--- a/ChangeLog.txt Tue May 21 12:37:35 2019 +0200
+++ b/ChangeLog.txt Tue May 21 12:58:28 2019 +0200
@@ -52,6 +52,7 @@
* Backstab: Prevent attacking the cannibals before making the choice
* First blood: Fix Lua error when hitting Attack after failing the rope challenge
* General: Clear hazards around cyborg when it appears in cut scenes
+ * General: Disable Sudden Death for all missions
* Various minor tweaks and bugfixes
A Space Adventure:
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Tue May 21 12:37:35 2019 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/dragon.lua Tue May 21 12:58:28 2019 +0200
@@ -681,7 +681,8 @@
Explosives = 0
MapGen = mgDrawn
Theme = "City"
- SuddenDeathTurns = 25
+ WaterRise = 0
+ HealthDecrease = 0
for i = 1, #map do
ParseCommand('draw ' .. map[i])
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua Tue May 21 12:37:35 2019 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua Tue May 21 12:58:28 2019 +0200
@@ -610,7 +610,8 @@
Explosives = 0
Map = "Islands"
Theme = "EarthRise"
- SuddenDeathTurns = 20
+ WaterRise = 0
+ HealthDecrease = 0
GetVariables()
AnimInit()
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua Tue May 21 12:37:35 2019 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua Tue May 21 12:58:28 2019 +0200
@@ -587,7 +587,8 @@
Explosives = 0
MapGen = mgDrawn
Theme = "Hell"
- SuddenDeathTurns = 35
+ WaterRise = 0
+ HealthDecrease = 0
for i = 1, #map do
ParseCommand('draw ' .. map[i])
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Tue May 21 12:37:35 2019 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/first_blood.lua Tue May 21 12:58:28 2019 +0200
@@ -747,6 +747,8 @@
Explosives = 0
Map = "A_Classic_Fairytale_first_blood"
Theme = "Nature"
+ WaterRise = 0
+ HealthDecrease = 0
AddMissionTeam(-2)
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua Tue May 21 12:37:35 2019 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua Tue May 21 12:58:28 2019 +0200
@@ -774,7 +774,8 @@
Explosives = 0
MapGen = mgDrawn
Theme = "Hell"
- SuddenDeathTurns = 20
+ HealthDecrease = 0
+ WaterRise = 0
for i = 1, #map do
ParseCommand('draw ' .. map[i])