--- a/ChangeLog.txt Sat Jan 11 01:06:41 2020 +0300
+++ b/ChangeLog.txt Sat Jan 11 05:15:01 2020 +0100
@@ -11,6 +11,7 @@
* A Space Adventure: The First Stop: Fix broken victory condition when eliminating minions
* A Space Adventure: Killing the Specialists: Don't award player health if enemy hurts itself
* Fix hog getting stuck when opening parachute right after a shoryuken digging through land
+ * Fix weapon schemes sometimes not being saved properly
Lua:
+ Add RopeKnocking library
--- a/QTfrontend/ui/widget/selectWeapon.cpp Sat Jan 11 01:06:41 2020 +0300
+++ b/QTfrontend/ui/widget/selectWeapon.cpp Sat Jan 11 05:15:01 2020 +0100
@@ -331,6 +331,7 @@
file.close();
}
emit weaponsEdited(curWeaponsName, m_name->text(), stateFull);
+ curWeaponsName = m_name->text();
}
int SelWeaponWidget::operator [] (unsigned int weaponIndex) const