--- a/QTfrontend/hwconsts.cpp.in Sat Jan 17 13:04:32 2009 +0000
+++ b/QTfrontend/hwconsts.cpp.in Sat Jan 17 14:35:20 2009 +0000
@@ -29,7 +29,7 @@
QStringList * Themes;
QStringList * mapList;
-QString * cDefaultAmmoStore = new QString("939192942219912103223511100120");
+QString * cDefaultAmmoStore = new QString("9391929422199121032235111001202");
QColor * color1 = new QColor(221, 0, 0);
QColor * color2 = new QColor( 67, 118, 233);
--- a/hedgewars/GSHandlers.inc Sat Jan 17 13:04:32 2009 +0000
+++ b/hedgewars/GSHandlers.inc Sat Jan 17 14:35:20 2009 +0000
@@ -1,6 +1,6 @@
(*
* Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -1947,3 +1947,96 @@
HHGear^.State:= HHGear^.State or gstNotKickable;
Gear^.doStep:= @doStepBallgunWork
end;
+
+procedure doStepRCPlaneWork(Gear: PGear);
+const cAngleSpeed = 3;
+var HHGear: PGear;
+ i: LongInt;
+ dX, dY: hwFloat;
+ fChanged: boolean;
+ trueAngle: Longword;
+ t: PGear;
+begin
+AllInactive:= false;
+
+dec(Gear^.Timer);
+
+HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
+FollowGear:= Gear;
+
+fChanged:= false;
+if ((Gear^.Message and gm_Left) <> 0) then
+ begin
+ fChanged:= true;
+ Gear^.Angle:= (Gear^.Angle + (4096 - cAngleSpeed)) mod 4096
+ end;
+
+if ((Gear^.Message and gm_Right) <> 0) then
+ begin
+ fChanged:= true;
+ Gear^.Angle:= (Gear^.Angle + cAngleSpeed) mod 4096
+ end;
+
+if fChanged then
+ begin
+ Gear^.dX.isNegative:= (Gear^.Angle > 2048);
+ if Gear^.dX.isNegative then
+ trueAngle:= 4096 - Gear^.Angle
+ else
+ trueAngle:= Gear^.Angle;
+
+ Gear^.dX:= SignAs(AngleSin(trueAngle), Gear^.dX) * _0_25;
+ Gear^.dY:= AngleCos(trueAngle) * -_0_25;
+ end;
+
+
+Gear^.X:= Gear^.X + Gear^.dX;
+Gear^.Y:= Gear^.Y + Gear^.dY;
+
+if (GameTicks and $FF) = 0 then
+ AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtSmokeTrace, 0, _0, _0, 0);
+
+if ((HHGear^.Message and gm_Attack) <> 0)and(Gear^.Health <> 0) then
+ begin
+ HHGear^.Message := HHGear^.Message and not gm_Attack;
+ AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAirBomb, 0, cBombsSpeed * Gear^.Tag, _0, 0);
+ dec(Gear^.Health)
+ end;
+
+// pickup bonuses
+t:= CheckGearNear(Gear, gtCase, 36, 36);
+if t <> nil then
+ PickUp(HHGear, t);
+
+CheckCollision(Gear);
+
+if ((Gear^.State and gstCollision) <> 0) or (Gear^.Timer = 0) then
+ begin
+ HHGear^.Message:= 0;
+ //HHGear^.State:= HHGear^.State and (not gstNotKickable);
+ doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 25, EXPLAutoSound);
+ for i:= 0 to 25 do
+ begin
+ dX:= AngleCos(i * 16) * _0_5 * (GetRandom + _1);
+ dY:= AngleSin(i * 16) * _0_5 * (GetRandom + _1);
+ AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, dY, 0);
+ AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, -dY, 0);
+ end;
+ DeleteGear(Gear);
+ AfterAttack;
+ end;
+
+if CheckGearDrowning(Gear) then
+ AfterAttack
+end;
+
+procedure doStepRCPlane(Gear: PGear);
+var HHGear: PGear;
+begin
+HHGear:= PHedgehog(Gear^.Hedgehog)^.Gear;
+HHGear^.Message:= 0;
+HHGear^.State:= HHGear^.State or gstNotKickable;
+Gear^.Angle:= HHGear^.Angle;
+if HHGear^.dX.isNegative then Gear^.Angle:= 4096 - Gear^.Angle;
+Gear^.doStep:= @doStepRCPlaneWork
+end;
\ No newline at end of file
--- a/hedgewars/HHHandlers.inc Sat Jan 17 13:04:32 2009 +0000
+++ b/hedgewars/HHHandlers.inc Sat Jan 17 14:35:20 2009 +0000
@@ -1,6 +1,6 @@
(*
* Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -161,6 +161,7 @@
amTeleport: CurAmmoGear:= AddGear(0, 0, gtTeleport, 0, _0, _0, 0);
amSwitch: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtSwitcher, 0, _0, _0, 0);
amMortar: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMortar, 0, xx*cMaxPower/cPowerDivisor, yy*cMaxPower/cPowerDivisor, 0);
+ amRCPlane: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtRCPlane, 0, xx * cMaxPower / cPowerDivisor / 4, yy * cMaxPower / cPowerDivisor / 4, 0);
amKamikaze: CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtKamikaze, 0, xx * _0_5, yy * _0_5, 0);
amCake: begin
CurAmmoGear:= AddGear(hwRound(X) + hwSign(dX) * 3, hwRound(Y), gtCake, 0, xx, _0, 0);
@@ -406,7 +407,7 @@
if (((Gear^.Message and gm_Precise) = 0) or ((GameTicks mod 5) = 1)) then
if ((Gear^.Message and gm_Up) <> 0) and (Gear^.Angle - da >= CurMinAngle) then dec(Gear^.Angle, da)
else
- if ((Gear^.Message and gm_Down) <> 0) and (Gear^.Angle + da <= CurMaxAngle) then inc(Gear^.Angle, da);
+ if ((Gear^.Message and gm_Down) <> 0) and (Gear^.Angle + da <= CurMaxAngle) then inc(Gear^.Angle, da)
end;
procedure doStepHedgehog(Gear: PGear); forward;
--- a/hedgewars/uAIAmmoTests.pas Sat Jan 17 13:04:32 2009 +0000
+++ b/hedgewars/uAIAmmoTests.pas Sat Jan 17 14:35:20 2009 +0000
@@ -74,7 +74,8 @@
(proc: nil; flags: 0), // amHellishBomb
(proc: nil; flags: 0), // amNapalm
(proc: nil; flags: 0), // amDrill
- (proc: nil; flags: 0) // amBallgun
+ (proc: nil; flags: 0), // amBallgun
+ (proc: nil; flags: 0) // amRCPlane
);
const BadTurn = Low(LongInt) div 4;
--- a/hedgewars/uConsts.pas Sat Jan 17 13:04:32 2009 +0000
+++ b/hedgewars/uConsts.pas Sat Jan 17 14:35:20 2009 +0000
@@ -49,7 +49,7 @@
sprHurrah, sprLemonade, sprExplPart, sprExplPart2,
sprCakeWalk, sprCakeDown, sprAMAmmosBW, sprWatermelon,
sprEvilTrace, sprHellishBomb, sprSeduction, sprDress,
- sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls);
+ sprCensored, sprDrill, sprHandDrill, sprHandBallgun, sprBalls, sprPlane);
TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3
gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8
@@ -59,7 +59,7 @@
gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder, // 28
gtTeleport, gtSwitcher, gtTarget, gtMortar, // 32
gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 38
- gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall);
+ gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane);
TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
vgtSmallDamageTag);
@@ -81,7 +81,7 @@
amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip,
amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
- amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun);
+ amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, amRCPlane);
THWFont = (fnt16, fntBig, fntSmall);
@@ -455,7 +455,9 @@
(FileName: 'amBallgun'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
Width: 64; Height: 64; saveSurf: false),// sprHandBallgun
(FileName: 'Balls'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 20; saveSurf: false)// sprBalls
+ Width: 32; Height: 20; saveSurf: false),// sprBalls
+ (FileName: 'RCPlane'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false)// sprPlane
);
Wavez: array [TWave] of record
@@ -1125,6 +1127,26 @@
isDamaging: true;
SkipTurns: 0;
PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidRCPlane;
+ NameTex: nil;
+ Probability: 100;
+ NumberInCase: 2;
+ Ammo: (Propz: ammoprop_ForwMsgs{ or
+ ammoprop_DontHold or
+ ammoprop_AltAttack};
+ Count: 1;
+ NumPerTurn: 0;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amRCPlane);
+ Slot: 6;
+ TimeAfterTurn: 0;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
PosSprite: sprWater)
);
--- a/hedgewars/uGears.pas Sat Jan 17 13:04:32 2009 +0000
+++ b/hedgewars/uGears.pas Sat Jan 17 14:35:20 2009 +0000
@@ -1,6 +1,6 @@
(*
* Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -98,6 +98,7 @@
procedure doStepHedgehogMoving(Gear: PGear); forward;
procedure HedgehogChAngle(Gear: PGear); forward;
procedure ShotgunShot(Gear: PGear); forward;
+procedure PickUp(HH, Gear: PGear); forward;
{$INCLUDE GSHandlers.inc}
{$INCLUDE HHHandlers.inc}
@@ -147,7 +148,8 @@
@doStepWaterUp,
@doStepDrill,
@doStepBallgun,
- @doStepBomb
+ @doStepBomb,
+ @doStepRCPlane
);
procedure InsertGearToList(Gear: PGear);
@@ -359,6 +361,11 @@
gtBallgun: begin
Result^.Timer:= 5001;
end;
+ gtRCPlane: begin
+ Result^.Timer:= 15000;
+ Result^.Health:= 3;
+ Result^.Radius:= 8;
+ end;
end;
InsertGearToList(Result);
AddGear:= Result
@@ -801,7 +808,7 @@
amt:= CurrentHedgehog^.Ammo^[CurrentHedgehog^.CurSlot, CurrentHedgehog^.CurAmmo].AmmoType;
case amt of
amBazooka,
- amMortar: DrawRotated(sprHandBazooka, hx, hy, hwSign(Gear^.dX), aangle);
+ amMortar,amRCPlane: DrawRotated(sprHandBazooka, hx, hy, hwSign(Gear^.dX), aangle);
amBallgun: DrawRotated(sprHandBallgun, hx, hy, hwSign(Gear^.dX), aangle);
amDrill: DrawRotated(sprHandDrill, hx, hy, hwSign(Gear^.dX), aangle);
amRope: DrawRotated(sprHandRope, hx, hy, hwSign(Gear^.dX), aangle);
@@ -1051,16 +1058,29 @@
begin
Gear:= GearsList;
while Gear<>nil do
- begin
- case Gear^.Kind of
+ begin
+ case Gear^.Kind of
gtAmmo_Bomb: DrawRotated(sprBomb, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, Gear^.DirAngle);
+
+ gtRCPlane: if (PHedgehog(Gear^.Hedgehog)^.Gear^.dX.isNegative) then
+ DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, -1, DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
+ else
+ DrawRotated(sprPlane, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,0,DxDy2Angle(Gear^.dY, Gear^.dX));
+
gtBall: DrawRotatedf(sprBalls, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tag,0, DxDy2Angle(Gear^.dY, Gear^.dX));
+
gtDrill: DrawRotated(sprDrill, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
+
gtHedgehog: DrawHH(Gear);
+
gtAmmo_Grenade: DrawRotated(sprGrenade, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
+
gtHealthTag: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex);
+
gtGrave: DrawSurfSprite(hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 32, (GameTicks shr 7) and 7, PHedgehog(Gear^.Hedgehog)^.Team^.GraveTex);
+
gtUFO: DrawSprite(sprUFO, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 16 + WorldDy, (GameTicks shr 7) mod 4);
+
gtPickHammer: DrawSprite(sprPHammer, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 50 + LongInt(((GameTicks shr 5) and 1) * 2) + WorldDy, 0);
gtRope: begin
roplen:= 0;
--- a/hedgewars/uLocale.pas Sat Jan 17 13:04:32 2009 +0000
+++ b/hedgewars/uLocale.pas Sat Jan 17 14:35:20 2009 +0000
@@ -24,7 +24,7 @@
sidParachute, sidAirAttack, sidMineStrike, sidBlowTorch,
sidGirder, sidTeleport, sidSwitch, sidMortar, sidWhip,
sidKamikaze, sidCake, sidSeduction, sidWatermelon,
- sidHellishBomb, sidDrill, sidBallgun, sidNapalm);
+ sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane);
TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
sidConfirm, sidSuddenDeath);
--- a/hedgewars/uWorld.pas Sat Jan 17 13:04:32 2009 +0000
+++ b/hedgewars/uWorld.pas Sat Jan 17 14:35:20 2009 +0000
@@ -1,6 +1,6 @@
(*
* Hedgewars, a free turn based strategy game
- * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
+ * Copyright (c) 2004-2009 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -418,40 +418,42 @@
var EdgesDist: LongInt;
begin
if (not (CurrentTeam^.ExtDriven and isCursorVisible))
- and cHasFocus then SDL_GetMouseState(@CursorPoint.X, @CursorPoint.Y);
+ and cHasFocus then SDL_GetMouseState(@CursorPoint.X, @CursorPoint.Y);
if (FollowGear <> nil) and (not isCursorVisible) then
- if abs(CursorPoint.X - prevPoint.X) + abs(CursorPoint.Y - prevpoint.Y) > 4 then
- begin
- FollowGear:= nil;
- exit
- end
- else begin
- CursorPoint.x:= (prevPoint.x * 7 + (hwRound(FollowGear^.X) + hwSign(FollowGear^.dX) * 100) + WorldDx) div 8;
- CursorPoint.y:= (prevPoint.y * 7 + (hwRound(FollowGear^.Y) + WorldDy)) div 8
- end;
+ if abs(CursorPoint.X - prevPoint.X) + abs(CursorPoint.Y - prevpoint.Y) > 4 then
+ begin
+ FollowGear:= nil;
+ prevPoint.X:= CursorPoint.X;
+ prevPoint.Y:= CursorPoint.Y;
+ exit
+ end
+ else begin
+ CursorPoint.x:= (prevPoint.x * 7 + (hwRound(FollowGear^.X) + hwSign(FollowGear^.dX) * 100) + WorldDx) div 8;
+ CursorPoint.y:= (prevPoint.y * 7 + (hwRound(FollowGear^.Y) + WorldDy)) div 8
+ end;
if ((CursorPoint.X = prevPoint.X)and(CursorPoint.Y = prevpoint.Y)) then exit;
if AMxShift < 210 then
- begin
- if CursorPoint.X < cScreenWidth + AMxShift - 175 then CursorPoint.X:= cScreenWidth + AMxShift - 175;
- if CursorPoint.X > cScreenWidth + AMxShift - 10 then CursorPoint.X:= cScreenWidth + AMxShift - 10;
- if CursorPoint.Y < cScreenHeight - 75 - SlotsNum * 33 then CursorPoint.Y:= cScreenHeight - 75 - SlotsNum * 33;
- if CursorPoint.Y > cScreenHeight - 76 then CursorPoint.Y:= cScreenHeight - 76;
- prevPoint:= CursorPoint;
- if cHasFocus then SDL_WarpMouse(CursorPoint.X, CursorPoint.Y);
- exit
- end;
+ begin
+ if CursorPoint.X < cScreenWidth + AMxShift - 175 then CursorPoint.X:= cScreenWidth + AMxShift - 175;
+ if CursorPoint.X > cScreenWidth + AMxShift - 10 then CursorPoint.X:= cScreenWidth + AMxShift - 10;
+ if CursorPoint.Y < cScreenHeight - 75 - SlotsNum * 33 then CursorPoint.Y:= cScreenHeight - 75 - SlotsNum * 33;
+ if CursorPoint.Y > cScreenHeight - 76 then CursorPoint.Y:= cScreenHeight - 76;
+ prevPoint:= CursorPoint;
+ if cHasFocus then SDL_WarpMouse(CursorPoint.X, CursorPoint.Y);
+ exit
+ end;
if isCursorVisible then
- begin
- if (not CurrentTeam^.ExtDriven)and(GameTicks >= PrevSentPointTime + cSendCursorPosTime) then
- begin
- SendIPCXY('P', CursorPoint.X - WorldDx, CursorPoint.Y - WorldDy);
- PrevSentPointTime:= GameTicks
- end;
- end;
+ begin
+ if (not CurrentTeam^.ExtDriven)and(GameTicks >= PrevSentPointTime + cSendCursorPosTime) then
+ begin
+ SendIPCXY('P', CursorPoint.X - WorldDx, CursorPoint.Y - WorldDy);
+ PrevSentPointTime:= GameTicks
+ end;
+ end;
if isCursorVisible or (FollowGear <> nil) then
begin
Binary file share/hedgewars/Data/Graphics/AmmoMenu/Ammos.png has changed
Binary file share/hedgewars/Data/Graphics/AmmoMenu/Ammos_bw.png has changed
Binary file share/hedgewars/Data/Graphics/RCPlane.png has changed
--- a/share/hedgewars/Data/Locale/bg.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/bg.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Drill Rocket
00:29=Ballgun
00:30=Napalm
+00:31=RCPlane
01:00=Бой!
01:01=Равен рунд
--- a/share/hedgewars/Data/Locale/cz.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/cz.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Drill Rocket
00:29=Ballgun
00:30=Napalm
+00:31=RCPlane
01:00=Do boje!
01:01=Kolo nerozhodně
--- a/share/hedgewars/Data/Locale/de.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/de.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Bohrkopfrakete
00:29=Ballpistole
00:30=Napalm
+00:31=RCPlane
01:00=Auf in die Schlacht!
01:01=Unentschieden
--- a/share/hedgewars/Data/Locale/en.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/en.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Drill Rocket
00:29=Ballgun
00:30=Napalm
+00:31=RCPlane
01:00=Let's fight!
01:01=Round draw
--- a/share/hedgewars/Data/Locale/es.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/es.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Misil perforador
00:29=Lanzapelotas
00:30=Napalm
+00:31=RCPlane
01:00=Luchad!
01:01=Empate
--- a/share/hedgewars/Data/Locale/fr.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/fr.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Roquette perforante
00:29=Ballgun
00:30=Napalm
+00:31=RCPlane
01:00=C'est parti!
01:01=Round ex aequo
--- a/share/hedgewars/Data/Locale/it.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/it.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Razzo trivella
00:29=Sparapalle
00:30=Napalm
+00:31=RCPlane
01:00=Combattiamo!
01:01=Round in parità
--- a/share/hedgewars/Data/Locale/pl.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/pl.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Wiertnicza rakieta
00:29=Pistolet na kulki
00:30=Napalm
+00:31=RCPlane
01:00=Walczmy!
01:01=Remis
--- a/share/hedgewars/Data/Locale/pt-br.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/pt-br.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Drill Rocket
00:29=Ballgun
00:30=Napalm
+00:31=RCPlane
01:00=Hora de lutar!
01:01=Partida empatou
--- a/share/hedgewars/Data/Locale/ru.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/ru.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Сверлящая ракета
00:29=Шаромёт
00:30=Напалм
+00:31=RCPlane
01:00=Вперёд к победе!
01:01=Ничья
--- a/share/hedgewars/Data/Locale/sk.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/sk.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Raketová vŕtačka
00:29=Loptičkový guľomet
00:30=Napalm
+00:31=RCPlane
01:00=Do boja!
01:01=Remíza
--- a/share/hedgewars/Data/Locale/sv.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/sv.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Borraket
00:29=Luftgevär
00:30=Napalm
+00:31=RCPlane
01:00=Nu kör vi!
01:01=Oavgjort
--- a/share/hedgewars/Data/Locale/uk.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/uk.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Drill Rocket
00:29=Ballgun
00:30=Napalm
+00:31=RCPlane
01:00=Уперед до перемоги!
01:01=Нічия
--- a/share/hedgewars/Data/Locale/zh.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/zh.txt Sat Jan 17 14:35:20 2009 +0000
@@ -29,6 +29,7 @@
00:28=Drill Rocket
00:29=Ballgun
00:30=Napalm
+00:31=RCPlane
01:00=戰鬥開始!
01:01=平手
--- a/share/hedgewars/Data/Locale/zh_CN.txt Sat Jan 17 13:04:32 2009 +0000
+++ b/share/hedgewars/Data/Locale/zh_CN.txt Sat Jan 17 14:35:20 2009 +0000
@@ -31,6 +31,7 @@
00:28=Drill Rocket
00:29=Ballgun
00:30=Napalm
+00:31=RCPlane
01:00=战斗啦!
01:01=平手