ClimbHome: Make sure hog faces left on turn start
authorWuzzy <almikes@aol.com>
Thu, 05 Oct 2017 18:22:32 +0200
changeset 12654 26b0d3b76dea
parent 12653 1215fd246e08
child 12655 913d25669131
ClimbHome: Make sure hog faces left on turn start
share/hedgewars/Data/Maps/ClimbHome/map.lua
--- a/share/hedgewars/Data/Maps/ClimbHome/map.lua	Thu Oct 05 17:39:04 2017 +0200
+++ b/share/hedgewars/Data/Maps/ClimbHome/map.lua	Thu Oct 05 18:22:32 2017 +0200
@@ -184,6 +184,7 @@
     if CurrentHedgehog ~= nil then
         if CurrentHedgehog ~= dummyHog or multiplayerWinningHogs[CurrentHedgehog] == true then
             SetGearPosition(CurrentHedgehog, 1951,32640)
+            HogTurnLeft(CurrentHedgehog, true)
             if not HogsAreInvulnerable then SetEffect(CurrentHedgehog,heInvulnerable,0) end
             AddVisualGear(1951,32640,vgtExplosion,0,false)
             SetState(CurrentHedgehog,band(GetState(CurrentHedgehog),bnot(gstInvisible)))