--- a/QTfrontend/game.cpp Tue Jan 22 17:18:58 2008 +0000
+++ b/QTfrontend/game.cpp Fri Jan 25 20:47:50 2008 +0000
@@ -251,7 +251,7 @@
arguments << cfgdir->absolutePath();
arguments << QString::number(resolution.width());
arguments << QString::number(resolution.height());
- arguments << QString::number(config->bitDepth()); // bpp
+ arguments << "16";//QString::number(config->bitDepth()); // bpp
arguments << QString("%1").arg(ipc_port);
arguments << (config->vid_Fullscreen() ? "1" : "0");
arguments << (config->isSoundEnabled() ? "1" : "0");
--- a/hedgewars.kdevelop Tue Jan 22 17:18:58 2008 +0000
+++ b/hedgewars.kdevelop Fri Jan 25 20:47:50 2008 +0000
@@ -56,7 +56,354 @@
<filetype>*.inc</filetype>
<filetype>*.dpr</filetype>
</filetypes>
- <blacklist/>
+ <blacklist>
+ <path>_CPack_Packages</path>
+ <path>_CPack_Packages/FreeBSD-Source</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/KB.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/SDLs.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/SDLs.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/SquareLabel.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/SquareLabel.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/about.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/about.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/binds.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/binds.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/chatwidget.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/chatwidget.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/fpsedit.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/fpsedit.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/frameTeam.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/frameTeam.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/game.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/game.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/gamecfgwidget.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/gamecfgwidget.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/gameuiconfig.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/gameuiconfig.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/hedgehogerWidget.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/hedgehogerWidget.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/hwconsts.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/hwform.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/hwform.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/hwmap.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/hwmap.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/input_ip.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/input_ip.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/itemNum.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/itemNum.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/main.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/mapContainer.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/mapContainer.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netconnectedclient.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netconnectedclient.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netregister.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netregister.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netserver.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netserver.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netserverslist.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netserverslist.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netudpserver.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netudpserver.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netudpwidget.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netudpwidget.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netwwwserver.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netwwwserver.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netwwwwidget.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/netwwwwidget.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/newnetclient.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/newnetclient.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/pages.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/pages.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/playrecordpage.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/playrecordpage.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/predefteams.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/proto.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/proto.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/sdlkeys.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/selectWeapon.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/selectWeapon.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/tcpBase.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/tcpBase.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/team.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/team.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/teamselect.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/teamselect.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/teamselhelper.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/teamselhelper.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/ui_hwform.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/ui_hwform.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/vertScrollArea.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/vertScrollArea.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/weaponItem.cpp</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/QTfrontend/weaponItem.h</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/bin</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/bin/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/CCHandlers.inc</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/GSHandlers.inc</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/HHHandlers.inc</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/SDLh.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/SinTable.inc</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/hwengine.dpr</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/options.inc</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/tunsetborder.inc</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uAI.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uAIActions.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uAIAmmoTests.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uAIMisc.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uAmmos.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uCollisions.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uConsole.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uConsts.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uFloat.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uGame.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uGears.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uIO.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uKeys.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uLand.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uLandGraphics.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uLandObjects.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uLandTemplates.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uLocale.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uMisc.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uRandom.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uSHA.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uSound.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uStore.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uTeams.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uTriggers.pas</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/hedgewars/uWorld.pas</path>
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+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Fonts</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Fonts/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Forts</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Forts/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Graphics</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Graphics/AmmoMenu</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Graphics/AmmoMenu/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Graphics/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Graphics/Graves</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Graphics/Graves/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Locale</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Locale/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Maps</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Maps/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Maps/Volcano</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Maps/Volcano/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Maps/cheese</path>
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+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Maps/mushrooms/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Music</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Music/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Sounds</path>
+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Sounds/CMakeLists.txt</path>
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+ <path>_CPack_Packages/FreeBSD-Source/TGZ/hedgewars-src-0.9.2/share/hedgewars/Data/Themes/CMakeLists.txt</path>
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+ <path>_CPack_Packages/FreeBSD-Source/TZ/hedgewars-src-0.9.2/share/hedgewars/Data/Themes/tibet/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TZ/hedgewars-src-0.9.2/share/hedgewars/Data/Themes/wood</path>
+ <path>_CPack_Packages/FreeBSD-Source/TZ/hedgewars-src-0.9.2/share/hedgewars/Data/Themes/wood/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TZ/hedgewars-src-0.9.2/share/hedgewars/Data/Themes/xtheme</path>
+ <path>_CPack_Packages/FreeBSD-Source/TZ/hedgewars-src-0.9.2/share/hedgewars/Data/Themes/xtheme/CMakeLists.txt</path>
+ <path>_CPack_Packages/FreeBSD-Source/TZ/hedgewars-src-0.9.2/share/hedgewars/Data/Trainings</path>
+ <path>_CPack_Packages/FreeBSD-Source/TZ/hedgewars-src-0.9.2/share/hedgewars/Data/Trainings/CMakeLists.txt</path>
+ </blacklist>
<general>
<activedir/>
</general>
--- a/hedgewars/CCHandlers.inc Tue Jan 22 17:18:58 2008 +0000
+++ b/hedgewars/CCHandlers.inc Fri Jan 25 20:47:50 2008 +0000
@@ -425,12 +425,16 @@
if Length(s) = 0 then cFullScreen:= not cFullScreen
else cFullScreen:= s = '1';
-flags:= SDL_HWSURFACE or SDL_DOUBLEBUF or SDL_HWACCEL;
+SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
+
+flags:= SDL_OPENGL;
if cFullScreen then flags:= flags or SDL_FULLSCREEN
else SDL_WM_SetCaption('Hedgewars', nil);
SDL_FreeSurface(SDLPrimSurface);
SDLPrimSurface:= SDL_SetVideoMode(cScreenWidth, cScreenHeight, cBits, flags);
+SetupOpenGL();
+
{$IFDEF DEBUGFILE}
AddFileLog('SDL video driver: ' + string(SDL_VideoDriverName(buf, sizeof(buf))));
{$ENDIF}
--- a/hedgewars/SDLh.pas Tue Jan 22 17:18:58 2008 +0000
+++ b/hedgewars/SDLh.pas Fri Jan 25 20:47:50 2008 +0000
@@ -18,6 +18,7 @@
unit SDLh;
interface
+
{$IFDEF LINUX}
{$DEFINE UNIX}
{$ENDIF}
@@ -61,6 +62,9 @@
SDL_INIT_VIDEO = $00000020;
SDL_INIT_AUDIO = $00000010;
+
+ SDL_GL_DOUBLEBUFFER = 5;
+ SDL_OPENGL = 2;
type PSDL_Rect = ^TSDL_Rect;
TSDL_Rect = record
@@ -241,6 +245,9 @@
function SDL_LockMutex(mutex: PSDL_mutex): LongInt; cdecl; external SDLLibName name 'SDL_mutexP';
function SDL_UnlockMutex(mutex: PSDL_mutex): LongInt; cdecl; external SDLLibName name 'SDL_mutexV';
+function SDL_GL_SetAttribute(attr: byte; value: LongInt): LongInt; cdecl; external SDLLibName;
+procedure SDL_GL_SwapBuffers(); cdecl; external SDLLibName;
+
(* TTF *)
const {$IFDEF WIN32}
--- a/hedgewars/hwengine.dpr Tue Jan 22 17:18:58 2008 +0000
+++ b/hedgewars/hwengine.dpr Fri Jan 25 20:47:50 2008 +0000
@@ -23,6 +23,7 @@
program hwengine;
uses
SDLh,
+ GL,
uConsts in 'uConsts.pas',
uGame in 'uGame.pas',
uMisc in 'uMisc.pas',
@@ -100,20 +101,23 @@
end;
gsGame : begin
ProcessKbd;
+ glClear(GL_COLOR_BUFFER_BIT);
DoGameTick(Lag);
DrawWorld(Lag, SDLPrimSurface);
end;
gsConsole: begin
DoGameTick(Lag);
- DrawWorld(Lag, SDLPrimSurface);
- DrawConsole(SDLPrimSurface);
+ glClear(GL_COLOR_BUFFER_BIT);
+// DrawWorld(Lag, SDLPrimSurface);
+// DrawConsole(SDLPrimSurface);
end;
gsExit : begin
OnDestroy;
end;
end;
-SDL_Flip(SDLPrimSurface);
+//SDL_Flip(SDLPrimSurface);
+SDL_GL_SwapBuffers();
if flagMakeCapture then
begin
flagMakeCapture:= false;
@@ -230,6 +234,7 @@
WriteToConsole('Init SDL... ');
SDLTry(SDL_Init(SDL_INIT_VIDEO) >= 0, true);
WriteLnToConsole(msgOK);
+
SDL_EnableUNICODE(1);
WriteToConsole('Init SDL_ttf... ');
--- a/hedgewars/uLand.pas Tue Jan 22 17:18:58 2008 +0000
+++ b/hedgewars/uLand.pas Fri Jan 25 20:47:50 2008 +0000
@@ -18,13 +18,14 @@
unit uLand;
interface
-uses SDLh, uLandTemplates, uFloat;
+uses SDLh, uLandTemplates, uFloat, GL;
{$include options.inc}
type TLandArray = packed array[0..1023, 0..2047] of LongWord;
TPreview = packed array[0..127, 0..31] of byte;
var Land: TLandArray;
LandSurface: PSDL_Surface;
+ LandTexture: GLuint;
procedure GenMap;
function GenPreview: TPreview;
@@ -514,13 +515,13 @@
AddProgress;
with PixelFormat^ do
- tmpsurf:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, AMask);
+ tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, 2048, 1024, 32, $FF, $FF00, $FF0000, 0);
TryDo(tmpsurf <> nil, 'Error creating pre-land surface', true);
ColorizeLand(tmpsurf);
AddProgress;
AddBorder(tmpsurf);
with PixelFormat^ do
- LandSurface:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, AMask);
+ LandSurface:= SDL_CreateRGBSurface(SDL_SWSURFACE, 2048, 1024, 32, $FF, $FF00, $FF0000, 0);
TryDo(LandSurface <> nil, 'Error creating land surface', true);
SDL_FillRect(LandSurface, nil, 0);
AddProgress;
@@ -529,6 +530,7 @@
AddObjects(tmpsurf, LandSurface);
SDL_FreeSurface(tmpsurf);
+LandTexture:= Surface2Tex(LandSurface);
AddProgress
end;
@@ -539,7 +541,7 @@
TryDo(TeamsCount = 2, 'More or less than 2 teams on map in forts mode!', true);
with PixelFormat^ do
- LandSurface:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, BitsPerPixel, RMask, GMask, BMask, AMask);
+ LandSurface:= SDL_CreateRGBSurface(SDL_HWSURFACE, 2048, 1024, 32, RMask, GMask, BMask, AMask);
SDL_FillRect(LandSurface, nil, 0);
tmpsurf:= LoadImage(Pathz[ptForts] + '/' + TeamsArray[0]^.FortName + 'L', false, true, true);
--- a/hedgewars/uMisc.pas Tue Jan 22 17:18:58 2008 +0000
+++ b/hedgewars/uMisc.pas Fri Jan 25 20:47:50 2008 +0000
@@ -18,7 +18,7 @@
unit uMisc;
interface
-uses uConsts, SDLh, uFloat;
+uses uConsts, SDLh, uFloat, GL;
{$INCLUDE options.inc}
var isCursorVisible : boolean = false;
isTerminated : boolean = false;
@@ -115,7 +115,8 @@
procedure SendKB;
procedure SetLittle(var r: hwFloat);
procedure SendStat(sit: TStatInfoType; s: shortstring);
-function Str2PChar(const s: shortstring): PChar;
+function Str2PChar(const s: shortstring): PChar;
+function Surface2Tex(surf: PSDL_Surface): GLuint;
var CursorPoint: TPoint;
TargetPoint: TPoint = (X: NoPointX; Y: 0);
@@ -253,6 +254,30 @@
RectToStr:= '(x: ' + inttostr(rect.x) + '; y: ' + inttostr(rect.y) + '; w: ' + inttostr(rect.w) + '; h: ' + inttostr(rect.h) + ')'
end;
+function Surface2Tex(surf: PSDL_Surface): GLuint;
+var mode: LongInt;
+ texId: GLuint;
+begin
+if (surf^.format^.BytesPerPixel = 3) then mode:= GL_RGB else
+if (surf^.format^.BytesPerPixel = 4) then mode:= GL_RGBA else
+ begin
+ TryDo(false, 'Surface2Tex: BytePerPixel not in [3, 4]', true);
+ Surface2Tex:= 0;
+ exit
+ end;
+
+glGenTextures(1, @texId);
+
+glBindTexture(GL_TEXTURE_2D, texId);
+
+glTexImage2D(GL_TEXTURE_2D, 0, mode, surf^.w, surf^.h, 0, mode, GL_UNSIGNED_BYTE, surf^.pixels);
+
+glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
+glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
+
+Surface2Tex:= texId
+end;
+
var i: LongInt;
{$ENDIF}
--- a/hedgewars/uStore.pas Tue Jan 22 17:18:58 2008 +0000
+++ b/hedgewars/uStore.pas Fri Jan 25 20:47:50 2008 +0000
@@ -38,13 +38,14 @@
procedure AddProgress;
procedure FinishProgress;
function LoadImage(const filename: string; hasAlpha, critical, setTransparent: boolean): PSDL_Surface;
+procedure SetupOpenGL;
var PixelFormat: PSDL_PixelFormat;
SDLPrimSurface: PSDL_Surface;
PauseSurface: PSDL_Surface;
implementation
-uses uMisc, uConsole, uLand, uLocale;
+uses uMisc, uConsole, uLand, uLocale, GL, GLU;
var
HHSurface: PSDL_Surface;
@@ -206,6 +207,8 @@
3: cSkyColor:= (p^[0]) or (p^[1] shl 8) or (p^[2] shl 16);
4: cSkyColor:= PLongword(p)^;
end;
+ glClearColor((cSkyColor shr 16) / 255, ((cSkyColor shr 8) and $FF) / 255, (cSkyColor and $FF) / 255, 0);
+
if SDL_MustLock(SpritesData[sprSky].Surface) then
SDL_UnlockSurface(SpritesData[sprSky].Surface)
end;
@@ -360,7 +363,29 @@
procedure DrawLand(X, Y: LongInt; Surface: PSDL_Surface);
const r: TSDL_Rect = (x: 0; y: 0; w: 2048; h: 1024);
begin
-DrawFromRect(X, Y, @r, LandSurface, Surface)
+glBindTexture(GL_TEXTURE_2D, LandTexture);
+glEnable(GL_TEXTURE_2D);
+
+ glBegin(GL_QUADS);
+
+ // top left
+ glTexCoord2f(0, 0);
+ glVertex2f(0, 0);
+
+ // top right
+ glTexCoord2f(1, 0);
+ glVertex2f(1, 0);
+
+ // bottom right
+ glTexCoord2f(1, 1);
+ glVertex2f(1, 1);
+
+ // bottom left
+ glTexCoord2f(0, 1);
+ glVertex2f(0, 1);
+
+ glEnd();
+//DrawFromRect(X, Y, @r, LandSurface, Surface)
end;
procedure DrawCentered(X, Top: LongInt; Source, Surface: PSDL_Surface);
@@ -416,7 +441,7 @@
function LoadImage(const filename: string; hasAlpha: boolean; critical, setTransparent: boolean): PSDL_Surface;
var tmpsurf: PSDL_Surface;
- Result: PSDL_Surface;
+ //Result: PSDL_Surface;
s: shortstring;
begin
WriteToConsole(msgLoading + filename + '... ');
@@ -437,11 +462,26 @@
end;
if setTransparent then TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY or SDL_RLEACCEL, 0) = 0, errmsgTransparentSet, true);
-if hasAlpha then Result:= SDL_DisplayFormatAlpha(tmpsurf)
- else Result:= SDL_DisplayFormat(tmpsurf);
+//if hasAlpha then Result:= SDL_DisplayFormatAlpha(tmpsurf)
+// else Result:= SDL_DisplayFormat(tmpsurf);
{$IFDEF DEBUGFILE}WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');{$ENDIF}
WriteLnToConsole(msgOK);
-LoadImage:= Result
+LoadImage:= tmpsurf//Result
+end;
+
+procedure SetupOpenGL;
+var aspect: real;
+begin
+aspect:= cScreenWidth / cScreenHeight;
+
+glViewport(0, 0, cScreenWidth, cScreenHeight);
+
+//glMatrixMode(GL_PROJECTION);
+//glLoadIdentity();
+
+//gluPerspective(60.0, aspect, 0.1, 100.0);
+
+glMatrixMode(GL_MODELVIEW)
end;
////////////////////////////////////////////////////////////////////////////////
--- a/hedgewars/uWorld.pas Tue Jan 22 17:18:58 2008 +0000
+++ b/hedgewars/uWorld.pas Fri Jan 25 20:47:50 2008 +0000
@@ -179,16 +179,16 @@
r.x:= 0;
r.y:= 0;
r.w:= cScreenWidth;
- SDL_FillRect(Surface, @r, cSkyColor)
+// SDL_FillRect(Surface, @r, cSkyColor)
end;
// background
-DrawRepeated(sprSky, WorldDx * 3 div 8);
-DrawRepeated(sprHorizont, WorldDx * 3 div 5);
+//DrawRepeated(sprSky, WorldDx * 3 div 8);
+//DrawRepeated(sprHorizont, WorldDx * 3 div 5);
// Waves
{$WARNINGS OFF}
-for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx + (RealTicks shr 6) ) and $FF), cWaterLine + WorldDy - 64, 0, Surface);
-for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx - (RealTicks shr 6) + 192) and $FF), cWaterLine + WorldDy - 48, 0, Surface);
+//for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx + (RealTicks shr 6) ) and $FF), cWaterLine + WorldDy - 64, 0, Surface);
+//for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx - (RealTicks shr 6) + 192) and $FF), cWaterLine + WorldDy - 48, 0, Surface);
{$WARNINGS ON}
DrawLand(WorldDx, WorldDy, Surface);
@@ -200,16 +200,16 @@
r.h:= cScreenHeight - r.y;
r.x:= 0;
r.w:= cScreenWidth;
- SDL_FillRect(Surface, @r, cWaterColor)
+// SDL_FillRect(Surface, @r, cWaterColor)
end;
-DrawGears(Surface);
+//DrawGears(Surface);
// Waves
{$WARNINGS OFF}
-for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx + (RealTicks shr 6) + 64) and $FF), cWaterLine + WorldDy - 32, 0, Surface);
-for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx - (RealTicks shr 6) + 128) and $FF), cWaterLine + WorldDy - 16, 0, Surface);
-for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx + (RealTicks shr 6) ) and $FF), cWaterLine + WorldDy , 0, Surface);
+//for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx + (RealTicks shr 6) + 64) and $FF), cWaterLine + WorldDy - 32, 0, Surface);
+//for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx - (RealTicks shr 6) + 128) and $FF), cWaterLine + WorldDy - 16, 0, Surface);
+//for i:= -1 to cWaterSprCount do DrawSprite(sprWater, i * 256 + ((WorldDx + (RealTicks shr 6) ) and $FF), cWaterLine + WorldDy , 0, Surface);
{$WARNINGS ON}
// Turn time
@@ -219,14 +219,14 @@
if i>99 then t:= 112
else if i>9 then t:= 96
else t:= 80;
- DrawSprite(sprFrame, t, cScreenHeight - 48, 1, Surface);
+// DrawSprite(sprFrame, t, cScreenHeight - 48, 1, Surface);
while i > 0 do
begin
dec(t, 32);
DrawSprite(sprBigDigit, t, cScreenHeight - 48, i mod 10, Surface);
i:= i div 10
end;
- DrawSprite(sprFrame, t - 4, cScreenHeight - 48, 0, Surface);
+// DrawSprite(sprFrame, t - 4, cScreenHeight - 48, 0, Surface);
end;
// Attack bar
@@ -244,14 +244,14 @@
tdx:= hwSign(Gear^.dX) * Sin(Gear^.Angle * Pi / cMaxAngle);
tdy:= - Cos(Gear^.Angle * Pi / cMaxAngle);
for i:= (Gear^.Power * 24) div cPowerDivisor downto 0 do
- DrawSprite(sprPower, hwRound(Gear^.X) + system.round(WorldDx + tdx * (24 + i * 2)) - 16,
- hwRound(Gear^.Y) + system.round(WorldDy + tdy * (24 + i * 2)) - 12,
- i, Surface)
+// DrawSprite(sprPower, hwRound(Gear^.X) + system.round(WorldDx + tdx * (24 + i * 2)) - 16,
+// hwRound(Gear^.Y) + system.round(WorldDy + tdy * (24 + i * 2)) - 12,
+// i, Surface)
end
end;
// Target
-if TargetPoint.X <> NoPointX then DrawSprite(sprTargetP, TargetPoint.X + WorldDx - 16, TargetPoint.Y + WorldDy - 16, 0, Surface);
+//if TargetPoint.X <> NoPointX then DrawSprite(sprTargetP, TargetPoint.X + WorldDx - 16, TargetPoint.Y + WorldDy - 16, 0, Surface);
// Captions
i:= 8;
@@ -259,7 +259,7 @@
with Captions[grp] do
if Surf <> nil then
begin
- DrawCentered(cScreenWidth div 2, i + cConsoleYAdd, Surf, Surface);
+// DrawCentered(cScreenWidth div 2, i + cConsoleYAdd, Surf, Surface);
inc(i, Surf^.h + 2);
if EndTime <= RealTicks then
begin
@@ -277,30 +277,30 @@
r.y:= DrawHealthY;
r.w:= NameTag^.w;
r.h:= NameTag^.h;
- SDL_UpperBlit(NameTag, nil, Surface, @r);
+// SDL_UpperBlit(NameTag, nil, Surface, @r);
r.x:= 0;
r.y:= 0;
r.w:= 2 + TeamHealthBarWidth;
r.h:= HealthSurf^.h;
- DrawFromRect(cScreenWidth div 2,
- DrawHealthY,
- @r, HealthSurf, Surface);
+// DrawFromRect(cScreenWidth div 2,
+// DrawHealthY,
+// @r, HealthSurf, Surface);
inc(r.x, cTeamHealthWidth + 2);
r.w:= 3;
- DrawFromRect(cScreenWidth div 2 + TeamHealthBarWidth + 2,
- DrawHealthY,
- @r, HealthSurf, Surface);
+// DrawFromRect(cScreenWidth div 2 + TeamHealthBarWidth + 2,
+// DrawHealthY,
+// @r, HealthSurf, Surface);
end;
// Lag alert
-if isInLag then DrawSprite(sprLag, 32, 32 + cConsoleYAdd, (RealTicks shr 7) mod 12, Surface);
+//if isInLag then DrawSprite(sprLag, 32, 32 + cConsoleYAdd, (RealTicks shr 7) mod 12, Surface);
// Wind bar
-DrawSprite(sprWindBar, cScreenWidth - 180, cScreenHeight - 30, 0, Surface);
+//DrawSprite(sprWindBar, cScreenWidth - 180, cScreenHeight - 30, 0, Surface);
if WindBarWidth > 0 then
begin
{$WARNINGS OFF}
@@ -309,7 +309,7 @@
r.y:= 0;
r.w:= WindBarWidth;
r.h:= 13;
- DrawSpriteFromRect(sprWindR, r, cScreenWidth - 103, cScreenHeight - 28, 13, 0, Surface);
+// DrawSpriteFromRect(sprWindR, r, cScreenWidth - 103, cScreenHeight - 28, 13, 0, Surface);
end else
if WindBarWidth < 0 then
begin
@@ -319,11 +319,11 @@
r.y:= 0;
r.w:= - WindBarWidth;
r.h:= 13;
- DrawSpriteFromRect(sprWindL, r, cScreenWidth - 106 + WindBarWidth, cScreenHeight - 28, 13, 0, Surface);
+// DrawSpriteFromRect(sprWindL, r, cScreenWidth - 106 + WindBarWidth, cScreenHeight - 28, 13, 0, Surface);
end;
// AmmoMenu
-if (AMxCurr < cScreenWidth) or bShowAmmoMenu then ShowAmmoMenu(Surface);
+//if (AMxCurr < cScreenWidth) or bShowAmmoMenu then ShowAmmoMenu(Surface);
// Cursor
if isCursorVisible then
@@ -335,18 +335,18 @@
i:= Ammo^[CurSlot, CurAmmo].Pos;
with Ammoz[Ammo^[CurSlot, CurAmmo].AmmoType] do
if PosCount > 1 then
- DrawSprite(PosSprite, CursorPoint.X - SpritesData[PosSprite].Width div 2,
- CursorPoint.Y - SpritesData[PosSprite].Height div 2,
- i, Surface);
+// DrawSprite(PosSprite, CursorPoint.X - SpritesData[PosSprite].Width div 2,
+// CursorPoint.Y - SpritesData[PosSprite].Height div 2,
+// i, Surface);
end;
- DrawSprite(sprArrow, CursorPoint.X, CursorPoint.Y, (RealTicks shr 6) mod 8, Surface)
+// DrawSprite(sprArrow, CursorPoint.X, CursorPoint.Y, (RealTicks shr 6) mod 8, Surface)
end;
{$IFDEF COUNTTICKS}
-DXOutText(10, 10, fnt16, inttostr(cntTicks), Surface);
+//DXOutText(10, 10, fnt16, inttostr(cntTicks), Surface);
{$ENDIF}
-if isPaused then DrawCentered(cScreenWidth div 2, cScreenHeight div 2, PauseSurface, Surface);
+//if isPaused then DrawCentered(cScreenWidth div 2, cScreenHeight div 2, PauseSurface, Surface);
inc(Frames);
if cShowFPS then
@@ -363,7 +363,7 @@
end;
r.x:= cScreenWidth - 50;
r.y:= 10;
- SDL_UpperBlit(fpsSurface, nil, Surface, @r)
+// SDL_UpperBlit(fpsSurface, nil, Surface, @r)
end;
inc(SoundTimerTicks, Lag);