Fix wind bar animation not looping properly
authorWuzzy <Wuzzy2@mail.ru>
Thu, 10 Jan 2019 19:21:08 +0100
changeset 14544 3105881d5840
parent 14543 78363dbfd5dc
child 14545 adf3e7d94db0
Fix wind bar animation not looping properly If you looked closely, you could see the wind bar “jumping” a bit. Pixel offset was off-by-1.
ChangeLog.txt
hedgewars/uWorld.pas
share/hedgewars/Data/Graphics/WindL.png
share/hedgewars/Data/Graphics/WindR.png
--- a/ChangeLog.txt	Thu Jan 10 19:09:06 2019 +0100
+++ b/ChangeLog.txt	Thu Jan 10 19:21:08 2019 +0100
@@ -37,6 +37,7 @@
  * Fix last 2 characters in demo chat being missing
  * Hide most HUD elements in cinematic mode
  * Don't show "F1", "F2", etc. in ammo menu if these aren't the actual slot keys
+ * Fix wind bar animation not looping properly
  * Suppress “<team> is gone.” message at end of game
 
 Frontend:
--- a/hedgewars/uWorld.pas	Thu Jan 10 19:09:06 2019 +0100
+++ b/hedgewars/uWorld.pas	Thu Jan 10 19:21:08 2019 +0100
@@ -1556,7 +1556,7 @@
     if WindBarWidth > 0 then
         begin
         {$WARNINGS OFF}
-        r.x:= 8 - (RealTicks shr 6) mod 8;
+        r.x:= 8 - (RealTicks shr 6) mod 9;
         {$WARNINGS ON}
         r.y:= 0;
         r.w:= WindBarWidth;
@@ -1567,7 +1567,7 @@
         if WindBarWidth < 0 then
         begin
         {$WARNINGS OFF}
-        r.x:= (Longword(WindBarWidth) + RealTicks shr 6) mod 8;
+        r.x:= (Longword(WindBarWidth) + RealTicks shr 6) mod 9;
         {$WARNINGS ON}
         r.y:= 0;
         r.w:= - WindBarWidth;
Binary file share/hedgewars/Data/Graphics/WindL.png has changed
Binary file share/hedgewars/Data/Graphics/WindR.png has changed