New callback: onCaseDrop (called when engine MIGHT drop a crate)
authorWuzzy <Wuzzy2@mail.ru>
Mon, 08 Apr 2019 15:51:42 +0200
changeset 14768 185f07ec4d12
parent 14767 458a8c4e65ca
child 14769 dd4daa216398
New callback: onCaseDrop (called when engine MIGHT drop a crate)
ChangeLog.txt
hedgewars/uGears.pas
hedgewars/uGearsUtils.pas
--- a/ChangeLog.txt	Mon Apr 08 15:27:40 2019 +0200
+++ b/ChangeLog.txt	Mon Apr 08 15:51:42 2019 +0200
@@ -96,6 +96,7 @@
  + SetClanColor: Now accepts negative color argument for user clan color, like in AddTeam
  + Utils library: New calls: getReadableChallengeRecord, updateChallengeRecord
  + New callback: onGameResult(winningClan): Called when the game ends normally. winningClan = index of winning clan or -1 on draw
+ + New callback: onCaseDrop(gear): Called at the point where a crate MIGHT be dropped between turns. Gear is the crate gear or nil
  + SendStat extension: Option to use predefined modes with siPointType, like "!POINTS" or "!TIME"
  + SimpleMission: Add isMissionTeam attribute for teams
  + SpeedShoppa/TargetPractice libraries: Remove custom hog and team info settings
--- a/hedgewars/uGears.pas	Mon Apr 08 15:27:40 2019 +0200
+++ b/hedgewars/uGears.pas	Mon Apr 08 15:51:42 2019 +0200
@@ -222,7 +222,7 @@
 end;
 
 procedure ProcessGears;
-var t: PGear;
+var t, tmpGear: PGear;
     i, j, AliveCount: LongInt;
     s: ansistring;
     prevtime: LongWord;
@@ -477,7 +477,11 @@
         begin
         if (not isInMultiShoot) then
             begin
-            SpawnBoxOfSmth;
+            tmpGear:= SpawnBoxOfSmth;
+            if tmpGear <> nil then
+                ScriptCall('onCaseDrop', tmpGear^.uid)
+            else
+                ScriptCall('onCaseDrop');
             delay:= delayFinal;
             inc(step);
             end
--- a/hedgewars/uGearsUtils.pas	Mon Apr 08 15:27:40 2019 +0200
+++ b/hedgewars/uGearsUtils.pas	Mon Apr 08 15:51:42 2019 +0200
@@ -52,7 +52,8 @@
 procedure AmmoShoveCache(Ammo: PGear; Damage, Power: LongInt);
 procedure AmmoShoveLine(Ammo: PGear; Damage, Power: LongInt; oX, oY, tX, tY: hwFloat);
 function  GearsNear(X, Y: hwFloat; Kind: TGearType; r: LongInt): PGearArrayS;
-procedure SpawnBoxOfSmth;
+function  SpawnBoxOfSmth: PGear;
+procedure PlayBoxSpawnTaunt(Gear: PGear);
 procedure ShotgunShot(Gear: PGear);
 function  CanUseTardis(HHGear: PGear): boolean;
 
@@ -1547,14 +1548,11 @@
     GearsNear.ar:= @GearsNearArray
 end;
 
-procedure SpawnBoxOfSmth;
-const
-    // Max. distance between hog and crate for sndThisOneIsMine taunt
-    ThisOneIsMineDistance : LongInt = 130;
-var t, aTot, uTot, a, h, d, minD: LongInt;
+function SpawnBoxOfSmth: PGear;
+var t, aTot, uTot, a, h: LongInt;
     i: TAmmoType;
-    gi, closestHog: PGear;
 begin
+SpawnBoxOfSmth:= nil;
 if (PlacingHogs) or
     (cCaseFactor = 0)
     or (CountGears(gtCase) >= cMaxCaseDrops)
@@ -1629,9 +1627,20 @@
 if (FollowGear <> nil) then
     begin
     FindPlace(FollowGear, true, 0, LAND_WIDTH);
+    PlayBoxSpawnTaunt(FollowGear);
+    SpawnBoxOfSmth:= FollowGear;
+    end
+end;
 
+procedure PlayBoxSpawnTaunt(Gear: PGear);
+const
+    // Max. distance between hog and crate for sndThisOneIsMine taunt
+    ThisOneIsMineDistance : LongInt = 130;
+var d, minD: LongInt;
+    gi, closestHog: PGear;
+begin
     // Taunt
-    if (FollowGear <> nil) then
+    if (Gear <> nil) then
         begin
         // Look for hog closest to the crate (on the X axis)
         gi := GearsList;
@@ -1642,7 +1651,7 @@
             if (gi^.Kind = gtHedgehog) then
                 begin
                 // Y axis is ignored to simplify calculations
-                d := hwRound(hwAbs(gi^.X - FollowGear^.X));
+                d := hwRound(hwAbs(gi^.X - Gear^.X));
                 if d < minD then
                     begin
                     minD := d;
@@ -1663,7 +1672,6 @@
         // Default crate drop taunt
             AddVoice(sndReinforce, CurrentTeam^.voicepack);
         end;
-    end
 end;