remove some more PHedgehog casts
authornemo
Wed, 17 Nov 2010 22:09:07 -0500
changeset 4372 3836973380b9
parent 4371 ae172b2b03ed
child 4373 fe0e3903bb9e
remove some more PHedgehog casts
hedgewars/GSHandlers.inc
hedgewars/HHHandlers.inc
hedgewars/uAI.pas
hedgewars/uAIMisc.pas
hedgewars/uGears.pas
hedgewars/uScript.pas
hedgewars/uVariables.pas
--- a/hedgewars/GSHandlers.inc	Wed Nov 17 22:26:34 2010 +0300
+++ b/hedgewars/GSHandlers.inc	Wed Nov 17 22:09:07 2010 -0500
@@ -78,15 +78,15 @@
             if (d > 1) and not gi^.Invulnerable and (GetRandom(2) = 0) then
             begin
                 if (CurrentHedgehog^.Gear = gi) then
-                    PlaySound(sndOops, PHedgehog(gi^.Hedgehog)^.Team^.voicepack)
+                    PlaySound(sndOops, gi^.Hedgehog^.Team^.voicepack)
                 else
                 begin
                     if (gi^.State and gstMoving) = 0 then
                         gi^.State := gi^.State or gstLoser;
                     if d > r div 2 then
-                        PlaySound(sndNooo, PHedgehog(gi^.Hedgehog)^.Team^.voicepack)
+                        PlaySound(sndNooo, gi^.Hedgehog^.Team^.voicepack)
                     else
-                        PlaySound(sndUhOh, PHedgehog(gi^.Hedgehog)^.Team^.voicepack);
+                        PlaySound(sndUhOh, gi^.Hedgehog^.Team^.voicepack);
                 end;
             end;
         end;
@@ -1109,7 +1109,7 @@
     begin
         DeleteGear(Gear);
         isCursorVisible := false;
-        ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^);
+        ApplyAmmoChanges(HHGear^.Hedgehog^);
         exit
     end;
 
@@ -1356,10 +1356,10 @@
 begin
     if (Gear^.State and gstAttacked) = 0 then
     begin
-        OnUsedAmmo(PHedgehog(HHGear^.Hedgehog)^);
+        OnUsedAmmo(HHGear^.Hedgehog^);
         Gear^.State := Gear^.State or gstAttacked
     end;
-    ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^)
+    ApplyAmmoChanges(HHGear^.Hedgehog^)
 end;
 
 begin
@@ -2021,7 +2021,7 @@
     Gear^.doStep := @doStepFirePunchWork;
     DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y + _1, _0_5, _0, cHHRadius * 4, 5);
 
-    PlaySound(TSound(ord(sndFirePunch1) + GetRandom(6)), PHedgehog(HHGear^.Hedgehog)^.Team^.
+    PlaySound(TSound(ord(sndFirePunch1) + GetRandom(6)), HHGear^.Hedgehog^.Team^.
     voicepack)
 end;
 
@@ -2049,7 +2049,7 @@
         end;
         DeleteGear(Gear);
         isCursorVisible := false;
-        ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^);
+        ApplyAmmoChanges(HHGear^.Hedgehog^);
         exit
     end;
 
@@ -2278,11 +2278,11 @@
         HHGear := Gear^.Hedgehog^.Gear;
         Msg := Gear^.Message and not gmSwitch;
         DeleteGear(Gear);
-        OnUsedAmmo(PHedgehog(HHGear^.Hedgehog)^);
-        ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^);
+        OnUsedAmmo(HHGear^.Hedgehog^);
+        ApplyAmmoChanges(HHGear^.Hedgehog^);
 
         HHGear := CurrentHedgehog^.Gear;
-        ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^);
+        ApplyAmmoChanges(HHGear^.Hedgehog^);
         HHGear^.Message := Msg;
         exit
     end;
@@ -3152,7 +3152,7 @@
             end;
         DeleteGear(Gear);
         isCursorVisible := false;
-        ApplyAmmoChanges(PHedgehog(HHGear^.Hedgehog)^);
+        ApplyAmmoChanges(HHGear^.Hedgehog^);
         //    if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
 
 //    Gear^.Tex:= RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(round(Gear^.Health / 20)) + '%', cWhiteColor, fntSmall)
@@ -4321,13 +4321,13 @@
                 resgear^.Health := graves[i]^.Health;
                 PHedgehog(graves[i]^.Hedgehog)^.Gear := resgear;
                 DeleteGear(graves[i]);
-                RenderHealth(PHedgehog(resgear^.Hedgehog)^);
-                RecountTeamHealth(Phedgehog(resgear^.Hedgehog)^.Team);
-                PHedgehog(resgear^.Hedgehog)^.Effects[heResurrected]:= true;
-                if PHedgehog(resgear^.Hedgehog)^.Hat = 'NoHat' then
+                RenderHealth(resgear^.Hedgehog^);
+                RecountTeamHealth(resgear^.Hedgehog^.Team);
+                resgear^.Hedgehog^.Effects[heResurrected]:= true;
+                if resgear^.Hedgehog^.Hat = 'NoHat' then
                     begin
-                    FreeTexture(PHedgehog(resgear^.Hedgehog)^.HatTex);
-                    PHedgehog(resgear^.Hedgehog)^.HatTex := Surface2Tex(
+                    FreeTexture(resgear^.Hedgehog^.HatTex);
+                    resgear^.Hedgehog^.HatTex := Surface2Tex(
                         LoadImage(Pathz[ptHats] + '/Reserved/Zombie', ifNone),
                         True)
                     end
--- a/hedgewars/HHHandlers.inc	Wed Nov 17 22:26:34 2010 +0300
+++ b/hedgewars/HHHandlers.inc	Wed Nov 17 22:09:07 2010 -0500
@@ -454,16 +454,16 @@
        posCaseUtility,
        posCaseAmmo: begin
                     a:= Gear^.AmmoType;
-                    AddAmmo(PHedgehog(HH^.Hedgehog)^, a);
+                    AddAmmo(HH^.Hedgehog^, a);
 // Possibly needs to check shared clan ammo game flag once added.
 // On the other hand, no obvious reason that clan members shouldn't know what ammo another clan member picked up
-                    if (not (PHedgehog(HH^.Hedgehog)^.Team^.ExtDriven 
-                      or (PHedgehog(HH^.Hedgehog)^.BotLevel > 0)))
-                      or (PHedgehog(HH^.Hedgehog)^.Team^.Clan^.ClanIndex = LocalClan)
+                    if (not (HH^.Hedgehog^.Team^.ExtDriven 
+                      or (HH^.Hedgehog^.BotLevel > 0)))
+                      or (HH^.Hedgehog^.Team^.Clan^.ClanIndex = LocalClan)
                       or (GameType = gmtDemo)  then
                         begin
                         s:= trammo[Ammoz[a].NameId] + ' (+' + IntToStr(Ammoz[a].NumberInCase) + ')';
-                        AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
+                        AddCaption(s, HH^.Hedgehog^.Team^.Clan^.Color, capgrpAmmoinfo);
 
                         // show ammo icon
                         vga:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtAmmo);
@@ -474,12 +474,12 @@
                     end;
      posCaseHealth: begin
                     inc(HH^.Health, Gear^.Health);
-                    PHedgehog(HH^.Hedgehog)^.Effects[hePoisoned] := false;
+                    HH^.Hedgehog^.Effects[hePoisoned] := false;
                     str(Gear^.Health, s);
                     s:= '+' + s;
-                    AddCaption(s, PHedgehog(HH^.Hedgehog)^.Team^.Clan^.Color, capgrpAmmoinfo);
-                    RenderHealth(PHedgehog(HH^.Hedgehog)^);
-                    RecountTeamHealth(PHedgehog(HH^.Hedgehog)^.Team);
+                    AddCaption(s, HH^.Hedgehog^.Team^.Clan^.Color, capgrpAmmoinfo);
+                    RenderHealth(HH^.Hedgehog^);
+                    RecountTeamHealth(HH^.Hedgehog^.Team);
 
                     i:= 0;
                     while i < Gear^.Health do
--- a/hedgewars/uAI.pas	Wed Nov 17 22:26:34 2010 +0300
+++ b/hedgewars/uAI.pas	Wed Nov 17 22:09:07 2010 -0500
@@ -66,7 +66,7 @@
     Score, i: LongInt;
     a, aa: TAmmoType;
 begin
-BotLevel:= PHedgehog(Me^.Hedgehog)^.BotLevel;
+BotLevel:= Me^.Hedgehog^.BotLevel;
 
 for i:= 0 to Pred(Targets.Count) do
     if (Targets.ar[i].Score >= 0) and (not StopThinking) then
@@ -195,7 +195,7 @@
 Actions.Pos:= 0;
 Actions.Score:= 0;
 Stack.Count:= 0;
-BotLevel:= PHedgehog(Me^.Hedgehog)^.BotLevel;
+BotLevel:= Me^.Hedgehog^.BotLevel;
 
 tmp:= random(2) + 1;
 Push(0, Actions, Me^, tmp);
@@ -322,7 +322,7 @@
 
 FillBonuses((Me^.State and gstAttacked) <> 0);
 for a:= Low(TAmmoType) to High(TAmmoType) do
-    CanUseAmmo[a]:= Assigned(AmmoTests[a].proc) and HHHasAmmo(PHedgehog(Me^.Hedgehog)^, a);
+    CanUseAmmo[a]:= Assigned(AmmoTests[a].proc) and HHHasAmmo(Me^.Hedgehog^, a);
 {$IFDEF DEBUGFILE}AddFileLog('Enter Think Thread');{$ENDIF}
 BeginThread(@Think, Me, ThinkThread)
 end;
--- a/hedgewars/uAIMisc.pas	Wed Nov 17 22:26:34 2010 +0300
+++ b/hedgewars/uAIMisc.pas	Wed Nov 17 22:09:07 2010 -0500
@@ -131,7 +131,7 @@
 
 begin
 bonuses.Count:= 0;
-MyClan:= PHedgehog(ThinkingHH^.Hedgehog)^.Team^.Clan;
+MyClan:= ThinkingHH^.Hedgehog^.Team^.Clan;
 Gear:= GearsList;
 while Gear <> nil do
     begin
--- a/hedgewars/uGears.pas	Wed Nov 17 22:26:34 2010 +0300
+++ b/hedgewars/uGears.pas	Wed Nov 17 22:09:07 2010 -0500
@@ -197,7 +197,7 @@
 begin
 tag:= AddVisualGear(hwRound(HHGear^.X), hwRound(HHGear^.Y), vgtHealthTag, dmg);
 if (tag <> nil) then
-    tag^.Hedgehog:= PHedgehog(HHGear^.Hedgehog); // the tag needs the tag to determine the text color
+    tag^.Hedgehog:= HHGear^.Hedgehog; // the tag needs the tag to determine the text color
 AllInactive:= false;
 HHGear^.Active:= true;
 end;
@@ -267,8 +267,8 @@
                 gear^.Angle:= cMaxAngle div 2;
                 gear^.Z:= cHHZ;
                 if (GameFlags and gfAISurvival) <> 0 then
-                    if PHedgehog(gear^.Hedgehog)^.BotLevel > 0 then
-                        PHedgehog(gear^.Hedgehog)^.Effects[heResurrectable] := true;
+                    if gear^.Hedgehog^.BotLevel > 0 then
+                        gear^.Hedgehog^.Effects[heResurrectable] := true;
                 end;
        gtShell: begin
                 gear^.Radius:= 4;
@@ -929,10 +929,10 @@
     while t <> nil do
         begin
         t^.PortalCounter:= 0;
-        if ((GameFlags and gfResetHealth) <> 0) and (t^.Kind = gtHedgehog) and (t^.Health < PHedgehog(t^.Hedgehog)^.InitialHealth) then
+        if ((GameFlags and gfResetHealth) <> 0) and (t^.Kind = gtHedgehog) and (t^.Health < t^.Hedgehog^.InitialHealth) then
             begin
-            t^.Health:= PHedgehog(t^.Hedgehog)^.InitialHealth;
-            RenderHealth(PHedgehog(t^.Hedgehog)^);
+            t^.Health:= t^.Hedgehog^.InitialHealth;
+            RenderHealth(t^.Hedgehog^);
             end;
         t:= t^.NextGear
         end;
@@ -1613,11 +1613,11 @@
         if Team^.AIKillsTex <> nil then FreeTexture(Team^.AIKillsTex);
         Team^.AIKillsTex := RenderStringTex(inttostr(Team^.stats.AIKills), Team^.Clan^.Color, fnt16);
     end;
-    tempTeam := PHedgehog(gear^.Hedgehog)^.Team;
+    tempTeam := gear^.Hedgehog^.Team;
     DeleteCI(gear);
     FindPlace(gear, false, 0, LAND_WIDTH); 
     if gear <> nil then begin
-        RenderHealth(PHedgehog(gear^.Hedgehog)^);
+        RenderHealth(gear^.Hedgehog^);
         ScriptCall('onGearResurrect', gear^.uid);
     end;
     RecountTeamHealth(tempTeam);
--- a/hedgewars/uScript.pas	Wed Nov 17 22:26:34 2010 +0300
+++ b/hedgewars/uScript.pas	Wed Nov 17 22:09:07 2010 -0500
@@ -299,7 +299,7 @@
     else begin
         gear := GearByUID(lua_tointeger(L, 1));
         if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
-            lua_pushinteger(L, PHedgehog(gear^.Hedgehog)^.BotLevel)
+            lua_pushinteger(L, gear^.Hedgehog^.BotLevel)
         else
             lua_pushnil(L);
     end;
@@ -319,7 +319,7 @@
         gear:= GearByUID(lua_tointeger(L, 1));
         if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
             begin
-            lua_pushinteger(L, PHedgehog(gear^.Hedgehog)^.Team^.Clan^.ClanIndex)
+            lua_pushinteger(L, gear^.Hedgehog^.Team^.Clan^.ClanIndex)
             end
         else
             lua_pushnil(L);
@@ -340,7 +340,7 @@
         gear:= GearByUID(lua_tointeger(L, 1));
         if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
             begin
-            lua_pushstring(L, str2pchar(PHedgehog(gear^.Hedgehog)^.Team^.TeamName))
+            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Team^.TeamName))
             end
         else
             lua_pushnil(L);
@@ -361,7 +361,7 @@
         gear:= GearByUID(lua_tointeger(L, 1));
         if (gear <> nil) and (gear^.Kind = gtHedgehog) and (gear^.Hedgehog <> nil) then
             begin
-            lua_pushstring(L, str2pchar(PHedgehog(gear^.Hedgehog)^.Name))
+            lua_pushstring(L, str2pchar(gear^.Hedgehog^.Name))
             end
         else
             lua_pushnil(L);
@@ -570,7 +570,7 @@
     else begin
         gear := GearByUID(lua_tointeger(L, 1));
         if gear <> nil then
-            PHedgehog(gear^.Hedgehog)^.Effects[THogEffect(lua_tointeger(L, 2))]:= lua_tointeger(L, 3) <> 0;
+            gear^.Hedgehog^.Effects[THogEffect(lua_tointeger(L, 2))]:= lua_tointeger(L, 3) <> 0;
     end;
     lc_seteffect := 0;
 end;
--- a/hedgewars/uVariables.pas	Wed Nov 17 22:26:34 2010 +0300
+++ b/hedgewars/uVariables.pas	Wed Nov 17 22:09:07 2010 -0500
@@ -2241,4 +2241,4 @@
     cReadyDelay     := 0;
 end;
 
-end.
\ No newline at end of file
+end.