--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua Thu Feb 22 20:10:22 2018 -0500
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Nobody_Laugh.lua Fri Feb 23 12:48:27 2018 +0100
@@ -1,133 +1,97 @@
---------------------------------------
--- NOBODY LAUGH
--- a hilarious (not really) adventure
---------------------------------------
-
+HedgewarsScriptLoad("/Scripts/SimpleMission.lua")
HedgewarsScriptLoad("/Scripts/Locale.lua")
-HedgewarsScriptLoad("/Scripts/Tracker.lua")
-
-local hhs = {}
-
-function onGameInit()
-
- Seed = 0
- GameFlags = gfInfAttack + gfPerHogAmmo +gfDisableWind
- -- Disable Sudden Death
- HealthDecrease = 0
- WaterRise = 0
- TurnTime = 180000
- CaseFreq = 0
- MinesNum = 0
- Explosives = 0
- Map = "Bath"
- Theme = "Nature"
-
- AddTeam(loc("Nameless Heroes"), 14483456, "eyecross", "Wood", "HillBilly", "cm_crossedswords")
- hhs[1] = AddHog(loc( "Hunter" ), 0, 1, "Skull")
- SetGearPosition(hhs[1], 1267, 451)
- hhs[2] = AddHog(loc("Drowner"), 0, 31, "mp3")
- SetGearPosition(hhs[2], 1332, 451)
- AddTeam(loc("Clowns"), 1175851, "Duck2", "Tank", "Mobster", "cm_face")
- hhs[3] = AddHog(loc("Poison"), 1, 100, "WhySoSerious")
- SetGearPosition(hhs[3], 1133, 446)
- hhs[4] = AddHog(loc("Bobo"), 1, 100, "clown")
- SetGearPosition(hhs[4], 1215, 553)
- hhs[5] = AddHog(loc("Copper"), 1, 10, "clown-copper")
- SetGearPosition(hhs[5], 414, 376)
- hhs[6] = AddHog(loc("Derp"), 1, 100, "clown-crossed")
- SetGearPosition(hhs[6], 1590, 886)
- hhs[7] = AddHog(loc("Eckles"), 1, 100, "clown-copper")
- SetGearPosition(hhs[7], 772, 754)
- hhs[8] = AddHog(loc("Frank"), 1, 50, "clown-copper")
- SetGearPosition(hhs[8], 1688, 714)
- hhs[9] = AddHog(loc("Harry"), 1, 50, "clown-copper")
- SetGearPosition(hhs[9], 1932, 837)
- hhs[10] = AddHog(loc("Igmund"), 1, 50, "WhySoSerious")
- SetGearPosition(hhs[10], 1601, 733)
-
-end
-
-function onGameStart()
-
- AddAmmo(enemy, amAirAttack, 100)
-
- ShowMission( loc("Nobody Laugh"),
- loc("Scenario"),
- loc("Eliminate the enemy.") .. "|" ..
- loc("Unlimited Attacks: Attacks don't end your turn") .. "|"..
- loc("Per-hog Ammo: Weapons are not shared between hogs")
- , 0, 0
- )
+local enemyAmmo = {
+ [amDEagle] = 100, [amShotgun] = 100, [amGrenade] = 100, [amBazooka] = 100, [amDrill] = 100
+}
- -- GIRDERS
- PlaceGirder(1212, 710, 7)
- PlaceGirder(1215, 570, 4)
- PlaceGirder(1288, 520, 2)
- PlaceGirder(1184, 468, 4)
- PlaceGirder(1344, 468, 4)
- PlaceGirder(1247, 346, 4)
-
- PlaceGirder(667, 438, 4)
- PlaceGirder(507, 438, 4)
- PlaceGirder(434, 487, 2)
- PlaceGirder(505, 537, 4)
- PlaceGirder(665, 537, 4)
- PlaceGirder(737, 487, 2)
-
- PlaceGirder(416, 465, 6)
- PlaceGirder(1415, 378, 6)
- PlaceGirder(1300, 625, 3)
- PlaceGirder(1359, 566, 3)
- PlaceGirder(1436, 538, 0)
- PlaceGirder(1505, 468, 4)
-
- ------ CRATE LIST ------
- tempG = SpawnSupplyCrate(1242, 315, amBaseballBat)
- tempG = SpawnSupplyCrate(1309, 315, amAirAttack)
- tempG = SpawnSupplyCrate(144, 895, amAirAttack)
- tempG = SpawnSupplyCrate(664, 699, amIceGun)
- tempG = SpawnSupplyCrate(1572, 444, amFirePunch)
- tempG = SpawnSupplyCrate(1574, 382, amDynamite)
-
- tempG = SpawnSupplyCrate(654, 513, amParachute)
- tempG = SpawnSupplyCrate(1569, 413, amParachute)
+SimpleMission({
+ missionTitle = loc("Nobody Laugh"),
+ missionIcon = 0,
+ goalText =
+ loc("Eliminate the enemy.") .. "|" ..
+ loc("Unlimited Attacks: Attacks don't end your turn") .. "|"..
+ loc("Per-hog Ammo: Weapons are not shared between hogs"),
+ wind = 100,
+ initVars = {
+ TurnTime = 180000,
+ Map = "Bath",
+ Theme = "Nature",
+ Seed = 0,
+ GameFlags = gfInfAttack + gfPerHogAmmo + gfDisableWind,
+ },
+ ammoConfig = {
+ [amSwitch] = { count = 9 },
+ },
+ teams = {
+ { name = loc("Nameless Heroes"),
+ flag = "cm_crossedswords",
+ grave = "eyecross",
+ voice = "HillBilly",
+ clanID = 0,
+ hogs = {
+ {
+ name = loc("Hunter"),
+ health = 1,
+ x = 1267, y = 451,
+ hat = "Skull",
+ botLevel = 0,
+ ammo = { [amParachute] = 1, [amHammer] = 1 },
+ },
+ {
+ name = loc("Drowner"),
+ health = 31,
+ x = 1332, y = 451,
+ hat = "mp3",
+ botLevel = 0,
+ ammo = { [amWhip] = 1 },
+ },
+ }},
+ { name = loc("Clowns"),
+ flag = "cm_face",
+ grave = "Duck2",
+ voice = "Mobster",
+ clanID = 5,
+ hogs = {
+ { name = loc("Poison"), health = 100, x = 1133, y = 446, hat = "WhySoSerious", botLevel = 1, ammo = enemyAmmo },
+ { name = loc("Bobo"), health = 100, x = 1215, y = 553, hat = "clown", botLevel = 1, ammo = enemyAmmo },
+ { name = loc("Copper"), health = 10, x = 414, y = 376, hat = "clown-copper", botLevel = 1, ammo = enemyAmmo },
+ { name = loc("Derp"), health = 100, x = 1590, y = 886, hat = "clown-crossed", botLevel = 1, ammo = enemyAmmo },
+ { name = loc("Eckles"), health = 100, x = 772, y = 754, hat = "clown-copper", botLevel = 1, ammo = enemyAmmo },
+ { name = loc("Frank"), health = 50, x = 1688, y = 714, hat = "clown-copper", botLevel = 1, ammo = enemyAmmo },
+ { name = loc("Harry"), health = 50, x = 1932, y = 837, hat = "clown-copper", botLevel = 1, ammo = enemyAmmo },
+ { name = loc("Igmund"), health = 50, x = 1601, y = 733, hat = "WhySoSerious", botLevel = 1, ammo = enemyAmmo },
+ }},
+ },
+ girders = {
+ { x = 1212, y = 710, frameIdx = 7 },
+ { x = 1215, y = 570, frameIdx = 4 },
+ { x = 1288, y = 520, frameIdx = 2 },
+ { x = 1184, y = 468, frameIdx = 4 },
+ { x = 1344, y = 468, frameIdx = 4 },
+ { x = 1247, y = 346, frameIdx = 4 },
+ { x = 667, y = 438, frameIdx = 4 },
+ { x = 507, y = 438, frameIdx = 4 },
+ { x = 434, y = 487, frameIdx = 2 },
+ { x = 505, y = 537, frameIdx = 4 },
+ { x = 665, y = 537, frameIdx = 4 },
+ { x = 737, y = 487, frameIdx = 2 },
+ { x = 416, y = 465, frameIdx = 6 },
+ { x = 1415, y = 378, frameIdx = 6 },
+ { x = 1300, y = 625, frameIdx = 3 },
+ { x = 1359, y = 566, frameIdx = 3 },
+ { x = 1436, y = 538, frameIdx = 0 },
+ { x = 1505, y = 468, frameIdx = 4 },
+ },
- -- HOG AMMO
- AddAmmo(hhs[1],amParachute,1)
- AddAmmo(hhs[1],amHammer,1)
- AddAmmo(hhs[2],amWhip,1)
-
- for i = 3, 10 do
- AddAmmo(hhs[i], amDEagle, 100)
- AddAmmo(hhs[i], amShotgun, 100)
- AddAmmo(hhs[i], amGrenade, 100)
- AddAmmo(hhs[i], amBazooka, 100)
- AddAmmo(hhs[i], amDrill, 100)
- end
-
-end
-
-function onNewTurn()
- SetWind(100)
-end
-
-function onAmmoStoreInit()
-
- SetAmmo(amBaseballBat, 0, 0, 0, 1)
- SetAmmo(amAirAttack, 0, 0, 0, 1)
- SetAmmo(amFirePunch, 0, 0, 0, 1)
- SetAmmo(amDynamite, 0, 0, 0, 1)
- SetAmmo(amHammer, 0, 0, 0, 1)
- SetAmmo(amIceGun, 0, 0, 0, 1)
-
- SetAmmo(amParachute, 0, 0, 0, 1)
-
- SetAmmo(amSwitch, 9, 0, 0, 0)
- SetAmmo(amSkip, 9, 0, 0, 0)
-
-end
-
-------------------------------
--- I'm in whitesppaaaaaaaaaacceeeee :D
-------------------------------
+ gears = {
+ { type = gtCase, crateType = "supply", x = 1242, y = 315, ammoType = amBaseballBat },
+ { type = gtCase, crateType = "supply", x = 1309, y = 315, ammoType = amAirAttack },
+ { type = gtCase, crateType = "supply", x = 144, y = 895, ammoType = amAirAttack },
+ { type = gtCase, crateType = "supply", x = 664, y = 699, ammoType = amIceGun },
+ { type = gtCase, crateType = "supply", x = 1572, y = 444, ammoType = amFirePunch },
+ { type = gtCase, crateType = "supply", x = 1574, y = 382, ammoType = amDynamite },
+ { type = gtCase, crateType = "supply", x = 654, y = 513, ammoType = amParachute },
+ { type = gtCase, crateType = "supply", x = 1569, y = 413, ammoType = amParachute },
+ }
+})