author | nemo |
Thu, 01 Nov 2012 15:54:05 -0400 | |
branch | 0.9.18 |
changeset 7922 | 2fc02902c7cb |
parent 7920 | 4760f92481ab |
child 7923 | c0f0016df11e |
--- a/hedgewars/uLand.pas Thu Nov 01 13:22:52 2012 -0400 +++ b/hedgewars/uLand.pas Thu Nov 01 15:54:05 2012 -0400 @@ -405,6 +405,7 @@ procedure MakeFortsMap; var tmpsurf: PSDL_Surface; begin +ResizeLand(4096,2048); MaxHedgehogs:= 32; // For now, defining a fort is playable area as 3072x1200 - there are no tall forts. The extra height is to avoid triggering border with current code, also if user turns on a border, it will give a bit more maneuvering room. playHeight:= 1200;