should unfreeze on your turn
authornemo
Mon, 27 May 2013 14:41:48 -0400
changeset 9059 426aae3ffccd
parent 9058 1d58ca61bdcd
child 9060 1661c5ccb625
should unfreeze on your turn
hedgewars/GSHandlers.inc
--- a/hedgewars/GSHandlers.inc	Mon May 27 11:33:25 2013 -0400
+++ b/hedgewars/GSHandlers.inc	Mon May 27 14:41:48 2013 -0400
@@ -5276,7 +5276,7 @@
                                 if hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] < 256 then
                                     hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] := hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] + 1
                                 else if hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] = 256 then
-                                    hogs.ar^[i]^.Hedgehog^.Effects[heFrozen]:= 200000;//cHedgehogTurnTime + cReadyDelay
+                                    hogs.ar^[i]^.Hedgehog^.Effects[heFrozen]:= 200000-1;//cHedgehogTurnTime + cReadyDelay
                                 end;
                 inc(Pos)
                 end