResponder];
-    [dimTimer setFireDate:HIDING_TIME_DEFAULT];
-    */
-}
-
 #pragma mark -
 #pragma mark View Management
 -(void) viewDidLoad {
@@ -151,6 +120,11 @@
     [UIView setAnimationDuration:1];
     self.view.alpha = 1;
     [UIView commitAnimations];
+    
+    // find the sdl window we're on
+    SDL_VideoDevice *_this = SDL_GetVideoDevice();
+    SDL_VideoDisplay *display = &_this->displays[0];
+    sdlwindow = display->windows;
 }
 
 /* these are causing problems at reloading so let's remove 'em
@@ -290,7 +264,7 @@
 
     if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
         if (popupMenu == nil) 
-            popupMenu = [[PopoverMenuViewController alloc] initWithStyle:UITableViewStylePlain];
+            popupMenu = [[InGameMenuViewController alloc] initWithStyle:UITableViewStylePlain];
         if (popoverController == nil) {
             popoverController = [[UIPopoverController alloc] initWithContentViewController:popupMenu];
             [popoverController setPopoverContentSize:CGSizeMake(220, 170) animated:YES];
@@ -303,7 +277,7 @@
                                          animated:YES];
     } else {
         if (popupMenu == nil) {
-            popupMenu = [[PopoverMenuViewController alloc] initWithStyle:UITableViewStyleGrouped];
+            popupMenu = [[InGameMenuViewController alloc] initWithStyle:UITableViewStyleGrouped];
             popupMenu.view.backgroundColor = [UIColor clearColor];
             popupMenu.view.frame = CGRectMake(480, 0, 200, 170);
         }
@@ -347,15 +321,13 @@
     NSSet *allTouches = [event allTouches];
     UITouch *first, *second;
     
-    if (isPopoverVisible) {
+    // hide in-game menu
+    if (isPopoverVisible)
         [self dismissPopover];
-    }
-    /*
-    if (writeChatTextField) {
-        [self.writeChatTextField resignFirstResponder];
-        [dimTimer setFireDate:HIDING_TIME_DEFAULT];
-    }
-    */
+    
+    // remove keyboard from the view
+    if (SDL_iPhoneKeyboardIsShown(sdlwindow))
+        SDL_iPhoneKeyboardHide(sdlwindow);
     
     // reset default dimming
     doDim();
--- a/project_files/HedgewarsMobile/Classes/PopoverMenuViewController.h	Fri Jul 16 00:18:03 2010 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,18 +0,0 @@
-//
-//  popupMenuViewController.h
-//  HedgewarsMobile
-//
-//  Created by Vittorio on 25/03/10.
-//  Copyright 2010 __MyCompanyName__. All rights reserved.
-//
-
-#import <UIKit/UIKit.h>
-
-
-@interface PopoverMenuViewController : UITableViewController <UIActionSheetDelegate> {
-    NSArray *menuList;
-    BOOL isPaused;
-}
-@property (nonatomic,retain) NSArray *menuList;
-
-@end
--- a/project_files/HedgewarsMobile/Classes/PopoverMenuViewController.m	Fri Jul 16 00:18:03 2010 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,139 +0,0 @@
-    //
-//  popupMenuViewController.m
-//  HedgewarsMobile
-//
-//  Created by Vittorio on 25/03/10.
-//  Copyright 2010 __MyCompanyName__. All rights reserved.
-//
-
-#import "SDL_uikitappdelegate.h"
-#import "PopoverMenuViewController.h"
-#import "PascalImports.h"
-#import "CommodityFunctions.h"
-#import "SDL_sysvideo.h"
-
-@implementation PopoverMenuViewController
-@synthesize menuList;
-
-
--(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
-    return rotationManager(interfaceOrientation);
-}
-
-
--(void) didReceiveMemoryWarning {
-    // Releases the view if it doesn't have a superview.
-    [super didReceiveMemoryWarning];
-}
-
--(void) viewDidLoad {
-    isPaused = NO;
-
-    NSArray *array = [[NSArray alloc] initWithObjects:
-                      NSLocalizedString(@"Pause Game", @""),
-                      NSLocalizedString(@"Chat", @""),
-                      NSLocalizedString(@"End Game", @""),
-                      nil];
-    self.menuList = array;
-    [array release];
-    
-    [super viewDidLoad];
-}
-
--(void) viewDidUnload {
-    self.menuList = nil;
-    [super viewDidUnload];
-    MSG_DIDUNLOAD();
-}
-
--(void) dealloc {
-    [menuList release];
-    [super dealloc];
-}
-
-#pragma mark -
-#pragma mark tableView methods
--(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
-    return 1;
-}
-
--(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
-    return 3;
-}
-
--(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
-    static NSString *cellIdentifier = @"CellIdentifier";
-    
-    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:cellIdentifier];
-    if (nil == cell) {
-        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
-                                       reuseIdentifier:cellIdentifier] autorelease];
-    }
-    cell.textLabel.text = [menuList objectAtIndex:[indexPath row]];
-    
-    return cell;
-}
-
--(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
-    UIActionSheet *actionSheet;
-    
-    switch ([indexPath row]) {
-        case 0:
-            HW_pause();
-            isPaused = !isPaused;
-            break;
-        case 1:
-            HW_chat();
-            /*
-            SDL_VideoDevice *_this = SDL_GetVideoDevice();
-            SDL_VideoDisplay *display = &_this->displays[0];
-            SDL_Window *window = display->windows;
-            SDL_iPhoneKeyboardShow(window);
-            */
-            break;
-        case 2:
-            // expand the view (and table) so that the actionsheet can be selected on the iPhone
-            if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) {
-                [self.tableView deselectRowAtIndexPath:indexPath animated:NO];
-                [UIView beginAnimations:@"table width more" context:NULL];
-                [UIView setAnimationDuration:0.2];
-                self.view.frame = CGRectMake(0, 0, 480, 320);
-                [UIView commitAnimations];
-            }
-            actionSheet = [[UIActionSheet alloc] initWithTitle:NSLocalizedString(@"Are you reeeeeally sure?", @"")
-                                                      delegate:self
-                                             cancelButtonTitle:NSLocalizedString(@"Well, maybe not...", @"")
-                                        destructiveButtonTitle:NSLocalizedString(@"Of course!", @"")
-                                             otherButtonTitles:nil];
-            [actionSheet showInView:self.view];
-            [actionSheet release];
-            
-            if (!isPaused) 
-                HW_pause();
-            break;
-        default:
-            NSLog(@"Warning: unset case value in section!");
-            break;
-    }
-    
-    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
-}
-
-#pragma mark -
-#pragma mark actionSheet methods
--(void) actionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger) buttonIndex {
-    if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone){
-        [UIView beginAnimations:@"table width less" context:NULL];
-        [UIView setAnimationDuration:0.2];
-        self.view.frame = CGRectMake(280, 0, 200, 170);
-        [UIView commitAnimations];
-    }
-    
-    if ([actionSheet cancelButtonIndex] != buttonIndex)
-        HW_terminate(NO);
-    else
-        if (!isPaused) 
-            HW_pause();     
-}
-
-@end
--- a/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj	Fri Jul 16 00:18:03 2010 +0200
+++ b/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj	Sat Jul 17 03:59:10 2010 +0200
@@ -47,7 +47,7 @@
 		6165921611CA9BA200D6E256 /* MapConfigViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591F311CA9BA200D6E256 /* MapConfigViewController.m */; };
 		6165921711CA9BA200D6E256 /* MasterViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591F511CA9BA200D6E256 /* MasterViewController.m */; };
 		6165921811CA9BA200D6E256 /* OverlayViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591F711CA9BA200D6E256 /* OverlayViewController.m */; };
-		6165921911CA9BA200D6E256 /* PopoverMenuViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591F911CA9BA200D6E256 /* PopoverMenuViewController.m */; };
+		6165921911CA9BA200D6E256 /* InGameMenuViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591F911CA9BA200D6E256 /* InGameMenuViewController.m */; };
 		6165921A11CA9BA200D6E256 /* SchemeSettingsViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591FB11CA9BA200D6E256 /* SchemeSettingsViewController.m */; };
 		6165921B11CA9BA200D6E256 /* SchemeWeaponConfigViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591FD11CA9BA200D6E256 /* SchemeWeaponConfigViewController.m */; };
 		6165921C11CA9BA200D6E256 /* SingleSchemeViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591FF11CA9BA200D6E256 /* SingleSchemeViewController.m */; };
@@ -282,8 +282,8 @@
 		616591F511CA9BA200D6E256 /* MasterViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = MasterViewController.m; sourceTree = "<group>"; };
 		616591F611CA9BA200D6E256 /* OverlayViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = OverlayViewController.h; sourceTree = "<group>"; };
 		616591F711CA9BA200D6E256 /* OverlayViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = OverlayViewController.m; sourceTree = "<group>"; };
-		616591F811CA9BA200D6E256 /* PopoverMenuViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = PopoverMenuViewController.h; sourceTree = "<group>"; };
-		616591F911CA9BA200D6E256 /* PopoverMenuViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = PopoverMenuViewController.m; sourceTree = "<group>"; };
+		616591F811CA9BA200D6E256 /* InGameMenuViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = InGameMenuViewController.h; sourceTree = "<group>"; };
+		616591F911CA9BA200D6E256 /* InGameMenuViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = InGameMenuViewController.m; sourceTree = "<group>"; };
 		616591FA11CA9BA200D6E256 /* SchemeSettingsViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SchemeSettingsViewController.h; sourceTree = "<group>"; };
 		616591FB11CA9BA200D6E256 /* SchemeSettingsViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SchemeSettingsViewController.m; sourceTree = "<group>"; };
 		616591FC11CA9BA200D6E256 /* SchemeWeaponConfigViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SchemeWeaponConfigViewController.h; sourceTree = "<group>"; };
@@ -661,8 +661,8 @@
 		6163EE6C11CC253F001C0453 /* Overlay */ = {
 			isa = PBXGroup;
 			children = (
-				616591F811CA9BA200D6E256 /* PopoverMenuViewController.h */,
-				616591F911CA9BA200D6E256 /* PopoverMenuViewController.m */,
+				616591F811CA9BA200D6E256 /* InGameMenuViewController.h */,
+				616591F911CA9BA200D6E256 /* InGameMenuViewController.m */,
 				616591F611CA9BA200D6E256 /* OverlayViewController.h */,
 				616591F711CA9BA200D6E256 /* OverlayViewController.m */,
 				6165925011CA9CB400D6E256 /* OverlayViewController.xib */,
@@ -1163,7 +1163,7 @@
 				6165921611CA9BA200D6E256 /* MapConfigViewController.m in Sources */,
 				6165921711CA9BA200D6E256 /* MasterViewController.m in Sources */,
 				6165921811CA9BA200D6E256 /* OverlayViewController.m in Sources */,
-				6165921911CA9BA200D6E256 /* PopoverMenuViewController.m in Sources */,
+				6165921911CA9BA200D6E256 /* InGameMenuViewController.m in Sources */,
 				6165921A11CA9BA200D6E256 /* SchemeSettingsViewController.m in Sources */,
 				6165921B11CA9BA200D6E256 /* SchemeWeaponConfigViewController.m in Sources */,
 				6165921C11CA9BA200D6E256 /* SingleSchemeViewController.m in Sources */,