merge
authorsheepluva
Sun, 07 Apr 2013 22:53:40 +0200
changeset 8887 539380a498e4
parent 8792 af4ab297b2b7 (current diff)
parent 8884 08fe08651130 (diff)
child 8889 74abe69d8569
merge
QTfrontend/hwform.cpp
QTfrontend/ui/widget/chatwidget.cpp
hedgewars/pas2c.h
hedgewars/pas2cSystem.pas
tools/PascalBasics.hs
tools/PascalParser.hs
tools/PascalPreprocessor.hs
tools/PascalUnitSyntaxTree.hs
tools/pas2c.hs
tools/unitCycles.hs
--- a/QTfrontend/HWApplication.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/HWApplication.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -18,6 +18,7 @@
 
 #include "HWApplication.h"
 #include <QFileOpenEvent>
+#include <QEvent>
 
 #include "hwform.h"
 #include "MessageDialog.h"
@@ -34,7 +35,7 @@
 }
 #endif
 
-HWApplication::HWApplication(int &argc,  char **argv):
+HWApplication::HWApplication(int &argc, char **argv) :
     QApplication(argc, argv)
 {
 #if !defined(Q_WS_WIN)
@@ -84,7 +85,7 @@
         } else if (scheme == "hwplay") {
             int port = openEvent->url().port(NETGAME_DEFAULT_PORT);
             if (address == "")
-                address = "netserver.hedgewars.org";
+                address = NETGAME_DEFAULT_SERVER;
             form->NetConnectQuick(address, (quint16) port);
             return true;
         } else {
--- a/QTfrontend/HWApplication.h	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/HWApplication.h	Sun Apr 07 22:53:40 2013 +0200
@@ -20,10 +20,9 @@
 #define HWAPP_H
 
 #include <QApplication>
-#include <QString>
-#include <QEvent>
 
 class HWForm;
+class QEvent;
 
 /**
  * @brief Main class of the Qt application.
--- a/QTfrontend/gameuiconfig.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/gameuiconfig.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -217,12 +217,12 @@
 void GameUIConfig::resizeToConfigValues()
 {
     // fill 2/3 of the screen desktop
-    const QRect deskSize = QApplication::desktop()->screenGeometry(-1);
+    const QRect deskSize = HWApplication::desktop()->screenGeometry(-1);
     Form->resize(value("frontend/width", qMin(qMax(deskSize.width()*2/3,800),deskSize.width())).toUInt(),
                  value("frontend/height", qMin(qMax(deskSize.height()*2/3,600),deskSize.height())).toUInt());
 
     // move the window to the center of the screen
-    QPoint center = QApplication::desktop()->availableGeometry(-1).center();
+    QPoint center = HWApplication::desktop()->availableGeometry(-1).center();
     center.setX(center.x() - (Form->width()/2));
     center.setY(center.y() - (Form->height()/2));
     Form->move(center);
--- a/QTfrontend/hwconsts.h	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/hwconsts.h	Sun Apr 07 22:53:40 2013 +0200
@@ -67,6 +67,7 @@
 #define SEASON_HWBDAY 4
 #define SEASON_EASTER 8
 
+#define NETGAME_DEFAULT_SERVER "netserver.hedgewars.org"
 #define NETGAME_DEFAULT_PORT 46631
 #define HEDGEHOGS_PER_TEAM 8
 
--- a/QTfrontend/hwform.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/hwform.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -361,7 +361,7 @@
 {
     if(hwnet && (hwnet->clientState() != HWNewNet::Disconnected))
     {
-        xfire_setvalue(XFIRE_SERVER, !hwnet->getHost().compare(QString("netserver.hedgewars.org:%1").arg(NETGAME_DEFAULT_PORT)) ? "Official server" : hwnet->getHost().toAscii());
+        xfire_setvalue(XFIRE_SERVER, !hwnet->getHost().compare(QString("%1:%2").arg(NETGAME_DEFAULT_SERVER).arg(NETGAME_DEFAULT_PORT)) ? "Official server" : hwnet->getHost().toAscii());
         switch(hwnet->clientState())
         {
             case HWNewNet::Connecting: // Connecting
@@ -1014,7 +1014,7 @@
 
 void HWForm::NetConnectOfficialServer()
 {
-    NetConnectServer("netserver.hedgewars.org", NETGAME_DEFAULT_PORT);
+    NetConnectServer(NETGAME_DEFAULT_SERVER, NETGAME_DEFAULT_PORT);
 }
 
 void HWForm::NetPassword(const QString & nick)
@@ -1351,7 +1351,7 @@
     //nick and pass stuff
     QString nickname = config->value("net/nick", "").toString();
 
-    hwnet->m_private_game = !(hostName == "netserver.hedgewars.org" && port == NETGAME_DEFAULT_PORT);
+    hwnet->m_private_game = !(hostName == NETGAME_DEFAULT_SERVER && port == NETGAME_DEFAULT_PORT);
     if (hwnet->m_private_game == false)
         if (AskForNickAndPwd() != 0)
             return;
@@ -2016,8 +2016,22 @@
 
 void HWForm::showFeedbackDialog()
 {
-    FeedbackDialog dialog(this);
-    dialog.exec();
+    QNetworkRequest newRequest(QUrl("http://www.hedgewars.org"));
+
+    QNetworkAccessManager *manager = new QNetworkAccessManager(this);
+    QNetworkReply *reply = manager->get(newRequest);
+    connect(reply, SIGNAL(finished()), this, SLOT(showFeedbackDialogNetChecked()));
+}
+
+void HWForm::showFeedbackDialogNetChecked()
+{
+    QNetworkReply *reply = qobject_cast<QNetworkReply *>(sender());
+
+    if (reply && (reply->error() == QNetworkReply::NoError)) {
+        FeedbackDialog dialog(this);
+        dialog.exec();
+    } else
+        MessageDialog::ShowErrorMessage(tr("This page requires an internet connection."), this);
 }
 
 void HWForm::startGame()
--- a/QTfrontend/hwform.h	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/hwform.h	Sun Apr 07 22:53:40 2013 +0200
@@ -129,6 +129,7 @@
         void UpdateCampaignPageProgress(int index);
         void InitCampaignPage();
         void showFeedbackDialog();
+        void showFeedbackDialogNetChecked();
 
         void NetGameChangeStatus(bool isMaster);
         void NetGameMaster();
--- a/QTfrontend/main.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/main.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -20,7 +20,6 @@
 
 #include <QTranslator>
 #include <QLocale>
-#include <QMessageBox>
 #include <QPlastiqueStyle>
 #include <QRegExp>
 #include <QMap>
@@ -36,6 +35,7 @@
 
 #include "DataManager.h"
 #include "FileEngine.h"
+#include "MessageDialog.h"
 
 #ifdef _WIN32
 #include <Shlobj.h>
@@ -99,12 +99,7 @@
     if (!tmpdir.exists())
         if (!tmpdir.mkpath(dir))
         {
-            QMessageBox directoryMsg(QApplication::activeWindow());
-            directoryMsg.setIcon(QMessageBox::Warning);
-            directoryMsg.setWindowTitle(QMessageBox::tr("Main - Error"));
-            directoryMsg.setText(QMessageBox::tr("Cannot create directory %1").arg(dir));
-            directoryMsg.setWindowModality(Qt::WindowModal);
-            directoryMsg.exec();
+            MessageDialog::ShowErrorMessage(HWApplication::tr("Cannot create directory %1").arg(dir));
             return false;
         }
     return true;
@@ -144,7 +139,7 @@
     QPixmap pixmap(":res/splash.png");
     splash = new QLabel(0, Qt::FramelessWindowHint|Qt::WindowStaysOnTopHint);
     splash->setAttribute(Qt::WA_TranslucentBackground);
-    const QRect deskSize = QApplication::desktop()->screenGeometry(-1);
+    const QRect deskSize = HWApplication::desktop()->screenGeometry(-1);
     QPoint splashCenter = QPoint( (deskSize.width() - pixmap.width())/2,
                                   (deskSize.height() - pixmap.height())/2 );
     splash->move(splashCenter);
@@ -253,16 +248,9 @@
 
     datadir->cd(bindir->absolutePath());
     datadir->cd(*cDataDir);
-    if(!datadir->cd("Data"))
+    if (!datadir->cd("Data"))
     {
-        QMessageBox missingMsg(QApplication::activeWindow());
-        missingMsg.setIcon(QMessageBox::Critical);
-        missingMsg.setWindowTitle(QMessageBox::tr("Main - Error"));
-        missingMsg.setText(QMessageBox::tr("Failed to open data directory:\n%1\n\n"
-                                           "Please check your installation!").
-                                            arg(datadir->absolutePath()+"/Data"));
-        missingMsg.setWindowModality(Qt::WindowModal);
-        missingMsg.exec();
+        MessageDialog::ShowFatalMessage(HWApplication::tr("Failed to open data directory:\n%1\n\nPlease check your installation!").arg(datadir->absolutePath()+"/Data"));
         return 1;
     }
 
@@ -279,12 +267,13 @@
     {
         QSettings settings("physfs://hedgewars.ini", QSettings::IniFormat);
         QString cc = settings.value("misc/locale", QString()).toString();
-        if(cc.isEmpty())
-            cc = QLocale::system().name();
+        if (cc.isEmpty())
+            cc = HWApplication::keyboardInputLocale().name();
+            // QLocale::system().name() returns only "C"...
 
         // load locale file into translator
-        if(!Translator.load(QString("physfs://Locale/hedgewars_%1").arg(cc)))
-            qWarning("Failed to install translation");
+        if (!Translator.load(QString("physfs://Locale/hedgewars_%1").arg(cc)))
+            qWarning("Failed to install translation (%s)", qPrintable(cc));
         app.installTranslator(&Translator);
     }
 
--- a/QTfrontend/net/tcpBase.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/net/tcpBase.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -19,13 +19,12 @@
 
 #include "tcpBase.h"
 
-#include <QMessageBox>
 #include <QList>
-#include <QApplication>
 #include <QImage>
 #include <QThread>
 
 #include "hwconsts.h"
+#include "MessageDialog.h"
 
 #ifdef HWLIBRARY
 extern "C" void Game(char**arguments);
@@ -89,13 +88,7 @@
         IPCServer->setMaxPendingConnections(1);
         if (!IPCServer->listen(QHostAddress::LocalHost))
         {
-            QMessageBox deniedMsg(QApplication::activeWindow());
-            deniedMsg.setIcon(QMessageBox::Critical);
-            deniedMsg.setWindowTitle(QMessageBox::tr("TCP - Error"));
-            deniedMsg.setText(QMessageBox::tr("Unable to start the server: %1.").arg(IPCServer->errorString()));
-            deniedMsg.setWindowModality(Qt::WindowModal);
-            deniedMsg.exec();
-
+            MessageDialog::ShowFatalMessage(tr("Unable to start server at %1.").arg(IPCServer->errorString()));
             exit(0); // FIXME - should be graceful exit here (lower Critical -> Warning above when implemented)
         }
     }
@@ -172,14 +165,7 @@
 
 void TCPBase::StartProcessError(QProcess::ProcessError error)
 {
-    QMessageBox deniedMsg(QApplication::activeWindow());
-    deniedMsg.setIcon(QMessageBox::Critical);
-    deniedMsg.setWindowTitle(QMessageBox::tr("TCP - Error"));
-    deniedMsg.setText(QMessageBox::tr("Unable to run engine at ") + bindir->absolutePath() + "/hwengine\n" +
-                      QMessageBox::tr("Error code: %1").arg(error));
-    deniedMsg.setWindowModality(Qt::WindowModal);
-    deniedMsg.exec();
-
+    MessageDialog::ShowFatalMessage(tr("Unable to run engine at %1\nError code: %2").arg(bindir->absolutePath() + "/hwengine").arg(error));
     ClientDisconnect();
 }
 
--- a/QTfrontend/ui/dialog/input_password.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/ui/dialog/input_password.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -29,18 +29,14 @@
 {
     setWindowTitle(tr("Login"));
 
-    QString titleLabelText = "To connect to the server, please log in.\n\nIf you don't have an account on www.hedgewars.org,\njust enter your nickname.";
-    QString nickLabelText = "Nickname:";
-    QString passLabelText = "Password:";
-
     QGridLayout * layout = new QGridLayout(this);
 
     QLabel * titleLabel = new QLabel(this);
-    titleLabel->setText(titleLabelText);
+    titleLabel->setText(tr("To connect to the server, please log in.\n\nIf you don't have an account on www.hedgewars.org,\njust enter your nickname."));
     layout->addWidget(titleLabel, 0, 0);
 
     QLabel * nickLabel = new QLabel(this);
-    nickLabel->setText(nickLabelText);
+    nickLabel->setText(tr("Nickname:"));
     layout->addWidget(nickLabel, 1, 0);
 
     leNickname = new QLineEdit(this);
@@ -48,7 +44,7 @@
     layout->addWidget(leNickname, 2, 0);
 
     QLabel * passLabel = new QLabel(this);
-    passLabel->setText(passLabelText);
+    passLabel->setText(tr("Password:"));
     layout->addWidget(passLabel, 3, 0);
 
     lePassword = new QLineEdit(this);
--- a/QTfrontend/ui/mouseoverfilter.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/ui/mouseoverfilter.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -35,7 +35,6 @@
     }
     else if (event->type() == QEvent::FocusIn)
     {
-        QWidget * widget = dynamic_cast<QWidget*>(dist);
         abstractpage = qobject_cast<AbstractPage*>(ui->Pages->currentWidget());
 
         // play a sound when mouse hovers certain ui elements
--- a/QTfrontend/ui/page/pagedata.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/ui/page/pagedata.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -60,7 +60,10 @@
 
     web->setOpenLinks(false);
 //    fetchList();
-
+    web->setHtml(QString(
+        "<center><h2>Hedgewars Downloadable Content</h2><br><br>"
+        "<i>%1</i></center>")
+        .arg(tr("Loading, please wait.")));
     m_contentDownloaded = false;
 }
 
@@ -106,8 +109,7 @@
 {
     QNetworkReply * reply = qobject_cast<QNetworkReply *>(sender());
 
-    if(reply)
-    {
+    if (reply && (reply->error() == QNetworkReply::NoError)) {
         QString html = QString::fromUtf8(reply->readAll());
         int begin = html.indexOf("<!-- BEGIN -->");
         int end = html.indexOf("<!-- END -->");
@@ -117,7 +119,11 @@
             html.remove(0, begin);
         }
         web->setHtml(html);
-    }
+    } else
+        web->setHtml(QString(
+            "<center><h2>Hedgewars Downloadable Content</h2><br><br>"
+            "<p><i><h4>%1</i></h4></p></center>")
+            .arg(tr("This page requires an internet connection.")));
 }
 
 void PageDataDownload::fileDownloaded()
--- a/QTfrontend/ui/page/pageoptions.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/ui/page/pageoptions.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -592,6 +592,11 @@
                 CBLanguage->addItem(QLocale::languageToString(loc.language()) + " (" + QLocale::countryToString(loc.country()) + ")", loc.name());
             }
 
+            QLabel *restartNoticeLabel = new QLabel(groupMisc);
+            restartNoticeLabel->setText(QLabel::tr("This setting will be effective at next restart."));
+            groupMisc->layout()->addWidget(restartNoticeLabel, 1, 1);
+
+
             // Divider
 
             groupMisc->addDivider(); // row 1
@@ -600,14 +605,14 @@
 
             CBNameWithDate = new QCheckBox(groupMisc);
             CBNameWithDate->setText(QCheckBox::tr("Append date and time to record file name"));
-            groupMisc->layout()->addWidget(CBNameWithDate, 2, 0, 1, 2);
+            groupMisc->layout()->addWidget(CBNameWithDate, 3, 0, 1, 2);
 
             // Associate file extensions
 
             BtnAssociateFiles = new QPushButton(groupMisc);
             BtnAssociateFiles->setText(QPushButton::tr("Associate file extensions"));
             BtnAssociateFiles->setVisible(!custom_data && !custom_config);
-            groupMisc->layout()->addWidget(BtnAssociateFiles, 3, 0, 1, 2);
+            groupMisc->layout()->addWidget(BtnAssociateFiles, 4, 0, 1, 2);
         }
 
 #ifdef __APPLE__
--- a/QTfrontend/ui/widget/chatwidget.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/ui/widget/chatwidget.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -37,7 +37,7 @@
 #include "hwconsts.h"
 #include "gameuiconfig.h"
 #include "playerslistmodel.h"
-
+#include "HWApplication.h"
 #include "chatwidget.h"
 
 
@@ -449,6 +449,7 @@
     {
         line = QString("<span class=\"highlight\">%1</span>").arg(line);
         SDLInteraction::instance().playSoundFile(m_hilightSound);
+        HWApplication::alert(this, 800);
     }
 
     chatStrings.append(line);
--- a/QTfrontend/ui/widget/feedbackdialog.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/ui/widget/feedbackdialog.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -74,16 +74,22 @@
     QHBoxLayout * systemLayout = new QHBoxLayout();
 
     info = new QLabel();
-    info->setText(
+    info->setText(QString(
         "<style type=\"text/css\">"
         "a { color: #fc0; }"
         "b { color: #0df; }"
         "</style>"
-        "<div align=\"center\"><h1>Please give us feedback!</h1>"
-        "<h3>We are always happy about suggestions, ideas, or bug reports.<h3>"
-        "<h4>Your email address is optional, but we may want to contact you.<h4>"
-        "</div>"
+        "<div align=\"center\"><h1>%1</h1>"
+        "<h3>%2<h3>"
+        "<h4>%3 <a href=\"http://code.google.com/p/hedgewars/wiki/KnownBugs\">known bugs</a><h4>"
+        "<h4>%4<h4>"
+        "</div>")
+        .arg(tr("Send us feedback!"))
+        .arg(tr("We are always happy about suggestions, ideas, or bug reports."))
+        .arg(tr("If you found a bug, you can see if it's already been reported here: "))
+        .arg(tr("Your email address is optional, but necessary if you want us to get back at you."))
     );
+    info->setOpenExternalLinks(true);
     pageLayout->addWidget(info);
 
     QVBoxLayout * summaryEmailLayout = new QVBoxLayout();
@@ -238,12 +244,14 @@
     MEMORYSTATUSEX status;
     status.dwLength = sizeof(status);
     GlobalMemoryStatusEx(&status);
-    total_ram += QString::number(status.ullTotalPhys) + "\n";
+    total_ram += QString::number(status.ullTotalPhys/1024/1024) + " MB\n";
 
-    switch(QSysInfo::WinVersion())
+    switch(QSysInfo::windowsVersion())
     {
+        case QSysInfo::WV_NT: os_version += "Windows NT\n"; break;
         case QSysInfo::WV_2000: os_version += "Windows 2000\n"; break;
         case QSysInfo::WV_XP: os_version += "Windows XP\n"; break;
+        case QSysInfo::WV_2003: os_version += "Windows Server 2003\n"; break;
         case QSysInfo::WV_VISTA: os_version += "Windows Vista\n"; break;
         case QSysInfo::WV_WINDOWS7: os_version += "Windows 7\n"; break;
         //case QSysInfo::WV_WINDOWS8: os_version += "Windows 8\n"; break; //QT 5+
@@ -260,8 +268,8 @@
 #else
          available_pages = 0,
 #endif*/
-         page_size = sysconf(_SC_PAGE_SIZE);
-    total_ram += QString::number(pages * page_size) + "\n";
+    page_size = sysconf(_SC_PAGE_SIZE);
+    total_ram += QString::number(pages*page_size/1024/1024) + " MB\n";
     os_version += "GNU/Linux or BSD\n";
 #endif
 
--- a/QTfrontend/util/MessageDialog.cpp	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/util/MessageDialog.cpp	Sun Apr 07 22:53:40 2013 +0200
@@ -17,23 +17,39 @@
  */
 
 #include "MessageDialog.h"
+#include "HWApplication.h"
+
+int MessageDialog::ShowFatalMessage(const QString & msg, QWidget * parent)
+{
+    return ShowMessage(QMessageBox::tr("Hedgewars - Error"),
+                       msg,
+                       QMessageBox::Critical,
+                       parent);
+}
 
 int MessageDialog::ShowErrorMessage(const QString & msg, QWidget * parent)
 {
-    return ShowMessage(msg, QMessageBox::tr("Hedgewars - Warning"), QMessageBox::Warning, parent);
+    return ShowMessage(QMessageBox::tr("Hedgewars - Warning"),
+                       msg,
+                       QMessageBox::Warning,
+                       parent);
 }
 
 int MessageDialog::ShowInfoMessage(const QString & msg, QWidget * parent)
 {
-    return ShowMessage(msg, QMessageBox::tr("Hedgewars - Information"), QMessageBox::Information, parent);
+    return ShowMessage(QMessageBox::tr("Hedgewars - Information"),
+                       msg,
+                       QMessageBox::Information,
+                       parent);
 }
 
-int MessageDialog::ShowMessage(const QString & msg, const QString & title, QMessageBox::Icon icon, QWidget * parent)
+int MessageDialog::ShowMessage(const QString & title, const QString & msg, QMessageBox::Icon icon, QWidget * parent)
 {
-    QMessageBox msgMsg(parent);
+    QMessageBox msgMsg(parent ? parent : HWApplication::activeWindow());
+    msgMsg.setWindowTitle(title != NULL ? title : "Hedgewars");
+    msgMsg.setText(msg);
     msgMsg.setIcon(icon);
-    msgMsg.setWindowTitle(title.isEmpty() ? QMessageBox::tr("Hedgewars") : title);
-    msgMsg.setText(msg);
     msgMsg.setWindowModality(Qt::WindowModal);
+
     return msgMsg.exec();
 }
--- a/QTfrontend/util/MessageDialog.h	Tue Mar 26 18:52:42 2013 +0100
+++ b/QTfrontend/util/MessageDialog.h	Sun Apr 07 22:53:40 2013 +0200
@@ -19,7 +19,6 @@
 #ifndef MESSAGEDIALOG_H
 #define MESSAGEDIALOG_H
 
-#include <QString>
 #include <QMessageBox>
 
 class QWidget;
@@ -27,9 +26,18 @@
 class MessageDialog
 {
     public:
+        static int ShowFatalMessage(const QString & msg, QWidget * parent = 0);
         static int ShowErrorMessage(const QString & msg, QWidget * parent = 0);
         static int ShowInfoMessage(const QString & msg, QWidget * parent = 0);
-        static int ShowMessage(const QString & msg, const QString & title = QString(), QMessageBox::Icon icon = QMessageBox::NoIcon, QWidget * parent = 0);
+        /**
+         * @brief Displays a message.
+         * @param title message title or <code>NULL</code> if no/default title
+         * @param msg message to display
+         * @param icon (optional) icon to be displayed next to the message
+         * @param parent parent Widget
+         * @return a QMessageBox::StandardButton value indicating which button was clicked
+         */
+        static int ShowMessage(const QString & title, const QString & msg, QMessageBox::Icon icon = QMessageBox::NoIcon, QWidget * parent = 0);
 };
 
 #endif
--- a/hedgewars/ArgParsers.inc	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/ArgParsers.inc	Sun Apr 07 22:53:40 2013 +0200
@@ -191,8 +191,8 @@
         {--locale}               2 : cLocaleFName      := getStringParameter (arg, paramIndex, parseParameter);
         {--fullscreen-width}     3 : cFullscreenWidth  := getLongIntParameter(arg, paramIndex, parseParameter);
         {--fullscreen-height}    4 : cFullscreenHeight := getLongIntParameter(arg, paramIndex, parseParameter);
-        {--width}                5 : cWindowedWidth    := getLongIntParameter(arg, paramIndex, parseParameter);
-        {--height}               6 : cWindowedHeight   := getLongIntParameter(arg, paramIndex, parseParameter);
+        {--width}                5 : cWindowedWidth    := max(2 * (getLongIntParameter(arg, paramIndex, parseParameter) div 2), cMinScreenWidth);
+        {--height}               6 : cWindowedHeight   := max(2 * (getLongIntParameter(arg, paramIndex, parseParameter) div 2), cMinScreenHeight);
         {--frame-interval}       7 : cTimerInterval    := getLongIntParameter(arg, paramIndex, parseParameter);
         {--volume}               8 : SetVolume          ( getLongIntParameter(arg, paramIndex, parseParameter) );
         {--nomusic}              9 : SetMusic           ( false );
--- a/hedgewars/CMakeLists.txt	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/CMakeLists.txt	Sun Apr 07 22:53:40 2013 +0200
@@ -167,8 +167,9 @@
 
 find_package_or_disable_msg(PNG NOPNG "Screenshots will be saved in BMP")
 if(PNG_FOUND)
-    list(REMOVE_AT PNG_INCLUDE_DIR 1) #removing the zlib include path
-    list(APPEND pascal_flags "-dPNG_SCREENSHOTS -Fl${PNG_INCLUDE_DIR}")
+    list(REMOVE_AT PNG_LIBRARIES 1) #removing the zlib library path
+    get_filename_component(PNG_LIBRARY_DIR ${PNG_LIBRARIES} PATH)
+    list(APPEND pascal_flags "-dPNG_SCREENSHOTS" "-Fl${PNG_LIBRARY_DIR}")
 endif()
 
 
--- a/hedgewars/GSHandlers.inc	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/GSHandlers.inc	Sun Apr 07 22:53:40 2013 +0200
@@ -53,7 +53,7 @@
         sX:= dX / steps;
         sY:= dY / steps;
         end
-        
+
     else
         begin
         sX:= dX;
@@ -75,7 +75,7 @@
 end;
 
 procedure makeHogsWorry(x, y: hwFloat; r: LongInt);
-var 
+var
     gi: PGear;
     d: LongInt;
 begin
@@ -89,7 +89,7 @@
                 begin
                 if (CurrentHedgehog^.Gear = gi) then
                     PlaySoundV(sndOops, gi^.Hedgehog^.Team^.voicepack)
-                    
+
                 else
                     begin
                     if ((gi^.State and gstMoving) = 0) and (gi^.Hedgehog^.Effects[heFrozen] = 0) then
@@ -97,15 +97,15 @@
                         gi^.dX.isNegative:= X<gi^.X;
                         gi^.State := gi^.State or gstLoser;
                         end;
-                        
+
                     if d > r div 2 then
-                        PlaySoundV(sndNooo, gi^.Hedgehog^.Team^.voicepack) 
+                        PlaySoundV(sndNooo, gi^.Hedgehog^.Team^.voicepack)
                     else
                         PlaySoundV(sndUhOh, gi^.Hedgehog^.Team^.voicepack);
                     end;
                 end;
             end;
-            
+
         gi := gi^.NextGear
         end;
 end;
@@ -116,10 +116,10 @@
     DeleteCI(HH^.Gear);
     if FollowGear = HH^.Gear then
         FollowGear:= nil;
-        
+
     if lastGearByUID = HH^.Gear then
         lastGearByUID := nil;
-    
+
     HH^.Gear^.Message:= HH^.Gear^.Message or gmRemoveFromList;
     with HH^.Gear^ do
         begin
@@ -165,7 +165,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepFallingGear(Gear: PGear);
-var 
+var
     isFalling: boolean;
     //tmp: QWord;
     tdX, tdY: hwFloat;
@@ -173,23 +173,11 @@
     land: word;
 begin
     // clip velocity at 2 - over 1 per pixel, but really shouldn't cause many actual problems.
-{$IFNDEF WEB}
     if Gear^.dX.Round > 2 then
         Gear^.dX.QWordValue:= 8589934592;
     if Gear^.dY.Round > 2 then
         Gear^.dY.QWordValue:= 8589934592;
-{$ELSE}
-    if Gear^.dX.Round > 2 then
-        begin
-        Gear^.dX.Round:= 2;
-        Gear^.dX.Frac:= 0
-        end;
-    if Gear^.dY.QWordValue > 2 then
-        begin
-        Gear^.dY.Round:= 2;
-        Gear^.dY.Frac:= 0
-        end;
-{$ENDIF}
+
     Gear^.State := Gear^.State and (not gstCollision);
     collV := 0;
     collH := 0;
@@ -220,16 +208,16 @@
         else if (Gear^.AdvBounce=1) and (TestCollisionYwithGear(Gear, 1) <> 0) then
             collV := 1;
         end
-    else 
+    else
         begin // Gear^.dY.isNegative is false
         land:= TestCollisionYwithGear(Gear, 1);
         if land <> 0 then
             begin
             collV := 1;
             isFalling := false;
-            if land and lfIce <> 0 then 
+            if land and lfIce <> 0 then
                 Gear^.dX := Gear^.dX * (_0_9 + Gear^.Friction * _0_1)
-            else 
+            else
                 Gear^.dX := Gear^.dX * Gear^.Friction;
 
             Gear^.dY := - Gear^.dY * Gear^.Elasticity;
@@ -252,7 +240,7 @@
         Gear^.State := Gear^.State or gstCollision
         end
     else if (Gear^.AdvBounce=1) and TestCollisionXwithGear(Gear, -hwSign(Gear^.dX)) then
-        collH := -hwSign(Gear^.dX); 
+        collH := -hwSign(Gear^.dX);
     //if Gear^.AdvBounce and (collV <>0) and (collH <> 0) and (hwSqr(tdX) + hwSqr(tdY) > _0_08) then
     if (Gear^.AdvBounce=1) and (collV <>0) and (collH <> 0) and ((collV=-1)
     or ((tdX.QWordValue + tdY.QWordValue) > _0_2.QWordValue)) then
@@ -285,18 +273,18 @@
     else
         Gear^.State := Gear^.State or gstMoving;
 
-    if (Gear^.nImpactSounds > 0) and 
+    if (Gear^.nImpactSounds > 0) and
         (Gear^.State and gstCollision <> 0) and
         (((Gear^.Kind <> gtMine) and (Gear^.Damage <> 0)) or (Gear^.State and gstMoving <> 0)) and
         (((Gear^.Radius < 3) and (Gear^.dY < -_0_1)) or
-            ((Gear^.Radius >= 3) and 
+            ((Gear^.Radius >= 3) and
                 ((Gear^.dX.QWordValue > _0_1.QWordValue) or (Gear^.dY.QWordValue > _0_1.QWordValue)))) then
         PlaySound(TSound(ord(Gear^.ImpactSound) + LongInt(GetRandom(Gear^.nImpactSounds))), true);
 end;
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepBomb(Gear: PGear);
-var 
+var
     i, x, y: LongInt;
     dX, dY, gdX: hwFloat;
     vg: PVisualGear;
@@ -307,7 +295,7 @@
 
     dec(Gear^.Timer);
     if Gear^.Timer = 1000 then // might need adjustments
-        case Gear^.Kind of 
+        case Gear^.Kind of
             gtGrenade: makeHogsWorry(Gear^.X, Gear^.Y, 50);
             gtClusterBomb: makeHogsWorry(Gear^.X, Gear^.Y, 20);
             gtWatermelon: makeHogsWorry(Gear^.X, Gear^.Y, 75);
@@ -331,10 +319,10 @@
 
     if Gear^.Timer = 0 then
         begin
-        case Gear^.Kind of 
+        case Gear^.Kind of
             gtGrenade: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
             gtBall: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 40, Gear^.Hedgehog, EXPLAutoSound);
-            gtClusterBomb: 
+            gtClusterBomb:
                 begin
                 x := hwRound(Gear^.X);
                 y := hwRound(Gear^.Y);
@@ -347,7 +335,7 @@
                     FollowGear := AddGear(x, y, gtCluster, 0, dX, dY, 25)
                     end
                 end;
-            gtWatermelon: 
+            gtWatermelon:
                 begin
                 x := hwRound(Gear^.X);
                 y := hwRound(Gear^.Y);
@@ -361,7 +349,7 @@
                     FollowGear^.DirAngle := i * 60
                     end
                 end;
-            gtHellishBomb: 
+            gtHellishBomb:
                 begin
                 x := hwRound(Gear^.X);
                 y := hwRound(Gear^.Y);
@@ -377,7 +365,7 @@
                         AddGear(x, y, gtFlame, 0, dX, -dY, 0)
                         end
                     else
-                        begin 
+                        begin
                         AddGear(x, y, gtFlame, 0, dX, dY, 0);
                         AddGear(x, y, gtFlame, gstTmpFlag, dX, -dY, 0)
                         end;
@@ -417,7 +405,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepMolotov(Gear: PGear);
-var 
+var
     s: Longword;
     i, gX, gY: LongInt;
     dX, dY: hwFloat;
@@ -437,7 +425,7 @@
             i:= 130
         else
             i:= 50;
-            
+
         smoke:= AddVisualGear(hwRound(Gear^.X)-round(cos((Gear^.DirAngle+i) * pi / 180)*20), hwRound(Gear^.Y)-round(sin((Gear^.DirAngle+i) * pi / 180)*20), vgtSmoke);
         if smoke <> nil then
             smoke^.Scale:= 0.75;
@@ -697,10 +685,10 @@
                     end;
                 p:= @(p^[s^.pitch shr 2])
                 end;
-            
-            // Why is this here.  For one thing, there's no test on +1 being safe. 
+
+            // Why is this here.  For one thing, there's no test on +1 being safe.
             //Land[py, px+1]:= lfBasic;
-            
+
             if allpx then
                 UpdateLandTexture(xx, Pred(s^.h), yy, Pred(s^.w), true)
             else
@@ -765,7 +753,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepBeeWork(Gear: PGear);
-var 
+var
     t: hwFloat;
     gX,gY,i: LongInt;
     uw, nuw: boolean;
@@ -880,7 +868,7 @@
         Gear^.Hedgehog^.Gear^.Message:= Gear^.Hedgehog^.Gear^.Message and (not gmAttack);
         Gear^.Hedgehog^.Gear^.State:= Gear^.Hedgehog^.Gear^.State and (not gstAttacking);
         AttackBar:= 0;
-        
+
         Gear^.SoundChannel := LoopSound(sndBee);
         Gear^.Timer := 5000;
         // save initial speed in otherwise unused Friction variable
@@ -902,7 +890,7 @@
 end;
 
 procedure doStepShotgunShot(Gear: PGear);
-var 
+var
     i: LongWord;
     shell: PVisualGear;
 begin
@@ -978,7 +966,7 @@
 
         // Bullet trail
         VGear := AddVisualGear(hwRound(ox), hwRound(oy), vgtLineTrail);
-        
+
         if VGear <> nil then
             begin
             VGear^.X:= hwFloat2Float(ox);
@@ -1001,7 +989,7 @@
 end;
 
 procedure doStepBulletWork(Gear: PGear);
-var 
+var
     i, x, y: LongWord;
     oX, oY: hwFloat;
     VGear: PVisualGear;
@@ -1016,7 +1004,7 @@
         Gear^.Y := Gear^.Y + Gear^.dY;
         x := hwRound(Gear^.X);
         y := hwRound(Gear^.Y);
-        
+
         if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y, x] <> 0) then
             inc(Gear^.Damage);
         // let's interrupt before a collision to give portals a chance to catch the bullet
@@ -1038,7 +1026,7 @@
         else
             AmmoShove(Gear, Gear^.Timer, 20);
         CheckGearDrowning(Gear);
-        dec(i) 
+        dec(i)
     until (i = 0) or (Gear^.Damage > Gear^.Health) or ((Gear^.State and gstDrowning) <> 0);
 
     if Gear^.Damage > 0 then
@@ -1066,7 +1054,7 @@
                 cLaserSighting := false;
             if (Ammoz[Gear^.AmmoType].Ammo.NumPerTurn <= CurrentHedgehog^.MultiShootAttacks) and ((GameFlags and gfArtillery) = 0) then
                 cArtillery := false;
-        
+
         // Bullet Hit
             if (hwRound(Gear^.X) and LAND_WIDTH_MASK = 0) and (hwRound(Gear^.Y) and LAND_HEIGHT_MASK = 0) then
                 begin
@@ -1076,7 +1064,7 @@
                     VGear^.Angle := DxDy2Angle(-Gear^.dX, Gear^.dY);
                     end;
                 end;
-       
+
             spawnBulletTrail(Gear);
             Gear^.doStep := @doStepShotIdle
             end;
@@ -1092,7 +1080,7 @@
 end;
 
 procedure doStepSniperRifleShot(Gear: PGear);
-var 
+var
     HHGear: PGear;
     shell: PVisualGear;
 begin
@@ -1123,7 +1111,7 @@
         Gear^.dY := -AngleCos(HHGear^.Angle) * _0_5;
         PlaySound(sndGun);
         // add 3 initial steps to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths, and also just weird angles
-        Gear^.X := Gear^.X + Gear^.dX * 3;  
+        Gear^.X := Gear^.X + Gear^.dX * 3;
         Gear^.Y := Gear^.Y + Gear^.dY * 3;
         Gear^.doStep := @doStepBulletWork;
         end
@@ -1152,7 +1140,7 @@
 begin
 dec(Gear^.Timer);
 case Gear^.Kind of
-    gtATStartGame: 
+    gtATStartGame:
         begin
         AllInactive := false;
         if Gear^.Timer = 0 then
@@ -1160,7 +1148,7 @@
             AddCaption(trmsg[sidStartFight], cWhiteColor, capgrpGameState);
             end
         end;
-    gtATFinishGame: 
+    gtATFinishGame:
         begin
         AllInactive := false;
         if Gear^.Timer = 1000 then
@@ -1183,7 +1171,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepPickHammerWork(Gear: PGear);
-var 
+var
     i, ei, x, y: LongInt;
     HHGear: PGear;
 begin
@@ -1274,7 +1262,7 @@
 end;
 
 procedure doStepPickHammer(Gear: PGear);
-var 
+var
     i, y: LongInt;
     ar: TRangeArray;
     HHGear: PGear;
@@ -1301,11 +1289,11 @@
 end;
 
 ////////////////////////////////////////////////////////////////////////////////
-var 
+var
     BTPrevAngle, BTSteps: LongInt;
 
 procedure doStepBlowTorchWork(Gear: PGear);
-var 
+var
     HHGear: PGear;
     b: boolean;
     prevX: LongInt;
@@ -1314,7 +1302,7 @@
     dec(Gear^.Timer);
     if ((GameFlags and gfInfAttack) <> 0) and (TurnTimeLeft > 0) then
         dec(TurnTimeLeft);
-    
+
     HHGear := Gear^.Hedgehog^.Gear;
 
     HedgehogChAngle(HHGear);
@@ -1395,7 +1383,7 @@
 end;
 
 procedure doStepBlowTorch(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     BTPrevAngle := High(LongInt);
@@ -1443,7 +1431,7 @@
             inc(Gear^.Damage, hwRound(Gear^.dY * -_70))
         else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1) then
             inc(Gear^.Damage, hwRound(Gear^.dX * -_70));
-        
+
         if ((GameTicks and $FF) = 0) and (Gear^.Damage > random(30)) then
             begin
             vg:= AddVisualGear(hwRound(Gear^.X) - 4  + Random(8), hwRound(Gear^.Y) - 4 - Random(4), vgtSmoke);
@@ -1505,9 +1493,9 @@
 procedure doStepSMine(Gear: PGear);
 begin
     // TODO: do real calculation?
-    if TestCollisionXwithGear(Gear, 2) 
-    or (TestCollisionYwithGear(Gear, -2) <> 0) 
-    or TestCollisionXwithGear(Gear, -2) 
+    if TestCollisionXwithGear(Gear, 2)
+    or (TestCollisionYwithGear(Gear, -2) <> 0)
+    or TestCollisionXwithGear(Gear, -2)
     or (TestCollisionYwithGear(Gear, 2) <> 0) then
         begin
         if (not isZero(Gear^.dX)) or (not isZero(Gear^.dY)) then
@@ -1582,14 +1570,14 @@
 Try tweaking friction some more
 *)
 procedure doStepRollingBarrel(Gear: PGear);
-var 
+var
     i: LongInt;
     particle: PVisualGear;
 begin
     if (Gear^.dY.QWordValue = 0) and (Gear^.dY.QWordValue = 0) and (TestCollisionYwithGear(Gear, 1) = 0) then
         SetLittle(Gear^.dY);
     Gear^.State := Gear^.State or gstAnimation;
-    
+
     if ((Gear^.dX.QWordValue <> 0)
     or (Gear^.dY.QWordValue <> 0))  then
         begin
@@ -1608,10 +1596,10 @@
             end
         else if not Gear^.dX.isNegative and (Gear^.dX > _0_2) and TestCollisionXwithGear(Gear, 1) then
                 inc(Gear^.Damage, hwRound(Gear^.dX * _70))
-                
+
         else if Gear^.dY.isNegative and (Gear^.dY < -_0_2) and (TestCollisionYwithGear(Gear, -1) <> 0) then
                 inc(Gear^.Damage, hwRound(Gear^.dY * -_70))
-                
+
         else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1) then
                 inc(Gear^.Damage, hwRound(Gear^.dX * -_70));
 
@@ -1660,7 +1648,7 @@
 end;
 
 procedure doStepCase(Gear: PGear);
-var 
+var
     i, x, y: LongInt;
     k: TGearType;
     exBoom: boolean;
@@ -1701,7 +1689,7 @@
             exBoom := true;
         end
     else
-        begin 
+        begin
         if (Gear^.Pos <> posCaseHealth) and (GameTicks and $1FFF = 0) then // stir 'em up periodically
             begin
             gi := GearsList;
@@ -1738,12 +1726,12 @@
                 sparkles^.dX:= 0;
                 sparkles^.dY:= 0;
                 sparkles^.Angle:= 270;
-                if Gear^.Tag = 1 then 
+                if Gear^.Tag = 1 then
                     sparkles^.Tint:= $3744D7FF
                 else sparkles^.Tint:= $FAB22CFF
                 end;
             end;
-        if Gear^.Timer < 1000 then 
+        if Gear^.Timer < 1000 then
             begin
             AllInactive:= false;
             exit
@@ -1802,7 +1790,7 @@
             if Gear^.dY > _0_2 then
                 for i:= min(12, hwRound(Gear^.dY*_10)) downto 0 do
                     AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust);
-                    
+
             Gear^.dY := - Gear^.dY * Gear^.Elasticity;
             if Gear^.dY > - _0_001 then
                 Gear^.dY := _0
@@ -1856,7 +1844,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepShover(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     HHGear := Gear^.Hedgehog^.Gear;
@@ -1872,7 +1860,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepWhip(Gear: PGear);
-var 
+var
     HHGear: PGear;
     i: LongInt;
 begin
@@ -1894,7 +1882,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepFlame(Gear: PGear);
-var 
+var
     gX,gY,i: LongInt;
     sticky: Boolean;
     vgt: PVisualGear;
@@ -1921,10 +1909,10 @@
 
         if Gear^.dX.QWordValue > _0_01.QWordValue then
             Gear^.dX := Gear^.dX * _0_995;
-            
+
         Gear^.dY := Gear^.dY + cGravity;
         // if sticky then Gear^.dY := Gear^.dY + cGravity;
-        
+
         if Gear^.dY.QWordValue > _0_2.QWordValue then
             Gear^.dY := Gear^.dY * _0_995;
 
@@ -1985,13 +1973,13 @@
                     Gear^.Radius := 1;
                     end
                 else if ((GameTicks and $3) = 3) then
-                    doMakeExplosion(gX, gY, 8, Gear^.Hedgehog, 0);//, EXPLNoDamage); 
+                    doMakeExplosion(gX, gY, 8, Gear^.Hedgehog, 0);//, EXPLNoDamage);
                 //DrawExplosion(gX, gY, 4);
-                
+
                 if ((GameTicks and $7) = 0) and (Random(2) = 0) then
                     for i:= Random(2) downto 0 do
                         AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
-                        
+
                 if Gear^.Health > 0 then
                     dec(Gear^.Health);
                 Gear^.Timer := 450 - Gear^.Tag * 8
@@ -2034,7 +2022,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepFirePunchWork(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     AllInactive := false;
@@ -2071,7 +2059,7 @@
 end;
 
 procedure doStepFirePunch(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     AllInactive := false;
@@ -2094,7 +2082,7 @@
 ////////////////////////////////////////////////////////////////////////////////
 
 procedure doStepParachuteWork(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     HHGear := Gear^.Hedgehog^.Gear;
@@ -2123,13 +2111,13 @@
 
     if (Gear^.Message and gmLeft) <> 0 then
         HHGear^.X := HHGear^.X - cMaxWindSpeed * 80
-        
+
     else if (Gear^.Message and gmRight) <> 0 then
         HHGear^.X := HHGear^.X + cMaxWindSpeed * 80;
-        
+
     if (Gear^.Message and gmUp) <> 0 then
         HHGear^.Y := HHGear^.Y - cGravity * 40
-        
+
     else if (Gear^.Message and gmDown) <> 0 then
         HHGear^.Y := HHGear^.Y + cGravity * 40;
 
@@ -2142,7 +2130,7 @@
 end;
 
 procedure doStepParachute(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     HHGear := Gear^.Hedgehog^.Gear;
@@ -2169,7 +2157,7 @@
     if (Gear^.Health > 0)and(not (Gear^.X < Gear^.dX))and(Gear^.X < Gear^.dX + cAirPlaneSpeed) then
         begin
         dec(Gear^.Health);
-            case Gear^.State of 
+            case Gear^.State of
                 0: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAirBomb, 0, cBombsSpeed * Gear^.Tag, _0, 0);
                 1: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtMine,    0, cBombsSpeed * Gear^.Tag, _0, 0);
                 2: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtNapalmBomb, 0, cBombsSpeed * Gear^.Tag, _0, 0);
@@ -2212,7 +2200,7 @@
 
     // calcs for Napalm Strike, so that it will hit the target (without wind at least :P)
     if (Gear^.State = 2) then
-        Gear^.dX := Gear^.dX - cBombsSpeed * Gear^.Tag * 900 
+        Gear^.dX := Gear^.dX - cBombsSpeed * Gear^.Tag * 900
     // calcs for regular falling gears
     else if (int2hwFloat(Gear^.Target.Y) - Gear^.Y > _0) then
             Gear^.dX := Gear^.dX - cBombsSpeed * hwSqrt((int2hwFloat(Gear^.Target.Y) - Gear^.Y) * 2 /
@@ -2246,7 +2234,7 @@
 ////////////////////////////////////////////////////////////////////////////////
 
 procedure doStepGirder(Gear: PGear);
-var 
+var
     HHGear: PGear;
     x, y, tx, ty: hwFloat;
 begin
@@ -2268,7 +2256,7 @@
         isCursorVisible := true;
         DeleteGear(Gear)
         end
-    else 
+    else
         begin
         PlaySound(sndPlaced);
         DeleteGear(Gear);
@@ -2281,7 +2269,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepTeleportAfter(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     HHGear := Gear^.Hedgehog^.Gear;
@@ -2315,7 +2303,7 @@
 end;
 
 procedure doStepTeleport(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     AllInactive := false;
@@ -2356,7 +2344,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepSwitcherWork(Gear: PGear);
-var 
+var
     HHGear: PGear;
     hedgehog: PHedgehog;
     State: Longword;
@@ -2391,12 +2379,12 @@
 
         repeat
             CurrentTeam^.CurrHedgehog := Succ(CurrentTeam^.CurrHedgehog) mod (CurrentTeam^.HedgehogsNumber);
-        until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) and 
-              (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^.Damage = 0) and 
+        until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) and
+              (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^.Damage = 0) and
               (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Effects[heFrozen]=0);
 
         SwitchCurrentHedgehog(@CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog]);
-        AmmoMenuInvalidated:= true; 
+        AmmoMenuInvalidated:= true;
 
         HHGear := CurrentHedgehog^.Gear;
         HHGear^.State := State;
@@ -2410,7 +2398,7 @@
 end;
 
 procedure doStepSwitcher(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     Gear^.doStep := @doStepSwitcherWork;
@@ -2426,7 +2414,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepMortar(Gear: PGear);
-var 
+var
     dX, dY, gdX, gdY: hwFloat;
     i: LongInt;
     dxn, dyn: boolean;
@@ -2461,7 +2449,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepKamikazeWork(Gear: PGear);
-var 
+var
     i: LongWord;
     HHGear: PGear;
     sparkles: PVisualGear;
@@ -2496,7 +2484,7 @@
 
     i := 2;
     repeat
-        
+
         Gear^.X := Gear^.X + HHGear^.dX;
         Gear^.Y := Gear^.Y + HHGear^.dY;
         HHGear^.X := Gear^.X;
@@ -2579,7 +2567,7 @@
 end;
 
 procedure doStepKamikaze(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     AllInactive := false;
@@ -2600,7 +2588,7 @@
 ////////////////////////////////////////////////////////////////////////////////
 
 const cakeh =   27;
-var 
+var
     CakePoints: array[0..Pred(cakeh)] of record
         x, y: hwFloat;
     end;
@@ -2620,7 +2608,7 @@
 end;
 
 procedure doStepCakeDown(Gear: PGear);
-var 
+var
     gi: PGear;
     dmg, dmgBase: LongInt;
     fX, fY, tdX, tdY: hwFloat;
@@ -2706,7 +2694,7 @@
 end;
 
 procedure doStepCakeUp(Gear: PGear);
-var 
+var
     i: Longword;
 begin
     AllInactive := false;
@@ -2746,7 +2734,7 @@
 end;
 
 procedure doStepCake(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     AllInactive := false;
@@ -2850,7 +2838,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepWaterUp(Gear: PGear);
-var 
+var
     i: LongWord;
 begin
     if (Gear^.Tag = 0)
@@ -2884,28 +2872,28 @@
 forward;
 
 procedure doStepDrillDrilling(Gear: PGear);
-var 
+var
     t: PGearArray;
-    ox, oy: hwFloat;
-    tempColl: Word; 
+    tempColl: Word;
 begin
     AllInactive := false;
-
-    if (Gear^.Timer > 0) and ((Gear^.Timer mod 10) = 0) then
-    begin
-        ox := Gear^.X;
-        oy := Gear^.Y;
-        Gear^.X := Gear^.X + Gear^.dX;
-        Gear^.Y := Gear^.Y + Gear^.dY;
-        DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 2, 6);
-        if (Gear^.Timer mod 30) = 0 then
-            AddVisualGear(hwRound(Gear^.X + _20 * Gear^.dX), hwRound(Gear^.Y + _20 * Gear^.dY), vgtDust);
-        if (CheckGearDrowning(Gear)) then
-            begin
-            StopSoundChan(Gear^.SoundChannel);
-            exit
-        end
+    if (Gear^.Timer > 0) and (Gear^.Timer mod 10 <> 0) then
+        begin
+        dec(Gear^.Timer);
+        exit;
+        end;
+
+    DrawTunnel(Gear^.X, Gear^.Y, Gear^.dX, Gear^.dY, 2, 6);
+    Gear^.X := Gear^.X + Gear^.dX;
+    Gear^.Y := Gear^.Y + Gear^.dY;
+    if (Gear^.Timer mod 30) = 0 then
+        AddVisualGear(hwRound(Gear^.X + _20 * Gear^.dX), hwRound(Gear^.Y + _20 * Gear^.dY), vgtDust);
+    if (CheckGearDrowning(Gear)) then
+        begin
+        StopSoundChan(Gear^.SoundChannel);
+        exit
     end;
+
     tempColl:= Gear^.CollisionMask;
     Gear^.CollisionMask:= $007F;
     if (TestCollisionYWithGear(Gear, hwSign(Gear^.dY)) <> 0) or TestCollisionXWithGear(Gear, hwSign(Gear^.dX)) or (GameTicks > Gear^.FlightTime) then
@@ -2913,7 +2901,7 @@
     else t := nil;
     Gear^.CollisionMask:= tempColl;
     //fixes drill not exploding when touching HH bug
-    
+
     if (Gear^.Timer = 0) or ((t <> nil) and (t^.Count <> 0))
     or ( ((Gear^.State and gsttmpFlag) = 0) and (TestCollisionYWithGear(Gear, hwSign(Gear^.dY)) = 0) and (not TestCollisionXWithGear(Gear, hwSign(Gear^.dX))))
 // CheckLandValue returns true if the type isn't matched
@@ -2928,7 +2916,7 @@
         DeleteGear(Gear);
         exit
         end
-        
+
     else if (TestCollisionYWithGear(Gear, hwSign(Gear^.dY)) = 0) and (not TestCollisionXWithGear(Gear, hwSign(Gear^.dX))) then
         begin
         StopSoundChan(Gear^.SoundChannel);
@@ -2940,7 +2928,7 @@
 end;
 
 procedure doStepDrill(Gear: PGear);
-var 
+var
     t: PGearArray;
     oldDx, oldDy: hwFloat;
     t2: hwFloat;
@@ -2964,7 +2952,7 @@
         Gear^.dX := oldDx;
         Gear^.dY := oldDy;
 
-        if GameTicks > Gear^.FlightTime then 
+        if GameTicks > Gear^.FlightTime then
             t := CheckGearsCollision(Gear)
         else
             t := nil;
@@ -2975,7 +2963,7 @@
             Gear^.dX := Gear^.dX * t2;
             Gear^.dY := Gear^.dY * t2;
             end
-            
+
         else if (t <> nil) then
             begin
             //explode right on contact with HH
@@ -2989,14 +2977,14 @@
 
         Gear^.SoundChannel := LoopSound(sndDrillRocket);
         Gear^.doStep := @doStepDrillDrilling;
-        
+
         if (Gear^.State and gsttmpFlag) <> 0 then
             gear^.RenderTimer:= true;
         if Gear^.Timer > 0 then dec(Gear^.Timer)
         end
     else if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Tag <> 0) then
         begin
-        if Gear^.Timer > 0 then 
+        if Gear^.Timer > 0 then
             dec(Gear^.Timer)
         else
             begin
@@ -3008,7 +2996,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepBallgunWork(Gear: PGear);
-var 
+var
     HHGear, ball: PGear;
     rx, ry: hwFloat;
     gX, gY: LongInt;
@@ -3038,7 +3026,7 @@
 end;
 
 procedure doStepBallgun(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     HHGear := Gear^.Hedgehog^.Gear;
@@ -3051,7 +3039,7 @@
 procedure doStepRCPlaneWork(Gear: PGear);
 
 const cAngleSpeed =   3;
-var 
+var
     HHGear: PGear;
     i: LongInt;
     dX, dY: hwFloat;
@@ -3160,7 +3148,7 @@
             begin
             if TagTurnTimeLeft = 0 then
                 TagTurnTimeLeft:= TurnTimeLeft;
-                
+
             TurnTimeLeft:= 14 * 125;
             end;
 
@@ -3170,7 +3158,7 @@
 end;
 
 procedure doStepRCPlane(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     HHGear := Gear^.Hedgehog^.Gear;
@@ -3178,7 +3166,7 @@
     HHGear^.State := HHGear^.State or gstNotKickable;
     Gear^.Angle := HHGear^.Angle;
     Gear^.Tag := hwSign(HHGear^.dX);
-    
+
     if HHGear^.dX.isNegative then
         Gear^.Angle := 4096 - Gear^.Angle;
     Gear^.doStep := @doStepRCPlaneWork
@@ -3186,7 +3174,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepJetpackWork(Gear: PGear);
-var 
+var
     HHGear: PGear;
     fuel, i: LongInt;
     move: hwFloat;
@@ -3265,9 +3253,9 @@
 
     if Gear^.Health < 0 then
         Gear^.Health := 0;
-        
+
     i:= Gear^.Health div 20;
-    
+
     if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then
         begin
         Gear^.Damage:= i;
@@ -3276,9 +3264,9 @@
         Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) + '%', cWhiteColor, fntSmall)
         end;
 
-    if HHGear^.Message and (gmAttack or gmUp or gmPrecise or gmLeft or gmRight) <> 0 then 
+    if HHGear^.Message and (gmAttack or gmUp or gmPrecise or gmLeft or gmRight) <> 0 then
         Gear^.State := Gear^.State and (not gsttmpFlag);
-        
+
     HHGear^.Message := HHGear^.Message and (not (gmUp or gmPrecise or gmLeft or gmRight));
     HHGear^.State := HHGear^.State or gstMoving;
 
@@ -3288,7 +3276,7 @@
     if not isUnderWater and hasBorder and ((HHGear^.X < _0)
     or (hwRound(HHGear^.X) > LAND_WIDTH)) then
         HHGear^.dY.isNegative:= false;
-        
+
     if ((Gear^.State and gsttmpFlag) = 0)
     or (HHGear^.dY < _0) then
         doStepHedgehogMoving(HHGear);
@@ -3320,7 +3308,7 @@
 end;
 
 procedure doStepJetpack(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     Gear^.Pos:= 0;
@@ -3333,7 +3321,7 @@
         begin
         State := State and (not gstAttacking);
         Message := Message and (not (gmAttack or gmUp or gmPrecise or gmLeft or gmRight));
-        
+
         if (dY < _0_1) and (dY > -_0_1) then
             begin
             Gear^.State := Gear^.State or gsttmpFlag;
@@ -3356,13 +3344,13 @@
 end;
 
 procedure doStepBirdyFly(Gear: PGear);
-var 
+var
     HHGear: PGear;
     fuel, i: LongInt;
     move: hwFloat;
 begin
     HHGear := Gear^.Hedgehog^.Gear;
-    if HHGear = nil then 
+    if HHGear = nil then
         begin
         DeleteGear(Gear);
         exit
@@ -3386,11 +3374,11 @@
         if (not HHGear^.dY.isNegative)
         or (HHGear^.Y > -_256) then
             HHGear^.dY := HHGear^.dY - move;
-            
+
         dec(Gear^.Health, fuel);
         Gear^.MsgParam := Gear^.MsgParam or gmUp;
         end;
-        
+
     if (HHGear^.Message and gmLeft) <> 0 then move.isNegative := true;
     if (HHGear^.Message and (gmLeft or gmRight)) <> 0 then
         begin
@@ -3401,7 +3389,7 @@
 
     if Gear^.Health < 0 then
         Gear^.Health := 0;
-        
+
     if ((GameTicks and $FF) = 0) and (Gear^.Health < 500) then
         for i:= ((500-Gear^.Health) div 250) downto 0 do
             AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFeather);
@@ -3419,7 +3407,7 @@
 
     if HHGear^.Message and (gmUp or gmPrecise or gmLeft or gmRight) <> 0 then
         Gear^.State := Gear^.State and (not gsttmpFlag);
-        
+
     HHGear^.Message := HHGear^.Message and (not (gmUp or gmPrecise or gmLeft or gmRight));
     HHGear^.State := HHGear^.State or gstMoving;
 
@@ -3462,7 +3450,7 @@
 end;
 
 procedure doStepBirdyDescend(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     if Gear^.Timer > 0 then
@@ -3503,12 +3491,12 @@
 end;
 
 procedure doStepBirdy(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     gear^.State :=  gear^.State or gstAnimation and (not gstTmpFlag);
     Gear^.doStep := @doStepBirdyAppear;
-    
+
     if CurrentHedgehog = nil then
         begin
         DeleteGear(Gear);
@@ -3533,7 +3521,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepEggWork(Gear: PGear);
-var 
+var
     vg: PVisualGear;
     i: LongInt;
 begin
@@ -3574,18 +3562,18 @@
                 if (CurAmmoType = amPortalGun) then
                     begin
                     CurrentHedgehog^.Gear^.Message := CurrentHedgehog^.Gear^.Message and (not gmSwitch);
-                
+
                     CurWeapon:= GetCurAmmoEntry(CurrentHedgehog^);
                     if CurWeapon^.Pos <> 0 then
                         CurWeapon^.Pos := 0
-                        
+
                     else
                     CurWeapon^.Pos := 1;
                     end;
 end;
 
 procedure doStepPortal(Gear: PGear);
-var 
+var
     iterator, conPortal: PGear;
     s, r, nx, ny, ox, oy, poffs, noffs, pspeed, nspeed,
     resetx, resety, resetdx, resetdy: hwFloat;
@@ -3886,7 +3874,7 @@
             resetx.QWordValue:= 4294967296 * 35;
             resetdx.isNegative:= false;
             resetdx.QWordValue:= 4294967296 * 1152;
-    
+
             resetdy:=hwAbs(iterator^.dX*4);
             resetdy:= resetdy + hwPow(resetdy,3)/_6 + _3 * hwPow(resetdy,5) / _40 + _5 * hwPow(resetdy,7) / resety + resetx * hwPow(resetdy,9) / resetdx;
             iterator^.Angle:= hwRound(resetdy*_2048 / _PI);
@@ -3907,7 +3895,7 @@
         and (CurAmmoGear^.Kind =gtRope) then
                CurAmmoGear^.PortalCounter:= 1;
 
-        if not isbullet and (iterator^.State and gstInvisible = 0) 
+        if not isbullet and (iterator^.State and gstInvisible = 0)
         and (iterator^.Kind <> gtFlake) then
             FollowGear := iterator;
 
@@ -3953,7 +3941,7 @@
 end;
 
 procedure doStepMovingPortal_real(Gear: PGear);
-var 
+var
     x, y, tx, ty: LongInt;
     s: hwFloat;
 begin
@@ -3967,7 +3955,7 @@
         begin
         Gear^.State := Gear^.State or gstCollision;
         Gear^.State := Gear^.State and (not gstMoving);
-        
+
         if (Land[y, x] and lfBouncy <> 0)
         or (not CalcSlopeTangent(Gear, x, y, tx, ty, 255))
         or (DistanceI(tx,ty) < _12) then // reject shots at too irregular terrain
@@ -3995,7 +3983,7 @@
         else
             loadNewPortalBall(Gear, true);
     end
-    
+
     else if (y > cWaterLine)
     or (y < -max(LAND_WIDTH,4096))
     or (x > 2*max(LAND_WIDTH,4096))
@@ -4007,13 +3995,13 @@
 begin
     doPortalColorSwitch();
     doStepPerPixel(Gear, @doStepMovingPortal_real, true);
-    if (Gear^.Timer < 1) 
+    if (Gear^.Timer < 1)
     or (Gear^.Hedgehog^.Team <> CurrentHedgehog^.Team) then
         deleteGear(Gear);
 end;
 
 procedure doStepPortalShot(newPortal: PGear);
-var 
+var
     iterator: PGear;
     s: hwFloat;
     CurWeapon: PAmmo;
@@ -4093,15 +4081,15 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepPiano(Gear: PGear);
-var 
+var
     r0, r1: LongInt;
     odY: hwFloat;
 begin
     AllInactive := false;
-    if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and 
+    if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and
         ((CurrentHedgehog^.Gear^.Message and gmSlot) <> 0) then
             begin
-                case CurrentHedgehog^.Gear^.MsgParam of 
+                case CurrentHedgehog^.Gear^.MsgParam of
                 0: PlaySound(sndPiano0);
                 1: PlaySound(sndPiano1);
                 2: PlaySound(sndPiano2);
@@ -4181,7 +4169,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepSineGunShotWork(Gear: PGear);
-var 
+var
     x, y, rX, rY, t, tmp, initHealth: LongInt;
     oX, oY, ldX, ldY, sdX, sdY, sine, lx, ly, amp: hwFloat;
     justCollided: boolean;
@@ -4276,7 +4264,7 @@
                     end;
 
                 if random(100) = 0 then
-                    AddVisualGear(x, y, vgtSmokeTrace); 
+                    AddVisualGear(x, y, vgtSmokeTrace);
                 end
                 else dec(Gear^.Health, 5); // if underwater get additional damage
             end;
@@ -4314,7 +4302,7 @@
 var
     HHGear: PGear;
 begin
-    PlaySound(sndSineGun); 
+    PlaySound(sndSineGun);
 
     // push the shooting Hedgehog back
     HHGear := CurrentHedgehog^.Gear;
@@ -4334,7 +4322,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepFlamethrowerWork(Gear: PGear);
-var 
+var
     HHGear, flame: PGear;
     rx, ry, speed: hwFloat;
     i, gX, gY: LongInt;
@@ -4344,7 +4332,7 @@
     HedgehogChAngle(HHGear);
     gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
     gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
-    
+
     if (GameTicks and $FF) = 0 then
         begin
         if (HHGear^.Message and gmRight) <> 0 then
@@ -4358,11 +4346,11 @@
             begin
             if HHGear^.dX.isNegative and (Gear^.Tag > 5) then
                 dec(Gear^.Tag)
-            else if Gear^.Tag < 20 then 
+            else if Gear^.Tag < 20 then
                 inc(Gear^.Tag);
             end
         end;
-    
+
     dec(Gear^.Timer);
     if Gear^.Timer = 0 then
         begin
@@ -4372,12 +4360,12 @@
             rx := rndSign(getRandomf * _0_1);
             ry := rndSign(getRandomf * _0_1);
             speed := _0_5 * (_10 / Gear^.Tag);
-    
+
             flame:= AddGear(gx, gy, gtFlame, gstTmpFlag,
                     SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx,
                     AngleCos(HHGear^.Angle) * ( - speed) + ry, 0);
             flame^.CollisionMask:= lfNotCurrentMask;
-            
+
             if (Gear^.Health mod 30) = 0 then
                 begin
                 flame:= AddGear(gx, gy, gtFlame, 0,
@@ -4408,7 +4396,7 @@
 end;
 
 procedure doStepFlamethrower(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     HHGear := Gear^.Hedgehog^.Gear;
@@ -4419,7 +4407,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepLandGunWork(Gear: PGear);
-var 
+var
     HHGear, land: PGear;
     rx, ry, speed: hwFloat;
     i, gX, gY: LongInt;
@@ -4429,7 +4417,7 @@
     HedgehogChAngle(HHGear);
     gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
     gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
-    
+
     if (GameTicks and $FF) = 0 then
         begin
         if (HHGear^.Message and gmRight) <> 0 then
@@ -4447,7 +4435,7 @@
                 inc(Gear^.Tag);
             end
         end;
-    
+
     dec(Gear^.Timer);
     if Gear^.Timer = 0 then
         begin
@@ -4457,11 +4445,11 @@
         ry := rndSign(getRandomf * _0_1);
         speed := (_3 / Gear^.Tag);
 
-        land:= AddGear(gx, gy, gtFlake, gstTmpFlag, 
-                SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx, 
+        land:= AddGear(gx, gy, gtFlake, gstTmpFlag,
+                SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx,
                 AngleCos(HHGear^.Angle) * ( - speed) + ry, 0);
         land^.CollisionMask:= lfNotCurrentMask;
-            
+
         Gear^.Timer:= Gear^.Tag
         end;
 
@@ -4485,7 +4473,7 @@
 end;
 
 procedure doStepLandGun(Gear: PGear);
-var 
+var
     HHGear: PGear;
 begin
     HHGear := Gear^.Hedgehog^.Gear;
@@ -4554,7 +4542,7 @@
 end;
 
 procedure doStepHammerHitWork(Gear: PGear);
-var 
+var
     i, j, ei: LongInt;
     HitGear: PGear;
 begin
@@ -4610,7 +4598,7 @@
 end;
 
 procedure doStepHammerHit(Gear: PGear);
-var 
+var
     i, y: LongInt;
     ar: TRangeArray;
     HHGear: PGear;
@@ -4660,7 +4648,7 @@
         begin
         if (GameTicks and $F) <> 0 then
         exit;
-        end 
+        end
     else if (GameTicks and $1FF) <> 0 then
         exit;
 
@@ -4697,8 +4685,8 @@
                 inc(graves[i]^.Health);
             end;
         end; -}
-        end 
-    else 
+        end
+    else
         begin
         // now really resurrect the hogs with the hp saved in the graves
         for i:= 0 to graves.size - 1 do
@@ -4757,9 +4745,9 @@
             RecountTeamHealth(hh^.Team);
             inc(graves.ar^[Gear^.Tag]^.Health);
             inc(Gear^.Tag)
-            end 
-        end 
-    else 
+            end
+        end
+    else
         begin
         StopSoundChan(Gear^.SoundChannel);
         Gear^.Timer := 250;
@@ -4779,7 +4767,7 @@
     begin
         doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLAutoSound);
         gX := hwRound(Gear^.X);
-        gY := hwRound(Gear^.Y); 
+        gY := hwRound(Gear^.Y);
         for i:= 0 to 10 do
         begin
             dX := AngleCos(i * 2) * ((_0_1*(i div 5))) * (GetRandomf + _1);
@@ -4807,7 +4795,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 procedure doStepStructure(Gear: PGear);
-var 
+var
     x, y: LongInt;
     HH: PHedgehog;
     t: PGear;
@@ -4824,7 +4812,7 @@
 
     dec(Gear^.Health, Gear^.Damage);
     Gear^.Damage:= 0;
-        
+
     if Gear^.Pos = 1 then
         begin
         AddGearCI(Gear);
@@ -4835,7 +4823,7 @@
             HideHog(HH);
         Gear^.Pos:= 2
         end;
-        
+
     if Gear^.Pos = 2 then
         begin
         if ((GameTicks mod 100) = 0) and (Gear^.Timer < 1000) then
@@ -4851,7 +4839,7 @@
         if Gear^.Tag <= TotalRounds then
             Gear^.Pos:= 3;
         end;
-        
+
     if Gear^.Pos = 3 then
         if Gear^.Timer < 1000 then
             begin
@@ -4869,7 +4857,7 @@
                 RestoreHog(HH);
             Gear^.Pos:= 4;
             end;
-        
+
     if Gear^.Pos = 4 then
         if ((GameTicks mod 1000) = 0) and ((GameFlags and gfInvulnerable) = 0) then
             begin
@@ -4881,12 +4869,12 @@
                 t:= t^.NextGear;
                 end;
             end;
-        
+
     if Gear^.Health <= 0 then
         begin
         if HH^.GearHidden <> nil then
             RestoreHog(HH);
-        
+
         x := hwRound(Gear^.X);
         y := hwRound(Gear^.Y);
 
@@ -4899,7 +4887,7 @@
 
 ////////////////////////////////////////////////////////////////////////////////
 (*
- TARDIS needs 
+ TARDIS needs
  Warp in.  Pos = 1
  Pause.    Pos = 2
  Hide gear  (TARDIS hedgehog was nil)
@@ -4925,7 +4913,7 @@
             begin
             AfterAttack;
             if Gear = CurAmmoGear then CurAmmoGear := nil;
-            if (HH^.Gear^.Damage = 0) and  (HH^.Gear^.Health > 0) and 
+            if (HH^.Gear^.Damage = 0) and  (HH^.Gear^.Health > 0) and
             ((Gear^.State and (gstMoving or gstHHDeath or gstHHGone)) = 0) then
                 HideHog(HH)
             end
@@ -4945,7 +4933,7 @@
 if (Gear^.Pos = 1) and (GameTicks and $1F = 0) and (Gear^.Power < 255) then
     begin
     inc(Gear^.Power);
-    if (Gear^.Power = 172) and (HH^.Gear <> nil) and 
+    if (Gear^.Power = 172) and (HH^.Gear <> nil) and
         (HH^.Gear^.Damage = 0) and (HH^.Gear^.Health > 0) and
         ((HH^.Gear^.State and (gstMoving or gstHHDeath or gstHHGone)) = 0) then
             with HH^.Gear^ do
@@ -4986,7 +4974,7 @@
         begin
         if HH^.GearHidden <> nil then
             FindPlace(HH^.GearHidden, false, 0, LAND_WIDTH,true);
-            
+
         if HH^.GearHidden <> nil then
             begin
             Gear^.X:= HH^.GearHidden^.X;
@@ -5062,7 +5050,7 @@
 WIP. The ice gun will have the following effects.  It has been proposed by sheepluva that it take the appearance of a large freezer
 spewing ice cubes.  The cubes will be visual gears only.  The scatter from them and the impact snow dust should help hide imprecisions in things like the GearsNear effect.
 For now we assume a "ray" like a deagle projected out from the gun.
-All these effects assume the ray's angle is not changed and that the target type was unchanged over a number of ticks.  This is a simplifying assumption for "gun was applying freezing effect to the same target".  
+All these effects assume the ray's angle is not changed and that the target type was unchanged over a number of ticks.  This is a simplifying assumption for "gun was applying freezing effect to the same target".
   * When fired at water a layer of ice textured land is added above the water.
   * When fired at non-ice land (land and lfLandMask and not lfIce) the land is overlaid with a thin layer of ice textured land around that point (say, 1 or 2px into land, 1px above). For attractiveness, a slope would probably be needed.
   * When fired at a hog (land and $00FF <> 0), while the hog is targetted, the hog's state is set to frozen.  As long as the gun is on the hog, a frozen hog sprite creeps up from the feet to the head.  If the effect is interrupted before reaching the top, the freezing state is cleared.
@@ -5072,7 +5060,7 @@
 
 
 procedure updateFuel(Gear: PGear);
-var 
+var
   t:LongInt;
 begin
     t:= Gear^.Health div 10;
@@ -5105,16 +5093,15 @@
     iter := GearsList;
     while iter <> nil do
         begin
-        if (iter^.Kind = gtHedgehog) and 
-        (iter^.Hedgehog^.Effects[heFrozen] and $FF = 0) then 
+        if (iter^.Kind = gtHedgehog) and
+        (iter^.Hedgehog^.Effects[heFrozen] and $FF = 0) then
         iter^.Hedgehog^.Effects[heFrozen]:= 0;
         iter:= iter^.NextGear
-        end 
+        end
 *)
   end;
 end;
 
-
 procedure doStepIceGun(Gear: PGear);
 const iceWaitCollision:Longint = 0;
 const iceCollideWithGround:Longint = 1;
@@ -5146,41 +5133,38 @@
         HedgehogChAngle(HHGear);
         ndX:= SignAs(AngleSin(HHGear^.Angle), HHGear^.dX) * _4;
         ndY:= -AngleCos(HHGear^.Angle) * _4;
-        if (ndX <> dX) or (ndY <> dY) or 
-           ((Target.X <> NoPointX) and (Target.X and LAND_WIDTH_MASK = 0) and 
+        if (ndX <> dX) or (ndY <> dY) or
+           ((Target.X <> NoPointX) and (Target.X and LAND_WIDTH_MASK = 0) and
              (Target.Y and LAND_HEIGHT_MASK = 0) and ((Land[Target.Y, Target.X] = 0))) then
             begin
-                updateTarget(Gear, ndX, ndY);
-                IceState := iceWaitCollision;
+            updateTarget(Gear, ndX, ndY);
+            Timer := iceWaitCollision;
             end
         else
             begin
             X:= X + dX;
             Y:= Y + dY;
             gX:= hwRound(X);
-            gY:= hwRound(Y);    
-            if Target.X = NoPointX then 
-            begin
-                t:= hwRound(hwSqr(X-HHGear^.X)+hwSqr(Y-HHGear^.Y));
-            end;
+            gY:= hwRound(Y);
+            if Target.X = NoPointX then t:= hwRound(hwSqr(X-HHGear^.X)+hwSqr(Y-HHGear^.Y));
 
             if Target.X <> NoPointX then
-            begin
+                begin
                 CheckCollisionWithLand(Gear);
                 if (State and gstCollision) <> 0 then
-                begin        
-                if IceState = iceWaitCollision then
                     begin
-                    IceState := iceCollideWithGround;
-                    IceTime := GameTicks;                    
-                    end                    
-                end
+                    if Timer = iceWaitCollision then
+                        begin
+                        Timer := iceCollideWithGround;
+                        Power := GameTicks;
+                        end
+                    end
                 else if (target.y >= cWaterLine) then
                     begin
-                    if IceState = iceWaitCollision then
+                    if Timer = iceWaitCollision then
                         begin
-                        IceState := iceCollideWithWater;
-                        IceTime := GameTicks;  
+                        Timer := iceCollideWithWater;
+                        Power := GameTicks;
                         end;
                     end;
 
@@ -5190,25 +5174,25 @@
                     Y:= HHGear^.Y
                     end;
 
-                if (IceState = iceCollideWithGround) and ((GameTicks - IceTime) > groundFreezingTime) then
-                    begin 
+                if (Timer = iceCollideWithGround) and ((GameTicks - Power) > groundFreezingTime) then
+                    begin
                     FillRoundInLand(target.x, target.y, iceRadius, icePixel);
                     landRect.x := min(max(target.x - iceRadius, 0), LAND_WIDTH - 1);
                     landRect.y := min(max(target.y - iceRadius, 0), LAND_HEIGHT - 1);
                     landRect.w := min(2*iceRadius, LAND_WIDTH - landRect.x - 1);
                     landRect.h := min(2*iceRadius, LAND_HEIGHT - landRect.y - 1);
                     UpdateLandTexture(landRect.x, landRect.w, landRect.y, landRect.h, true);
-                            
+
                     // FillRoundInLandWithIce(Target.X, Target.Y, iceRadius);
                     SetAllHHToActive;
-                    IceState := iceWaitCollision;
+                    Timer := iceWaitCollision;
                     end;
 
-                if (IceState = iceCollideWithWater) and ((GameTicks - IceTime) > groundFreezingTime) then
-                    begin                    
+                if (Timer = iceCollideWithWater) and ((GameTicks - Power) > groundFreezingTime) then
+                    begin
                     DrawIceBreak(Target.X, cWaterLine - iceHeight, iceRadius, iceHeight);
-                    SetAllHHToActive; 
-                    IceState := iceWaitCollision;
+                    SetAllHHToActive;
+                    Timer := iceWaitCollision;
                     end;
 
 // freeze nearby hogs
@@ -5216,7 +5200,7 @@
                 if hogs.size > 0 then
                     for i:= 0 to hogs.size - 1 do
                         if hogs.ar^[i] <> HHGear then
-                            if GameTicks mod 5 = 0 then 
+                            if GameTicks mod 5 = 0 then
                                 begin
                                 hogs.ar^[i]^.Active:= true;
                                 if hogs.ar^[i]^.Hedgehog^.Effects[heFrozen] < 256 then
@@ -5225,16 +5209,16 @@
                                     hogs.ar^[i]^.Hedgehog^.Effects[heFrozen]:= 200000;//cHedgehogTurnTime + cReadyDelay
                                 end;
                 inc(Pos)
-            end
+                end
             else if (t > 400) and ((gY > cWaterLine) or
                     (((gX and LAND_WIDTH_MASK = 0) and (gY and LAND_HEIGHT_MASK = 0))
                         and (Land[gY, gX] <> 0))) then
-            begin
+                begin
                 Target.X:= gX;
                 Target.Y:= gY;
                 X:= HHGear^.X;
                 Y:= HHGear^.Y
-            end;
+                end;
             {if (gX > max(LAND_WIDTH,4096)*2) or
                     (gX < -max(LAND_WIDTH,4096)) or
                     (gY < -max(LAND_HEIGHT,4096)) or
@@ -5318,7 +5302,7 @@
         DeleteGear(Gear)
         end;
     // ssssss he essssscaped
-    if (Gear^.Timer > 250) and ((HHGear = nil) or 
+    if (Gear^.Timer > 250) and ((HHGear = nil) or
             (((abs(HHGear^.X.Round-Gear^.X.Round) + abs(HHGear^.Y.Round-Gear^.Y.Round) + 2) >  180) and
             (Distance(HHGear^.X-Gear^.X,HHGear^.Y-Gear^.Y) > _180))) then
         begin
@@ -5329,7 +5313,7 @@
     end;
 
 // Search out a new target, as target seek time has expired, target is dead, target is out of range, or we did not have a target
-if (HHGear = nil) or (Gear^.Timer = 0) or 
+if (HHGear = nil) or (Gear^.Timer = 0) or
    (((abs(HHGear^.X.Round-Gear^.X.Round) + abs(HHGear^.Y.Round-Gear^.Y.Round) + 2) >  Gear^.Angle) and
         (Distance(HHGear^.X-Gear^.X,HHGear^.Y-Gear^.Y) > int2hwFloat(Gear^.Angle)))
     then
@@ -5446,7 +5430,7 @@
  This didn't end up getting used, but, who knows, might be reasonable for javellin or something
 // Make the knife initial angle based on the hog attack angle, or is that too hard?
 procedure doStepKnife(Gear: PGear);
-var t, 
+var t,
     gx, gy, ga,  // gear x,y,angle
     lx, ly, la, // land x,y,angle
     ox, oy, // x,y offset
@@ -5470,7 +5454,7 @@
         begin
         if CheckLandValue(gx, gy, lfLandMask) then
             begin
-            t:= Angle + hwRound((hwAbs(dX)+hwAbs(dY)) * _10); 
+            t:= Angle + hwRound((hwAbs(dX)+hwAbs(dY)) * _10);
 
             if t < 0 then inc(t, 4096)
             else if 4095 < t then dec(t, 4096);
@@ -5507,7 +5491,7 @@
                 4:  begin
                     ox:= 29; oy:=  8;
                      w:= 19;  h:= 19;
-                    tx:=  0; ty:= 17 
+                    tx:=  0; ty:= 17
                     end;
                 5:  begin
                     ox:= 29; oy:=  32;
@@ -5517,7 +5501,7 @@
                 6:  begin
                     ox:= 51; oy:=   3;
                      w:= 11;  h:=  23;
-                    tx:=  0; ty:=  22 
+                    tx:=  0; ty:=  22
                     end;
                 7:  begin
                     ox:= 51; oy:=  34;
@@ -5525,7 +5509,7 @@
                     tx:=  0; ty:=  23
                     end
                 end;
-                
+
             surf:= SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, RMask, GMask, BMask, AMask);
             copyToXYFromRect(SpritesData[sprKnife].Surface, surf, ox, oy, w, h, 0, 0);
             // try to make the knife hit point first
@@ -5547,7 +5531,7 @@
                 AddFileLog('la: '+inttostr(la)+' ga: '+inttostr(ga)+' Angle: '+inttostr(Angle))
                 end;
             case Angle div 1024 of
-                0:  begin 
+                0:  begin
                     flipSurface(surf, true);
                     flipSurface(surf, true);
                     BlitImageAndGenerateCollisionInfo(gx-(w-tx), gy-(h-ty), w, surf)
--- a/hedgewars/LuaPas.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/LuaPas.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -15,9 +15,7 @@
 {.$DEFINE LUA_GETHOOK}
 
 type
-{$IFNDEF PAS2C}    
     size_t   = Cardinal;
-{$ENDIF}
     Psize_t  = ^size_t;
     PPointer = ^Pointer;
 
--- a/hedgewars/SDLh.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/SDLh.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -946,12 +946,11 @@
 procedure SDL_StartTextInput; cdecl; external SDLLibName;
 
 function  SDL_PeepEvents(event: PSDL_Event; numevents: LongInt; action: TSDL_eventaction; minType, maxType: LongWord): LongInt; cdecl; external SDLLibName;
-function  SDL_CreateThread(fn: Pointer; name: PChar; data: Pointer): PSDL_Thread; cdecl; external SDLLibName;
 {$ELSE}
-function  SDL_CreateThread(fn: Pointer; data: Pointer): PSDL_Thread; cdecl; external SDLLibName;
 function  SDL_PeepEvents(event: PSDL_Event; numevents: LongInt; action: TSDL_eventaction; mask: LongWord): LongInt; cdecl; external SDLLibName;
 {$ENDIF}
 
+
 function  SDL_GetMouseState(x, y: PLongInt): Byte; cdecl; external SDLLibName;
 function  SDL_GetKeyName(key: LongWord): PChar; cdecl; external SDLLibName;
 function  SDL_GetScancodeName(key: LongWord): PChar; cdecl; external SDLLibName;
@@ -969,7 +968,13 @@
 procedure SDL_WM_SetCaption(title: PChar; icon: PChar); cdecl; external SDLLibName;
 function  SDL_WM_ToggleFullScreen(surface: PSDL_Surface): LongInt; cdecl; external SDLLibName;
 
+
+// remember to mark the threaded functions as 'cdecl; export;'
+// (or have fun debugging nil arguments)
+function  SDL_CreateThread(fn: Pointer; {$IFDEF SDL13}name: PChar;{$ENDIF} data: Pointer): PSDL_Thread; cdecl; external SDLLibName;
 procedure SDL_WaitThread(thread: PSDL_Thread; status: PLongInt); cdecl; external SDLLibName;
+procedure SDL_KillThread(thread: PSDL_Thread); cdecl; external SDLLibName;
+
 function  SDL_CreateMutex: PSDL_mutex; cdecl; external SDLLibName;
 procedure SDL_DestroyMutex(mutex: PSDL_mutex); cdecl; external SDLLibName;
 function  SDL_LockMutex(mutex: PSDL_mutex): LongInt; cdecl; external SDLLibName name 'SDL_mutexP';
--- a/hedgewars/hwengine.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/hwengine.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -122,11 +122,7 @@
     if flagMakeCapture then
         begin
         flagMakeCapture:= false;
-        {$IFDEF PAS2C}
-        s:= '/Screenshots/hw';
-        {$ELSE}
         s:= '/Screenshots/hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks);
-        {$ENDIF}
 
         // flash
         playSound(sndShutter);
@@ -169,7 +165,7 @@
                     if GameState = gsChat then
                         begin
                     // sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3
-                        KeyPressChat(SDL_GetKeyFromScancode(event.key.keysym.sym, event.key.keysym.sym)//TODO correct for keymodifiers
+                        KeyPressChat(SDL_GetKeyFromScancode(event.key.keysym.sym), event.key.keysym.sym); //TODO correct for keymodifiers
                         end
                     else
                         ProcessKey(event.key);
--- a/hedgewars/options.inc	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/options.inc	Sun Apr 07 22:53:40 2013 +0200
@@ -29,10 +29,8 @@
 
 {$DEFINE USE_LUA_SCRIPT}
 
-
 {$IFDEF ANDROID}
     {$DEFINE MOBILE}
-    {$DEFINE USE_SDLTHREADS}
     {$DEFINE USE_CONTEXT_RESTORE}
     {$DEFINE Java_Prefix:= 'Java_org_hedgewars_hedgeroid_EngineProtocol_PascalExports_'}
 {$ENDIF}
@@ -66,14 +64,12 @@
     {$DEFINE SDL13}
 {$ENDIF}
 
-{$IFDEF PAS2C}
-    {$DEFINE NOCONSOLE}
-    {$DEFINE USE_SDLTHREADS}
-{$ENDIF}
 
+//TODO: cruft to be removed
 {$DEFINE _S:=}
 {$DEFINE _P:=}
 
+
 //{$DEFINE TRACEAIACTIONS}
 //{$DEFINE COUNTTICKS}
 
--- a/hedgewars/pas2c.h	Tue Mar 26 18:52:42 2013 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,144 +0,0 @@
-#pragma once
-
-#include <stddef.h>
-#include <stdint.h>
-#include <stdbool.h>
-#include <wchar.h>
-
-typedef union string255_
-    {
-        struct {
-            char s[256];
-        };
-        struct {
-            char len;
-            char str[255];
-        };
-    } string255;
-typedef struct string192_
-    {
-        char s[193];
-    } string192;
-typedef struct string31_
-    {
-        char s[32];
-    } string31;
-typedef struct string15_
-    {
-        char s[16];
-    } string15;
-
-typedef string255 shortstring;
-typedef string255 ansistring;
-    
-typedef uint8_t Byte;
-typedef int8_t ShortInt;
-typedef uint16_t Word;
-typedef int16_t SmallInt;
-typedef uint32_t LongWord;
-typedef int32_t LongInt;
-typedef uint64_t QWord;
-typedef int64_t Int64;
-typedef LongWord Cardinal;
-
-typedef LongInt Integer;
-typedef float extended;
-typedef float real;
-typedef float single;
-
-typedef bool boolean;
-typedef int LongBool;
-
-typedef void * pointer;
-typedef Byte * PByte;
-typedef char * PChar;
-typedef LongInt * PLongInt;
-typedef LongWord * PLongWord;
-typedef Integer * PInteger;
-typedef int PtrInt;
-typedef wchar_t widechar;
-
-#define new(a) __new((void **)&a, sizeof(*(a)))
-void __new(void ** p, int size);
-#define dispose(a) __dispose(a, sizeof(*(a)))
-void __dispose(pointer p, int size);
-
-void * GetMem(int size);
-void FreeMem(void * p, int size);
-
-#define FillChar(a, b, c) __FillChar(&(a), b, c)
-
-void __FillChar(pointer p, int size, char fill);
-string255 _strconcat(string255 a, string255 b);
-string255 _strappend(string255 s, char c);
-string255 _strprepend(char c, string255 s);
-string255 _chrconcat(char a, char b);
-bool _strcompare(string255 a, string255 b);
-bool _strcomparec(string255 a, char b);
-bool _strncompare(string255 a, string255 b);
-char * _pchar(string255 s);
-string255 pchar2str(char * s);
-
-int Length(string255 a);
-string255 copy(string255 a, int s, int l);
-string255 delete(string255 a, int s, int l);
-string255 trim(string255 a);
-
-#define STRINIT(a) {.len = sizeof(a) - 1, .str = a}
-
-
-int length_ar(void * a);
-
-typedef int file;
-typedef int TextFile;
-extern int FileMode;
-extern int IOResult;
-extern int stdout;
-extern int stderr;
-
-#define assign(a, b) assign_(&(a), b)
-void assign_(int * f, string255 fileName);
-void reset_1(int f, int size);
-void reset_2(int f, int size);
-#define BlockRead(a, b, c, d) BlockRead_(a, &(b), c, &(d))
-void BlockRead_(int f, void * p, int size, int * sizeRead);
-#define BlockWrite(a, b, c) BlockWrite_(a, &(b), c)
-void BlockWrite_(int f, void * p, int size);
-void close(int f);
-
-void write(int f, string255 s);
-void writeLn(int f, string255 s);
-
-bool DirectoryExists(string255 dir);
-bool FileExists(string255 filename);
-
-bool odd(int i);
-
-
-typedef int TThreadId;
-void ThreadSwitch();
-#define InterlockedIncrement(a) __InterlockedIncrement(&(a))
-#define InterlockedDecrement(a) __InterlockedDecrement(&(a))
-void __InterlockedIncrement(int * a);
-void __InterlockedDecrement(int * a);
-
-bool Assigned(void * a);
-
-void randomize();
-int random(int max);
-int abs(int i);
-double sqr(double n);
-double sqrt(double n);
-int trunc(double n);
-int round(double n);
-
-string255 ParamStr(int n);
-int ParamCount();
-
-#define val(a, b, c) _val(a, (LongInt*)&(b), (LongInt*)&(c))
-void _val(string255 str, LongInt * a, LongInt * c);
-
-extern double pi;
-
-string255 EnumToStr(int a);
-string255 ExtractFileName(string255 f);
--- a/hedgewars/pas2cSystem.pas	Tue Mar 26 18:52:42 2013 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,148 +0,0 @@
-system;
-
-type 
-    Integer = integer;
-    LongInt = integer;
-    LongWord = integer;
-    Cardinal = integer;
-    PtrInt = integer;
-    Word = integer;
-    Byte = integer;
-    SmallInt = integer;
-    ShortInt = integer;
-    QWord = integer;
-    GLint = integer;
-    GLuint = integer;
-    int = integer;
-    size_t = integer;
-
-    pointer = pointer;
-
-    float = float;
-    single = float;
-    double = float;
-    real = float;
-    extended = float;
-    GLfloat = float;
-
-    boolean = boolean;
-    LongBool = boolean;
-
-    string = string;
-    shortstring = string;
-    ansistring = string;
-    widechar = string;
-
-    char = char;
-    PChar = ^char;
-    PPChar = ^Pchar;
-    
-    PByte = ^Byte;
-    PWord = ^Word;
-    PLongInt = ^LongInt;
-    PLongWord = ^LongWord;
-    PInteger = ^Integer;
-    
-    Handle = integer;
-
-    png_structp = pointer;
-    png_size_t = integer;
-
-var 
-    false, true: boolean;
-    
-    write, writeLn, read, readLn: procedure;
-    
-    StrLen, ord, Succ, Pred : function : integer;
-    inc, dec, Low, High, Lo, Hi : function : integer;
-    odd, even : function : boolean;
-
-    Now : function : integer;
-
-    new, dispose, FillChar, Move : procedure;
-
-    trunc, round : function : integer;
-    abs, sqr : function : integer;
-
-    StrPas, FormatDateTime, copy, delete, str, pos, trim, LowerCase : function : shortstring;
-    Length, StrToInt : function : integer;
-    SetLength, val : procedure;
-    _pchar : function : PChar;
-    pchar2str : function : string;
-    memcpy : procedure;
-
-    assign, rewrite, reset, flush, BlockWrite, BlockRead, close : procedure;
-    IOResult : integer;
-    exit, break, halt, continue : procedure;
-    TextFile, file : Handle;
-    FileMode : integer;
-    FileExists, DirectoryExists, eof : function : boolean;
-    ExtractFileName : function : string;
-    exitcode : integer;
-    stdout, stderr : Handle;
-    
-    ParamCount : function : integer;
-    ParamStr : function : string;
-
-    sqrt, arctan2, cos, sin, power : function : float;
-    pi : float;
-
-    TypeInfo, GetEnumName : function : shortstring;
-
-    UTF8ToUnicode, WrapText: function : shortstring;
-
-    sizeof : function : integer;
-
-    GetMem : function : pointer;
-    FreeMem : procedure;
-   
-    glGetString : function : pchar;
- 
-    glBegin, glBindTexture, glBlendFunc, glClear, glClearColor,
-    glColor4ub, glColorMask, glColorPointer, glDeleteTextures,
-    glDisable, glDisableClientState, glDrawArrays, glEnable,
-    glEnableClientState, glEnd, glGenTextures, glGetIntegerv,
-    glHint, glLineWidth, glLoadIdentity, glMatrixMode, glPopMatrix,
-    glPushMatrix, glReadPixels, glRotatef, glScalef, glTexCoord2f,
-    glTexCoordPointer, glTexImage2D, glTexParameterf,
-    glTexParameteri, glTranslatef, glVertex2d, glVertexPointer,
-    glViewport, glext_LoadExtension, glDeleteRenderbuffersEXT,
-    glDeleteFramebuffersEXT, glGenFramebuffersEXT,
-    glGenRenderbuffersEXT, glBindFramebufferEXT, 
-    glBindRenderbufferEXT, glRenderbufferStorageEXT,
-    glFramebufferRenderbufferEXT, glFramebufferTexture2DEXT : procedure;
-
-    GL_BGRA, GL_BLEND, GL_CLAMP_TO_EDGE, GL_COLOR_ARRAY,
-    GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_COMPONENT,
-    GL_DITHER, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_LINEAR,
-    GL_LINE_LOOP, GL_LINES, GL_LINE_SMOOTH, GL_LINE_STRIP,
-    GL_MAX_TEXTURE_SIZE, GL_MODELVIEW, GL_ONE_MINUS_SRC_ALPHA,
-    GL_PERSPECTIVE_CORRECTION_HINT, GL_PROJECTION, GL_QUADS,
-    GL_RENDERER, GL_RGBA, GL_RGBA8, GL_SRC_ALPHA, GL_TEXTURE_2D,
-    GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_MAG_FILTER,
-    GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_WRAP_S,
-    GL_TEXTURE_WRAP_T, GL_TRIANGLE_FAN, GL_TRUE, GL_VENDOR,
-    GL_VERSION, GL_VERTEX_ARRAY, GLenum,  GL_FRAMEBUFFER_EXT,
-    GL_RENDERBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
-    GL_COLOR_ATTACHMENT0_EXT, GL_FLOAT, GL_UNSIGNED_BYTE : integer;
-
-    TThreadId : function : integer;
-    BeginThread, ThreadSwitch : procedure;
-    InterlockedIncrement, InterlockedDecrement : procedure;
-    
-    random : function : integer;
-    randomize : procedure;
-    
-    Assigned : function : boolean;
-    
-    _strconcat, _strappend, _strprepend, _chrconcat : function : string;
-    _strcompare, _strncompare, _strcomparec : function : boolean;
-
-    png_structp, png_set_write_fn, png_get_io_ptr,
-    png_get_libpng_ver, png_create_write_struct,
-    png_create_info_struct, png_destroy_write_struct,
-    png_write_row, png_set_ihdr, png_write_info,
-    png_write_end : procedure;
-
-    EnumToStr : function : string;
-
--- a/hedgewars/uAI.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uAI.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -30,31 +30,21 @@
 
 implementation
 uses uConsts, SDLh, uAIMisc, uAIAmmoTests, uAIActions,
-    uAmmos, SysUtils{$IFNDEF USE_SDLTHREADS} {$IFDEF UNIX}, cthreads{$ENDIF} {$ENDIF}, uTypes,
+    uAmmos, SysUtils, uTypes,
     uVariables, uCommands, uUtils, uDebug, uAILandMarks;
 
 var BestActions: TActions;
     CanUseAmmo: array [TAmmoType] of boolean;
     StopThinking: boolean;
-{$IFDEF USE_SDLTHREADS} 
     ThinkThread: PSDL_Thread = nil;
-{$ELSE}
-    ThinkThread: TThreadID;
-{$ENDIF}
-    hasThread: LongInt;
     StartTicks: Longword;
 
 procedure FreeActionsList;
 begin
     AddFileLog('FreeActionsList called');
-    if hasThread <> 0 then
-    begin
-        AddFileLog('Waiting AI thread to finish');
-        StopThinking:= true;
-        repeat
-            SDL_Delay(10)
-        until hasThread = 0
-    end;
+    if (ThinkThread <> nil) then
+        SDL_WaitThread(ThinkThread, nil);
+    ThinkThread:=nil;
 
     with CurrentHedgehog^ do
         if Gear <> nil then
@@ -66,7 +56,6 @@
 end;
 
 
-
 const cBranchStackSize = 12;
 type TStackEntry = record
                    WastedTicks: Longword;
@@ -123,15 +112,11 @@
         with Me^.Hedgehog^ do
             a:= CurAmmoType;
         aa:= a;
-{$IFDEF USE_SDLTHREADS}
-        SDL_delay(0);    //ThreadSwitch was only a hint
-{$ELSE}
-        ThreadSwitch();
-{$ENDIF}       
+        SDL_delay(0); // hint to let the context switch run
         repeat
-        if (CanUseAmmo[a]) 
-            and ((not rareChecks) or ((AmmoTests[a].flags and amtest_Rare) = 0)) 
-            and ((i = 0) or ((AmmoTests[a].flags and amtest_NoTarget) = 0)) 
+        if (CanUseAmmo[a])
+            and ((not rareChecks) or ((AmmoTests[a].flags and amtest_Rare) = 0))
+            and ((i = 0) or ((AmmoTests[a].flags and amtest_NoTarget) = 0))
             then
             begin
 {$HINTS OFF}
@@ -150,10 +135,10 @@
                         AddAction(BestActions, aia_LookRight, 0, 200, 0, 0)
                     else if (ap.Angle < 0) then
                         AddAction(BestActions, aia_LookLeft, 0, 200, 0, 0);
-                    
+
                     if (Ammoz[a].Ammo.Propz and ammoprop_Timerable) <> 0 then
                         AddAction(BestActions, aia_Timer, ap.Time div 1000, 400, 0, 0);
-                        
+
                     if (Ammoz[a].Ammo.Propz and ammoprop_NoCrosshair) = 0 then
                         begin
                         dAngle:= LongInt(Me^.Angle) - Abs(ap.Angle);
@@ -168,23 +153,23 @@
                             AddAction(BestActions, aia_Down, aim_release, -dAngle, 0, 0)
                             end
                         end;
-                        
+
                     if (Ammoz[a].Ammo.Propz and ammoprop_NeedTarget) <> 0 then
                         begin
                         AddAction(BestActions, aia_Put, 0, 1, ap.AttackPutX, ap.AttackPutY)
                         end;
-                        
+
                     if (Ammoz[a].Ammo.Propz and ammoprop_OscAim) <> 0 then
                         begin
                         AddAction(BestActions, aia_attack, aim_push, 350 + random(200), 0, 0);
                         AddAction(BestActions, aia_attack, aim_release, 1, 0, 0);
-                         
+
                         if abs(ap.Angle) > 32 then
                            begin
                            AddAction(BestActions, aia_Down, aim_push, 100 + random(150), 0, 0);
                            AddAction(BestActions, aia_Down, aim_release, 32, 0, 0);
                            end;
-                        
+
                         AddAction(BestActions, aia_waitAngle, ap.Angle, 250, 0, 0);
                         AddAction(BestActions, aia_attack, aim_push, 1, 0, 0);
                         AddAction(BestActions, aia_attack, aim_release, 1, 0, 0);
@@ -243,21 +228,21 @@
 
 if (Me^.State and gstAttacked) = 0 then
     TestAmmos(Actions, Me, false);
-    
+
 BestRate:= RatePlace(Me);
 BaseRate:= Max(BestRate, 0);
 
-// switch to 'skip' if we can't move because of mouse cursor being shown
+// switch to 'skip' if we cannot move because of mouse cursor being shown
 if (Ammoz[Me^.Hedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NeedTarget) <> 0 then
     AddAction(Actions, aia_Weapon, Longword(amSkip), 100 + random(200), 0, 0);
-    
-if ((CurrentHedgehog^.MultiShootAttacks = 0) or ((Ammoz[Me^.Hedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NoMoveAfter) = 0)) 
+
+if ((CurrentHedgehog^.MultiShootAttacks = 0) or ((Ammoz[Me^.Hedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NoMoveAfter) = 0))
     and (GameFlags and gfArtillery = 0) then
     begin
     tmp:= random(2) + 1;
     Push(0, Actions, Me^, tmp);
     Push(0, Actions, Me^, tmp xor 3);
-    
+
     while (Stack.Count > 0) and (not StopThinking) do
         begin
         Pop(ticks, Actions, Me^);
@@ -267,7 +252,7 @@
             AddAction(Actions, aia_WaitXL, hwRound(Me^.X), 0, 0, 0)
         else
             AddAction(Actions, aia_WaitXR, hwRound(Me^.X), 0, 0, 0);
-        
+
         steps:= 0;
 
         while (not StopThinking) do
@@ -280,8 +265,8 @@
             if ticks > maxticks then
                 break;
 
-            if (BotLevel < 5) 
-                and (GoInfo.JumpType = jmpHJump) 
+            if (BotLevel < 5)
+                and (GoInfo.JumpType = jmpHJump)
                 and (not checkMark(hwRound(Me^.X), hwRound(Me^.Y), markHJumped))
                 then // hjump support
                 begin
@@ -295,7 +280,7 @@
                             AddAction(MadeActions, aia_LookRight, 0, 200, 0, 0)
                         else
                             AddAction(MadeActions, aia_LookLeft, 0, 200, 0, 0);
-                            
+
                         AddAction(MadeActions, aia_HJump, 0, 305 + random(50), 0, 0);
                         AddAction(MadeActions, aia_HJump, 0, 350, 0, 0);
                         end;
@@ -303,8 +288,8 @@
                     Push(ticks, Stack.States[Pred(Stack.Count)].MadeActions, AltMe, Me^.Message)
                     end;
                 end;
-            if (BotLevel < 3) 
-                and (GoInfo.JumpType = jmpLJump) 
+            if (BotLevel < 3)
+                and (GoInfo.JumpType = jmpLJump)
                 and (not checkMark(hwRound(Me^.X), hwRound(Me^.Y), markLJumped))
                 then // ljump support
                 begin
@@ -323,7 +308,7 @@
 
                 // push current position so we proceed from it after checking jump+forward walk opportunities
                 if CanGo then Push(ticks, Actions, Me^, Me^.Message);
-                
+
                 // first check where we go after jump walking forward
                 if Push(ticks, Actions, AltMe, Me^.Message) then
                     with Stack.States[Pred(Stack.Count)] do
@@ -331,10 +316,10 @@
                 break
                 end;
 
-            // 'not CanGO' means we can't go straight, possible jumps are checked above
+            // 'not CanGO' means we cannot go straight, possible jumps are checked above
             if not CanGo then
                 break;
-            
+
              inc(steps);
              Actions.actions[Pred(Actions.Count)].Param:= hwRound(Me^.X);
              Rate:= RatePlace(Me);
@@ -347,17 +332,17 @@
                 end
             else if Rate < BestRate then
                 break;
-                
+
             if ((Me^.State and gstAttacked) = 0) and ((steps mod 4) = 0) then
                 begin
                 if (steps > 4) and checkMark(hwRound(Me^.X), hwRound(Me^.Y), markWalkedHere) then
-                    break;                    
+                    break;
                 addMark(hwRound(Me^.X), hwRound(Me^.Y), markWalkedHere);
 
                 TestAmmos(Actions, Me, ticks shr 12 = oldticks shr 12);
-                
+
                 end;
-                
+
             if GoInfo.FallPix >= FallPixForBranching then
                 Push(ticks, Actions, Me^, Me^.Message xor 3); // aia_Left xor 3 = aia_Right
             end {while};
@@ -368,25 +353,26 @@
     end {if}
 end;
 
-function Think(Me: Pointer): ptrint;
+function Think(Me: PGear): LongInt; cdecl; export;
 var BackMe, WalkMe: TGear;
     switchCount: LongInt;
     StartTicks, currHedgehogIndex, itHedgehog, switchesNum, i: Longword;
     switchImmediatelyAvailable: boolean;
     Actions: TActions;
 begin
-InterlockedIncrement(hasThread);
+AddFileLog('Thread started');
+dmgMod:= 0.01 * hwFloat2Float(cDamageModifier) * cDamagePercent;
 StartTicks:= GameTicks;
 currHedgehogIndex:= CurrentTeam^.CurrHedgehog;
 itHedgehog:= currHedgehogIndex;
 switchesNum:= 0;
 
 switchImmediatelyAvailable:= (CurAmmoGear <> nil) and (CurAmmoGear^.Kind = gtSwitcher);
-if PGear(Me)^.Hedgehog^.BotLevel <> 5 then
+if Me^.Hedgehog^.BotLevel <> 5 then
     switchCount:= HHHasAmmo(PGear(Me)^.Hedgehog^, amSwitch)
 else switchCount:= 0;
 
-if (PGear(Me)^.State and gstAttacked) = 0 then
+if (Me^.State and gstAttacked) = 0 then
     if Targets.Count > 0 then
         begin
         // iterate over current team hedgehogs
@@ -402,7 +388,7 @@
                     begin
                     // when AI has to use switcher, make it cost smth unless they have a lot of switches
                     if (switchCount < 10) then Actions.Score:= (-27+switchCount*3)*4000;
-                    AddAction(Actions, aia_Weapon, Longword(amSwitch), 300 + random(200), 0, 0);                    
+                    AddAction(Actions, aia_Weapon, Longword(amSwitch), 300 + random(200), 0, 0);
                     AddAction(Actions, aia_attack, aim_push, 300 + random(300), 0, 0);
                     AddAction(Actions, aia_attack, aim_release, 1, 0, 0);
                     end;
@@ -416,10 +402,9 @@
                 itHedgehog:= Succ(itHedgehog) mod CurrentTeam^.HedgehogsNumber;
             until (itHedgehog = currHedgehogIndex) or ((CurrentTeam^.Hedgehogs[itHedgehog].Gear <> nil) and (CurrentTeam^.Hedgehogs[itHedgehog].Effects[heFrozen]=0));
 
-
             inc(switchesNum);
         until (not (switchImmediatelyAvailable or (switchCount > 0)))
-            or StopThinking 
+            or StopThinking
             or (itHedgehog = currHedgehogIndex)
             or BestActions.isWalkingToABetterPlace;
 
@@ -435,7 +420,7 @@
         end else SDL_Delay(100)
 else
     begin
-    BackMe:= PGear(Me)^;
+    BackMe:= Me^;
     while (not StopThinking) and (BestActions.Count = 0) do
         begin
 (*
@@ -454,9 +439,9 @@
         end
     end;
 
-PGear(Me)^.State:= PGear(Me)^.State and (not gstHHThinking);
+Me^.State:= Me^.State and (not gstHHThinking);
+ThinkThread:= nil;
 Think:= 0;
-InterlockedDecrement(hasThread)
 end;
 
 procedure StartThink(Me: PGear);
@@ -487,12 +472,7 @@
 
 FillBonuses((Me^.State and gstAttacked) <> 0);
 AddFileLog('Enter Think Thread');
-{$IFDEF USE_SDLTHREADS}
-ThinkThread := SDL_CreateThread(@Think{$IFDEF SDL13}, nil{$ENDIF}, Me);
-{$ELSE}
-BeginThread(@Think, Me, ThinkThread);
-{$ENDIF}
-AddFileLog('Thread started');
+ThinkThread:= SDL_CreateThread(@Think{$IFDEF SDL13}, 'think'{$ENDIF}, Me);
 end;
 
 //var scoreShown: boolean = false;
@@ -513,14 +493,14 @@
                     StopMessages(Gear^.Message);
                     TryDo((Gear^.Message and gmAllStoppable) = 0, 'Engine bug: AI may break demos playing', true);
                     end;
-                    
+
                 if Gear^.Message <> 0 then
                     exit;
-                    
-                //scoreShown:= false;   
+
+                //scoreShown:= false;
                 StartThink(Gear);
                 StartTicks:= GameTicks
-                
+
             end else
                 begin
                 {if not scoreShown then
@@ -537,13 +517,15 @@
 
 procedure initModule;
 begin
-    hasThread:= 0;
     StartTicks:= 0;
-    ThinkThread:= ThinkThread;
+    ThinkThread:= nil;
 end;
 
 procedure freeModule;
 begin
+    if (ThinkThread <> nil) then
+        SDL_KillThread(ThinkThread);
+    ThinkThread:= nil;
     FreeActionsList();
 end;
 
--- a/hedgewars/uAIAmmoTests.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uAIAmmoTests.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -197,7 +197,11 @@
     x, y, dX, dY: real;
     t: LongInt;
     value: LongInt;
+    t2: real;
+    timer: Longint;
 begin
+    if (Level > 3) then exit(BadTurn);
+
     mX:= hwFloat2Float(Me^.X);
     mY:= hwFloat2Float(Me^.Y);
     ap.Time:= 0;
@@ -224,14 +228,32 @@
                 dec(t)
             until (((Me = CurrentHedgehog^.Gear) and TestColl(trunc(x), trunc(y), 5)) or 
                    ((Me <> CurrentHedgehog^.Gear) and TestCollExcludingMe(Me, trunc(x), trunc(y), 5))) or (y > cWaterLine);
-            
+
+            if TestCollWithLand(trunc(x), trunc(y), 5) and (Abs(Targ.X - trunc(x)) + Abs(Targ.Y - trunc(y)) > 21) then
+                begin
+                timer := 500;
+                t2 := 0.5 / sqrt(sqr(dX) + sqr(dY));
+                dX := dX * t2;
+                dY := dY * t2;
+                repeat
+                    x:= x + dX;
+                    y:= y + dY;
+                    dec(timer);
+                until (Abs(Targ.X - trunc(x)) + Abs(Targ.Y - trunc(y)) < 22)
+                    or (x < 0)
+                    or (y < 0)
+                    or (trunc(x) > LAND_WIDTH)
+                    or (trunc(y) > LAND_HEIGHT)
+                    or not TestCollWithLand(trunc(x), trunc(y), 5)
+                    or (timer = 0)
+                end;
             EX:= trunc(x);
             EY:= trunc(y);
+            // Try to prevent AI from thinking firing into water will cause a drowning
+            if (EY < cWaterLine-5) and (Timer > 0) and (Abs(Targ.X - trunc(x)) + Abs(Targ.Y - trunc(y)) > 21) then exit(BadTurn);
             if Level = 1 then
                 value:= RateExplosion(Me, EX, EY, 101, afTrackFall or afErasesLand)
             else value:= RateExplosion(Me, EX, EY, 101);
-            if value = 0 then
-                value:= 1024 - Metric(Targ.X, Targ.Y, EX, EY) div 64;
             if valueResult <= value then
                 begin
                 ap.Angle:= DxDy2AttackAnglef(Vx, Vy) + AIrndSign(random((Level - 1) * 9));
@@ -239,7 +261,7 @@
                 ap.ExplR:= 100;
                 ap.ExplX:= EX;
                 ap.ExplY:= EY;
-                valueResult:= value
+                valueResult:= value-2500 // trying to make it slightly less attractive than a bazooka, to prevent waste.  AI could use awareness of weapon count
                 end;
             end
     until rTime > 4250;
--- a/hedgewars/uAIMisc.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uAIMisc.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -64,6 +64,7 @@
 function  TestCollExcludingObjects(x, y, r: LongInt): boolean; inline;
 function  TestCollExcludingMe(Me: PGear; x, y, r: LongInt): boolean; inline;
 function  TraceShoveFall(x, y, dX, dY: Real): LongInt;
+function  TestCollWithLand(x, y, r: LongInt): boolean; inline;
 
 function  RateExplosion(Me: PGear; x, y, r: LongInt): LongInt; inline;
 function  RateExplosion(Me: PGear; x, y, r: LongInt; Flags: LongWord): LongInt;
@@ -89,6 +90,7 @@
 
 const KillScore = 200;
 var friendlyfactor: LongInt = 300;
+var dmgMod: real = 1.0;
 
 implementation
 uses uCollisions, uVariables, uUtils, uLandTexture, uGearsUtils;
@@ -255,6 +257,72 @@
     RatePlace:= rate;
 end;
 
+function CheckBounds(x, y, r: Longint): boolean; inline;
+begin
+    CheckBounds := (((x-r) and LAND_WIDTH_MASK) = 0) and
+        (((x+r) and LAND_WIDTH_MASK) = 0) and
+        (((y-r) and LAND_HEIGHT_MASK) = 0) and
+        (((y+r) and LAND_HEIGHT_MASK) = 0);
+end;
+
+
+function TestCollWithEverything(x, y, r: LongInt): boolean; inline;
+begin
+    if not CheckBounds(x, y, r) then
+        exit(false);
+
+    if (Land[y-r, x-r] <> 0) or    
+       (Land[y+r, x-r] <> 0) or 
+       (Land[y-r, x+r] <> 0) or
+       (Land[y+r, x+r] <> 0) then
+       exit(true);
+
+    TestCollWithEverything := false;
+end;
+
+function TestCollExcludingObjects(x, y, r: LongInt): boolean; inline;
+begin
+    if not CheckBounds(x, y, r) then
+        exit(false);
+
+    if (Land[y-r, x-r] > lfAllObjMask) or
+       (Land[y+r, x-r] > lfAllObjMask) or 
+       (Land[y-r, x+r] > lfAllObjMask) or
+       (Land[y+r, x+r] > lfAllObjMask) then
+       exit(true);
+
+    TestCollExcludingObjects:= false;
+end;
+
+function TestColl(x, y, r: LongInt): boolean; inline;
+begin
+    if not CheckBounds(x, y, r) then
+        exit(false);
+
+    if (Land[y-r, x-r] and lfNotCurrentMask <> 0) or
+       (Land[y+r, x-r] and lfNotCurrentMask <> 0) or 
+       (Land[y-r, x+r] and lfNotCurrentMask <> 0) or
+       (Land[y+r, x+r] and lfNotCurrentMask <> 0) then
+       exit(true);
+    
+    TestColl:= false;
+end;
+
+function TestCollWithLand(x, y, r: LongInt): boolean; inline;
+begin
+    if not CheckBounds(x, y, r) then
+        exit(false);
+
+    if (Land[y-r, x-r] > lfAllObjMask) or
+       (Land[y+r, x-r] > lfAllObjMask) or 
+       (Land[y-r, x+r] > lfAllObjMask) or
+       (Land[y+r, x+r] > lfAllObjMask) then
+       exit(true);
+    
+    TestCollWithLand:= false;
+end;
+
+
 // Wrapper to test various approaches.  If it works reasonably, will just replace.
 // Right now, converting to hwFloat is a tad inefficient since the x/y were hwFloat to begin with...
 function TestCollExcludingMe(Me: PGear; x, y, r: LongInt): boolean; inline;
@@ -265,77 +333,13 @@
         MeX:= hwRound(Me^.X);
         MeY:= hwRound(Me^.Y);
         // We are still inside the hog. Skip radius test
-        if ((((x-MeX)*(x-MeX)) + ((y-MeY)*(y-MeY))) < 256) and (Land[y, x] <= lfAllObjMask) then
+        if ((sqr(x-MeX) + sqr(y-MeY)) < 256) and (Land[y, x] and lfObjMask = 0) then
             exit(false);
     end;
-    TestCollExcludingMe:= TestColl(x, y, r)
-end;
-
-function TestCollExcludingObjects(x, y, r: LongInt): boolean; inline;
-var b: boolean;
-begin
-    b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x-r] > lfAllObjMask);
-    if b then
-        exit(true);
-    
-    b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x-r] > lfAllObjMask);
-    if b then
-        exit(true);
-    
-    b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x+r] > lfAllObjMask);
-    if b then
-        exit(true);
-    
-    b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x+r] > lfAllObjMask);
-    if b then
-        exit(true);
-    
-    TestCollExcludingObjects:= false;
+    TestCollExcludingMe:= TestCollWithEverything(x, y, r)
 end;
 
-function TestColl(x, y, r: LongInt): boolean; inline;
-var b: boolean;
-begin
-    b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x-r] and lfNotCurrentMask <> 0);
-    if b then
-        exit(true);
-    
-    b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x-r] and lfNotCurrentMask <> 0);
-    if b then
-        exit(true);
-    
-    b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x+r] and lfNotCurrentMask <> 0);
-    if b then
-        exit(true);
-    
-    b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x+r] and lfNotCurrentMask <> 0);
-    if b then
-        exit(true);
-    
-    TestColl:= false;
-end;
 
-function TestCollWithLand(x, y, r: LongInt): boolean; inline;
-var b: boolean;
-begin
-    b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x-r] > lfAllObjMask);
-    if b then
-        exit(true);
-        
-    b:= (((x-r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x-r] > lfAllObjMask);
-    if b then
-        exit(true);
-        
-    b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y-r) and LAND_HEIGHT_MASK) = 0) and (Land[y-r, x+r] > lfAllObjMask);
-    if b then
-        exit(true);
-        
-    b:= (((x+r) and LAND_WIDTH_MASK) = 0) and (((y+r) and LAND_HEIGHT_MASK) = 0) and (Land[y+r, x+r] > lfAllObjMask);
-    if b then
-        exit(true);
-
-    TestCollWithLand:= false;
-end;
 
 function TraceFall(eX, eY: LongInt; x, y, dX, dY: Real; r: LongWord): LongInt;
 var skipLandCheck: boolean;
@@ -409,11 +413,10 @@
 
 function RateExplosion(Me: PGear; x, y, r: LongInt; Flags: LongWord): LongInt;
 var i, fallDmg, dmg, dmgBase, rate, erasure: LongInt;
-    dX, dY, dmgMod: real;
+    dX, dY: real;
     hadSkips: boolean;
 begin
 fallDmg:= 0;
-dmgMod:= 0.01 * hwFloat2Float(cDamageModifier) * cDamagePercent;
 rate:= 0;
 // add our virtual position
 with Targets.ar[Targets.Count] do
@@ -477,12 +480,11 @@
 
 function RateShove(x, y, r, power, kick: LongInt; gdX, gdY: real; Flags: LongWord): LongInt;
 var i, fallDmg, dmg, rate: LongInt;
-    dX, dY, dmgMod: real;
+    dX, dY: real;
 begin
 fallDmg:= 0;
 dX:= gdX * 0.01 * kick;
 dY:= gdY * 0.01 * kick;
-dmgMod:= 0.01 * hwFloat2Float(cDamageModifier) * cDamagePercent;
 rate:= 0;
 for i:= 0 to Pred(Targets.Count) do
     with Targets.ar[i] do
@@ -521,10 +523,9 @@
 
 function RateShotgun(Me: PGear; gdX, gdY: real; x, y: LongInt): LongInt;
 var i, dmg, fallDmg, baseDmg, rate, erasure: LongInt;
-    dX, dY, dmgMod: real;
+    dX, dY: real;
     hadSkips: boolean;
 begin
-dmgMod:= 0.01 * hwFloat2Float(cDamageModifier) * cDamagePercent;
 rate:= 0;
 gdX:= gdX * 0.01;
 gdY:= gdX * 0.01;
--- a/hedgewars/uConsts.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uConsts.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -115,13 +115,11 @@
     MAXNAMELEN = 192;
     MAXROPEPOINTS = 3840;
 
-    {$IFNDEF PAS2C}
     // some opengl headers do not have these macros
     GL_BGR              = $80E0;
     GL_BGRA             = $80E1;
     GL_CLAMP_TO_EDGE    = $812F;
     GL_TEXTURE_PRIORITY = $8066;
-    {$ENDIF}
 
     cVisibleWater       : LongInt = 128;
     cTeamHealthWidth    : LongInt = 128;
--- a/hedgewars/uFloat.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uFloat.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -63,9 +63,7 @@
 // The implemented operators
 
 operator = (const z1, z2: hwFloat) z : boolean; inline;
-{$IFDEF PAS2C}
-operator <> (const z1, z2: hwFloat) z : boolean; inline;
-{$ENDIF}
+
 operator + (const z1, z2: hwFloat) z : hwFloat; inline;
 operator - (const z1, z2: hwFloat) z : hwFloat; inline;
 operator - (const z1: hwFloat) z : hwFloat; inline;
@@ -221,19 +219,11 @@
     hwFloat2Float:= -hwFloat2Float;
 end;
 
-{$IFNDEF WEB}
 operator = (const z1, z2: hwFloat) z : boolean; inline;
 begin
     z:= (z1.isNegative = z2.isNegative) and (z1.QWordValue = z2.QWordValue);
 end;
 
-{$IFDEF PAS2C}
-operator <> (const z1, z2: hwFloat) z : boolean; inline;
-begin
-    z:= (z1.isNegative <> z2.isNegative) or (z1.QWordValue <> z2.QWordValue);
-end;
-{$ENDIF}
-
 operator + (const z1, z2: hwFloat) z : hwFloat; inline;
 begin
 if z1.isNegative = z2.isNegative then
@@ -300,102 +290,6 @@
     else
         b:= (z1.QWordValue > z2.QWordValue) <> z2.isNegative
 end;
-{$ENDIF}
-{$IFDEF WEB}
-(*
-    Mostly to be kind to JS as of 2012-08-27 where there is no int64/uint64.  This may change though.
-*)
-operator = (const z1, z2: hwFloat) z : boolean; inline;
-begin
-    z:= (z1.isNegative = z2.isNegative) and (z1.Frac = z2.Frac) and (z1.Round = z2.Round);
-end;
-
-operator <> (const z1, z2: hwFloat) z : boolean; inline;
-begin
-    z:= (z1.isNegative <> z2.isNegative) or (z1.Frac <> z2.Frac) or (z1.Round <> z2.Round);
-end;
-
-operator + (const z1, z2: hwFloat) z : hwFloat; inline;
-begin
-if z1.isNegative = z2.isNegative then
-    begin
-    z:= z1;
-    z.Frac:= z.Frac + z2.Frac;
-    z.Round:= z.Round + z2.Round;
-    if z.Frac<z1.Frac then inc(z.Round)
-    end
-else
-    if (z1.Round > z2.Round) or ((z1.Round = z2.Round) and (z1.Frac > z2.Frac)) then
-        begin
-        z.isNegative:= z1.isNegative;
-        z.Round:= z1.Round - z2.Round;
-        z.Frac:= z1.Frac - z2.Frac;
-        if z2.Frac > z1.Frac then dec(z.Round)
-        end
-    else
-        begin
-        z.isNegative:= z2.isNegative;
-        z.Round:= z2.Round - z1.Round;
-        z.Frac:= z2.Frac-z1.Frac;
-        if z2.Frac < z1.Frac then dec(z.Round)
-        end
-end;
-
-operator - (const z1, z2: hwFloat) z : hwFloat; inline;
-begin
-if z1.isNegative = z2.isNegative then
-    if (z1.Round > z2.Round) or ((z1.Round = z2.Round) and (z1.Frac > z2.Frac)) then
-        begin
-        z.isNegative:= z1.isNegative;
-        z.Round:= z1.Round - z2.Round;
-        z.Frac:= z1.Frac-z2.Frac;
-        if z2.Frac > z1.Frac then dec(z.Round)
-        end
-    else
-        begin
-        z.isNegative:= not z2.isNegative;
-        z.Round:= z2.Round - z1.Round;
-        z.Frac:= z2.Frac-z1.Frac;
-        if z2.Frac < z1.Frac then dec(z.Round)
-        end
-else
-    begin
-    z:= z1;
-    z.Frac:= z.Frac + z2.Frac;
-    z.Round:= z.Round + z2.Round;
-    if z.Frac<z1.Frac then inc(z.Round)
-    end
-end;
-
-operator < (const z1, z2: hwFloat) b : boolean; inline;
-begin
-if z1.isNegative xor z2.isNegative then
-    b:= z1.isNegative
-else
-(*  Not so sure this specialcase is a win w/ Round/Frac. have to do more tests anyway.
-    if (z1.Round = z2.Round and (z1.Frac = z2.Frac)) then
-        b:= false
-    else *)
-        b:= ((z1.Round < z2.Round) or ((z1.Round = z2.Round) and (z1.Frac < z2.Frac))) <> z1.isNegative
-end;
-
-operator > (const z1, z2: hwFloat) b : boolean; inline;
-begin
-if z1.isNegative xor z2.isNegative then
-    b:= z2.isNegative
-else
-(*
-    if z1.QWordValue = z2.QWordValue then
-        b:= false
-    else*)
-        b:= ((z1.Round > z2.Round) or ((z1.Round = z2.Round) and (z1.Frac > z2.Frac))) <> z1.isNegative
-end;
-
-function isZero(const z: hwFloat): boolean; inline; 
-begin
-isZero := (z.Round = 0) and (z.Frac = 0);
-end;
-{$ENDIF}
 
 operator - (const z1: hwFloat) z : hwFloat; inline;
 begin
--- a/hedgewars/uGearsHedgehog.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uGearsHedgehog.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -23,18 +23,18 @@
 uses uTypes;
 
 procedure doStepHedgehog(Gear: PGear);
-procedure AfterAttack; 
-procedure HedgehogStep(Gear: PGear); 
-procedure doStepHedgehogMoving(Gear: PGear); 
-procedure HedgehogChAngle(HHGear: PGear); 
+procedure AfterAttack;
+procedure HedgehogStep(Gear: PGear);
+procedure doStepHedgehogMoving(Gear: PGear);
+procedure HedgehogChAngle(HHGear: PGear);
 procedure PickUp(HH, Gear: PGear);
 procedure AddPickup(HH: THedgehog; ammo: TAmmoType; cnt, X, Y: LongWord);
 procedure CheckIce(Gear: PGear); inline;
 
 implementation
-uses uConsts, uVariables, uFloat, uAmmos, uSound, uCaptions, 
+uses uConsts, uVariables, uFloat, uAmmos, uSound, uCaptions,
     uCommands, uLocale, uUtils, uVisualGears, uStats, uIO, uScript,
-    uGearsList, uGears, uCollisions, uRandom, uStore, uTeams, 
+    uGearsList, uGears, uCollisions, uRandom, uStore, uTeams,
     uGearsUtils;
 
 var GHStepTicks: LongWord = 0;
@@ -75,7 +75,7 @@
 
     MultiShootAttacks:= 0;
     HHGear^.Message:= HHGear^.Message and (not (gmLJump or gmHJump));
-    
+
     if Ammoz[CurAmmoType].Slot = slot then
         begin
         i:= 0;
@@ -90,8 +90,8 @@
             end;
         until (i = 1) or ((Ammo^[slot, ammoidx].Count > 0)
         and (Team^.Clan^.TurnNumber > Ammoz[Ammo^[slot, ammoidx].AmmoType].SkipTurns))
-        
-        end 
+
+        end
     else
         begin
         i:= 0;
@@ -114,7 +114,7 @@
             LoadHedgehogHat(HHGear^.Hedgehog^, Hat);
         end;
     // Try again in the next slot
-    if CurAmmoType = prevAmmo then 
+    if CurAmmoType = prevAmmo then
         begin
         if slot >= cMaxSlotIndex then slot:= 0 else inc(slot);
         HHGear^.MsgParam:= slot;
@@ -213,7 +213,7 @@
         if ((State and gstHHDriven) <> 0) and ((State and (gstAttacked or gstHHChooseTarget)) = 0) and (((State and gstMoving) = 0)
         or (Power > 0)
         or (CurAmmoType = amTeleport)
-        or 
+        or
         // Allow attacks while moving on ammo with AltAttack
         ((CurAmmoGear <> nil) and ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0))
         or ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AttackInMove) <> 0))
@@ -257,7 +257,7 @@
             and ((Gear^.Message and gmLJump) <> 0)
             and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AltUse) <> 0) then
                 begin
-                newDx:= dX; 
+                newDx:= dX;
                 newDy:= dY;
                 altUse:= true
                 end
@@ -285,15 +285,15 @@
                          amRope: newGear:= AddGear(hwRound(lx), hwRound(ly), gtRope, 0, xx, yy, 0);
                          amMine: newGear:= AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtMine, gstWait, SignAs(_0_02, dX), _0, 3000);
                         amSMine: newGear:= AddGear(hwRound(lx), hwRound(ly), gtSMine,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
-                        amKnife: begin 
+                        amKnife: begin
                                  newGear:= AddGear(hwRound(lx), hwRound(ly), gtKnife,    0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
-                                 newGear^.State:= newGear^.State or gstMoving; 
+                                 newGear^.State:= newGear^.State or gstMoving;
                                  newGear^.Radius:= 4 // temporarily shrink so it doesn't instantly embed in the ground
                                  end;
                        amDEagle: newGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtDEagleShot, 0, xx * _0_5, yy * _0_5, 0);
                       amSineGun: newGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtSineGunShot, 0, xx * _0_5, yy * _0_5, 0);
                     amPortalGun: begin
-                                 newGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtPortal, 0, xx * _0_6, yy * _0_6, 
+                                 newGear:= AddGear(hwRound(lx + xx * cHHRadius), hwRound(ly + yy * cHHRadius), gtPortal, 0, xx * _0_6, yy * _0_6,
                                  // set selected color
                                  CurWeapon^.Pos);
                                  end;
@@ -353,7 +353,7 @@
                                  cGravity:= cMaxWindSpeed;
                                  cGravityf:= 0.00025
                                  end;
-                  amExtraDamage: begin 
+                  amExtraDamage: begin
                                  PlaySound(sndHellishImpact4);
                                  cDamageModifier:= _1_5
                                  end;
@@ -383,21 +383,18 @@
                                  end;
                     //amStructure: newGear:= AddGear(hwRound(lx) + hwSign(dX) * 7, hwRound(ly), gtStructure, gstWait, SignAs(_0_02, dX), _0, 3000);
                        amTardis: newGear:= AddGear(hwRound(X), hwRound(Y), gtTardis, 0, _0, _0, 5000);
-                       amIceGun: begin
-                       newGear:= AddGear(hwRound(X), hwRound(Y), gtIceGun, 0, _0, _0, 0);
-                       newGear^.radius := 8;
-                       end;
+                       amIceGun: newGear:= AddGear(hwRound(X), hwRound(Y), gtIceGun, 0, _0, _0, 0);
             end;
             if altUse and (newGear <> nil) then
                begin
                newGear^.dX:= newDx / newGear^.Density;
                newGear^.dY:= newDY / newGear^.Density
                end;
-             
+
             case CurAmmoType of
-                     amGrenade, amMolotov, 
-                 amClusterBomb, amGasBomb, 
-                     amBazooka, amSnowball, 
+                     amGrenade, amMolotov,
+                 amClusterBomb, amGasBomb,
+                     amBazooka, amSnowball,
                          amBee, amSMine,
                       amMortar, amWatermelon,
                  amHellishBomb, amDrill: FollowGear:= newGear;
@@ -418,7 +415,7 @@
                       amTardis, amPiano,
                       amIceGun: CurAmmoGear:= newGear;
             end;
-             
+
             if ((CurAmmoType = amMine) or (CurAmmoType = amSMine)) and (GameFlags and gfInfAttack <> 0) then
                 newGear^.FlightTime:= GameTicks + 1000
             else if CurAmmoType = amDrill then
@@ -442,7 +439,7 @@
                     newGear^.Elasticity:= newGear^.Elasticity * elastic
                 else if elastic > _1 then
                     newGear^.Elasticity:= _1 - ((_1-newGear^.Elasticity) / elastic);
-    (* Experimented with friction modifier. Didn't seem helpful 
+    (* Experimented with friction modifier. Didn't seem helpful
                 fric:= int2hwfloat(CurWeapon^.Bounciness) / _250;
                 if fric < _1 then newGear^.Friction:= newGear^.Friction * fric
                 else if fric > _1 then newGear^.Friction:= _1 - ((_1-newGear^.Friction) / fric)*)
@@ -478,7 +475,7 @@
                 AfterAttack;
                 end
             end
-        else 
+        else
             Message:= Message and (not gmAttack);
     end;
     TargetPoint.X := NoPointX;
@@ -498,13 +495,13 @@
     if (Ammoz[a].Ammo.Propz and ammoprop_Effect) = 0 then
         begin
         Inc(MultiShootAttacks);
-        
+
         if (Ammoz[a].Ammo.NumPerTurn >= MultiShootAttacks) then
             begin
             s:= inttostr(Ammoz[a].Ammo.NumPerTurn - MultiShootAttacks + 1);
             AddCaption(format(trmsg[sidRemaining], s), cWhiteColor, capgrpAmmostate);
             end;
-        
+
         if (Ammoz[a].Ammo.NumPerTurn >= MultiShootAttacks)
         or ((GameFlags and gfMultiWeapon) <> 0) then
             begin
@@ -519,7 +516,7 @@
                     TagTurnTimeLeft:= TurnTimeLeft;
                 TurnTimeLeft:=(Ammoz[a].TimeAfterTurn * cGetAwayTime) div 100;
                 end;
-            if ((Ammoz[a].Ammo.Propz and ammoprop_NoRoundEnd) = 0) and (HHGear <> nil) then 
+            if ((Ammoz[a].Ammo.Propz and ammoprop_NoRoundEnd) = 0) and (HHGear <> nil) then
                 HHGear^.State:= HHGear^.State or gstAttacked;
             if (Ammoz[a].Ammo.Propz and ammoprop_NoRoundEnd) <> 0 then
                 ApplyAmmoChanges(CurrentHedgehog^)
@@ -547,7 +544,7 @@
     dec(Gear^.Timer);
     if (Gear^.Timer mod frametime) = 0 then
         inc(Gear^.Pos)
-    end 
+    end
 else if Gear^.Timer = 1 then
     begin
     Gear^.State:= Gear^.State or gstNoDamage;
@@ -555,7 +552,7 @@
     AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtGrave, 0, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog;
     DeleteGear(Gear);
     SetAllToActive
-    end 
+    end
 else // Gear^.Timer = 0
     begin
     AllInactive:= false;
@@ -608,7 +605,7 @@
     if cnt <> 0 then AddAmmo(HH, ammo, cnt)
     else AddAmmo(HH, ammo);
 
-    if (not (HH.Team^.ExtDriven 
+    if (not (HH.Team^.ExtDriven
     or (HH.BotLevel > 0)))
     or (HH.Team^.Clan^.ClanIndex = LocalClan)
     or (GameType = gmtDemo)  then
@@ -646,7 +643,7 @@
        posCaseUtility,
        posCaseAmmo: begin
                     PlaySound(sndShotgunReload);
-                    if Gear^.AmmoType <> amNothing then 
+                    if Gear^.AmmoType <> amNothing then
                         begin
                         AddPickup(HH^.Hedgehog^, Gear^.AmmoType, Gear^.Power, hwRound(Gear^.X), hwRound(Gear^.Y));
                         end
@@ -654,7 +651,7 @@
                         begin
 // Add spawning here...
                         AddRandomness(GameTicks);
-                        
+
                         gi := GearsList;
                         while gi <> nil do
                             begin
@@ -769,7 +766,7 @@
     if (Gear^.Message and gmLeft  )<>0 then
         Gear^.dX:= -cLittle else
     if (Gear^.Message and gmRight )<>0 then
-        Gear^.dX:=  cLittle 
+        Gear^.dX:=  cLittle
         else exit;
 
     StepSoundTimer:= cHHStepTicks;
@@ -796,7 +793,7 @@
 var da: LongWord;
 begin
 with HHGear^.Hedgehog^ do
-    if ((CurAmmoType = amRope) and ((HHGear^.State and (gstMoving or gstHHJumping)) = gstMoving))
+    if ((CurAmmoGear <> nil) and (CurAmmoGear^.AmmoType = amRope) and ((HHGear^.State and (gstMoving or gstHHJumping)) = gstMoving))
     or ((CurAmmoType = amPortalGun) and ((HHGear^.State and gstMoving) <> 0)) then
         da:= 2
     else da:= 1;
@@ -836,7 +833,7 @@
         Gear^.dY:= _0;
     Gear^.State:= Gear^.State or gstMoving;
     if (CurrentHedgehog^.Gear = Gear)
-        and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then 
+        and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
         begin
         // TODO: why so aggressive at setting FollowGear when falling?
         FollowGear:= Gear;
@@ -852,7 +849,7 @@
         or ((Gear^.dY.QWordValue + Gear^.dX.QWordValue) > _0_55.QWordValue))) then
             Gear^.dX := Gear^.dX + cWindSpeed / Gear^.Density
         end
-    end 
+    end
 else
     begin
     land:= TestCollisionYwithGear(Gear, 1);
@@ -911,7 +908,7 @@
                         Gear^.X:= Gear^.X + Gear^.dX;
                         Gear^.dX:= Gear^.dX * _0_93;
                         Gear^.Y:= Gear^.Y - _2
-                        end 
+                        end
                     else
                     if not (TestCollisionXwithXYShift(Gear, int2hwFloat(hwSign(Gear^.dX)) - Gear^.dX, -3, hwSign(Gear^.dX)) or
                         (TestCollisionYwithXYShift(Gear, hwSign(Gear^.dX) - hwRound(Gear^.dX), -1, -1))) then
@@ -978,7 +975,7 @@
 // ARTILLERY but not being moved by explosions
     Gear^.X:= Gear^.X + Gear^.dX;
     Gear^.Y:= Gear^.Y + Gear^.dY;
-    if (not Gear^.dY.isNegative) and (not TestCollisionYKick(Gear, 1)) 
+    if (not Gear^.dY.isNegative) and (not TestCollisionYKick(Gear, 1))
     and TestCollisionYwithXYShift(Gear, 0, 1, 1) then
         begin
         CheckHHDamage(Gear);
@@ -1071,7 +1068,7 @@
     or ((HHGear^.State and gstAttacking) <> 0)) then
         Attack(HHGear) // should be before others to avoid desync with '/put' msg and changing weapon msgs
     else
-else 
+else
     with Hedgehog^ do
         if ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0)
         and ((HHGear^.Message and gmLJump) <> 0)
@@ -1176,7 +1173,7 @@
                 begin
                 ResurrectHedgehog(Gear);
                 end
-            else 
+            else
                 begin
                 Gear^.State:= (Gear^.State or gstHHDeath) and (not gstAnimation);
                 Gear^.doStep:= @doStepHedgehogDead;
@@ -1220,9 +1217,9 @@
 procedure CheckIce(Gear: PGear); inline;
 (*
 var x,y,tx,ty: LongInt;
-    tdX, tdY, slope: hwFloat; 
+    tdX, tdY, slope: hwFloat;
     land: Word; *)
-var slope: hwFloat; 
+var slope: hwFloat;
 begin
     if (Gear^.Message and (gmAllStoppable or gmLJump or gmHJump) = 0)
     and (Gear^.State and (gstHHJumping or gstHHHJump or gstAttacking) = 0)
@@ -1263,7 +1260,7 @@
     end;
 if GameTicks mod 100 = 0 then CheckIce(Gear);
 (*
-if Gear^.Hedgehog^.Effects[heFrozen] > 0 then 
+if Gear^.Hedgehog^.Effects[heFrozen] > 0 then
     begin
     if (Gear^.Hedgehog^.Effects[heFrozen] > 256) and (CurrentHedgehog^.Team^.Clan <> Gear^.Hedgehog^.Team^.Clan) then
         dec(Gear^.Hedgehog^.Effects[heFrozen])
@@ -1271,7 +1268,7 @@
         dec(Gear^.Hedgehog^.Effects[heFrozen])
     end;
 *)
-if (GameTicks mod 10 = 0) and (Gear^.Hedgehog^.Effects[heFrozen] > 0) and (Gear^.Hedgehog^.Effects[heFrozen] < 256) then 
+if (GameTicks mod 10 = 0) and (Gear^.Hedgehog^.Effects[heFrozen] > 0) and (Gear^.Hedgehog^.Effects[heFrozen] < 256) then
     dec(Gear^.Hedgehog^.Effects[heFrozen]);
 if (Gear^.State and gstHHDriven) = 0 then
     doStepHedgehogFree(Gear)
--- a/hedgewars/uGearsList.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uGearsList.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -36,7 +36,7 @@
     uGearsRender, uGearsUtils, uDebug;
 
 const
-    GearKindAmmoTypeMap : array [TGearType] of TAmmoType = (    
+    GearKindAmmoTypeMap : array [TGearType] of TAmmoType = (
 (*          gtFlame *)   amNothing
 (*       gtHedgehog *) , amNothing
 (*           gtMine *) , amMine
@@ -181,7 +181,7 @@
 gear^.AmmoType:= GearKindAmmoTypeMap[Kind];
 gear^.CollisionMask:= $FFFF;
 
-if CurrentHedgehog <> nil then 
+if CurrentHedgehog <> nil then
     begin
     gear^.Hedgehog:= CurrentHedgehog;
     if (CurrentHedgehog^.Gear <> nil) and (hwRound(CurrentHedgehog^.Gear^.X) = X) and (hwRound(CurrentHedgehog^.Gear^.Y) = Y) then
@@ -192,7 +192,7 @@
     gear^.Z:= cHHZ+1
 else gear^.Z:= cUsualZ;
 
-    
+
 case Kind of
      gtGrenade,
      gtClusterBomb,
@@ -548,7 +548,10 @@
                 gear^.Pos:= 1;
                 end;
 }
-      gtIceGun: gear^.Health:= 1000;
+      gtIceGun: begin
+                gear^.Health:= 1000;
+                gear^.Radius:= 8;
+                end;
 gtGenericFaller:begin
                 gear^.AdvBounce:= 1;
                 gear^.Radius:= 1;
@@ -645,7 +648,7 @@
         if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Effects[heResurrectable] <> 0)  and
         //(Gear^.Hedgehog^.Effects[heResurrectable] = 0) then
         (Gear^.Hedgehog^.Team^.Clan <> CurrentHedgehog^.Team^.Clan) then
-            with CurrentHedgehog^ do 
+            with CurrentHedgehog^ do
                 begin
                 inc(Team^.stats.AIKills);
                 FreeTexture(Team^.AIKillsTex);
--- a/hedgewars/uGearsRender.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uGearsRender.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -352,13 +352,7 @@
                     lx:= lx + ax;
                     ly:= ly + ay;
                     tx:= round(lx);
-                    ty:= round(ly);
-                    if (abs(tx-hx) > 1000) or (abs(hy-ty) > 1000) then
-                        begin
-                        DrawLine(hx, hy, tx, ty, 1.0, $FF, $00, $00, $C0);
-                        hx:= tx;
-                        hy:= ty
-                        end
+                    ty:= round(ly)
                     end;
                 // reached edge of land. assume infinite beam. Extend it way out past camera
                 if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
@@ -368,7 +362,6 @@
                     end;
 
                 //if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
-                if (tx <> hx) or (ty <> hy) then
                     begin
                     DrawLine(hx, hy, tx, ty, 1.0, $FF, $00, $00, $C0);
                     end;
--- a/hedgewars/uLand.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uLand.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -483,28 +483,11 @@
 
         p:= tmpsurf^.pixels;
         for y:= 0 to Pred(tmpsurf^.h) do
-        begin
+            begin
             for x:= 0 to Pred(tmpsurf^.w) do
-            begin
-                // this an if instead of masking colours to avoid confusing map creators
-                if ((AMask and p^[x]) = 0) then 
-                    Land[cpY + y, cpX + x]:= 0
-                else if p^[x] = $FFFFFFFF then                  // white
-                    Land[cpY + y, cpX + x]:= lfObject
-                else if p^[x] = AMask then                      // black
-                    begin
-                    Land[cpY + y, cpX + x]:= lfBasic;
-                    disableLandBack:= false
-                    end
-                else if p^[x] = (AMask or RMask) then           // red
-                    Land[cpY + y, cpX + x]:= lfIndestructible
-                else if p^[x] = (AMask or BMask) then           // blue
-                    Land[cpY + y, cpX + x]:= lfObject or lfIce
-                else if p^[x] = (AMask or GMask) then           // green
-                    Land[cpY + y, cpX + x]:= lfObject or lfBouncy
+                SetLand(Land[cpY + y, cpX + x], p^[x]);
+            p:= @(p^[tmpsurf^.pitch div 4]);
             end;
-            p:= @(p^[tmpsurf^.pitch div 4]);
-        end;
 
     if SDL_MustLock(tmpsurf) then
         SDL_UnlockSurface(tmpsurf);
--- a/hedgewars/uLandGraphics.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uLandGraphics.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -81,22 +81,22 @@
             LandPixels[pixelY, pixelX]:= 0
     end;
 end;
- 
+
 procedure drawPixelEBC(landX, landY, pixelX, pixelY: Longint); inline;
 begin
 if ((Land[landY, landX] and lfBasic) <> 0) or ((Land[landY, landX] and lfObject) <> 0) then
     begin
     LandPixels[pixelY, pixelX]:= ExplosionBorderColor;
     Land[landY, landX]:= (Land[landY, landX] or lfDamaged) and not lfIce;
-    LandDirty[landY div 32, landX div 32]:= 1;                        
+    LandDirty[landY div 32, landX div 32]:= 1;
     end;
 end;
- 
+
 function isLandscapeEdge(weight:Longint):boolean; inline;
 begin
 result := (weight < 8) and (weight >= 2);
 end;
- 
+
 function getPixelWeight(x, y:Longint): Longint;
 var
     i, j:Longint;
@@ -109,7 +109,7 @@
        (i > LAND_WIDTH - 1) or
        (j < 0) or
        (j > LAND_HEIGHT -1) then
-       begin               
+       begin
        result := 9;
        exit;
        end;
@@ -140,12 +140,12 @@
         LandPixels[pixelY, pixelX]:= addBgColor(w, IceColor);
         LandPixels[pixelY, pixelX]:= addBgColor(LandPixels[pixelY, pixelX], icePixels^[iceSurface^.w * (pixelY mod iceSurface^.h) + (pixelX mod iceSurface^.w)])
         end
-    else 
+    else
         begin
         LandPixels[pixelY, pixelX]:= IceColor and not AMask or $E8 shl AShift;
         LandPixels[pixelY, pixelX]:= addBgColor(LandPixels[pixelY, pixelX], icePixels^[iceSurface^.w * (pixelY mod iceSurface^.h) + (pixelX mod iceSurface^.w)]);
         // silly workaround to avoid having to make background erasure a tadb it smarter about sea ice
-        if LandPixels[pixelY, pixelX] and AMask shr AShift = 255 then 
+        if LandPixels[pixelY, pixelX] and AMask shr AShift = 255 then
             LandPixels[pixelY, pixelX]:= LandPixels[pixelY, pixelX] and not AMask or 254 shl AShift;
         end;
 end;
@@ -177,43 +177,43 @@
     py := 0;
     FillLandCircleLine := 0;
     case fill of
-    backgroundPixel: 
+    backgroundPixel:
     for i:= fromPix to toPix do
         begin
         calculatePixelsCoordinates(i, y, px, py);
         inc(FillLandCircleLine, drawPixelBG(i, y, px, py));
         end;
-    ebcPixel: 
+    ebcPixel:
     for i:= fromPix to toPix do
         begin
         calculatePixelsCoordinates(i, y, px, py);
         drawPixelEBC(i, y, px, py);
         end;
-    nullPixel: 
+    nullPixel:
     for i:= fromPix to toPix do
         begin
         calculatePixelsCoordinates(i, y, px, py);
         if ((Land[y, i] and lfIndestructible) = 0) and (not disableLandBack or (Land[y, i] > 255))  then
-            LandPixels[py, px]:= 0        
+            LandPixels[py, px]:= 0
         end;
-    icePixel: 
+    icePixel:
     for i:= fromPix to toPix do
         begin
         calculatePixelsCoordinates(i, y, px, py);
         DrawPixelIce(i, y, px, py);
         end;
-    setNotCurrentMask: 
+    setNotCurrentMask:
     for i:= fromPix to toPix do
         begin
         Land[y, i]:= Land[y, i] and lfNotCurrentMask;
         end;
-    changePixelSetNotCurrent: 
+    changePixelSetNotCurrent:
     for i:= fromPix to toPix do
         begin
         if Land[y, i] and lfObjMask > 0 then
             Land[y, i]:= (Land[y, i] and lfNotObjMask) or ((Land[y, i] and lfObjMask) - 1);
         end;
-    setCurrentHog: 
+    setCurrentHog:
     for i:= fromPix to toPix do
         begin
         Land[y, i]:= Land[y, i] or lfCurrentHog
@@ -222,11 +222,11 @@
     for i:= fromPix to toPix do
         begin
         if Land[y, i] and lfObjMask < lfObjMask then
-            Land[y, i]:= (Land[y, i] and lfNotObjMask) or ((Land[y, i] and lfObjMask) + 1)     
+            Land[y, i]:= (Land[y, i] and lfNotObjMask) or ((Land[y, i] and lfObjMask) + 1)
         end;
-    end;    
+    end;
 end;
- 
+
 function FillLandCircleSegment(x, y, dx, dy: LongInt; fill : fillType): Longword; inline;
 begin
     FillLandCircleSegment := 0;
@@ -361,31 +361,31 @@
         begin
         if Land[j, i] = 0 then
             begin
-            Land[j, i] := lfIce;                
+            Land[j, i] := lfIce;
             fillPixelFromIceSprite(i, j);
             end;
-        end;        
+        end;
     end;
 landRect.x := min(max(x - iceRadius, 0), LAND_WIDTH - 1);
 landRect.y := min(max(y, 0), LAND_HEIGHT - 1);
 landRect.w := min(2*iceRadius, LAND_WIDTH - landRect.x - 1);
 landRect.h := min(iceHeight, LAND_HEIGHT - landRect.y - 1);
-UpdateLandTexture(landRect.x, landRect.w, landRect.y, landRect.h, true);        
+UpdateLandTexture(landRect.x, landRect.w, landRect.y, landRect.h, true);
 end;
 
 function DrawExplosion(X, Y, Radius: LongInt): Longword;
 var
     tx, ty, dx, dy: Longint;
-begin    
+begin
     DrawExplosion := FillRoundInLand(x, y, Radius, backgroundPixel);
     if Radius > 20 then
         FillRoundInLand(x, y, Radius - 15, nullPixel);
     FillRoundInLand(X, Y, Radius, 0);
     FillRoundInLand(x, y, Radius + 4, ebcPixel);
-    tx:= Max(X - Radius - 1, 0);
-    dx:= Min(X + Radius + 1, LAND_WIDTH) - tx;
-    ty:= Max(Y - Radius - 1, 0);
-    dy:= Min(Y + Radius + 1, LAND_HEIGHT) - ty;
+    tx:= Max(X - Radius - 5, 0);
+    dx:= Min(X + Radius + 5, LAND_WIDTH) - tx;
+    ty:= Max(Y - Radius - 5, 0);
+    dy:= Min(Y + Radius + 5, LAND_HEIGHT) - ty;
     UpdateLandTexture(tx, dx, ty, dy, false);
 end;
 
@@ -463,7 +463,7 @@
         else
             LandPixels[ty div 2, tx div 2]:= ExplosionBorderColor
         end
-    end;        
+    end;
 end;
 
 
--- a/hedgewars/uLandObjects.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uLandObjects.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -27,7 +27,9 @@
 procedure LoadThemeConfig;
 procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface); inline;
 procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; extraFlags: Word);
+procedure BlitImageUsingMask(cpX, cpY: Longword;  Image, Mask: PSDL_Surface);
 procedure AddOnLandObjects(Surface: PSDL_Surface);
+procedure SetLand(var LandWord: Word; Pixel: LongWord); inline;
 
 implementation
 uses uStore, uConsts, uConsole, uRandom, uSound, GLunit
@@ -42,7 +44,7 @@
 type TRectsArray = array[0..MaxRects] of TSDL_Rect;
      PRectArray = ^TRectsArray;
      TThemeObject = record
-                     Surf: PSDL_Surface;
+                     Surf, Mask: PSDL_Surface;
                      inland: TSDL_Rect;
                      outland: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
                      rectcnt: Longword;
@@ -68,6 +70,26 @@
     ThemeObjects: TThemeObjects;
     SprayObjects: TSprayObjects;
 
+procedure SetLand(var LandWord: Word; Pixel: LongWord); inline;
+begin
+    // this an if instead of masking colours to avoid confusing map creators
+    if ((AMask and Pixel) = 0) then
+        LandWord:= 0
+    else if Pixel = $FFFFFFFF then                  // white
+        LandWord:= lfObject
+    else if Pixel = AMask then                      // black
+        begin
+        LandWord:= lfBasic;
+        disableLandBack:= false
+        end
+    else if Pixel = (AMask or RMask) then           // red
+        LandWord:= lfIndestructible
+    else if Pixel = (AMask or BMask) then           // blue
+        LandWord:= lfObject or lfIce
+    else if Pixel = (AMask or GMask) then           // green
+        LandWord:= lfObject or lfBouncy
+end;
+
 procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface); inline;
 begin
     BlitImageAndGenerateCollisionInfo(cpX, cpY, Width, Image, 0);
@@ -119,6 +141,47 @@
 WriteLnToConsole(msgOK)
 end;
 
+procedure BlitImageUsingMask(cpX, cpY: Longword;  Image, Mask: PSDL_Surface);
+var p, mp: PLongwordArray;
+    x, y: Longword;
+    bpp: LongInt;
+begin
+WriteToConsole('Generating collision info... ');
+
+if SDL_MustLock(Image) then
+    SDLTry(SDL_LockSurface(Image) >= 0, true);
+
+bpp:= Image^.format^.BytesPerPixel;
+TryDo(bpp = 4, 'Land object should be 32bit', true);
+
+p:= Image^.pixels;
+mp:= Mask^.pixels;
+for y:= 0 to Pred(Image^.h) do
+    begin
+    for x:= 0 to Pred(Image^.w) do
+        begin
+        if (cReducedQuality and rqBlurryLand) = 0 then
+            begin
+            if (LandPixels[cpY + y, cpX + x] = 0)
+            or (((p^[x] and AMask) <> 0) and (((LandPixels[cpY + y, cpX + x] and AMask) shr AShift) < 255)) then
+                LandPixels[cpY + y, cpX + x]:= p^[x];
+            end
+        else
+            if LandPixels[(cpY + y) div 2, (cpX + x) div 2] = 0 then 
+                LandPixels[(cpY + y) div 2, (cpX + x) div 2]:= p^[x];
+
+        if (Land[cpY + y, cpX + x] <= lfAllObjMask) or (Land[cpY + y, cpX + x] and lfObject <> 0)  then
+            SetLand(Land[cpY + y, cpX + x], mp^[x]);
+        end;
+    p:= @(p^[Image^.pitch shr 2]);
+    mp:= @(mp^[Mask^.pitch shr 2])
+    end;
+
+if SDL_MustLock(Image) then
+    SDL_UnlockSurface(Image);
+WriteLnToConsole(msgOK)
+end;
+
 procedure AddRect(x1, y1, w1, h1: LongInt);
 begin
 with Rects^[RectCount] do
@@ -326,7 +389,9 @@
     if bRes then
         begin
         i:= getrandom(cnt);
-        BlitImageAndGenerateCollisionInfo(ar[i].x, ar[i].y, 0, Obj.Surf);
+        if Obj.Mask <> nil then
+             BlitImageUsingMask(ar[i].x, ar[i].y, Obj.Surf, Obj.Mask)
+        else BlitImageAndGenerateCollisionInfo(ar[i].x, ar[i].y, 0, Obj.Surf);
         AddRect(ar[i].x, ar[i].y, Width, Height);
         dec(Maxcnt)
         end
@@ -555,9 +620,10 @@
         with ThemeObjects.objs[Pred(ThemeObjects.Count)] do
             begin
             i:= Pos(',', s);
-            Surf:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i))), ifTransparent or ifIgnoreCaps);
+            Surf:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i))), ifTransparent or ifIgnoreCaps or ifCritical);
             Width:= Surf^.w;
             Height:= Surf^.h;
+            Mask:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i)))+'_mask', ifTransparent or ifIgnoreCaps);
             Delete(s, 1, i);
             i:= Pos(',', s);
             Maxcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
--- a/hedgewars/uMisc.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uMisc.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -38,8 +38,7 @@
 
 implementation
 uses SysUtils, uVariables, uUtils
-     {$IFDEF PNG_SCREENSHOTS}, PNGh, png {$ENDIF}
-     {$IFNDEF USE_SDLTHREADS} {$IFDEF UNIX}, cthreads{$ENDIF} {$ENDIF};
+     {$IFDEF PNG_SCREENSHOTS}, PNGh, png {$ENDIF};
 
 type PScreenshot = ^TScreenshot;
      TScreenshot = record
@@ -64,7 +63,7 @@
 
 {$IFDEF PNG_SCREENSHOTS}
 // this funtion will be executed in separate thread
-function SaveScreenshot(screenshot: pointer): PtrInt;
+function SaveScreenshot(screenshot: pointer): LongInt; cdecl; export;
 var i: LongInt;
     png_ptr: ^png_struct;
     info_ptr: ^png_info;
@@ -119,7 +118,7 @@
 {$ELSE} // no PNG_SCREENSHOTS
 
 // this funtion will be executed in separate thread
-function SaveScreenshot(screenshot: pointer): PtrInt;
+function SaveScreenshot(screenshot: pointer): LongInt; cdecl; export;
 var f: file;
     // Windows Bitmap Header
     head: array[0..53] of Byte = (
@@ -262,11 +261,7 @@
 image^.size:= size;
 image^.buffer:= p;
 
-{$IFDEF USE_SDLTHREADS}
-SDL_CreateThread(@SaveScreenshot{$IFDEF SDL13}, nil{$ENDIF}, image);
-{$ELSE}
-BeginThread(@SaveScreenshot, image);
-{$ENDIF}
+SDL_CreateThread(@SaveScreenshot{$IFDEF SDL13}, 'snapshot'{$ENDIF}, image);
 MakeScreenshot:= true; // possibly it is not true but we will not wait for thread to terminate
 end;
 
--- a/hedgewars/uStore.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uStore.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -21,7 +21,7 @@
 
 unit uStore;
 interface
-uses {$IFNDEF PAS2C} StrUtils, {$ENDIF}SysUtils, uConsts, SDLh, GLunit, uTypes, uLandTexture, uCaptions, uChat;
+uses StrUtils, SysUtils, uConsts, SDLh, GLunit, uTypes, uLandTexture, uCaptions, uChat;
 
 procedure initModule;
 procedure freeModule;
@@ -575,19 +575,19 @@
     tmpsurf:= IMG_Load_RW(rwopsOpenRead(s), true);
 
     if tmpsurf = nil then
-    begin
+        begin
         OutError(msgFailed, (imageFlags and ifCritical) <> 0);
         exit;
-    end;
+        end;
 
     if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
-    begin
+        begin
         SDL_FreeSurface(tmpsurf);
         OutError(msgFailedSize, ((not cOnlyStats) and ((imageFlags and ifCritical) <> 0)));
         // dummy surface to replace non-critical textures that failed to load due to their size
         LoadImage:= SDL_CreateRGBSurface(SDL_SWSURFACE, 2, 2, 32, RMask, GMask, BMask, AMask);
         exit;
-    end;
+        end;
 
     tmpsurf:= doSurfaceConversion(tmpsurf);
 
@@ -765,7 +765,7 @@
     AddFileLog('  |----- Number of auxiliary buffers: ' + inttostr(AuxBufNum));
 {$ENDIF}
     AddFileLog('  \----- Extensions: ');
-{$IFNDEF PAS2C}
+
     // fetch extentions and store them in string
     tmpstr := StrPas(PChar(glGetString(GL_EXTENSIONS)));
     tmpn := WordCount(tmpstr, [' ']);
@@ -783,10 +783,6 @@
         tmpint := tmpint + 3;
     end;
     until (tmpint > tmpn);
-{$ELSE}
-    // doesn't seem to print >256 chars
-    AddFileLogRaw(PChar(glGetString(GL_EXTENSIONS)));
-{$ENDIF}
     AddFileLog('');
 
     defaultFrame:= 0;
--- a/hedgewars/uTypes.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uTypes.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -220,48 +220,56 @@
     PClan     = ^TClan;
 
     TGearStepProcedure = procedure (Gear: PGear);
+// So, you're here looking for variables you can (ab)use to store some gear state?
+// Not all members of this structure are created equal. Comments below are my take on what can be used for what in the gear structure.
     TGear = record
-            NextGear, PrevGear: PGear;
-            Active: Boolean;
-            AdvBounce: Longword;
-            Invulnerable: Boolean;
-            RenderTimer: Boolean;
-            AmmoType : TAmmoType;
-            State : Longword;
-            X : hwFloat;
+// Don't ever override these.
+            NextGear, PrevGear: PGear;  // Linked list
+            Z: Longword;                // Z index. For rendering. Sets order in list
+            Active: Boolean;            // Is gear Active (running step code)
+            Kind: TGearType;
+            doStep: TGearStepProcedure; // Code the gear is running
+            AmmoType : TAmmoType;       // Ammo type associated with this kind of gear
+            RenderTimer: Boolean;       // Will visually display Timer if true
+            Target : TPoint;            // Gear target. Will render in uGearsRender unless a special case is added
+            AIHints: LongWord;          // hints for ai.
+            LastDamage: PHedgehog;      // Used to track damage source for stats
+            CollisionIndex: LongInt;    // Position in collision array
+            Message: LongWord;          // Game messages are stored here. See gm bitmasks in uConsts
+            uid: Longword;              // Lua use this to reference gears
+// Strongly recommended not to override these.  Will mess up generic operations like portaling
+            X : hwFloat;              // X/Y/dX/dY are position/velocity. People count on these having semi-normal values
             Y : hwFloat;
             dX: hwFloat;
             dY: hwFloat;
-            Target : TPoint;
-            Kind: TGearType;
-            Pos: Longword;
-            doStep: TGearStepProcedure;
-            Radius: LongInt;
-            Angle, Power : Longword;
-            DirAngle: real;
-            Timer : LongWord;
+            State : Longword;        // See gst bitmask values in uConsts
+            PortalCounter: LongWord; // Necessary to interrupt portal loops.  Not possible to avoid infinite loops without it.
+// Don't use these if you're using generic movement like doStepFallingGear and explosion shoves. Generally recommended not to use.
+            Radius: LongInt;     // Radius. If not using uCollisions, is usually used to indicate area of effect
+            CollisionMask: Word; // Masking off Land impact  FF7F for example ignores current hog and crates
+            AdvBounce: Longword; // Triggers 45° bounces. Is a counter to avoid edge cases
             Elasticity: hwFloat;
             Friction  : hwFloat;
-            Density   : hwFloat;
-            Message, MsgParam : Longword;
-            Hedgehog: PHedgehog;
+            Density   : hwFloat; // Density is kind of a mix of size and density. Impacts distance thrown, wind.
+            ImpactSound: TSound; // first sound, others have to be after it in the sounds def.
+            nImpactSounds: Word; // count of ImpactSounds.
+// Don't use these if you want to take damage normally, otherwise health/damage are commonly used for other purposes
+            Invulnerable: Boolean;
             Health, Damage, Karma: LongInt;
-            CollisionIndex: LongInt;
-            Tag: LongInt;
-            Tex: PTexture;
-            Z: Longword;
-            CollisionMask: Word;
-            LinkedGear: PGear;
-            FlightTime: Longword;
-            uid: Longword;
-            ImpactSound: TSound; // first sound, others have to be after it in the sounds def.
-            nImpactSounds: Word; // count of ImpactSounds
-            SoundChannel: LongInt;
-            PortalCounter: LongWord;  // Hopefully temporary, but avoids infinite portal loops in a guaranteed fashion.
-            AIHints: LongWord; // hints for ai. haha ^^^^^^ temporary, sure
-            IceTime: Longint; //time of ice beam with object some interaction  temporary
-            IceState: Longint; //state of ice gun temporary
-            LastDamage: PHedgehog;
+// DirAngle is a "real" - if you don't need it for rotation of sprite in uGearsRender, you can use it for any visual-only value
+            DirAngle: real;
+// These are frequently overridden to serve some other purpose
+            Pos: Longword;           // Commonly overridden.  Example use is posCase values in uConsts.
+            Angle, Power : Longword; // Used for hog aiming/firing.  Angle is rarely used as an Angle otherwise.
+            Timer : LongWord;        // Typically used for some sort of gear timer. Time to explosion, remaining fuel...
+            Tag: LongInt;            // Quite generic. Variety of uses.
+            FlightTime: Longword;    // Initially added for batting of hogs to determine homerun. Used for some firing delays
+            MsgParam: LongWord;      // Initially stored a set of messages. So usually gm values like Message. Frequently overriden
+// These are not used generically, but should probably be used for purpose intended. Definitely shouldn't override pointer type
+            Tex: PTexture;          // A texture created by the gear. Shouldn't use for anything but textures
+            LinkedGear: PGear;      // Used to track a related gear. Portal pairs for example.
+            Hedgehog: PHedgehog;    // set to CurrentHedgehog on gear creation
+            SoundChannel: LongInt;  // Used to track a sound the gear started
             end;
     TPGearArray = array of PGear;
     PGearArrayS = record
@@ -429,7 +437,7 @@
 
     TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
             sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
-            sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, 
+            sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady,
             sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce,
             sidMute);
 
@@ -440,8 +448,8 @@
 
     TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable,
             gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery,
-            gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, 
-            gidRandomMineTimer, gidDamageModifier, gidResetHealth, gidAISurvival, 
+            gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer,
+            gidRandomMineTimer, gidDamageModifier, gidResetHealth, gidAISurvival,
             gidInfAttack, gidResetWeps, gidPerHogAmmo, gidTagTeam);
 
     TLandArray = packed array of array of LongWord;
--- a/hedgewars/uUtils.pas	Tue Mar 26 18:52:42 2013 +0100
+++ b/hedgewars/uUtils.pas	Sun Apr 07 22:53:40 2013 +0200
@@ -27,14 +27,12 @@
 procedure SplitByChar(var a, b: shortstring; c: char);
 procedure SplitByChar(var a, b: ansistring; c: char);
 
-{$IFNDEF PAS2C}
 function  EnumToStr(const en : TGearType) : shortstring; overload;
 function  EnumToStr(const en : TVisualGearType) : shortstring; overload;
 function  EnumToStr(const en : TSound) : shortstring; overload;
 function  EnumToStr(const en : TAmmoType) : shortstring; overload;
 function  EnumToStr(const en : THogEffect) : shortstring; overload;
 function  EnumToStr(const en : TCapGroup) : shortstring; overload;
-{$ENDIF}
 
 function  Min(a, b: LongInt): LongInt; inline;
 function  Max(a, b: LongInt): LongInt; inline;
@@ -68,10 +66,8 @@
 function  GetLaunchX(at: TAmmoType; dir: LongInt; angle: LongInt): LongInt;
 function  GetLaunchY(at: TAmmoType; angle: LongInt): LongInt;
 
-{$IFNDEF PAS2C}
 procedure Write(var f: textfile; s: shortstring);
 procedure WriteLn(var f: textfile; s: shortstring);
-{$ENDIF}
 
 function  isPhone: Boolean; inline;
 function  getScreenDPI: Double; inline; //cdecl; external;
@@ -92,7 +88,7 @@
 
 
 implementation
-uses {$IFNDEF PAS2C}typinfo, {$ENDIF}Math, uConsts, uVariables, SysUtils;
+uses typinfo, Math, uConsts, uVariables, SysUtils;
 
 {$IFDEF DEBUGFILE}
 var f: textfile;
@@ -135,11 +131,11 @@
     end else b:= '';
 end;
 
-{$IFNDEF PAS2C}
 function EnumToStr(const en : TGearType) : shortstring; overload;
 begin
 EnumToStr:= GetEnumName(TypeInfo(TGearType), ord(en))
 end;
+
 function EnumToStr(const en : TVisualGearType) : shortstring; overload;
 begin
 EnumToStr:= GetEnumName(TypeInfo(TVisualGearType), ord(en))
@@ -164,7 +160,7 @@
 begin
 EnumToStr := GetEnumName(TypeInfo(TCapGroup), ord(en))
 end;
-{$ENDIF}
+
 
 function Min(a, b: LongInt): LongInt;
 begin
@@ -407,7 +403,6 @@
 CheckNoTeamOrHH:= (CurrentTeam = nil) or (CurrentHedgehog^.Gear = nil);
 end;
 
-{$IFNDEF PAS2C}
 procedure Write(var f: textfile; s: shortstring);
 begin
 system.write(f, s)
@@ -417,7 +412,7 @@
 begin
 system.writeln(f, s)
 end;
-{$ENDIF}
+
 
 // this function is just to determine whether we are running on a limited screen device
 function isPhone: Boolean; inline;
--- a/project_files/HedgewarsMobile/Classes/CreationChamber.m	Tue Mar 26 18:52:42 2013 +0100
+++ b/project_files/HedgewarsMobile/Classes/CreationChamber.m	Sun Apr 07 22:53:40 2013 +0200
@@ -18,7 +18,7 @@
 
 
 #import "CreationChamber.h"
-
+#import "weapons.h"
 
 @implementation CreationChamber
 
--- a/project_files/HedgewarsMobile/Classes/HWUtils.m	Tue Mar 26 18:52:42 2013 +0100
+++ b/project_files/HedgewarsMobile/Classes/HWUtils.m	Sun Apr 07 22:53:40 2013 +0200
@@ -22,7 +22,7 @@
 #import <sys/sysctl.h>
 #import <netinet/in.h>
 #import <SystemConfiguration/SCNetworkReachability.h>
-
+#import "hwconsts.h"
 
 static NSString *cachedModel = nil;
 static NSArray *cachedColors = nil;
--- a/project_files/HedgewarsMobile/Classes/ServerProtocolNetwork.m	Tue Mar 26 18:52:42 2013 +0100
+++ b/project_files/HedgewarsMobile/Classes/ServerProtocolNetwork.m	Sun Apr 07 22:53:40 2013 +0200
@@ -18,7 +18,7 @@
 
 
 #import "ServerProtocolNetwork.h"
-
+#import "hwconsts.h"
 
 #define BUFFER_SIZE 256
 
--- a/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj	Tue Mar 26 18:52:42 2013 +0100
+++ b/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj	Sun Apr 07 22:53:40 2013 +0200
@@ -11,7 +11,8 @@
 			isa = PBXAggregateTarget;
 			buildConfigurationList = 61799290114AE0CD00BA94A9 /* Build configuration list for PBXAggregateTarget "UpdateDataFolder" */;
 			buildPhases = (
-				6179928A114AE0C800BA94A9 /* ShellScript */,
+				61806B78170B83EA00C601BC /* config.inc */,
+				6179928A114AE0C800BA94A9 /* data */,
 			);
 			dependencies = (
 			);
@@ -629,6 +630,8 @@
 		617BC23A1490211F00E1C294 /* Italian */ = {isa = PBXFileReference; lastKnownFileType = text.plist.strings; name = Italian; path = Locale/Italian.lproj/Scheme.strings; sourceTree = "<group>"; };
 		617D78D816D932310091D4D6 /* Physfs.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = Physfs.xcodeproj; path = ../../misc/libphysfs/Xcode/Physfs.xcodeproj; sourceTree = SOURCE_ROOT; };
 		617D794316D933B00091D4D6 /* Physlayer.xcodeproj */ = {isa = PBXFileReference; lastKnownFileType = "wrapper.pb-project"; name = Physlayer.xcodeproj; path = ../../misc/libphyslayer/Xcode/Physlayer.xcodeproj; sourceTree = SOURCE_ROOT; };
+		61806BDA170B963800C601BC /* weapons.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = weapons.h; path = ../../QTfrontend/weapons.h; sourceTree = SOURCE_ROOT; };
+		61806BE0170B969D00C601BC /* hwconsts.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = hwconsts.h; path = ../../QTfrontend/hwconsts.h; sourceTree = SOURCE_ROOT; };
 		6183D83C11E2BCE200A88903 /* Default-ipad-Landscape.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Default-ipad-Landscape.png"; path = "Resources/Icons/Default-ipad-Landscape.png"; sourceTree = "<group>"; };
 		6183D83D11E2BCE200A88903 /* Default.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = Default.png; path = Resources/Icons/Default.png; sourceTree = "<group>"; };
 		618899811299516000D55FD6 /* title@2x~iphone.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "title@2x~iphone.png"; path = "Resources/Frontend/title@2x~iphone.png"; sourceTree = "<group>"; };
@@ -672,7 +675,6 @@
 		61A4A39312A5CCC2004D81E6 /* uVariables.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uVariables.pas; path = ../../hedgewars/uVariables.pas; sourceTree = SOURCE_ROOT; };
 		61A4A3A112A5CD56004D81E6 /* uCaptions.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uCaptions.pas; path = ../../hedgewars/uCaptions.pas; sourceTree = SOURCE_ROOT; };
 		61A976B2136F668500DD9878 /* uCursor.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uCursor.pas; path = ../../hedgewars/uCursor.pas; sourceTree = SOURCE_ROOT; };
-		61A97F0E136F675A00DD9878 /* hwconsts.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = hwconsts.h; path = ../../QTfrontend/hwconsts.h; sourceTree = SOURCE_ROOT; };
 		61AC067212B2E32D000B52A2 /* Appirater.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Appirater.h; path = Classes/Appirater.h; sourceTree = "<group>"; };
 		61AC067312B2E32D000B52A2 /* Appirater.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = Appirater.m; path = Classes/Appirater.m; sourceTree = "<group>"; };
 		61B7A33612CC21080086B604 /* StatsPageViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = StatsPageViewController.h; sourceTree = "<group>"; };
@@ -1023,9 +1025,10 @@
 		61641FE21437CD8F006E049C /* Headers */ = {
 			isa = PBXGroup;
 			children = (
+				61806BE0170B969D00C601BC /* hwconsts.h */,
+				61806BDA170B963800C601BC /* weapons.h */,
 				61641FE31437CDAA006E049C /* DefinesAndMacros.h */,
 				32CA4F630368D1EE00C91783 /* Hedgewars_Prefix.pch */,
-				61A97F0E136F675A00DD9878 /* hwconsts.h */,
 				6165922911CA9BD500D6E256 /* PascalImports.h */,
 			);
 			name = Headers;
@@ -1629,19 +1632,34 @@
 			shellPath = /bin/sh;
 			shellScript = "HEDGEWARS_REVISION=`/usr/local/bin/hg identify -n ${SOURCE_DIR}|sed -e 's/\\+//'`\n/usr/libexec/PlistBuddy -c \"Set :CFBundleVersion $HEDGEWARS_REVISION\" \"${TARGET_BUILD_DIR}\"/\"${INFOPLIST_PATH}\"";
 		};
-		6179928A114AE0C800BA94A9 /* ShellScript */ = {
+		6179928A114AE0C800BA94A9 /* data */ = {
 			isa = PBXShellScriptBuildPhase;
 			buildActionMask = 2147483647;
 			files = (
 			);
 			inputPaths = (
 			);
+			name = data;
 			outputPaths = (
 			);
 			runOnlyForDeploymentPostprocessing = 0;
 			shellPath = /bin/sh;
-			shellScript = "SOURCE_DIR=${PROJECT_DIR}/../../\n\n#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\n\n#create config.inc\necho \"Updating config file...\"\nPROTO=`cat ${SOURCE_DIR}/CMakeLists.txt | grep HEDGEWARS_PROTO_VER | cut -d ' ' -f 2 | cut -d ')' -f 1`\nMAJN=`cat ${SOURCE_DIR}/CMakeLists.txt | grep CPACK_PACKAGE_VERSION_MAJOR | xargs | cut -d ' ' -f 2 |cut -d ')' -f 1`\nMINN=`cat ${SOURCE_DIR}/CMakeLists.txt | grep CPACK_PACKAGE_VERSION_MINOR | xargs | cut -d ' ' -f 2 |cut -d ')' -f 1`\nPATN=`cat ${SOURCE_DIR}/CMakeLists.txt | grep CPACK_PACKAGE_VERSION_PATCH | xargs | cut -d ' ' -f 2 |cut -d '$' -f 1`\nREVN=-`/usr/local/bin/hg id -n ${SOURCE_DIR}`\necho \"const cNetProtoVersion = $PROTO; const cVersionString = '${MAJN}.${MINN}.${PATN}${REVN}'; const cLuaLibrary = '';\" > ${PROJECT_DIR}/config.inc\n\necho \"Copying Data...\"\ncp -R ${SOURCE_DIR}/share/hedgewars/Data ${PROJECT_DIR}/Data\n\n#copy some other files\necho \"Fetching additional graphics...\"\nmkdir -p ${PROJECT_DIR}/Data/Graphics/Icons\ncp    ${SOURCE_DIR}/QTfrontend/res/{btn*,icon*,StatsMedal*,ammopic*}.png ${PROJECT_DIR}/Data/Graphics/Icons/\ncp -R ${SOURCE_DIR}/project_files/Android-build/SDL-android-project/assets/Data/Graphics/Buttons ${PROJECT_DIR}/Data/Graphics/\n\necho \"Removing text and dummy files...\"\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg* -delete\nfind ${PROJECT_DIR}/Data -name *.psd -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\nfind ${PROJECT_DIR}/Data -name *.orig -delete\nfind ${PROJECT_DIR}/Data -name *.ts -delete\n\n#delete dummy maps and hats, misc stuff\nrm -rf ${PROJECT_DIR}/Data/Maps/test*\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/{TeamCap,TeamHeadband,TeamHair}\nrm -rf ${PROJECT_DIR}/Data/misc/\n\n#delete forbidden maps and WIP themes (remember to check that no Map uses them)\nrm -rf ${PROJECT_DIR}/Data/Maps/{Cheese,FlightJoust}\nrm -rf ${PROJECT_DIR}/Data/Themes/{Beach,Digital}\n\n#delete all names, reserved hats and unused fonts\nrm -rf ${PROJECT_DIR}/Data/Names/\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/\nrm -rf ${PROJECT_DIR}/Data/Fonts/{wqy-zenhei.ttc,DroidSansFallback.ttf}\n\necho \"Handling audio files...\"\n#copy mono audio\ncp -R ${SOURCE_DIR}/project_files/AudioMono/* ${PROJECT_DIR}/Data/\n#delete the Classic voice\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/Classic\n#delete the main theme file\nrm -rf ${PROJECT_DIR}/Data/Music/main_theme.ogg\n\n#remove unused voices\nfor i in {Amazing,Brilliant,Bugger,Bungee,Cutitout,Drat,Excellent,Fire,FlawlessPossibility,Gonnagetyou,Grenade,Hmm,Justyouwait,Leavemealone,Ohdear,Ouch,Perfect,Revenge,Runaway,Solong,Thisoneismine,VictoryPossibility,Watchthis,Whatthe,Whoopsee}; do find Data/Sounds/voices/ -name $i.ogg -delete; done\n\necho \"Tweaking Data contents...\"\n#move Lua maps in Missions\nmkdir ${PROJECT_DIR}/Data/Missions/Maps/\nfor i in `ls ${PROJECT_DIR}/Data/Maps/`;\ndo \n    if [[ `ls -f ${PROJECT_DIR}/Data/Maps/$i/map.lua 2> /dev/null` != '' ]];\n    then\n        mv ${PROJECT_DIR}/Data/Maps/$i ${PROJECT_DIR}/Data/Missions/Maps/;\n    fi;\ndone;\n\n#workaround for missing map in CTF_Blizzard\nln -s ../../../Maps/Blizzard/map.png ${PROJECT_DIR}/Data/Missions/Maps/CTF_Blizzard/map.png\n\n#reduce the number of flakes for City\nsed -i -e 's/1500/50/' ${PROJECT_DIR}/Data/Themes/City/theme.cfg\n\necho \"Done\"";
-			showEnvVarsInLog = 0;
+			shellScript = "SOURCE_DIR=${PROJECT_DIR}/../../\n\n#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\n\necho \"Copying Data...\"\ncp -R ${SOURCE_DIR}/share/hedgewars/Data ${PROJECT_DIR}/Data\n\n#copy some other files\necho \"Fetching additional graphics...\"\nmkdir -p ${PROJECT_DIR}/Data/Graphics/Icons\ncp    ${SOURCE_DIR}/QTfrontend/res/{btn*,icon*,StatsMedal*,ammopic*}.png ${PROJECT_DIR}/Data/Graphics/Icons/\ncp -R ${SOURCE_DIR}/project_files/Android-build/SDL-android-project/assets/Data/Graphics/Buttons ${PROJECT_DIR}/Data/Graphics/\n\necho \"Removing text and dummy files...\"\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg* -delete\nfind ${PROJECT_DIR}/Data -name *.psd -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\nfind ${PROJECT_DIR}/Data -name *.orig -delete\nfind ${PROJECT_DIR}/Data -name *.ts -delete\n\n#delete dummy maps and hats, misc stuff\nrm -rf ${PROJECT_DIR}/Data/Maps/test*\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/{TeamCap,TeamHeadband,TeamHair}\nrm -rf ${PROJECT_DIR}/Data/misc/\n\n#delete forbidden maps and WIP themes (remember to check that no Map uses them)\nrm -rf ${PROJECT_DIR}/Data/Maps/{Cheese,FlightJoust}\nrm -rf ${PROJECT_DIR}/Data/Themes/{Beach,Digital}\n\n#delete all names, reserved hats and unused fonts\nrm -rf ${PROJECT_DIR}/Data/Names/\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/\nrm -rf ${PROJECT_DIR}/Data/Fonts/{wqy-zenhei.ttc,DroidSansFallback.ttf}\n\necho \"Handling audio files...\"\n#copy mono audio\ncp -R ${SOURCE_DIR}/project_files/AudioMono/* ${PROJECT_DIR}/Data/\n#delete the Classic voice\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/Classic\n#delete the main theme file\nrm -rf ${PROJECT_DIR}/Data/Music/main_theme.ogg\n\n#remove unused voices\nfor i in {Amazing,Brilliant,Bugger,Bungee,Cutitout,Drat,Excellent,Fire,FlawlessPossibility,Gonnagetyou,Grenade,Hmm,Justyouwait,Leavemealone,Ohdear,Ouch,Perfect,Revenge,Runaway,Solong,Thisoneismine,VictoryPossibility,Watchthis,Whatthe,Whoopsee}; do find Data/Sounds/voices/ -name $i.ogg -delete; done\n\necho \"Tweaking Data contents...\"\n#move Lua maps in Missions\nmkdir ${PROJECT_DIR}/Data/Missions/Maps/\nfor i in `ls ${PROJECT_DIR}/Data/Maps/`;\ndo \n    if [[ `ls -f ${PROJECT_DIR}/Data/Maps/$i/map.lua 2> /dev/null` != '' ]];\n    then\n        mv ${PROJECT_DIR}/Data/Maps/$i ${PROJECT_DIR}/Data/Missions/Maps/;\n    fi;\ndone;\n\n#workaround for missing map in CTF_Blizzard\nln -s ../../../Maps/Blizzard/map.png ${PROJECT_DIR}/Data/Missions/Maps/CTF_Blizzard/map.png\n\n#reduce the number of flakes for City\nsed -i -e 's/1500/50/' ${PROJECT_DIR}/Data/Themes/City/theme.cfg\n\necho \"Done\"";
+		};
+		61806B78170B83EA00C601BC /* config.inc */ = {
+			isa = PBXShellScriptBuildPhase;
+			buildActionMask = 2147483647;
+			files = (
+			);
+			inputPaths = (
+			);
+			name = config.inc;
+			outputPaths = (
+				"$(DERIVED_FILE_DIR)/myfile",
+			);
+			runOnlyForDeploymentPostprocessing = 0;
+			shellPath = /bin/sh;
+			shellScript = "HG=/usr/local/bin/hg\nSOURCE_DIR=${PROJECT_DIR}/../../\n\n#create config.inc\necho \"Updating config file...\"\nPRON=`grep HEDGEWARS_PROTO_VER ${SOURCE_DIR}/CMakeLists.txt | grep -o -E [0-9]+`\nMAJN=`grep CPACK_PACKAGE_VERSION_MAJOR ${SOURCE_DIR}/CMakeLists.txt | grep -o -E \"[0-9]+\"`\nMINN=`grep CPACK_PACKAGE_VERSION_MINOR ${SOURCE_DIR}/CMakeLists.txt | grep -o -E \"[0-9]+\"`\nPATN=`grep CPACK_PACKAGE_VERSION_PATCH ${SOURCE_DIR}/CMakeLists.txt | grep -o -E \"[0-9]+\"`\nREVN=`$HG id -n ${SOURCE_DIR}`\nHASH=`$HG id -i ${SOURCE_DIR}`\n\necho \"{Do not change this file, use the project target to regenerate}\" > ${PROJECT_DIR}/config.inc\necho \"const cNetProtoVersion = $PRON;\" >> ${PROJECT_DIR}/config.inc\necho \"const cVersionString = '$MAJN.$MINN.$PATN';\" >> ${PROJECT_DIR}/config.inc\necho \"const cRevisionString = '$REVN';\" >> ${PROJECT_DIR}/config.inc\necho \"const cHashString = '$HASH';\" >> ${PROJECT_DIR}/config.inc\necho \"const cLuaLibrary = '';\" >> ${PROJECT_DIR}/config.inc";
 		};
 		9283011B0F10CB2D00CC5A3C /* Build libfpc.a */ = {
 			isa = PBXShellScriptBuildPhase;
--- a/project_files/HedgewarsMobile/Hedgewars_Prefix.pch	Tue Mar 26 18:52:42 2013 +0100
+++ b/project_files/HedgewarsMobile/Hedgewars_Prefix.pch	Sun Apr 07 22:53:40 2013 +0200
@@ -30,6 +30,5 @@
 #import "EditableCellView.h"
 #import "CreationChamber.h"
 #import "HWUtils.h"
-#import "hwconsts.h"
 #endif
 
--- a/share/hedgewars/Data/Locale/hedgewars_ar.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_ar.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -174,6 +190,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Cannot create directory %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -534,6 +565,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -934,6 +980,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1989,35 +2042,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Cannot create directory %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Cannot create directory %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Unable to start the server: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Unable to start the server: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2164,10 +2194,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2279,6 +2305,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2389,6 +2435,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_bg.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_bg.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -173,6 +189,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Не може да се създаде папка %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -533,6 +564,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -933,6 +979,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2004,35 +2057,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Не може да се създаде папка %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Не може да се създаде папка %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Грешка при стартиране на сървъра: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Грешка при стартиране на сървъра: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2180,10 +2210,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2295,6 +2321,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2405,6 +2451,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_cs.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_cs.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -179,6 +195,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Nemohu vytvořit adresář %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -539,6 +570,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -945,6 +991,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2018,35 +2071,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Nemohu vytvořit adresář %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Nemohu vytvořit adresář %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Nemohu spustit server: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Nemohu spustit server: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2195,10 +2225,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2310,6 +2336,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2420,6 +2466,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_da.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_da.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -177,6 +193,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Kan ikke oprette mappe %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -537,6 +568,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -937,6 +983,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1998,35 +2051,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Kan ikke oprette mappe %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Kan ikke oprette mappe %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Ude af stand til at starte serveren: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Ude af stand til at starte serveren: %1.</translation>
     </message>
     <message>
         <source>Error while authenticating at google.com:
@@ -2188,10 +2218,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2303,6 +2329,26 @@
         <source>Cancel uploading</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2413,6 +2459,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_de.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_de.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -177,6 +193,24 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Verzeichnis %1 konnte nicht angelegt werden</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished">Konnte Daten-Verzeichnis nicht öffnen:
+%1
+
+Bitte überprüfe deine Installation!</translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -537,6 +571,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -937,6 +986,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2017,37 +2073,37 @@
     </message>
     <message>
         <source>Main - Error</source>
-        <translation>Hedgewars - Fehler</translation>
+        <translation type="obsolete">Hedgewars - Fehler</translation>
     </message>
     <message>
         <source>Cannot create directory %1</source>
-        <translation>Verzeichnis %1 konnte nicht angelegt werden</translation>
+        <translation type="obsolete">Verzeichnis %1 konnte nicht angelegt werden</translation>
     </message>
     <message>
         <source>Failed to open data directory:
 %1
 
 Please check your installation!</source>
-        <translation>Konnte Daten-Verzeichnis nicht öffnen:
+        <translation type="obsolete">Konnte Daten-Verzeichnis nicht öffnen:
 %1
 
 Bitte überprüfe deine Installation!</translation>
     </message>
     <message>
         <source>TCP - Error</source>
-        <translation>TCP - Fehler</translation>
+        <translation type="obsolete">TCP - Fehler</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation>Server %1 konnte nicht gestartet werden.</translation>
+        <translation type="obsolete">Server %1 konnte nicht gestartet werden.</translation>
     </message>
     <message>
         <source>Unable to run engine at </source>
-        <translation>Konnte Engine nicht starten: </translation>
+        <translation type="obsolete">Konnte Engine nicht starten: </translation>
     </message>
     <message>
         <source>Error code: %1</source>
-        <translation>Fehler-Code: %1</translation>
+        <translation type="obsolete">Fehler-Code: %1</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2195,10 +2251,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2310,6 +2362,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2420,6 +2492,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_el.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_el.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -173,6 +189,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Δεν μπορεί να δημιουργηθεί ο κατάλογος %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -535,6 +566,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -935,6 +981,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1992,35 +2045,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Δεν μπορεί να δημιουργηθεί ο κατάλογος %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Δεν μπορεί να δημιουργηθεί ο κατάλογος %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Δεν είναι δυνατόν να ξεκινήσει ο εξυπηρετητής : %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Δεν είναι δυνατόν να ξεκινήσει ο εξυπηρετητής : %1.</translation>
     </message>
     <message>
         <source>Error while authenticating at google.com:
@@ -2182,10 +2212,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2297,6 +2323,26 @@
         <source>Cancel uploading</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2407,6 +2453,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_en.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_en.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -173,6 +189,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Cannot create directory %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -533,6 +564,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -933,6 +979,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1988,35 +2041,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Cannot create directory %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Cannot create directory %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Unable to start the server: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Unable to start the server: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2164,10 +2194,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2279,6 +2305,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2389,6 +2435,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_es.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_es.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -177,6 +193,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">No se pudo crear el directorio %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -537,6 +568,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -937,6 +983,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2008,35 +2061,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">No se pudo crear el directorio %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">No se pudo crear el directorio %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">No se pudo iniciar el servidor: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">No se pudo iniciar el servidor: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2184,10 +2214,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2299,6 +2325,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2409,6 +2455,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_fi.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_fi.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -173,6 +189,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Hakemiston %1 luonti epäonnistui</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -533,6 +564,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -933,6 +979,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2004,35 +2057,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Hakemiston %1 luonti epäonnistui</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Hakemiston %1 luonti epäonnistui</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Palvelinta ei pystytty käynnistämään: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Palvelinta ei pystytty käynnistämään: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2180,10 +2210,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2295,6 +2321,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2405,6 +2451,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_fr.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_fr.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -173,6 +189,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Impossible de créer le dossier %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -533,6 +564,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -933,6 +979,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2004,35 +2057,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Impossible de créer le dossier %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Impossible de créer le dossier %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Impossible de démarrer le serveur: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Impossible de démarrer le serveur: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2179,10 +2209,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2294,6 +2320,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2404,6 +2450,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_gl.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_gl.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -173,6 +189,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Non se puido crear o directorio %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -533,6 +564,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -933,6 +979,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1978,35 +2031,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Non se puido crear o directorio %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Non se puido crear o directorio %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Non se puido iniciar o servidor: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Non se puido iniciar o servidor: %1.</translation>
     </message>
     <message>
         <source>Error while authenticating at google.com:
@@ -2167,10 +2197,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2282,6 +2308,26 @@
         <source>Cancel uploading</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2392,6 +2438,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_hu.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_hu.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -167,6 +183,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Nem sikerült létrehozni %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -527,6 +558,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -921,6 +967,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1978,35 +2031,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Nem sikerült létrehozni %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Nem sikerült létrehozni %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Nem sikerült a szerverhez csatlakozni: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Nem sikerült a szerverhez csatlakozni: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2152,10 +2182,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2267,6 +2293,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2377,6 +2423,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_it.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_it.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation>Invia Commento</translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -177,6 +193,24 @@
             <numerusform>%1 giorni</numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Impossibile creare la directory %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished">Impossibile creare la directory dati:
+%1
+
+Per favore controlla l&apos;installazione!</translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -547,6 +581,21 @@
         <source>Login</source>
         <translation>Login</translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -947,6 +996,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2027,37 +2083,37 @@
     </message>
     <message>
         <source>Main - Error</source>
-        <translation>Main - Errore</translation>
+        <translation type="obsolete">Main - Errore</translation>
     </message>
     <message>
         <source>Cannot create directory %1</source>
-        <translation>Impossibile creare la directory %1</translation>
+        <translation type="obsolete">Impossibile creare la directory %1</translation>
     </message>
     <message>
         <source>Failed to open data directory:
 %1
 
 Please check your installation!</source>
-        <translation>Impossibile creare la directory dati:
+        <translation type="obsolete">Impossibile creare la directory dati:
 %1
 
 Per favore controlla l&apos;installazione!</translation>
     </message>
     <message>
         <source>TCP - Error</source>
-        <translation>TCP - Errore</translation>
+        <translation type="obsolete">TCP - Errore</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation>Impossibile avviare il server: %1.</translation>
+        <translation type="obsolete">Impossibile avviare il server: %1.</translation>
     </message>
     <message>
         <source>Unable to run engine at </source>
-        <translation>Impossibile avviare il motore a </translation>
+        <translation type="obsolete">Impossibile avviare il motore a </translation>
     </message>
     <message>
         <source>Error code: %1</source>
-        <translation>Codice di errore: %1</translation>
+        <translation type="obsolete">Codice di errore: %1</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2206,7 +2262,7 @@
     </message>
     <message>
         <source>Hedgewars</source>
-        <translation>Hedgewars</translation>
+        <translation type="obsolete">Hedgewars</translation>
     </message>
     <message>
         <source>Not all players are ready</source>
@@ -2321,6 +2377,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation>Cariva questo video nel tuo account Youtube</translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2431,6 +2507,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
@@ -3108,7 +3203,7 @@
     </message>
     <message>
         <source>60 seconds cooldown after kick</source>
-        <translation>60 secondi di raffreddamento prima dell'espulsione</translation>
+        <translation>60 secondi di raffreddamento prima dell&apos;espulsione</translation>
     </message>
     <message>
         <source>kicked</source>
--- a/share/hedgewars/Data/Locale/hedgewars_ja.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_ja.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -167,6 +183,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">フォルダー%1作成拒否</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -527,6 +558,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -921,6 +967,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1974,35 +2027,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">フォルダー%1作成拒否</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">フォルダー%1作成拒否</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">サーバー%1の起動は出来なかった</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">サーバー%1の起動は出来なかった</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2148,10 +2178,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2263,6 +2289,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2373,6 +2419,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_ko.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_ko.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -167,6 +183,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -527,6 +558,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -917,6 +963,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1950,37 +2003,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Cannot create directory %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Unable to start the server: %1.</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Video upload - Error</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2124,10 +2146,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2239,6 +2257,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2349,6 +2387,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_lt.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_lt.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -105,17 +105,37 @@
 <context>
     <name>FeedbackDialog</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="114"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="87"/>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="88"/>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="89"/>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="90"/>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="121"/>
         <source>View</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="140"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="147"/>
         <source>Cancel</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="168"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="175"/>
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
@@ -217,6 +237,24 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <location filename="../../../../QTfrontend/HWApplication.cpp" line="92"/>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/main.cpp" line="102"/>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/main.cpp" line="253"/>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -229,52 +267,52 @@
 <context>
     <name>HWChatWidget</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="640"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="641"/>
         <source>%1 has been removed from your ignore list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="650"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="651"/>
         <source>%1 has been added to your ignore list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="680"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="681"/>
         <source>%1 has been removed from your friends list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="689"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="690"/>
         <source>%1 has been added to your friends list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="755"/>
-        <source>Stylesheet imported from %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="756"/>
+        <source>Stylesheet imported from %1</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="757"/>
         <source>Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="764"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="765"/>
         <source>Couldn&apos;t read %1</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="772"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="773"/>
         <source>StyleSheet discarded</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="796"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="797"/>
         <source>StyleSheet saved to %1</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="799"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="800"/>
         <source>Failed to save StyleSheet to %1</source>
         <translation type="unfinished"></translation>
     </message>
@@ -292,18 +330,18 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1096"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1102"/>
         <source>Nickname</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1101"/>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1376"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1107"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1400"/>
         <source>No nickname supplied.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1096"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1102"/>
         <source>Someone already uses your nickname %1 on the server.
 Please pick another nickname:</source>
         <translation type="unfinished"></translation>
@@ -314,12 +352,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1050"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1056"/>
         <source>Hedgewars - Nick registered</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1051"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1057"/>
         <source>This nick is registered, and you haven&apos;t specified a password.
 
 If this nick isn&apos;t yours, please register your own nick at www.hedgewars.org
@@ -328,76 +366,76 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1079"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1085"/>
         <source>Your nickname is not registered.
 To prevent someone else from using it,
 please register it at www.hedgewars.org</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1084"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1090"/>
         <source>
 
 Your password wasn&apos;t saved either.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1101"/>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1376"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1107"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1400"/>
         <source>Hedgewars - Empty nickname</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1123"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1133"/>
         <source>Hedgewars - Wrong password</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1123"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1133"/>
         <source>You entered a wrong password.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1144"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1154"/>
         <source>Try Again</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1493"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1515"/>
         <source>Hedgewars - Connection error</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1493"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1515"/>
         <source>You reconnected too fast.
 Please wait a few seconds and try again.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1647"/>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1958"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1672"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1993"/>
         <source>Cannot save record to file %1</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1896"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1923"/>
         <source>Hedgewars Demo File</source>
         <comment>File Types</comment>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1897"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1924"/>
         <source>Hedgewars Save File</source>
         <comment>File Types</comment>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1950"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1985"/>
         <source>Demo name</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1950"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1985"/>
         <source>Demo name:</source>
         <translation type="unfinished"></translation>
     </message>
@@ -654,7 +692,7 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1510"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1535"/>
         <source>Quit reason: </source>
         <translation type="unfinished"></translation>
     </message>
@@ -666,6 +704,24 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="35"/>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="39"/>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="47"/>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -691,17 +747,17 @@
 <context>
     <name>HatPrompt</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="63"/>
+        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="83"/>
         <source>Search for a hat:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="99"/>
+        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="119"/>
         <source>Cancel</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="103"/>
+        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="123"/>
         <source>Use selected hat</source>
         <translation type="unfinished"></translation>
     </message>
@@ -1151,6 +1207,14 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="128"/>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <location filename="../../../../QTfrontend/ui/page/pageoptions.cpp" line="91"/>
@@ -1380,52 +1444,52 @@
 <context>
     <name>PageRoomsList</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="53"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="63"/>
         <source>Search for a room:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="80"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="90"/>
         <source>Create room</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="84"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="94"/>
         <source>Join room</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="131"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="141"/>
         <source>Room state</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="155"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="165"/>
         <source>Rules:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="169"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="179"/>
         <source>Weapons:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="180"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="190"/>
         <source>Clear filters</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="198"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="208"/>
         <source>Admin features</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="200"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="210"/>
         <source>Open server administration page</source>
         <translation type="unfinished"></translation>
     </message>
     <message numerus="yes">
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="585"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="595"/>
         <source>%1 players online</source>
         <translation type="unfinished">
             <numerusform></numerusform>
@@ -1739,23 +1803,23 @@
     </message>
     <message>
         <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="269"/>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="873"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="874"/>
         <source>Ignore</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
         <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="273"/>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="885"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="886"/>
         <source>Add friend</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="868"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="869"/>
         <source>Unignore</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="880"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="881"/>
         <source>Remove friend</source>
         <translation type="unfinished"></translation>
     </message>
@@ -1775,12 +1839,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="140"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="150"/>
         <source>Show games in lobby</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="143"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="153"/>
         <source>Show games in-progress</source>
         <translation type="unfinished"></translation>
     </message>
@@ -1855,7 +1919,7 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="59"/>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="55"/>
         <location filename="../../../../QTfrontend/ui/page/pageoptions.cpp" line="507"/>
         <source>Save password</source>
         <translation type="unfinished"></translation>
@@ -1979,8 +2043,8 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="189"/>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="262"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="199"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="272"/>
         <source>Any</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2096,22 +2160,22 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pagemain.cpp" line="137"/>
+        <location filename="../../../../QTfrontend/ui/page/pagemain.cpp" line="139"/>
         <source>Tip: </source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pagemain.cpp" line="135"/>
+        <location filename="../../../../QTfrontend/ui/page/pagemain.cpp" line="137"/>
         <source>This development build is &apos;work in progress&apos; and may not be compatible with other versions of the game, while some features might be broken or incomplete!</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="52"/>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="56"/>
         <source>Server name:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="59"/>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="63"/>
         <source>Server port:</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2283,27 +2347,27 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="93"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="100"/>
         <source>Your Email</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="101"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="108"/>
         <source>Summary</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="111"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="118"/>
         <source>Send system information</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="126"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="133"/>
         <source>Description</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="154"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="161"/>
         <source>Type the security code:</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2389,70 +2453,71 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1077"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1083"/>
         <source>Hedgewars - Nick not registered</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1452"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1474"/>
         <source>Unable to start server</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1510"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1535"/>
         <source>Connection to server is lost</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1986"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="2021"/>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1987"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="2022"/>
         <source>Are you sure you want to start this game?
 Not all players are ready.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="340"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="347"/>
+        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="24"/>
         <source>Hedgewars - Error</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="350"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="357"/>
         <source>System Information Preview</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="365"/>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="376"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="372"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="383"/>
         <source>Failed to generate captcha</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="393"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="400"/>
         <source>Failed to download captcha</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="457"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="464"/>
         <source>Please fill out all fields. Email is optional.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1928"/>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="427"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1963"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="434"/>
         <source>Hedgewars - Success</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1929"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1964"/>
         <source>All file associations have been set</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1934"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1969"/>
         <source>File association failed.</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2490,46 +2555,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/main.cpp" line="114"/>
-        <location filename="../../../../QTfrontend/main.cpp" line="274"/>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/main.cpp" line="115"/>
-        <source>Cannot create directory %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/main.cpp" line="275"/>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="94"/>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="177"/>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="95"/>
-        <source>Unable to start the server: %1.</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="178"/>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="179"/>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <location filename="../../../../QTfrontend/ui/page/pagenet.cpp" line="118"/>
         <location filename="../../../../QTfrontend/ui/page/pagenetgame.cpp" line="244"/>
         <source>Netgame - Error</source>
@@ -2570,22 +2595,22 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="536"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="546"/>
         <source>Room Name - Error</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="537"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="547"/>
         <source>Please select room from the list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="572"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="582"/>
         <source>Room Name - Are you sure?</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="573"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="583"/>
         <source>The game you are trying to join has started.
 Do you still want to join the room?</source>
         <translation type="unfinished"></translation>
@@ -2676,26 +2701,20 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="23"/>
+        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="32"/>
         <source>Hedgewars - Warning</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="28"/>
+        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="40"/>
         <source>Hedgewars - Information</source>
         <translation type="unfinished"></translation>
     </message>
-    <message>
-        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="35"/>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
 </context>
 <context>
     <name>QPushButton</name>
     <message>
         <location filename="../../../../QTfrontend/ui/dialog/input_ip.cpp" line="49"/>
-        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="68"/>
         <source>default</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2737,11 +2756,36 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="73"/>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="74"/>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
         <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="78"/>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="79"/>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="89"/>
         <source>Start</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="90"/>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
         <location filename="../../../../QTfrontend/ui/page/pageoptions.cpp" line="608"/>
         <source>Associate file extensions</source>
         <translation type="unfinished"></translation>
@@ -2962,6 +3006,28 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="91"/>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="168"/>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/teamselect.cpp" line="260"/>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <location filename="../../../../QTfrontend/ui/widget/teamselhelper.cpp" line="58"/>
@@ -2972,17 +3038,17 @@
 <context>
     <name>ThemePrompt</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="63"/>
+        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="84"/>
         <source>Search for a theme:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="99"/>
+        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="120"/>
         <source>Cancel</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="103"/>
+        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="124"/>
         <source>Use selected theme</source>
         <translation type="unfinished"></translation>
     </message>
--- a/share/hedgewars/Data/Locale/hedgewars_ms.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_ms.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -105,17 +105,37 @@
 <context>
     <name>FeedbackDialog</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="114"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="87"/>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="88"/>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="89"/>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="90"/>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="121"/>
         <source>View</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="140"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="147"/>
         <source>Cancel</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="168"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="175"/>
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
@@ -205,6 +225,24 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <location filename="../../../../QTfrontend/HWApplication.cpp" line="92"/>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/main.cpp" line="102"/>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/main.cpp" line="253"/>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -217,52 +255,52 @@
 <context>
     <name>HWChatWidget</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="640"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="641"/>
         <source>%1 has been removed from your ignore list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="650"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="651"/>
         <source>%1 has been added to your ignore list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="680"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="681"/>
         <source>%1 has been removed from your friends list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="689"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="690"/>
         <source>%1 has been added to your friends list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="755"/>
-        <source>Stylesheet imported from %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="756"/>
+        <source>Stylesheet imported from %1</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="757"/>
         <source>Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="764"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="765"/>
         <source>Couldn&apos;t read %1</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="772"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="773"/>
         <source>StyleSheet discarded</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="796"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="797"/>
         <source>StyleSheet saved to %1</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="799"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="800"/>
         <source>Failed to save StyleSheet to %1</source>
         <translation type="unfinished"></translation>
     </message>
@@ -285,12 +323,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1050"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1056"/>
         <source>Hedgewars - Nick registered</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1051"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1057"/>
         <source>This nick is registered, and you haven&apos;t specified a password.
 
 If this nick isn&apos;t yours, please register your own nick at www.hedgewars.org
@@ -299,93 +337,93 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1079"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1085"/>
         <source>Your nickname is not registered.
 To prevent someone else from using it,
 please register it at www.hedgewars.org</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1084"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1090"/>
         <source>
 
 Your password wasn&apos;t saved either.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1096"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1102"/>
         <source>Nickname</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1096"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1102"/>
         <source>Someone already uses your nickname %1 on the server.
 Please pick another nickname:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1101"/>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1376"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1107"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1400"/>
         <source>No nickname supplied.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1101"/>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1376"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1107"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1400"/>
         <source>Hedgewars - Empty nickname</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1123"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1133"/>
         <source>Hedgewars - Wrong password</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1123"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1133"/>
         <source>You entered a wrong password.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1144"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1154"/>
         <source>Try Again</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1493"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1515"/>
         <source>Hedgewars - Connection error</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1493"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1515"/>
         <source>You reconnected too fast.
 Please wait a few seconds and try again.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1647"/>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1958"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1672"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1993"/>
         <source>Cannot save record to file %1</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1896"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1923"/>
         <source>Hedgewars Demo File</source>
         <comment>File Types</comment>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1897"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1924"/>
         <source>Hedgewars Save File</source>
         <comment>File Types</comment>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1950"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1985"/>
         <source>Demo name</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1950"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1985"/>
         <source>Demo name:</source>
         <translation type="unfinished"></translation>
     </message>
@@ -584,7 +622,7 @@
 <context>
     <name>HWNewNet</name>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1510"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1535"/>
         <source>Quit reason: </source>
         <translation type="unfinished"></translation>
     </message>
@@ -654,6 +692,24 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="35"/>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="39"/>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="47"/>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -679,17 +735,17 @@
 <context>
     <name>HatPrompt</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="63"/>
+        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="83"/>
         <source>Search for a hat:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="99"/>
+        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="119"/>
         <source>Cancel</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="103"/>
+        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="123"/>
         <source>Use selected hat</source>
         <translation type="unfinished"></translation>
     </message>
@@ -1127,6 +1183,14 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="128"/>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <location filename="../../../../QTfrontend/ui/page/pageoptions.cpp" line="91"/>
@@ -1356,52 +1420,52 @@
 <context>
     <name>PageRoomsList</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="53"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="63"/>
         <source>Search for a room:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="80"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="90"/>
         <source>Create room</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="84"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="94"/>
         <source>Join room</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="131"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="141"/>
         <source>Room state</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="155"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="165"/>
         <source>Rules:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="169"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="179"/>
         <source>Weapons:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="180"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="190"/>
         <source>Clear filters</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="198"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="208"/>
         <source>Admin features</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="200"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="210"/>
         <source>Open server administration page</source>
         <translation type="unfinished"></translation>
     </message>
     <message numerus="yes">
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="585"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="595"/>
         <source>%1 players online</source>
         <translation type="unfinished">
             <numerusform></numerusform>
@@ -1726,33 +1790,33 @@
     </message>
     <message>
         <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="269"/>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="873"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="874"/>
         <source>Ignore</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
         <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="273"/>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="885"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="886"/>
         <source>Add friend</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="868"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="869"/>
         <source>Unignore</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="880"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="881"/>
         <source>Remove friend</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="140"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="150"/>
         <source>Show games in lobby</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="143"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="153"/>
         <source>Show games in-progress</source>
         <translation type="unfinished"></translation>
     </message>
@@ -1760,7 +1824,7 @@
 <context>
     <name>QCheckBox</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="59"/>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="55"/>
         <location filename="../../../../QTfrontend/ui/page/pageoptions.cpp" line="507"/>
         <source>Save password</source>
         <translation type="unfinished"></translation>
@@ -1951,8 +2015,8 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="189"/>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="262"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="199"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="272"/>
         <source>Any</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2080,47 +2144,47 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="93"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="100"/>
         <source>Your Email</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="101"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="108"/>
         <source>Summary</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="111"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="118"/>
         <source>Send system information</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="126"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="133"/>
         <source>Description</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="154"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="161"/>
         <source>Type the security code:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
+        <location filename="../../../../QTfrontend/ui/page/pagemain.cpp" line="139"/>
+        <source>Tip: </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
         <location filename="../../../../QTfrontend/ui/page/pagemain.cpp" line="137"/>
-        <source>Tip: </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/ui/page/pagemain.cpp" line="135"/>
         <source>This development build is &apos;work in progress&apos; and may not be compatible with other versions of the game, while some features might be broken or incomplete!</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="52"/>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="56"/>
         <source>Server name:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="59"/>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="63"/>
         <source>Server port:</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2361,114 +2425,75 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1077"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1083"/>
         <source>Hedgewars - Nick not registered</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1452"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1474"/>
         <source>Unable to start server</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1510"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1535"/>
         <source>Connection to server is lost</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1986"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="2021"/>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1987"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="2022"/>
         <source>Are you sure you want to start this game?
 Not all players are ready.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="340"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="347"/>
+        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="24"/>
         <source>Hedgewars - Error</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="350"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="357"/>
         <source>System Information Preview</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="365"/>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="376"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="372"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="383"/>
         <source>Failed to generate captcha</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="393"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="400"/>
         <source>Failed to download captcha</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="457"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="464"/>
         <source>Please fill out all fields. Email is optional.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1928"/>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="427"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1963"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="434"/>
         <source>Hedgewars - Success</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1929"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1964"/>
         <source>All file associations have been set</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1934"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1969"/>
         <source>File association failed.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/main.cpp" line="114"/>
-        <location filename="../../../../QTfrontend/main.cpp" line="274"/>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/main.cpp" line="115"/>
-        <source>Cannot create directory %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/main.cpp" line="275"/>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="94"/>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="177"/>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="95"/>
-        <source>Unable to start the server: %1.</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="178"/>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="179"/>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <location filename="../../../../QTfrontend/ui/dialog/upload_video.cpp" line="232"/>
         <source>Error while authenticating at google.com:
 </source>
@@ -2532,22 +2557,22 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="536"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="546"/>
         <source>Room Name - Error</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="537"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="547"/>
         <source>Please select room from the list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="572"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="582"/>
         <source>Room Name - Are you sure?</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="573"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="583"/>
         <source>The game you are trying to join has started.
 Do you still want to join the room?</source>
         <translation type="unfinished"></translation>
@@ -2646,20 +2671,15 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="23"/>
+        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="32"/>
         <source>Hedgewars - Warning</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="28"/>
+        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="40"/>
         <source>Hedgewars - Information</source>
         <translation type="unfinished"></translation>
     </message>
-    <message>
-        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="35"/>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
 </context>
 <context>
     <name>QPushButton</name>
@@ -2670,7 +2690,6 @@
     </message>
     <message>
         <location filename="../../../../QTfrontend/ui/dialog/input_ip.cpp" line="49"/>
-        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="68"/>
         <source>default</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2712,11 +2731,36 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="73"/>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="74"/>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
         <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="78"/>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="79"/>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="89"/>
         <source>Start</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="90"/>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
         <location filename="../../../../QTfrontend/ui/page/pageoptions.cpp" line="608"/>
         <source>Associate file extensions</source>
         <translation type="unfinished"></translation>
@@ -2932,6 +2976,28 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="91"/>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="168"/>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/teamselect.cpp" line="260"/>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <location filename="../../../../QTfrontend/ui/widget/teamselhelper.cpp" line="58"/>
@@ -2942,17 +3008,17 @@
 <context>
     <name>ThemePrompt</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="63"/>
+        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="84"/>
         <source>Search for a theme:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="99"/>
+        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="120"/>
         <source>Cancel</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="103"/>
+        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="124"/>
         <source>Use selected theme</source>
         <translation type="unfinished"></translation>
     </message>
--- a/share/hedgewars/Data/Locale/hedgewars_nl.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_nl.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -173,6 +189,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -533,6 +564,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -929,6 +975,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1964,37 +2017,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Cannot create directory %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Unable to start the server: %1.</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Video upload - Error</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2139,10 +2161,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2254,6 +2272,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2364,6 +2402,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_pl.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_pl.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -183,6 +199,24 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Nie można utworzyć katalogu %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished">Nie można otworzyć katalogu z danymi:
+%1
+
+Sprawdź poprawność instalacji!</translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -544,6 +578,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -950,6 +999,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2030,37 +2086,37 @@
     </message>
     <message>
         <source>Main - Error</source>
-        <translation>Błąd</translation>
+        <translation type="obsolete">Błąd</translation>
     </message>
     <message>
         <source>Cannot create directory %1</source>
-        <translation>Nie można utworzyć katalogu %1</translation>
+        <translation type="obsolete">Nie można utworzyć katalogu %1</translation>
     </message>
     <message>
         <source>Failed to open data directory:
 %1
 
 Please check your installation!</source>
-        <translation>Nie można otworzyć katalogu z danymi:
+        <translation type="obsolete">Nie można otworzyć katalogu z danymi:
 %1
 
 Sprawdź poprawność instalacji!</translation>
     </message>
     <message>
         <source>TCP - Error</source>
-        <translation>TCP - Błąd</translation>
+        <translation type="obsolete">TCP - Błąd</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation>Nie można uruchomić serwera: %1.</translation>
+        <translation type="obsolete">Nie można uruchomić serwera: %1.</translation>
     </message>
     <message>
         <source>Unable to run engine at </source>
-        <translation>Nie można uruchomić silnika na </translation>
+        <translation type="obsolete">Nie można uruchomić silnika na </translation>
     </message>
     <message>
         <source>Error code: %1</source>
-        <translation>Kod błędu: %1</translation>
+        <translation type="obsolete">Kod błędu: %1</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2209,10 +2265,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2324,6 +2376,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2434,6 +2506,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_pt_BR.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_pt_BR.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -173,6 +189,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Não foi possível criar o diretório %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -534,6 +565,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -934,6 +980,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2005,35 +2058,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Não foi possível criar o diretório %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Não foi possível criar o diretório %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Não foi possível iniciar o servidor: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Não foi possível iniciar o servidor: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2181,10 +2211,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2296,6 +2322,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2407,6 +2453,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_pt_PT.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -177,6 +193,24 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Não foi possível criar o diretório %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished">Erro ao abrir o diretório:
+%1
+
+Por favor verifica a tua instalação!</translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -538,6 +572,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -939,6 +988,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2019,37 +2075,37 @@
     </message>
     <message>
         <source>Main - Error</source>
-        <translation>Main - Erro</translation>
+        <translation type="obsolete">Main - Erro</translation>
     </message>
     <message>
         <source>Cannot create directory %1</source>
-        <translation>Não foi possível criar o diretório %1</translation>
+        <translation type="obsolete">Não foi possível criar o diretório %1</translation>
     </message>
     <message>
         <source>Failed to open data directory:
 %1
 
 Please check your installation!</source>
-        <translation>Erro ao abrir o diretório:
+        <translation type="obsolete">Erro ao abrir o diretório:
 %1
 
 Por favor verifica a tua instalação!</translation>
     </message>
     <message>
         <source>TCP - Error</source>
-        <translation>TCP - Erro</translation>
+        <translation type="obsolete">TCP - Erro</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation>Não foi possível iniciar o servidor: %1.</translation>
+        <translation type="obsolete">Não foi possível iniciar o servidor: %1.</translation>
     </message>
     <message>
         <source>Unable to run engine at </source>
-        <translation>Não foi possivel lançar o motor de jogo em </translation>
+        <translation type="obsolete">Não foi possivel lançar o motor de jogo em </translation>
     </message>
     <message>
         <source>Error code: %1</source>
-        <translation>Código de erro: %1</translation>
+        <translation type="obsolete">Código de erro: %1</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2197,10 +2253,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2312,6 +2364,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation>Enviar este vídeo para a tua conta do Youtube</translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2422,6 +2494,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_ro.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_ro.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -179,6 +195,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Cannot create directory %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -539,6 +570,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -945,6 +991,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1988,35 +2041,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Cannot create directory %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Cannot create directory %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Unable to start the server: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Unable to start the server: %1.</translation>
     </message>
     <message>
         <source>Error while authenticating at google.com:
@@ -2179,10 +2209,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2294,6 +2320,26 @@
         <source>Cancel uploading</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2404,6 +2450,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_ru.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_ru.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -183,6 +199,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Не могу создать папку %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -544,6 +575,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -950,6 +996,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2029,35 +2082,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation>Не могу создать папку %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Не могу создать папку %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation>Ошибка запуска сервера: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Ошибка запуска сервера: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2206,10 +2236,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2321,6 +2347,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2431,6 +2477,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_sk.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_sk.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -183,6 +199,24 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Nepodarilo sa vytvoriť adresár %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished">Chyba pri otváraní adresára s dátami:
+%1
+
+Skontrolujte, prosím, inštaláciu!</translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -543,6 +577,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -949,6 +998,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2027,37 +2083,37 @@
     </message>
     <message>
         <source>Main - Error</source>
-        <translation>Hlavné okno - Chyba</translation>
+        <translation type="obsolete">Hlavné okno - Chyba</translation>
     </message>
     <message>
         <source>Cannot create directory %1</source>
-        <translation>Nepodarilo sa vytvoriť adresár %1</translation>
+        <translation type="obsolete">Nepodarilo sa vytvoriť adresár %1</translation>
     </message>
     <message>
         <source>Failed to open data directory:
 %1
 
 Please check your installation!</source>
-        <translation>Chyba pri otváraní adresára s dátami:
+        <translation type="obsolete">Chyba pri otváraní adresára s dátami:
 %1
 
 Skontrolujte, prosím, inštaláciu!</translation>
     </message>
     <message>
         <source>TCP - Error</source>
-        <translation>TCP - Chyba</translation>
+        <translation type="obsolete">TCP - Chyba</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation>Nepodarilo sa spustiť server: %1.</translation>
+        <translation type="obsolete">Nepodarilo sa spustiť server: %1.</translation>
     </message>
     <message>
         <source>Unable to run engine at </source>
-        <translation>Nepodarilo sa spustiť enginu na </translation>
+        <translation type="obsolete">Nepodarilo sa spustiť enginu na </translation>
     </message>
     <message>
         <source>Error code: %1</source>
-        <translation>Kód chyby: %1</translation>
+        <translation type="obsolete">Kód chyby: %1</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2206,10 +2262,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2321,6 +2373,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation>Uploadovať video na váš účet YouTube</translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2431,6 +2503,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_sv.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_sv.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -177,6 +193,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Kan inte skapa katalog %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -537,6 +568,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -937,6 +983,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2008,35 +2061,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Kan inte skapa katalog %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Kan inte skapa katalog %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Kunde inte starta servern: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Kunde inte starta servern: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2184,10 +2214,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2299,6 +2325,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2409,6 +2455,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_tr_TR.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_tr_TR.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -5,14 +5,14 @@
     <name>About</name>
     <message>
         <source>Unknown Compiler</source>
-        <translation type="unfinished"></translation>
+        <translation>Bilinmeyen Derleyici</translation>
     </message>
 </context>
 <context>
     <name>AbstractPage</name>
     <message>
         <source>Go back</source>
-        <translation type="unfinished"></translation>
+        <translation>Geri Dön</translation>
     </message>
 </context>
 <context>
@@ -23,79 +23,95 @@
     </message>
     <message>
         <source>copy of</source>
-        <translation type="unfinished"></translation>
+        <translation>kopya</translation>
     </message>
 </context>
 <context>
     <name>BanDialog</name>
     <message>
         <source>IP</source>
-        <translation type="unfinished">IP</translation>
+        <translation>IP</translation>
     </message>
     <message>
         <source>Nick</source>
-        <translation type="unfinished"></translation>
+        <translation>Takma Ad</translation>
     </message>
     <message>
         <source>IP/Nick</source>
-        <translation type="unfinished"></translation>
+        <translation>IP</translation>
     </message>
     <message>
         <source>Reason</source>
-        <translation type="unfinished"></translation>
+        <translation>Sebep</translation>
     </message>
     <message>
         <source>Duration</source>
-        <translation type="unfinished"></translation>
+        <translation>Süre</translation>
     </message>
     <message>
         <source>Ok</source>
-        <translation type="unfinished"></translation>
+        <translation>Tamam</translation>
     </message>
     <message>
         <source>Cancel</source>
-        <translation type="unfinished">İptal</translation>
+        <translation>İptal</translation>
     </message>
     <message>
         <source>you know why</source>
-        <translation type="unfinished"></translation>
+        <translation>biliyor musunuz</translation>
     </message>
     <message>
         <source>Warning</source>
-        <translation type="unfinished"></translation>
+        <translation>Uyarı</translation>
     </message>
     <message>
         <source>Please, specify %1</source>
-        <translation type="unfinished"></translation>
+        <translation>Lütfen %1 belirtin</translation>
     </message>
     <message>
         <source>nickname</source>
-        <translation type="unfinished"></translation>
+        <translation>takmaad</translation>
     </message>
     <message>
         <source>permanent</source>
-        <translation type="unfinished"></translation>
+        <translation>kalıcı</translation>
     </message>
 </context>
 <context>
     <name>DataManager</name>
     <message>
         <source>Use Default</source>
-        <translation type="unfinished"></translation>
+        <translation>Varsayılanı Kullan</translation>
     </message>
 </context>
 <context>
     <name>FeedbackDialog</name>
     <message>
         <source>View</source>
-        <translation type="unfinished"></translation>
+        <translation>Göster</translation>
     </message>
     <message>
         <source>Cancel</source>
-        <translation type="unfinished">İptal</translation>
+        <translation>İptal</translation>
     </message>
     <message>
         <source>Send Feedback</source>
+        <translation>Geribildirim Gönder</translation>
+    </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
         <translation type="unfinished"></translation>
     </message>
 </context>
@@ -103,12 +119,12 @@
     <name>FreqSpinBox</name>
     <message>
         <source>Never</source>
-        <translation type="unfinished"></translation>
+        <translation>Asla</translation>
     </message>
     <message numerus="yes">
         <source>Every %1 turn</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>Her %1 turda</numerusform>
         </translation>
     </message>
 </context>
@@ -124,97 +140,119 @@
     </message>
     <message>
         <source>Game scheme will auto-select a weapon</source>
-        <translation type="unfinished"></translation>
+        <translation>Oyun planı otomatik bir silah seçecek</translation>
     </message>
     <message>
         <source>Map</source>
-        <translation type="unfinished">Harita</translation>
+        <translation>Harita</translation>
     </message>
     <message>
         <source>Game options</source>
-        <translation type="unfinished"></translation>
+        <translation>Oyun seçenekleri</translation>
     </message>
 </context>
 <context>
     <name>HWApplication</name>
     <message numerus="yes">
         <source>%1 minutes</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%1 dakika</numerusform>
         </translation>
     </message>
     <message numerus="yes">
         <source>%1 hour</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%1 saat</numerusform>
         </translation>
     </message>
     <message numerus="yes">
         <source>%1 hours</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%1 saat</numerusform>
         </translation>
     </message>
     <message numerus="yes">
         <source>%1 day</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%1 gün</numerusform>
         </translation>
     </message>
     <message numerus="yes">
         <source>%1 days</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>%1 gün</numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">%1 dizini oluşturulamadı</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished">Veri dizini açılamadı:
+%1
+
+Lütfen kurulumunuzu denetleyin!</translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
     <message>
         <source>Do you really want to quit?</source>
-        <translation type="unfinished"></translation>
+        <translation>Gerçekten çıkmak istiyor musunuz?</translation>
     </message>
 </context>
 <context>
     <name>HWChatWidget</name>
     <message>
         <source>%1 has been removed from your ignore list</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>%1 has been added to your ignore list</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 yoksayma listenizden kaldırıldı</translation>
+    </message>
+    <message>
+        <source>%1 has been added toINCOMPLETE your ignore list</source>
+        <translation type="obsolete">%1 yoksayma listenize eklendi</translation>
     </message>
     <message>
         <source>%1 has been removed from your friends list</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 arkadaş listenizden kaldırıldı</translation>
     </message>
     <message>
         <source>%1 has been added to your friends list</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 arkadaş listenize eklendi</translation>
     </message>
     <message>
         <source>Stylesheet imported from %1</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 biçembelgesi aktarıldı</translation>
     </message>
     <message>
         <source>Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!</source>
-        <translation type="unfinished"></translation>
+        <translation>Geçerli BiçemBelgesini ileride kullanmak için %1, sıfırlamak için %3 girin!</translation>
     </message>
     <message>
         <source>Couldn&apos;t read %1</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 okunamadı</translation>
     </message>
     <message>
         <source>StyleSheet discarded</source>
-        <translation type="unfinished"></translation>
+        <translation>BiçemBelgesi silindi</translation>
     </message>
     <message>
         <source>StyleSheet saved to %1</source>
-        <translation type="unfinished"></translation>
+        <translation>BiçemBelgesi %1 konumuna kaydedildi</translation>
     </message>
     <message>
         <source>Failed to save StyleSheet to %1</source>
+        <translation>BiçemBelgesi %1 konumuna kaydedilemedi</translation>
+    </message>
+    <message>
+        <source>%1 has been added to your ignore list</source>
         <translation type="unfinished"></translation>
     </message>
 </context>
@@ -226,50 +264,50 @@
     </message>
     <message>
         <source>DefaultTeam</source>
-        <translation type="unfinished"></translation>
+        <translation>VarsayılanTakım</translation>
     </message>
     <message>
         <source>Hedgewars Demo File</source>
         <comment>File Types</comment>
-        <translation type="unfinished"></translation>
+        <translation>Hedgewars Gösteri Dosyası</translation>
     </message>
     <message>
         <source>Hedgewars Save File</source>
         <comment>File Types</comment>
-        <translation type="unfinished"></translation>
+        <translation>Hedgewars Kayıt Dosyası</translation>
     </message>
     <message>
         <source>Demo name</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Gösteri adı</translation>
     </message>
     <message>
         <source>Demo name:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Gösteri adı:</translation>
     </message>
     <message>
         <source>Game aborted</source>
-        <translation type="unfinished"></translation>
+        <translation>Oyun sonlandı</translation>
     </message>
     <message>
         <source>Nickname</source>
-        <translation type="unfinished"></translation>
+        <translation>Takma ad</translation>
     </message>
     <message>
         <source>No nickname supplied.</source>
-        <translation type="unfinished"></translation>
+        <translation>Takma ad girilmedi.</translation>
     </message>
     <message>
         <source>Someone already uses your nickname %1 on the server.
 Please pick another nickname:</source>
-        <translation type="unfinished"></translation>
+        <translation>Sunucuda başka biri %1 takma adını kullanıyor. Başka bir isim girin:</translation>
     </message>
     <message>
         <source>%1&apos;s Team</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 Oyuncusunun Takımı</translation>
     </message>
     <message>
         <source>Hedgewars - Nick registered</source>
-        <translation type="unfinished"></translation>
+        <translation>Hedgewars - Takma ad kayıtlı</translation>
     </message>
     <message>
         <source>This nick is registered, and you haven&apos;t specified a password.
@@ -277,44 +315,53 @@
 If this nick isn&apos;t yours, please register your own nick at www.hedgewars.org
 
 Password:</source>
-        <translation type="unfinished"></translation>
+        <translation>Bu takma ad kayıtlı ve bir parola belirtmediniz.
+
+Bu takma ad sizin değilse, lütfen kendi takma adınızı www.hedgewars.org adresinden kaydedin.
+
+Parola:</translation>
     </message>
     <message>
         <source>Your nickname is not registered.
 To prevent someone else from using it,
 please register it at www.hedgewars.org</source>
-        <translation type="unfinished"></translation>
+        <translation>Takma adınız kayıtlı değil.
+Başkasının kullanmaması için lütfen,
+www.hedgewars.org sitesinde kaydedin</translation>
     </message>
     <message>
         <source>
 
 Your password wasn&apos;t saved either.</source>
-        <translation type="unfinished"></translation>
+        <translation>
+        
+Parolanız da kaydedilmedi.</translation>
     </message>
     <message>
         <source>Hedgewars - Empty nickname</source>
-        <translation type="unfinished"></translation>
+        <translation>Hedgewars - Boş takma ad</translation>
     </message>
     <message>
         <source>Hedgewars - Wrong password</source>
-        <translation type="unfinished"></translation>
+        <translation>Hedgewars - Hatalı parola</translation>
     </message>
     <message>
         <source>You entered a wrong password.</source>
-        <translation type="unfinished"></translation>
+        <translation>Hatalı parola girdiniz.</translation>
     </message>
     <message>
         <source>Try Again</source>
-        <translation type="unfinished"></translation>
+        <translation>Tekrar Dene</translation>
     </message>
     <message>
         <source>Hedgewars - Connection error</source>
-        <translation type="unfinished"></translation>
+        <translation>Hedgewars - Bağlantı hatası</translation>
     </message>
     <message>
         <source>You reconnected too fast.
 Please wait a few seconds and try again.</source>
-        <translation type="unfinished"></translation>
+        <translation>Çok hızlı yeniden bağlandınız.
+Birkaç saniye bekleyin ve yeniden deneyin.</translation>
     </message>
 </context>
 <context>
@@ -356,103 +403,103 @@
     </message>
     <message>
         <source>Small tunnels</source>
-        <translation type="unfinished"></translation>
+        <translation>Küçük tüneller</translation>
     </message>
     <message>
         <source>Medium tunnels</source>
-        <translation type="unfinished"></translation>
+        <translation>Orta tüneller</translation>
     </message>
     <message>
         <source>Seed</source>
-        <translation type="unfinished"></translation>
+        <translation>Besleme</translation>
     </message>
     <message>
         <source>Map type:</source>
-        <translation type="unfinished"></translation>
+        <translation>Harita türü:</translation>
     </message>
     <message>
         <source>Image map</source>
-        <translation type="unfinished"></translation>
+        <translation>Resim haritası</translation>
     </message>
     <message>
         <source>Mission map</source>
-        <translation type="unfinished"></translation>
+        <translation>Görev haritası</translation>
     </message>
     <message>
         <source>Hand-drawn</source>
-        <translation type="unfinished"></translation>
+        <translation>El çizimi</translation>
     </message>
     <message>
         <source>Randomly generated</source>
-        <translation type="unfinished"></translation>
+        <translation>Rastgele oluşturulmuş</translation>
     </message>
     <message>
         <source>Random maze</source>
-        <translation type="unfinished"></translation>
+        <translation>Rastgele labirent</translation>
     </message>
     <message>
         <source>Random</source>
-        <translation type="unfinished">Rastgele</translation>
+        <translation>Rastgele</translation>
     </message>
     <message>
         <source>Map preview:</source>
-        <translation type="unfinished"></translation>
+        <translation>Harita önizleme:</translation>
     </message>
     <message>
         <source>Load map drawing</source>
-        <translation type="unfinished"></translation>
+        <translation>Yerel harita çizimi</translation>
     </message>
     <message>
         <source>Edit map drawing</source>
-        <translation type="unfinished"></translation>
+        <translation>Harita çizimini düzenle</translation>
     </message>
     <message>
         <source>Small islands</source>
-        <translation type="unfinished"></translation>
+        <translation>Küçük adalar</translation>
     </message>
     <message>
         <source>Medium islands</source>
-        <translation type="unfinished"></translation>
+        <translation>Orta adalar</translation>
     </message>
     <message>
         <source>Large islands</source>
-        <translation type="unfinished"></translation>
+        <translation>Büyük adalar</translation>
     </message>
     <message>
         <source>Map size:</source>
-        <translation type="unfinished"></translation>
+        <translation>Harita boyutu:</translation>
     </message>
     <message>
         <source>Maze style:</source>
-        <translation type="unfinished"></translation>
+        <translation>Labirent biçemi:</translation>
     </message>
     <message>
         <source>Mission:</source>
-        <translation type="unfinished"></translation>
+        <translation>Görev:</translation>
     </message>
     <message>
         <source>Map:</source>
-        <translation type="unfinished"></translation>
+        <translation>Harita:</translation>
     </message>
     <message>
         <source>Theme: </source>
-        <translation type="unfinished"></translation>
+        <translation>Tema:</translation>
     </message>
     <message>
         <source>Load drawn map</source>
-        <translation type="unfinished"></translation>
+        <translation>Çizili harita yükle</translation>
     </message>
     <message>
         <source>Drawn Maps</source>
-        <translation type="unfinished"></translation>
+        <translation>Çizili Haritalar</translation>
     </message>
     <message>
         <source>All files</source>
-        <translation type="unfinished"></translation>
+        <translation>Tüm dosyalar</translation>
     </message>
     <message>
         <source>Large tunnels</source>
-        <translation type="unfinished"></translation>
+        <translation>Büyük tüneller</translation>
     </message>
 </context>
 <context>
@@ -486,7 +533,7 @@
     </message>
     <message>
         <source>Quit reason: </source>
-        <translation>Çıkma sebebi:</translation>
+        <translation>Çıkma sebebi: </translation>
     </message>
     <message>
         <source>You got kicked</source>
@@ -494,37 +541,52 @@
     </message>
     <message>
         <source>%1 *** %2 has joined the room</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 *** %2 odaya katıldı</translation>
     </message>
     <message>
         <source>%1 *** %2 has joined</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 *** %2 katıldı</translation>
     </message>
     <message>
         <source>%1 *** %2 has left</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 *** %2 ayrıldı</translation>
     </message>
     <message>
         <source>%1 *** %2 has left (%3)</source>
-        <translation type="unfinished"></translation>
+        <translation>%1 *** %2 ayrıldı (%3)</translation>
     </message>
     <message>
         <source>User quit</source>
-        <translation type="unfinished"></translation>
+        <translation>Kullanıcı çıktı</translation>
     </message>
     <message>
         <source>Remote host has closed connection</source>
-        <translation type="unfinished"></translation>
+        <translation>Uzak sunucu bağlantıyı kapattı</translation>
     </message>
     <message>
         <source>The server is too old. Disconnecting now.</source>
-        <translation type="unfinished"></translation>
+        <translation>Sunucu çok eski. Bağlantı kesiliyor.</translation>
     </message>
 </context>
 <context>
     <name>HWPasswordDialog</name>
     <message>
         <source>Login</source>
+        <translation>Oturum aç</translation>
+    </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
         <translation type="unfinished"></translation>
     </message>
 </context>
@@ -532,33 +594,33 @@
     <name>HWUploadVideoDialog</name>
     <message>
         <source>Upload video</source>
-        <translation type="unfinished"></translation>
+        <translation>Video yükle</translation>
     </message>
     <message>
         <source>Upload</source>
-        <translation type="unfinished"></translation>
+        <translation>Yükle</translation>
     </message>
 </context>
 <context>
     <name>HatButton</name>
     <message>
         <source>Change hat (%1)</source>
-        <translation type="unfinished"></translation>
+        <translation>Şapkayı değiştir (%1)</translation>
     </message>
 </context>
 <context>
     <name>HatPrompt</name>
     <message>
         <source>Cancel</source>
-        <translation type="unfinished">İptal</translation>
+        <translation>İptal</translation>
     </message>
     <message>
         <source>Use selected hat</source>
-        <translation type="unfinished"></translation>
+        <translation>Seçili şapkayı kullan</translation>
     </message>
     <message>
         <source>Search for a hat:</source>
-        <translation type="unfinished"></translation>
+        <translation>Şapka ara:</translation>
     </message>
 </context>
 <context>
@@ -572,7 +634,7 @@
     <name>KeyBinder</name>
     <message>
         <source>Category</source>
-        <translation type="unfinished"></translation>
+        <translation>Kategori</translation>
     </message>
 </context>
 <context>
@@ -580,93 +642,94 @@
     <message>
         <source>Duration: %1m %2s
 </source>
-        <translation type="unfinished"></translation>
+        <translation>Süre: %1d %2s
+</translation>
     </message>
     <message>
         <source>Video: %1x%2, </source>
-        <translation type="unfinished"></translation>
+        <translation>Video: %1x%2, </translation>
     </message>
     <message>
         <source>%1 fps, </source>
-        <translation type="unfinished"></translation>
+        <translation>%1 fps, </translation>
     </message>
     <message>
         <source>Audio: </source>
-        <translation type="unfinished"></translation>
+        <translation>Ses: </translation>
     </message>
     <message>
         <source>unknown</source>
-        <translation type="unfinished"></translation>
+        <translation>bilinmiyor</translation>
     </message>
 </context>
 <context>
     <name>MapModel</name>
     <message>
         <source>No description available.</source>
-        <translation type="unfinished"></translation>
+        <translation>Kullanılabilir açıklama yok.</translation>
     </message>
 </context>
 <context>
     <name>PageAdmin</name>
     <message>
         <source>Clear Accounts Cache</source>
-        <translation type="unfinished"></translation>
+        <translation>Hesap Belleğini Temizle</translation>
     </message>
     <message>
         <source>Fetch data</source>
-        <translation type="unfinished"></translation>
+        <translation>Veri getir</translation>
     </message>
     <message>
         <source>Server message for latest version:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Son sürüm için sunucu iletisi:</translation>
     </message>
     <message>
         <source>Server message for previous versions:</source>
-        <translation type="unfinished"></translation>
+        <translation>Önceki sürümler için sunucu iletisi:</translation>
     </message>
     <message>
         <source>Latest version protocol number:</source>
-        <translation type="unfinished"></translation>
+        <translation>En son sürüm protokol numarası:</translation>
     </message>
     <message>
         <source>MOTD preview:</source>
-        <translation type="unfinished"></translation>
+        <translation>MOTD önizleme:</translation>
     </message>
     <message>
         <source>Set data</source>
-        <translation type="unfinished"></translation>
+        <translation>Veri ayarla</translation>
     </message>
     <message>
         <source>General</source>
-        <translation type="unfinished">Genel</translation>
+        <translation>Genel</translation>
     </message>
     <message>
         <source>Bans</source>
-        <translation type="unfinished"></translation>
+        <translation>Engellemeler</translation>
     </message>
     <message>
         <source>IP/Nick</source>
-        <translation type="unfinished"></translation>
+        <translation>IP/Takma Ad</translation>
     </message>
     <message>
         <source>Expiration</source>
-        <translation type="unfinished"></translation>
+        <translation>Dolum</translation>
     </message>
     <message>
         <source>Reason</source>
-        <translation type="unfinished"></translation>
+        <translation>Sebep</translation>
     </message>
     <message>
         <source>Refresh</source>
-        <translation type="unfinished"></translation>
+        <translation>Yenile</translation>
     </message>
     <message>
         <source>Add</source>
-        <translation type="unfinished"></translation>
+        <translation>Ekle</translation>
     </message>
     <message>
         <source>Remove</source>
-        <translation type="unfinished"></translation>
+        <translation>Kaldır</translation>
     </message>
 </context>
 <context>
@@ -680,39 +743,39 @@
     <name>PageDrawMap</name>
     <message>
         <source>Undo</source>
-        <translation type="unfinished"></translation>
+        <translation>Geri al</translation>
     </message>
     <message>
         <source>Clear</source>
-        <translation type="unfinished"></translation>
+        <translation>Temizle</translation>
     </message>
     <message>
         <source>Load</source>
-        <translation type="unfinished">Yükle</translation>
+        <translation>Yükle</translation>
     </message>
     <message>
         <source>Save</source>
-        <translation type="unfinished"></translation>
+        <translation>Kaydet</translation>
     </message>
     <message>
         <source>Load drawn map</source>
-        <translation type="unfinished"></translation>
+        <translation>Çizili harita yükle</translation>
     </message>
     <message>
         <source>Save drawn map</source>
-        <translation type="unfinished"></translation>
+        <translation>Çizili haritayı kaydet</translation>
     </message>
     <message>
         <source>Drawn Maps</source>
-        <translation type="unfinished"></translation>
+        <translation>Çizili Haritalar</translation>
     </message>
     <message>
         <source>All files</source>
-        <translation type="unfinished"></translation>
+        <translation>Tüm dosyalar</translation>
     </message>
     <message>
         <source>Eraser</source>
-        <translation type="unfinished"></translation>
+        <translation>Silgi</translation>
     </message>
 </context>
 <context>
@@ -723,93 +786,93 @@
     </message>
     <message>
         <source>Select an action to choose a custom key bind for this team</source>
-        <translation type="unfinished"></translation>
+        <translation>Bu takıma özel tuş ataması için bir eylem seçin</translation>
     </message>
     <message>
         <source>Use my default</source>
-        <translation type="unfinished"></translation>
+        <translation>Varsayılanı kullan</translation>
     </message>
     <message>
         <source>Reset all binds</source>
-        <translation type="unfinished"></translation>
+        <translation>Tüm atamaları sıfırla</translation>
     </message>
     <message>
         <source>Custom Controls</source>
-        <translation type="unfinished"></translation>
+        <translation>Özel Denetimler</translation>
     </message>
     <message>
         <source>Hat</source>
-        <translation type="unfinished"></translation>
+        <translation>Şapka</translation>
     </message>
     <message>
         <source>Name</source>
-        <translation type="unfinished"></translation>
+        <translation>İsim</translation>
     </message>
     <message>
         <source>This hedgehog&apos;s name</source>
-        <translation type="unfinished"></translation>
+        <translation>Bu kirpinin adı</translation>
     </message>
     <message>
         <source>Randomize this hedgehog&apos;s name</source>
-        <translation type="unfinished"></translation>
+        <translation>Kirpi adını rastgele ata</translation>
     </message>
     <message>
         <source>Random Team</source>
-        <translation type="unfinished"></translation>
+        <translation>Rastgele Takım</translation>
     </message>
 </context>
 <context>
     <name>PageGameStats</name>
     <message>
         <source>Details</source>
-        <translation type="unfinished"></translation>
+        <translation>Ayrıntılar</translation>
     </message>
     <message>
         <source>Health graph</source>
-        <translation type="unfinished"></translation>
+        <translation>Sağlık Grafiği</translation>
     </message>
     <message>
         <source>Ranking</source>
-        <translation type="unfinished"></translation>
+        <translation>Sıralama</translation>
     </message>
     <message>
         <source>The best shot award was won by &lt;b&gt;%1&lt;/b&gt; with &lt;b&gt;%2&lt;/b&gt; pts.</source>
-        <translation type="unfinished"></translation>
+        <translation>En iyi atış ödülü: &lt;b&gt;%2&lt;/b&gt; puanla &lt;b&gt;%1&lt;/b&gt;</translation>
     </message>
     <message numerus="yes">
         <source>The best killer is &lt;b&gt;%1&lt;/b&gt; with &lt;b&gt;%2&lt;/b&gt; kills in a turn.</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>En iyi öldürücü: &lt;b&gt;%1&lt;/b&gt; bir turda &lt;b&gt;%2&lt;/b&gt; öldürme.</numerusform>
         </translation>
     </message>
     <message numerus="yes">
         <source>A total of &lt;b&gt;%1&lt;/b&gt; hedgehog(s) were killed during this round.</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>Bu turda toplam &lt;b&gt;%1&lt;/b&gt; kirpi öldürüldü.</numerusform>
         </translation>
     </message>
     <message numerus="yes">
         <source>(%1 kill)</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>(%1 öldürme)</numerusform>
         </translation>
     </message>
     <message numerus="yes">
         <source>&lt;b&gt;%1&lt;/b&gt; thought it&apos;s good to shoot his own hedgehogs with &lt;b&gt;%2&lt;/b&gt; pts.</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>&lt;b&gt;%1&lt;/b&gt; kendi kirpilerini &lt;b&gt;%2&lt;/b&gt; puanla vurmanın güzel olduğunu düşündü</numerusform>
         </translation>
     </message>
     <message numerus="yes">
         <source>&lt;b&gt;%1&lt;/b&gt; killed &lt;b&gt;%2&lt;/b&gt; of his own hedgehogs.</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>&lt;b&gt;%1&lt;/b&gt; kendi &lt;b&gt;%2&lt;/b&gt; kirpisini öldürdü</numerusform>
         </translation>
     </message>
     <message numerus="yes">
         <source>&lt;b&gt;%1&lt;/b&gt; was scared and skipped turn &lt;b&gt;%2&lt;/b&gt; times.</source>
-        <translation type="unfinished">
-            <numerusform></numerusform>
+        <translation>
+            <numerusform>&lt;b&gt;%1&lt;/b&gt; korktu ve &lt;b&gt;%2&lt;/b&gt; kez turu pas geçti.</numerusform>
         </translation>
     </message>
 </context>
@@ -817,73 +880,73 @@
     <name>PageInGame</name>
     <message>
         <source>In game...</source>
-        <translation type="unfinished"></translation>
+        <translation>Oyunda...</translation>
     </message>
 </context>
 <context>
     <name>PageInfo</name>
     <message>
         <source>Open the snapshot folder</source>
-        <translation type="unfinished"></translation>
+        <translation>Ekran görüntü klasörünü aç</translation>
     </message>
 </context>
 <context>
     <name>PageMain</name>
     <message>
         <source>Downloadable Content</source>
-        <translation type="unfinished"></translation>
+        <translation>İndirilebilir İçerik</translation>
     </message>
     <message>
         <source>Play a game on a single computer</source>
-        <translation type="unfinished"></translation>
+        <translation>Tek bir bilgisayarda oyna</translation>
     </message>
     <message>
         <source>Play a game across a network</source>
-        <translation type="unfinished"></translation>
+        <translation>Ağ üzerinde oyna</translation>
     </message>
     <message>
         <source>Read about who is behind the Hedgewars Project</source>
-        <translation type="unfinished"></translation>
+        <translation>Hedgewars Projesinin arkasında kimlerin olduğunu göster</translation>
     </message>
     <message>
         <source>Leave a feedback here reporting issues, suggesting features or just saying how you like Hedgewars</source>
-        <translation type="unfinished"></translation>
+        <translation>Sorunları bildirme, özellik önerme veya Hedgewars oyununu ne kadar sevdiğinizi söylemek için geri bildirim bırakın</translation>
     </message>
     <message>
         <source>Access the user created content downloadable from our website</source>
-        <translation type="unfinished"></translation>
+        <translation>Websitemizden kullanıcılar tarafından oluşturulmuş indirilebilir içeriğe bakın</translation>
     </message>
     <message>
         <source>Exit game</source>
-        <translation type="unfinished"></translation>
+        <translation>Oyundan çık</translation>
     </message>
     <message>
         <source>Manage videos recorded from game</source>
-        <translation type="unfinished"></translation>
+        <translation>Oyunda kayıtlı videolarınızı yönetin</translation>
     </message>
     <message>
         <source>Edit game preferences</source>
-        <translation type="unfinished"></translation>
+        <translation>Oyun tercihlerini düzenle</translation>
     </message>
     <message>
         <source>Play a game across a local area network</source>
-        <translation type="unfinished"></translation>
+        <translation>Yerel ağda bir oyun oyna</translation>
     </message>
     <message>
         <source>Play a game on an official server</source>
-        <translation type="unfinished"></translation>
+        <translation>Resmi bir sunucuda oyun oyna</translation>
     </message>
     <message>
         <source>Feedback</source>
-        <translation type="unfinished"></translation>
+        <translation>Geri Bildirim</translation>
     </message>
     <message>
         <source>Play local network game</source>
-        <translation type="unfinished"></translation>
+        <translation>Yerel ağ oyunu oyna</translation>
     </message>
     <message>
         <source>Play official network game</source>
-        <translation type="unfinished"></translation>
+        <translation>Resmi ağ oyunu oyna</translation>
     </message>
 </context>
 <context>
@@ -894,29 +957,36 @@
     </message>
     <message>
         <source>Edit game preferences</source>
-        <translation type="unfinished"></translation>
+        <translation>Oyun tercihlerini düzenle</translation>
     </message>
 </context>
 <context>
     <name>PageNetGame</name>
     <message>
         <source>Control</source>
-        <translation type="obsolete">Kontrol</translation>
+        <translation type="obsolete">Denetim</translation>
     </message>
     <message>
         <source>Edit game preferences</source>
-        <translation type="unfinished"></translation>
+        <translation>Oyun tercihlerini düzenle</translation>
     </message>
     <message>
         <source>Start</source>
-        <translation type="unfinished">Başla</translation>
+        <translation>Başla</translation>
     </message>
     <message>
         <source>Update</source>
-        <translation type="unfinished">Güncelle</translation>
+        <translation>Güncelle</translation>
     </message>
     <message>
         <source>Room controls</source>
+        <translation>Oda denetimleri</translation>
+    </message>
+</context>
+<context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
         <translation type="unfinished"></translation>
     </message>
 </context>
@@ -932,111 +1002,111 @@
     </message>
     <message>
         <source>Delete team</source>
-        <translation type="unfinished"></translation>
+        <translation>Takımı sil</translation>
     </message>
     <message>
         <source>You can&apos;t edit teams from team selection. Go back to main menu to add, edit or delete teams.</source>
-        <translation type="unfinished"></translation>
+        <translation>Takım seçiminden takımları düzenleyemezsiniz. Takım eklemek, düzenlemek ve silmek için ana menüye dönün.</translation>
     </message>
     <message>
         <source>New scheme</source>
-        <translation type="unfinished"></translation>
+        <translation>Yeni plan</translation>
     </message>
     <message>
         <source>Edit scheme</source>
-        <translation type="unfinished"></translation>
+        <translation>Planı düzenle</translation>
     </message>
     <message>
         <source>Delete scheme</source>
-        <translation type="unfinished"></translation>
+        <translation>Planı sil</translation>
     </message>
     <message>
         <source>New weapon set</source>
-        <translation type="unfinished"></translation>
+        <translation>Yeni silah seti</translation>
     </message>
     <message>
         <source>Edit weapon set</source>
-        <translation type="unfinished"></translation>
+        <translation>Silah setini düzenle</translation>
     </message>
     <message>
         <source>Delete weapon set</source>
-        <translation type="unfinished"></translation>
+        <translation>Silah setini sil</translation>
     </message>
     <message>
         <source>Advanced</source>
-        <translation type="unfinished">Gelişmiş</translation>
+        <translation>Gelişmiş</translation>
     </message>
     <message>
         <source>Reset to default colors</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Varsayılan renklere sıfırla</translation>
     </message>
     <message>
         <source>Proxy host</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Vekil sunucusu</translation>
     </message>
     <message>
         <source>Proxy port</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Vekil portu</translation>
     </message>
     <message>
         <source>Proxy login</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Vekil kullanıcı adı</translation>
     </message>
     <message>
         <source>Proxy password</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Vekil parolası</translation>
     </message>
     <message>
         <source>No proxy</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Vekil sunucu yok</translation>
     </message>
     <message>
         <source>Socks5 proxy</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Socks5 vekil sunucusu</translation>
     </message>
     <message>
         <source>HTTP proxy</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">HTTp vekil sunucusu</translation>
     </message>
     <message>
         <source>System proxy settings</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sistem vekil ayarları</translation>
     </message>
     <message>
         <source>Select an action to change what key controls it</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Denetimi kullanan tuşu değiştirmek için bir eylem seçin</translation>
     </message>
     <message>
         <source>Reset to default</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Varsayılana sıfırla</translation>
     </message>
     <message>
         <source>Reset all binds</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Tüm atamaları sıfırla</translation>
     </message>
     <message>
         <source>Game</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oyun</translation>
     </message>
     <message>
         <source>Graphics</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Grafik</translation>
     </message>
     <message>
         <source>Audio</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ses</translation>
     </message>
     <message>
         <source>Controls</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Denetimler</translation>
     </message>
     <message>
         <source>Video Recording</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Video Kaydı</translation>
     </message>
     <message>
         <source>Network</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ağ</translation>
     </message>
     <message>
         <source>Teams</source>
@@ -1044,7 +1114,7 @@
     </message>
     <message>
         <source>Schemes</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Planlar</translation>
     </message>
     <message>
         <source>Weapons</source>
@@ -1052,43 +1122,43 @@
     </message>
     <message>
         <source>Frontend</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ön Uç</translation>
     </message>
     <message>
         <source>Custom colors</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Özel renkler</translation>
     </message>
     <message>
         <source>Game audio</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oyun sesi</translation>
     </message>
     <message>
         <source>Frontend audio</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ön uç sesi</translation>
     </message>
     <message>
         <source>Account</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Hesap</translation>
     </message>
     <message>
         <source>Proxy settings</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Vekil sunucu ayarları</translation>
     </message>
     <message>
         <source>Miscellaneous</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Çeşitli</translation>
     </message>
     <message>
         <source>Updates</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Güncellemeler</translation>
     </message>
     <message>
         <source>Check for updates</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Güncellemeleri Denetle</translation>
     </message>
     <message>
         <source>Video recording options</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Video kayıt seçenekleri</translation>
     </message>
 </context>
 <context>
@@ -1118,41 +1188,41 @@
     </message>
     <message>
         <source>Rules:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kurallar:</translation>
     </message>
     <message>
         <source>Weapons:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Silahlar:</translation>
     </message>
     <message numerus="yes">
         <source>%1 players online</source>
         <translation type="unfinished">
-            <numerusform></numerusform>
+            <numerusform>%1 oyuncu çevrimiçi</numerusform>
         </translation>
     </message>
     <message>
         <source>Search for a room:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bir oda ara:</translation>
     </message>
     <message>
         <source>Create room</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oda oluştur</translation>
     </message>
     <message>
         <source>Join room</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Odaya katıl</translation>
     </message>
     <message>
         <source>Room state</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oda durumu</translation>
     </message>
     <message>
         <source>Clear filters</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Süzgeçleri temizle</translation>
     </message>
     <message>
         <source>Open server administration page</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sunucu yönetim sayfasını aç</translation>
     </message>
 </context>
 <context>
@@ -1163,7 +1233,7 @@
     </message>
     <message>
         <source>Teams will start on opposite sides of the terrain, two team colours max!</source>
-        <translation>Takımlar bölgenin faklı taraflarında başlarlar, en fazla iki takım rengi!</translation>
+        <translation>Takımlar bölgenin farklı taraflarında başlarlar, en fazla iki takım rengi!</translation>
     </message>
     <message>
         <source>Land can not be destroyed!</source>
@@ -1183,7 +1253,7 @@
     </message>
     <message>
         <source>Gain 80% of the damage you do back in health</source>
-        <translation>Verdiğin hasarın %%80&apos;ini sağlık olarak kazan</translation>
+        <translation>Verdiğin hasarın %80&apos;ini sağlık olarak kazan</translation>
     </message>
     <message>
         <source>Share your opponents pain, share their damage</source>
@@ -1211,63 +1281,63 @@
     </message>
     <message>
         <source>Order of play is random instead of in room order.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oda sırası yerine oynama sırası rastgeledir.</translation>
     </message>
     <message>
         <source>Play with a King. If he dies, your side dies.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bir Kralla oyna. O ölürse takımın ölür.</translation>
     </message>
     <message>
         <source>Take turns placing your hedgehogs before the start of play.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oyuna başlamadan önce kirpileri sırayla yerleştirin.</translation>
     </message>
     <message>
         <source>Ammo is shared between all teams that share a colour.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Aynı rengi paylaşan tüm takımlar cephaneyi paylaşır.</translation>
     </message>
     <message>
         <source>Disable girders when generating random maps.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Rastgele haritalar oluştururken kirişleri devre dışı bırak.</translation>
     </message>
     <message>
         <source>Disable land objects when generating random maps.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Rastgele haritalar oluştururken zemin nesnelerini devre dışı bırak.</translation>
     </message>
     <message>
         <source>AI respawns on death.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Yapay zeka, öldükten sonra yeniden doğar</translation>
     </message>
     <message>
         <source>All (living) hedgehogs are fully restored at the end of turn</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Tüm (yaşayan) kirpiler tur sonunda eski haline gelir</translation>
     </message>
     <message>
         <source>Attacking does not end your turn.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Saldırmak sıranı bitirmez.</translation>
     </message>
     <message>
         <source>Weapons are reset to starting values each turn.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Silahlar her turda başlangıç değerlerine sıfırlanır.</translation>
     </message>
     <message>
         <source>Each hedgehog has its own ammo. It does not share with the team.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Her kirpinin kendi cephanesi olur. Takımla paylaşmaz.</translation>
     </message>
     <message>
         <source>You will not have to worry about wind anymore.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Artık rüzgarı dert etmen gerekmiyor.</translation>
     </message>
     <message>
         <source>Wind will affect almost everything.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Rüzgar neredeyse her şeyi etkiler.</translation>
     </message>
     <message>
         <source>Copy</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kopyala</translation>
     </message>
     <message>
         <source>Teams in each clan take successive turns sharing their turn time.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Her klandaki takımlar kendi sıralarındaki zamanı paylaşarak değişirler.</translation>
     </message>
     <message>
         <source>Add an indestructible border around the terrain</source>
@@ -1275,14 +1345,14 @@
     </message>
     <message>
         <source>Add an indestructible border along the bottom</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Alta yok edilemez bir sınır ekle</translation>
     </message>
 </context>
 <context>
     <name>PageSelectWeapon</name>
     <message>
         <source>Default</source>
-        <translation>Öntanımlı</translation>
+        <translation>Varsayılan</translation>
     </message>
     <message>
         <source>Delete</source>
@@ -1294,92 +1364,94 @@
     </message>
     <message>
         <source>Copy</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kopyala</translation>
     </message>
 </context>
 <context>
     <name>PageSinglePlayer</name>
     <message>
         <source>Play a quick game against the computer with random settings</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Rastgele ayarlarla bilgisayara karşı hızlı bir oyun oyna</translation>
     </message>
     <message>
         <source>Play a hotseat game against your friends, or AI teams</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Arkadaşlarınla veya Yapay Zeka takımlarıyla ayarlanmış bir oyun oyna</translation>
     </message>
     <message>
         <source>Campaign Mode</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Mücadele Kipi</translation>
     </message>
     <message>
         <source>Practice your skills in a range of training missions</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Yeteneklerini çeşitli eğitim görevleri ile geliştir</translation>
     </message>
     <message>
         <source>Watch recorded demos</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kayıtlı gösterileri izle</translation>
     </message>
     <message>
         <source>Load a previously saved game</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Önceden kayıtlı bir oyun yükle</translation>
     </message>
 </context>
 <context>
     <name>PageTraining</name>
     <message>
         <source>No description available</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kullanılabilir açıklama yok</translation>
     </message>
     <message>
         <source>Select a mission!</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bir görev seç!</translation>
     </message>
     <message>
         <source>Pick the mission or training to play</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oynamak üzere bir görev veya eğitim seç</translation>
     </message>
     <message>
         <source>Start fighting</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Dövüşe başla</translation>
     </message>
 </context>
 <context>
     <name>PageVideos</name>
     <message>
         <source>Name</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">İsim</translation>
     </message>
     <message>
         <source>Size</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Boyut</translation>
     </message>
     <message numerus="yes">
         <source>%1 bytes</source>
         <translation type="unfinished">
-            <numerusform></numerusform>
+            <numerusform>%1 bayt</numerusform>
         </translation>
     </message>
     <message>
         <source>(in progress...)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">(yapım aşamasında...)</translation>
     </message>
     <message>
         <source>encoding</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">kodlanıyor</translation>
     </message>
     <message>
         <source>uploading</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">yükleniyor</translation>
     </message>
     <message>
         <source>Date: %1
 </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Tarih: %1
+</translation>
     </message>
     <message>
         <source>Size: %1
 </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Boyut: %1
+</translation>
     </message>
 </context>
 <context>
@@ -1406,23 +1478,23 @@
     </message>
     <message>
         <source>Follow</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Takip Et</translation>
     </message>
     <message>
         <source>Ignore</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Yoksay</translation>
     </message>
     <message>
         <source>Add friend</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Arkadaş ekle</translation>
     </message>
     <message>
         <source>Unignore</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Yoksaymayı kapat</translation>
     </message>
     <message>
         <source>Remove friend</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Arkadaş kaldır</translation>
     </message>
     <message>
         <source>Update</source>
@@ -1430,15 +1502,15 @@
     </message>
     <message>
         <source>Restrict Unregistered Players Join</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kayıtsız Oyuncuların Katılmasını Kısıtla</translation>
     </message>
     <message>
         <source>Show games in lobby</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Lobideki oyunları göster</translation>
     </message>
     <message>
         <source>Show games in-progress</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Süren oyunları göster</translation>
     </message>
 </context>
 <context>
@@ -1461,59 +1533,59 @@
     </message>
     <message>
         <source>Check for updates at startup</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Başlangıçta güncellemeleri denetle</translation>
     </message>
     <message>
         <source>Show ammo menu tooltips</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Cephane menüsü araç ipuçlarını göster</translation>
     </message>
     <message>
         <source>Save password</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Parolayı kaydet</translation>
     </message>
     <message>
         <source>Save account name and password</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Hesap adı ve parolasını kaydet</translation>
     </message>
     <message>
         <source>Video is private</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Video özel</translation>
     </message>
     <message>
         <source>Record audio</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sesi kaydet</translation>
     </message>
     <message>
         <source>Use game resolution</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oyun çözünürlüğünü kullan</translation>
     </message>
     <message>
         <source>Visual effects</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Görsel efektler</translation>
     </message>
     <message>
         <source>Sound</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ses</translation>
     </message>
     <message>
         <source>In-game sound effects</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oyun ses efektleri</translation>
     </message>
     <message>
         <source>Music</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Müzik</translation>
     </message>
     <message>
         <source>In-game music</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oyun içi müzik</translation>
     </message>
     <message>
         <source>Frontend sound effects</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ön uç ses efektleri</translation>
     </message>
     <message>
         <source>Frontend music</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ön uç müziği</translation>
     </message>
 </context>
 <context>
@@ -1524,79 +1596,79 @@
     </message>
     <message>
         <source>Level</source>
-        <translation>Bilgisayar</translation>
+        <translation>Seviye</translation>
     </message>
     <message>
         <source>(System default)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">(Sistem varsayılanı)</translation>
     </message>
     <message>
         <source>Community</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Topluluk</translation>
     </message>
     <message>
         <source>Any</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Herhangi</translation>
     </message>
     <message>
         <source>Disabled</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kapalı</translation>
     </message>
     <message>
         <source>Red/Cyan</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kırmızı/Camgöbeği</translation>
     </message>
     <message>
         <source>Cyan/Red</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Camgöbeği/Kırmızı</translation>
     </message>
     <message>
         <source>Red/Blue</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kırmızı/Mavi</translation>
     </message>
     <message>
         <source>Blue/Red</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Mavi/Kırmızı</translation>
     </message>
     <message>
         <source>Red/Green</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kırmızı/Yeşil</translation>
     </message>
     <message>
         <source>Green/Red</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Yeşil/Kırmızı</translation>
     </message>
     <message>
         <source>Side-by-side</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Yan yana</translation>
     </message>
     <message>
         <source>Top-Bottom</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Üst-Alt</translation>
     </message>
     <message>
         <source>Red/Cyan grayscale</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kırmızı/Camgöbeği gri</translation>
     </message>
     <message>
         <source>Cyan/Red grayscale</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Camgöbeği/Kırmızı gri</translation>
     </message>
     <message>
         <source>Red/Blue grayscale</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kırmızı/Mavi gri</translation>
     </message>
     <message>
         <source>Blue/Red grayscale</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Mavi/Kırmızı gri</translation>
     </message>
     <message>
         <source>Red/Green grayscale</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kırmızı/Yeşil gri</translation>
     </message>
     <message>
         <source>Green/Red grayscale</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Yeşil/Kırmızı gri</translation>
     </message>
 </context>
 <context>
@@ -1627,15 +1699,15 @@
     </message>
     <message>
         <source>Team Settings</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Takım ayarları</translation>
     </message>
     <message>
         <source>Videos</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Videolar</translation>
     </message>
     <message>
         <source>Description</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Açıklama</translation>
     </message>
 </context>
 <context>
@@ -1710,141 +1782,143 @@
     </message>
     <message>
         <source>% Dud Mines</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sahte Mayın %</translation>
     </message>
     <message>
         <source>Name</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">İsim</translation>
     </message>
     <message>
         <source>Type</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Tür</translation>
     </message>
     <message>
         <source>Grave</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Mezar taşı</translation>
     </message>
     <message>
         <source>Flag</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bayrak</translation>
     </message>
     <message>
         <source>Voice</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ses</translation>
     </message>
     <message>
         <source>Locale</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Dil</translation>
     </message>
     <message>
         <source>Explosives</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Patlayıcılar</translation>
     </message>
     <message>
         <source>Tip: </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">İpucu: </translation>
     </message>
     <message>
         <source>Quality</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kalite</translation>
     </message>
     <message>
         <source>% Health Crates</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağlık Sandık %&apos;si</translation>
     </message>
     <message>
         <source>Health in Crates</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sandıklardaki Sağlık</translation>
     </message>
     <message>
         <source>Sudden Death Water Rise</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ani Ölüm Su Yükselmesi</translation>
     </message>
     <message>
         <source>Sudden Death Health Decrease</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ani Ölüm Sağlık Azaltması</translation>
     </message>
     <message>
         <source>% Rope Length</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Halat Uzunluk %&apos;si</translation>
     </message>
     <message>
         <source>Stereo rendering</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Stereo hazırlama</translation>
     </message>
     <message>
         <source>Style</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Biçem</translation>
     </message>
     <message>
         <source>Scheme</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Plan</translation>
     </message>
     <message>
         <source>% Get Away Time</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Uzakta Zamanı %&apos;si</translation>
     </message>
     <message>
         <source>There are videos that are currently being processed.
 Exiting now will abort them.
 Do you really want to quit?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Şu anda işlenen videolar var.
+Çıkmak bu işlemi sonlandıracak.
+Gerçekten çıkmak istiyor musunuz?</translation>
     </message>
     <message>
         <source>Please provide either the YouTube account name or the email address associated with the Google Account.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Lütfen YouTube hesap adını veya Google Hesabınız ile ilişkilendirmiş e-posta adresinizi girin.</translation>
     </message>
     <message>
         <source>Account name (or email): </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Hesap adı (veya e-posta): </translation>
     </message>
     <message>
         <source>Password: </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Parola: </translation>
     </message>
     <message>
         <source>Video title: </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Video başlığı: </translation>
     </message>
     <message>
         <source>Video description: </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Video açıklaması: </translation>
     </message>
     <message>
         <source>Tags (comma separated): </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Etiketler (virgülle ayrılmış): </translation>
     </message>
     <message>
         <source>Description</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Açıklama</translation>
     </message>
     <message>
         <source>Nickname</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Takma ad</translation>
     </message>
     <message>
         <source>Format</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Biçim</translation>
     </message>
     <message>
         <source>Audio codec</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ses kodlayıcı</translation>
     </message>
     <message>
         <source>Video codec</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Video kodlayıcı</translation>
     </message>
     <message>
         <source>Framerate</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kare oranı</translation>
     </message>
     <message>
         <source>Bitrate (Kbps)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bit oranı (Kbps)</translation>
     </message>
     <message>
         <source>This development build is &apos;work in progress&apos; and may not be compatible with other versions of the game, while some features might be broken or incomplete!</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bu geliştirme derlemesi &apos;yapım aşamasındadır&apos; ve oyunun diğer sürümleri ile uyumlu olmayabilir; bazı özellikler bozuk veya tamamlanmamış olabilir!</translation>
     </message>
     <message>
         <source>Fullscreen</source>
@@ -1852,35 +1926,35 @@
     </message>
     <message>
         <source>Fullscreen Resolution</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Tam Ekran Çözünürlüğü</translation>
     </message>
     <message>
         <source>Windowed Resolution</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Pencere Çözünürlüğü</translation>
     </message>
     <message>
         <source>Your Email</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">E-postanız</translation>
     </message>
     <message>
         <source>Summary</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Özet</translation>
     </message>
     <message>
         <source>Send system information</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sistem bilgisi gönder</translation>
     </message>
     <message>
         <source>Type the security code:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Güvenlik kodunu yaz:</translation>
     </message>
     <message>
         <source>Revision</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Gözden Geçirme</translation>
     </message>
     <message>
         <source>This program is distributed under the %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bu program %1 altında dağıtılmaktadır</translation>
     </message>
 </context>
 <context>
@@ -1891,11 +1965,11 @@
     </message>
     <message>
         <source>hedgehog %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">kirpi %1</translation>
     </message>
     <message>
         <source>anonymous</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">anonim</translation>
     </message>
 </context>
 <context>
@@ -1906,7 +1980,7 @@
     </message>
     <message>
         <source>-r%1 (%2)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">-r%1 (%2)</translation>
     </message>
 </context>
 <context>
@@ -1921,96 +1995,95 @@
     </message>
     <message>
         <source>File association failed.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Dosya ilişkilendirme başarısız.</translation>
     </message>
     <message>
         <source>Error while authenticating at google.com:
 </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Google.com ile kimlik açma başarısız</translation>
     </message>
     <message>
         <source>Login or password is incorrect</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kullanıcı adı veya parolası yanlış</translation>
     </message>
     <message>
         <source>Error while sending metadata to youtube.com:
 </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Youtube.com üst verisi gönderilirken hata</translation>
     </message>
     <message>
         <source>Teams - Are you sure?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Takımlar - Emin misiniz?</translation>
     </message>
     <message>
         <source>Do you really want to delete the team &apos;%1&apos;?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">&apos;%1&apos; takımını gerçekten silmek istiyor musunuz?</translation>
     </message>
     <message>
         <source>Cannot delete default scheme &apos;%1&apos;!</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Varsayılan &apos;%1&apos; planı silinemez</translation>
     </message>
     <message>
         <source>Please select a record from the list</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Lütfen listeden bir kayıt seçin</translation>
     </message>
     <message>
         <source>Unable to start server</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sunucu başlatılamadı</translation>
     </message>
     <message>
         <source>Hedgewars - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Hedgewars - Hata</translation>
     </message>
     <message>
         <source>Hedgewars - Success</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Hedgewars - Başarılı</translation>
     </message>
     <message>
         <source>All file associations have been set</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Tüm dosya ilişkilendirmeleri ayarlandı</translation>
     </message>
     <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">%1 dizini oluşturulamadı</translation>
+        <translation type="obsolete">%1 dizini oluşturulamadı</translation>
     </message>
     <message>
         <source>Failed to open data directory:
 %1
 
 Please check your installation!</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Veri dizini açılamadı:
+%1
+
+Lütfen kurulumunuzu denetleyin!</translation>
     </message>
     <message>
         <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">TCP - Hata</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Sunucu başlatılamadı: %1.</translation>
+        <translation type="obsolete">Sunucu başlatılamadı: %1.</translation>
     </message>
     <message>
         <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Motor şurada başlatılamadı: </translation>
     </message>
     <message>
         <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Hata kodu: %1</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Video yükleme - Hata</translation>
     </message>
     <message>
         <source>Netgame - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ağ oyunu - Hata</translation>
     </message>
     <message>
         <source>Please select a server from the list</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Lütfen listeden bir sunucu seçin</translation>
     </message>
     <message>
         <source>Please enter room name</source>
@@ -2018,7 +2091,7 @@
     </message>
     <message>
         <source>Record Play - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oyunu Kaydet - Hata</translation>
     </message>
     <message>
         <source>Please select record from the list</source>
@@ -2026,15 +2099,15 @@
     </message>
     <message>
         <source>Cannot rename to </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Adlandırma başarısız: </translation>
     </message>
     <message>
         <source>Cannot delete file </source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Dosya silinemedi: </translation>
     </message>
     <message>
         <source>Room Name - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oda Adı - Hata</translation>
     </message>
     <message>
         <source>Please select room from the list</source>
@@ -2042,126 +2115,128 @@
     </message>
     <message>
         <source>Room Name - Are you sure?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oda Adı - Emin misiniz?</translation>
     </message>
     <message>
         <source>The game you are trying to join has started.
 Do you still want to join the room?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Katılmaya çalıştığınız oyun başlamış.
+Hala odaya katılmak istiyor musunuz?</translation>
     </message>
     <message>
         <source>Schemes - Warning</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Planlar - Uyarı</translation>
     </message>
     <message>
         <source>Schemes - Are you sure?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Planlar - Emin misiniz?</translation>
     </message>
     <message>
         <source>Do you really want to delete the game scheme &apos;%1&apos;?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Gerçekten &apos;%1&apos; oyun planını silmek istiyor musunuz?</translation>
     </message>
     <message>
         <source>Videos - Are you sure?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Videolar - Emin misiniz?</translation>
     </message>
     <message>
         <source>Do you really want to delete the video &apos;%1&apos;?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Gerçekten &apos;%1&apos; videosunu silmek istiyor musunuz?</translation>
     </message>
     <message numerus="yes">
         <source>Do you really want to remove %1 file(s)?</source>
         <translation type="unfinished">
-            <numerusform></numerusform>
+            <numerusform>Gerçekten %1 dosyayı kaldırmak istiyor musunuz?</numerusform>
         </translation>
     </message>
     <message>
         <source>Do you really want to cancel uploading %1?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Gerçekten %1 yüklemesini iptal etmek istiyor musunuz?</translation>
     </message>
     <message>
         <source>File error</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Dosya hatası</translation>
     </message>
     <message>
         <source>Cannot open &apos;%1&apos; for writing</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">&apos;%1&apos; yazmak için açılamıyor</translation>
     </message>
     <message>
         <source>Cannot open &apos;%1&apos; for reading</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">&apos;%1&apos; okumak için açılamıyor</translation>
     </message>
     <message>
         <source>Cannot use the ammo &apos;%1&apos;!</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">&apos;%1&apos; cephanesi kullanılamıyor!</translation>
     </message>
     <message>
         <source>Weapons - Warning</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Silahlar - Uyarı</translation>
     </message>
     <message>
         <source>Cannot overwrite default weapon set &apos;%1&apos;!</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Varsayılan &apos;%1&apos; silah setinin üzerine yazılamaz!</translation>
     </message>
     <message>
         <source>Cannot delete default weapon set &apos;%1&apos;!</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Varsayılan &apos;%1&apos; silah seti silinemez!</translation>
     </message>
     <message>
         <source>Weapons - Are you sure?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Silahlar - Emin misiniz?</translation>
     </message>
     <message>
         <source>Do you really want to delete the weapon set &apos;%1&apos;?</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Gerçekten &apos;%1&apos; silah setini silmek istiyor musunuz?</translation>
     </message>
     <message>
         <source>Hedgewars - Nick not registered</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Hedgewars - Takma ad kayıtlı değil</translation>
     </message>
     <message>
         <source>System Information Preview</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sistem Bilgi Önizlemesi</translation>
     </message>
     <message>
         <source>Failed to generate captcha</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Captcha oluşturulamadı</translation>
     </message>
     <message>
         <source>Failed to download captcha</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Captcha indirilemedi</translation>
     </message>
     <message>
         <source>Please fill out all fields. Email is optional.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Lütfen tüm alanları doldurun. E-posta isteğe bağlıdır.</translation>
     </message>
     <message>
         <source>Hedgewars - Warning</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Hedgewars - Uyarı</translation>
     </message>
     <message>
         <source>Hedgewars - Information</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Hedgewars - Bilgi</translation>
     </message>
     <message>
         <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Hedgewars</translation>
     </message>
     <message>
         <source>Not all players are ready</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Tüm oyuncular hazır değil</translation>
     </message>
     <message>
         <source>Are you sure you want to start this game?
 Not all players are ready.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oyunu başlatmak istiyor musunuz?
+Tüm oyuncular hazır değil.</translation>
     </message>
 </context>
 <context>
     <name>QPushButton</name>
     <message>
         <source>default</source>
-        <translation>öntanımlı</translation>
+        <translation>varsayılan</translation>
     </message>
     <message>
         <source>OK</source>
@@ -2213,50 +2288,70 @@
     </message>
     <message>
         <source>Associate file extensions</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Dosya uzantılarını ilişkilendir</translation>
     </message>
     <message>
         <source>More info</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Daha fazla bilgi</translation>
     </message>
     <message>
         <source>Set default options</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Varsayılan seçenekleri ayarla</translation>
     </message>
     <message>
         <source>Open videos directory</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Video dizinini aç</translation>
     </message>
     <message>
         <source>Play</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oynat</translation>
     </message>
     <message>
         <source>Upload to YouTube</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">YouTube&apos;a Yükle</translation>
     </message>
     <message>
         <source>Cancel uploading</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Yüklemeyi iptal et</translation>
     </message>
     <message>
         <source>Restore default coding parameters</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Varsayılan kodlama parametrelerini geri al</translation>
     </message>
     <message>
         <source>Open the video directory in your system</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sisteminizdeki video dizinini aç</translation>
     </message>
     <message>
         <source>Play this video</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bu videoyu oynat</translation>
     </message>
     <message>
         <source>Delete this video</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bu videoyu sil</translation>
     </message>
     <message>
         <source>Upload this video to your Youtube account</source>
+        <translation type="unfinished">Bu videoyu Youtube hesabınıza yükle</translation>
+    </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
         <translation type="unfinished"></translation>
     </message>
 </context>
@@ -2264,7 +2359,7 @@
     <name>RoomNamePrompt</name>
     <message>
         <source>Enter a name for your room.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Odanız için bir ad girin.</translation>
     </message>
     <message>
         <source>Cancel</source>
@@ -2272,30 +2367,30 @@
     </message>
     <message>
         <source>Create room</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oda oluştur</translation>
     </message>
 </context>
 <context>
     <name>RoomsListModel</name>
     <message>
         <source>In progress</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sürüyor</translation>
     </message>
     <message>
         <source>Room Name</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oda Adı</translation>
     </message>
     <message>
         <source>C</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">K</translation>
     </message>
     <message>
         <source>T</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">T</translation>
     </message>
     <message>
         <source>Owner</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sahip</translation>
     </message>
     <message>
         <source>Map</source>
@@ -2303,7 +2398,7 @@
     </message>
     <message>
         <source>Rules</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kurallar</translation>
     </message>
     <message>
         <source>Weapons</source>
@@ -2311,22 +2406,22 @@
     </message>
     <message>
         <source>Random Map</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Rastgele Harita</translation>
     </message>
     <message>
         <source>Random Maze</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Rastgele Labirent</translation>
     </message>
     <message>
         <source>Hand-drawn</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">El Çizimi</translation>
     </message>
 </context>
 <context>
     <name>SeedPrompt</name>
     <message>
         <source>The map seed is the basis for all random values generated by the game.</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Harita beslemesi, oyun tarafından oluşturulan tüm rastgele değerler için bir tabandır.</translation>
     </message>
     <message>
         <source>Cancel</source>
@@ -2334,30 +2429,30 @@
     </message>
     <message>
         <source>Set seed</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Besleme ayarla</translation>
     </message>
     <message>
         <source>Close</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kapat</translation>
     </message>
 </context>
 <context>
     <name>SelWeaponWidget</name>
     <message>
         <source>Weapon set</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Silah seti</translation>
     </message>
     <message>
         <source>Probabilities</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Olasılıklar</translation>
     </message>
     <message>
         <source>Ammo in boxes</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kutulardaki cephane</translation>
     </message>
     <message>
         <source>Delays</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Gecikmeler</translation>
     </message>
     <message>
         <source>new</source>
@@ -2365,6 +2460,25 @@
     </message>
     <message>
         <source>copy of</source>
+        <translation type="unfinished">kopya</translation>
+    </message>
+</context>
+<context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
         <translation type="unfinished"></translation>
     </message>
 </context>
@@ -2372,7 +2486,7 @@
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">%1 takımı</translation>
     </message>
 </context>
 <context>
@@ -2383,11 +2497,11 @@
     </message>
     <message>
         <source>Search for a theme:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Tema arayın:</translation>
     </message>
     <message>
         <source>Use selected theme</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Seçili temayı kullan</translation>
     </message>
 </context>
 <context>
@@ -2514,7 +2628,7 @@
     </message>
     <message>
         <source>change mode</source>
-        <translation>modu değiştir</translation>
+        <translation>kipi değiştir</translation>
     </message>
     <message>
         <source>capture</source>
@@ -2526,23 +2640,23 @@
     </message>
     <message>
         <source>long jump</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">uzun zıplama</translation>
     </message>
     <message>
         <source>high jump</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">yüksek zıplama</translation>
     </message>
     <message>
         <source>zoom in</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">yakınlaştırma</translation>
     </message>
     <message>
         <source>zoom out</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">uzaklaştırma</translation>
     </message>
     <message>
         <source>reset zoom</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">yakınlaştırmayı sıfırla</translation>
     </message>
     <message>
         <source>slot 10</source>
@@ -2550,22 +2664,22 @@
     </message>
     <message>
         <source>mute audio</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">sesi kapat</translation>
     </message>
     <message>
         <source>record</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">kaydet</translation>
     </message>
     <message>
         <source>hedgehog info</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">kirpi bilgisi</translation>
     </message>
 </context>
 <context>
     <name>binds (categories)</name>
     <message>
         <source>Movement</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Hareket</translation>
     </message>
     <message>
         <source>Weapons</source>
@@ -2573,117 +2687,117 @@
     </message>
     <message>
         <source>Camera</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kamera</translation>
     </message>
     <message>
         <source>Miscellaneous</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Çeşitli</translation>
     </message>
 </context>
 <context>
     <name>binds (descriptions)</name>
     <message>
         <source>Traverse gaps and obstacles by jumping:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Boşluklardan ve engellerden zıplayarak kaçın:</translation>
     </message>
     <message>
         <source>Fire your selected weapon or trigger an utility item:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Seçili silahını ateşle veya bir yardımcı öge tetikle:</translation>
     </message>
     <message>
         <source>Pick a weapon or a target location under the cursor:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bir silah seç veya imleç altında konum işaretle</translation>
     </message>
     <message>
         <source>Switch your currently active hog (if possible):</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Geçerli kirpiyi değiştir (mümkünse):</translation>
     </message>
     <message>
         <source>Pick a weapon or utility item:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bir silah veya yardımcı öge al:</translation>
     </message>
     <message>
         <source>Set the timer on bombs and timed weapons:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bombalarda ve zamanlı silahlarda zamanlayıcıyı ayarla:</translation>
     </message>
     <message>
         <source>Move the camera to the active hog:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kamerayı etkin kirpiye götür:</translation>
     </message>
     <message>
         <source>Move the cursor or camera without using the mouse:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kamera veya imleci fare kullanmadan hareket ettir</translation>
     </message>
     <message>
         <source>Modify the camera&apos;s zoom level:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kamera yakınlaştırma seviyesini değiştir:</translation>
     </message>
     <message>
         <source>Talk to your team or all participants:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Takımla veya tüm katılanlarla konuş</translation>
     </message>
     <message>
         <source>Pause, continue or leave your game:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oyunu beklet, devam et veya oyundan ayrıl</translation>
     </message>
     <message>
         <source>Modify the game&apos;s volume while playing:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oynarken oyunun sesini değiştir:</translation>
     </message>
     <message>
         <source>Toggle fullscreen mode:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Tam ekran kipini değiştir:</translation>
     </message>
     <message>
         <source>Take a screenshot:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ekran görüntüsü al:</translation>
     </message>
     <message>
         <source>Toggle labels above hedgehogs:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kirpilerin üzerindeki etiketleri aç/kapat</translation>
     </message>
     <message>
         <source>Record video:</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Video kaydet:</translation>
     </message>
     <message>
         <source>Hedgehog movement</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kirpi hareketi</translation>
     </message>
 </context>
 <context>
     <name>binds (keys)</name>
     <message>
         <source>Axis</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Eksen</translation>
     </message>
     <message>
         <source>(Up)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">(Yukarı)</translation>
     </message>
     <message>
         <source>(Down)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">(Aşağı)</translation>
     </message>
     <message>
         <source>Hat</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Şapka</translation>
     </message>
     <message>
         <source>(Left)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">(Sol)</translation>
     </message>
     <message>
         <source>(Right)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">(Sağ)</translation>
     </message>
     <message>
         <source>Button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Düğme</translation>
     </message>
     <message>
         <source>Keyboard</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Klavye</translation>
     </message>
     <message>
         <source>Delete</source>
@@ -2691,398 +2805,398 @@
     </message>
     <message>
         <source>Mouse: Left button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Fare: Sol düğme</translation>
     </message>
     <message>
         <source>Mouse: Middle button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Fare: Orta düğme</translation>
     </message>
     <message>
         <source>Mouse: Right button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Fare: Sağ düğme</translation>
     </message>
     <message>
         <source>Mouse: Wheel up</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Fare: Tekerlek yukarı</translation>
     </message>
     <message>
         <source>Mouse: Wheel down</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Fare: Tekerlek aşağı</translation>
     </message>
     <message>
         <source>Backspace</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Backspace</translation>
     </message>
     <message>
         <source>Tab</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sekme</translation>
     </message>
     <message>
         <source>Clear</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Temizle</translation>
     </message>
     <message>
         <source>Return</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Enter</translation>
     </message>
     <message>
         <source>Pause</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Pause</translation>
     </message>
     <message>
         <source>Escape</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Escape</translation>
     </message>
     <message>
         <source>Space</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Boşluk</translation>
     </message>
     <message>
         <source>Numpad 0</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik 0</translation>
     </message>
     <message>
         <source>Numpad 1</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik 1</translation>
     </message>
     <message>
         <source>Numpad 2</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik 2</translation>
     </message>
     <message>
         <source>Numpad 3</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik 3</translation>
     </message>
     <message>
         <source>Numpad 4</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik 4</translation>
     </message>
     <message>
         <source>Numpad 5</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik 5</translation>
     </message>
     <message>
         <source>Numpad 6</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik 6</translation>
     </message>
     <message>
         <source>Numpad 7</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik 7</translation>
     </message>
     <message>
         <source>Numpad 8</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik 8</translation>
     </message>
     <message>
         <source>Numpad 9</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik 9</translation>
     </message>
     <message>
         <source>Numpad .</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik .</translation>
     </message>
     <message>
         <source>Numpad /</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik /</translation>
     </message>
     <message>
         <source>Numpad *</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik *</translation>
     </message>
     <message>
         <source>Numpad -</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik -</translation>
     </message>
     <message>
         <source>Numpad +</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik +</translation>
     </message>
     <message>
         <source>Enter</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Enter</translation>
     </message>
     <message>
         <source>Equals</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Eşittir</translation>
     </message>
     <message>
         <source>Up</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Yukarı</translation>
     </message>
     <message>
         <source>Down</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Aşağı</translation>
     </message>
     <message>
         <source>Right</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ</translation>
     </message>
     <message>
         <source>Left</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol</translation>
     </message>
     <message>
         <source>Insert</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ekle</translation>
     </message>
     <message>
         <source>Home</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ev</translation>
     </message>
     <message>
         <source>End</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Son</translation>
     </message>
     <message>
         <source>Page up</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sayfa yukarı</translation>
     </message>
     <message>
         <source>Page down</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sayfa aşağı</translation>
     </message>
     <message>
         <source>Num lock</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Nümerik kilit</translation>
     </message>
     <message>
         <source>Caps lock</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Büyük harf</translation>
     </message>
     <message>
         <source>Scroll lock</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kaydırma kilidi</translation>
     </message>
     <message>
         <source>Right shift</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ üst karakter</translation>
     </message>
     <message>
         <source>Left shift</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol üst karakter</translation>
     </message>
     <message>
         <source>Right ctrl</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ kontrol</translation>
     </message>
     <message>
         <source>Left ctrl</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol kontrol</translation>
     </message>
     <message>
         <source>Right alt</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ alt</translation>
     </message>
     <message>
         <source>Left alt</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol alt</translation>
     </message>
     <message>
         <source>Right meta</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ meta</translation>
     </message>
     <message>
         <source>Left meta</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol meta</translation>
     </message>
     <message>
         <source>A button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">A düğmesi</translation>
     </message>
     <message>
         <source>B button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">B düğmesi</translation>
     </message>
     <message>
         <source>X button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">X düğmesi</translation>
     </message>
     <message>
         <source>Y button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Y düğmesi</translation>
     </message>
     <message>
         <source>LB button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">LB düğmesi</translation>
     </message>
     <message>
         <source>RB button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">RB düğmesi</translation>
     </message>
     <message>
         <source>Back button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Geri düğmesi</translation>
     </message>
     <message>
         <source>Start button</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Start düğmesi</translation>
     </message>
     <message>
         <source>Left stick</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol çubuk</translation>
     </message>
     <message>
         <source>Right stick</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ çubuk</translation>
     </message>
     <message>
         <source>Left stick (Right)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol çubuk (Sağ)</translation>
     </message>
     <message>
         <source>Left stick (Left)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol çubuk (Sol)</translation>
     </message>
     <message>
         <source>Left stick (Down)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol çubuk (Aşağı)</translation>
     </message>
     <message>
         <source>Left stick (Up)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol çubuk (Yukarı)</translation>
     </message>
     <message>
         <source>Left trigger</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sol tetik</translation>
     </message>
     <message>
         <source>Right trigger</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ tetik</translation>
     </message>
     <message>
         <source>Right stick (Down)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ çubuk (Aşağı)</translation>
     </message>
     <message>
         <source>Right stick (Up)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ çubuk (Yukarı)</translation>
     </message>
     <message>
         <source>Right stick (Right)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ çubuk (Sağ)</translation>
     </message>
     <message>
         <source>Right stick (Left)</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sağ çubuk (Sol)</translation>
     </message>
     <message>
         <source>DPad</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">DPad</translation>
     </message>
 </context>
 <context>
     <name>server</name>
     <message>
         <source>Not room master</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oda uzmanı değil</translation>
     </message>
     <message>
         <source>Corrupted hedgehogs info</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bozuk kirpi bilgisi</translation>
     </message>
     <message>
         <source>too many teams</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">çok fazla takım</translation>
     </message>
     <message>
         <source>too many hedgehogs</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">çok fazla kirpi</translation>
     </message>
     <message>
         <source>There&apos;s already a team with same name in the list</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Listede aynı isimde başka bir takım var</translation>
     </message>
     <message>
         <source>round in progress</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">tur sürüyor</translation>
     </message>
     <message>
         <source>restricted</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">kısıtlı</translation>
     </message>
     <message>
         <source>REMOVE_TEAM: no such team</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">REMOVE_TEAM: böyle bir takım yok</translation>
     </message>
     <message>
         <source>Not team owner!</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Takım sahibi değil!</translation>
     </message>
     <message>
         <source>Less than two clans!</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">İki klandan daha az!</translation>
     </message>
     <message>
         <source>Room with such name already exists</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Oda adı zaten mevcut</translation>
     </message>
     <message>
         <source>Nickname already chosen</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Takma ad zaten seçilmiş</translation>
     </message>
     <message>
         <source>Illegal nickname</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Geçersiz takma ad</translation>
     </message>
     <message>
         <source>Protocol already known</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Protokol zaten biliniyor</translation>
     </message>
     <message>
         <source>Bad number</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Hatalı sayı</translation>
     </message>
     <message>
         <source>Nickname is already in use</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Takma ad zaten kullanımda</translation>
     </message>
     <message>
         <source>No checker rights</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Denetim hakları yok</translation>
     </message>
     <message>
         <source>Authentication failed</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kimlik doğrulama başarısız</translation>
     </message>
     <message>
         <source>60 seconds cooldown after kick</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Kovulduktan sonra 60 saniye sakinleşme</translation>
     </message>
     <message>
         <source>kicked</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">kovuldu</translation>
     </message>
     <message>
         <source>Ping timeout</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Ping zaman aşımı</translation>
     </message>
     <message>
         <source>bye</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">hoşça kal</translation>
     </message>
     <message>
         <source>Illegal room name</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Geçersiz oda adı</translation>
     </message>
     <message>
         <source>No such room</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Böyle bir oda yok</translation>
     </message>
     <message>
         <source>Joining restricted</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Katılma kısıtlı</translation>
     </message>
     <message>
         <source>Registered users only</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Sadece kayıtlı kullanıcılar</translation>
     </message>
     <message>
         <source>You are banned in this room</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Bu odadan engellendiniz</translation>
     </message>
     <message>
         <source>Empty config entry</source>
-        <translation type="unfinished"></translation>
+        <translation type="unfinished">Boş yapılandırma girdisi</translation>
     </message>
 </context>
 </TS>
--- a/share/hedgewars/Data/Locale/hedgewars_uk.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_uk.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -183,6 +199,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">Не можу створити директорію %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -543,6 +574,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -949,6 +995,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -2022,35 +2075,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">Не можу створити директорію %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Не можу створити директорію %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">Помилка запуску сервера: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">Помилка запуску сервера: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2199,10 +2229,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2314,6 +2340,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2424,6 +2470,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Locale/hedgewars_zh_CN.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_zh_CN.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -105,17 +105,37 @@
 <context>
     <name>FeedbackDialog</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="114"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="87"/>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="88"/>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="89"/>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="90"/>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="121"/>
         <source>View</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="140"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="147"/>
         <source>Cancel</source>
         <translation type="unfinished">取消</translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="168"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="175"/>
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
@@ -205,6 +225,24 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <location filename="../../../../QTfrontend/HWApplication.cpp" line="92"/>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/main.cpp" line="102"/>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/main.cpp" line="253"/>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -217,52 +255,52 @@
 <context>
     <name>HWChatWidget</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="640"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="641"/>
         <source>%1 has been removed from your ignore list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="650"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="651"/>
         <source>%1 has been added to your ignore list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="680"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="681"/>
         <source>%1 has been removed from your friends list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="689"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="690"/>
         <source>%1 has been added to your friends list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="755"/>
-        <source>Stylesheet imported from %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="756"/>
+        <source>Stylesheet imported from %1</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="757"/>
         <source>Enter %1 if you want to use the current StyleSheet in future, enter %2 to reset!</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="764"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="765"/>
         <source>Couldn&apos;t read %1</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="772"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="773"/>
         <source>StyleSheet discarded</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="796"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="797"/>
         <source>StyleSheet saved to %1</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="799"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="800"/>
         <source>Failed to save StyleSheet to %1</source>
         <translation type="unfinished"></translation>
     </message>
@@ -285,12 +323,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1050"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1056"/>
         <source>Hedgewars - Nick registered</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1051"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1057"/>
         <source>This nick is registered, and you haven&apos;t specified a password.
 
 If this nick isn&apos;t yours, please register your own nick at www.hedgewars.org
@@ -299,93 +337,93 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1079"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1085"/>
         <source>Your nickname is not registered.
 To prevent someone else from using it,
 please register it at www.hedgewars.org</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1084"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1090"/>
         <source>
 
 Your password wasn&apos;t saved either.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1096"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1102"/>
         <source>Nickname</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1096"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1102"/>
         <source>Someone already uses your nickname %1 on the server.
 Please pick another nickname:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1101"/>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1376"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1107"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1400"/>
         <source>No nickname supplied.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1101"/>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1376"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1107"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1400"/>
         <source>Hedgewars - Empty nickname</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1123"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1133"/>
         <source>Hedgewars - Wrong password</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1123"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1133"/>
         <source>You entered a wrong password.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1144"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1154"/>
         <source>Try Again</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1493"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1515"/>
         <source>Hedgewars - Connection error</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1493"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1515"/>
         <source>You reconnected too fast.
 Please wait a few seconds and try again.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1896"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1923"/>
         <source>Hedgewars Demo File</source>
         <comment>File Types</comment>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1897"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1924"/>
         <source>Hedgewars Save File</source>
         <comment>File Types</comment>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1950"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1985"/>
         <source>Demo name</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1950"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1985"/>
         <source>Demo name:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1647"/>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1958"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1672"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1993"/>
         <source>Cannot save record to file %1</source>
         <translation>无法录入文件 %1</translation>
     </message>
@@ -632,7 +670,7 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1510"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1535"/>
         <source>Quit reason: </source>
         <translation>退出原因:</translation>
     </message>
@@ -654,6 +692,24 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="35"/>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="39"/>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="47"/>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -679,17 +735,17 @@
 <context>
     <name>HatPrompt</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="63"/>
+        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="83"/>
         <source>Search for a hat:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="99"/>
+        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="119"/>
         <source>Cancel</source>
         <translation type="unfinished">取消</translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="103"/>
+        <location filename="../../../../QTfrontend/ui/widget/hatprompt.cpp" line="123"/>
         <source>Use selected hat</source>
         <translation type="unfinished"></translation>
     </message>
@@ -1131,6 +1187,14 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="128"/>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <location filename="../../../../QTfrontend/ui/page/pageoptions.cpp" line="91"/>
@@ -1360,42 +1424,42 @@
 <context>
     <name>PageRoomsList</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="53"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="63"/>
         <source>Search for a room:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="80"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="90"/>
         <source>Create room</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="84"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="94"/>
         <source>Join room</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="131"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="141"/>
         <source>Room state</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="155"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="165"/>
         <source>Rules:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="169"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="179"/>
         <source>Weapons:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="180"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="190"/>
         <source>Clear filters</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="200"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="210"/>
         <source>Open server administration page</source>
         <translation type="unfinished"></translation>
     </message>
@@ -1408,14 +1472,14 @@
         <translation type="obsolete">加入</translation>
     </message>
     <message numerus="yes">
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="585"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="595"/>
         <source>%1 players online</source>
         <translation type="unfinished">
             <numerusform></numerusform>
         </translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="198"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="208"/>
         <source>Admin features</source>
         <translation>管理员功能</translation>
     </message>
@@ -1742,33 +1806,33 @@
     </message>
     <message>
         <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="269"/>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="873"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="874"/>
         <source>Ignore</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
         <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="273"/>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="885"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="886"/>
         <source>Add friend</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="868"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="869"/>
         <source>Unignore</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="880"/>
+        <location filename="../../../../QTfrontend/ui/widget/chatwidget.cpp" line="881"/>
         <source>Remove friend</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="140"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="150"/>
         <source>Show games in lobby</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="143"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="153"/>
         <source>Show games in-progress</source>
         <translation type="unfinished"></translation>
     </message>
@@ -1843,7 +1907,7 @@
         <translation>记录名称中包含具体时间日期</translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="59"/>
+        <location filename="../../../../QTfrontend/ui/dialog/input_password.cpp" line="55"/>
         <location filename="../../../../QTfrontend/ui/page/pageoptions.cpp" line="507"/>
         <source>Save password</source>
         <translation type="unfinished"></translation>
@@ -1967,8 +2031,8 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="189"/>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="262"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="199"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="272"/>
         <source>Any</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2079,12 +2143,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="52"/>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="56"/>
         <source>Server name:</source>
         <translation>服务器名:</translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="59"/>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="63"/>
         <source>Server port:</source>
         <translation>服务器端口:</translation>
     </message>
@@ -2255,37 +2319,37 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="93"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="100"/>
         <source>Your Email</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="101"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="108"/>
         <source>Summary</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="111"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="118"/>
         <source>Send system information</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="126"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="133"/>
         <source>Description</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="154"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="161"/>
         <source>Type the security code:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
+        <location filename="../../../../QTfrontend/ui/page/pagemain.cpp" line="139"/>
+        <source>Tip: </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
         <location filename="../../../../QTfrontend/ui/page/pagemain.cpp" line="137"/>
-        <source>Tip: </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/ui/page/pagemain.cpp" line="135"/>
         <source>This development build is &apos;work in progress&apos; and may not be compatible with other versions of the game, while some features might be broken or incomplete!</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2391,70 +2455,71 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1077"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1083"/>
         <source>Hedgewars - Nick not registered</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1452"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1474"/>
         <source>Unable to start server</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1510"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1535"/>
         <source>Connection to server is lost</source>
         <translation>服务器连接丢失</translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1986"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="2021"/>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1987"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="2022"/>
         <source>Are you sure you want to start this game?
 Not all players are ready.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="340"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="347"/>
+        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="24"/>
         <source>Hedgewars - Error</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="350"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="357"/>
         <source>System Information Preview</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="365"/>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="376"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="372"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="383"/>
         <source>Failed to generate captcha</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="393"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="400"/>
         <source>Failed to download captcha</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="457"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="464"/>
         <source>Please fill out all fields. Email is optional.</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1928"/>
-        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="427"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1963"/>
+        <location filename="../../../../QTfrontend/ui/widget/feedbackdialog.cpp" line="434"/>
         <source>Hedgewars - Success</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1929"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1964"/>
         <source>All file associations have been set</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/hwform.cpp" line="1934"/>
+        <location filename="../../../../QTfrontend/hwform.cpp" line="1969"/>
         <source>File association failed.</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2482,46 +2547,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/main.cpp" line="114"/>
-        <location filename="../../../../QTfrontend/main.cpp" line="274"/>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/main.cpp" line="115"/>
-        <source>Cannot create directory %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/main.cpp" line="275"/>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="94"/>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="177"/>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="95"/>
-        <source>Unable to start the server: %1.</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="178"/>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="179"/>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <location filename="../../../../QTfrontend/ui/page/pagenet.cpp" line="118"/>
         <location filename="../../../../QTfrontend/ui/page/pagenetgame.cpp" line="244"/>
         <source>Netgame - Error</source>
@@ -2562,22 +2587,22 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="536"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="546"/>
         <source>Room Name - Error</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="537"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="547"/>
         <source>Please select room from the list</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="572"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="582"/>
         <source>Room Name - Are you sure?</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="573"/>
+        <location filename="../../../../QTfrontend/ui/page/pageroomslist.cpp" line="583"/>
         <source>The game you are trying to join has started.
 Do you still want to join the room?</source>
         <translation type="unfinished"></translation>
@@ -2666,20 +2691,15 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="23"/>
+        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="32"/>
         <source>Hedgewars - Warning</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="28"/>
+        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="40"/>
         <source>Hedgewars - Information</source>
         <translation type="unfinished"></translation>
     </message>
-    <message>
-        <location filename="../../../../QTfrontend/util/MessageDialog.cpp" line="35"/>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
 </context>
 <context>
     <name>QPushButton</name>
@@ -2701,11 +2721,36 @@
         <translation>上场!</translation>
     </message>
     <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="73"/>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="74"/>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
         <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="78"/>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="79"/>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="89"/>
         <source>Start</source>
         <translation>开始</translation>
     </message>
     <message>
+        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="90"/>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
         <location filename="../../../../QTfrontend/ui/page/pagenet.cpp" line="73"/>
         <source>Start server</source>
         <translation>开始服务端</translation>
@@ -2727,7 +2772,6 @@
     </message>
     <message>
         <location filename="../../../../QTfrontend/ui/dialog/input_ip.cpp" line="49"/>
-        <location filename="../../../../QTfrontend/ui/page/pagenetserver.cpp" line="68"/>
         <source>default</source>
         <translation>默认</translation>
     </message>
@@ -2952,6 +2996,28 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="91"/>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <location filename="../../../../QTfrontend/net/tcpBase.cpp" line="168"/>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <location filename="../../../../QTfrontend/ui/widget/teamselect.cpp" line="260"/>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <location filename="../../../../QTfrontend/ui/widget/teamselhelper.cpp" line="58"/>
@@ -2962,17 +3028,17 @@
 <context>
     <name>ThemePrompt</name>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="63"/>
+        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="84"/>
         <source>Search for a theme:</source>
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="99"/>
+        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="120"/>
         <source>Cancel</source>
         <translation type="unfinished">取消</translation>
     </message>
     <message>
-        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="103"/>
+        <location filename="../../../../QTfrontend/ui/widget/themeprompt.cpp" line="124"/>
         <source>Use selected theme</source>
         <translation type="unfinished"></translation>
     </message>
--- a/share/hedgewars/Data/Locale/hedgewars_zh_TW.ts	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Locale/hedgewars_zh_TW.ts	Sun Apr 07 22:53:40 2013 +0200
@@ -98,6 +98,22 @@
         <source>Send Feedback</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Please give us feedback!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>We are always happy about suggestions, ideas, or bug reports.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>If you found a bug, you can see if it&apos;s already known here (english): </source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Your email address is optional, but we may want to contact you.</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>FreqSpinBox</name>
@@ -167,6 +183,21 @@
             <numerusform></numerusform>
         </translation>
     </message>
+    <message>
+        <source>Scheme &apos;%1&apos; not supported</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Cannot create directory %1</source>
+        <translation type="unfinished">無法創建路徑 %1</translation>
+    </message>
+    <message>
+        <source>Failed to open data directory:
+%1
+
+Please check your installation!</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWAskQuitDialog</name>
@@ -527,6 +558,21 @@
         <source>Login</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>To connect to the server, please log in.
+
+If you don&apos;t have an account on www.hedgewars.org,
+just enter your nickname.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Nickname:</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Password:</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>HWUploadVideoDialog</name>
@@ -921,6 +967,13 @@
     </message>
 </context>
 <context>
+    <name>PageNetServer</name>
+    <message>
+        <source>Insert your address here</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>PageOptions</name>
     <message>
         <source>New team</source>
@@ -1978,35 +2031,12 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Main - Error</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Cannot create directory %1</source>
-        <translation type="unfinished">無法創建路徑 %1</translation>
-    </message>
-    <message>
-        <source>Failed to open data directory:
-%1
-
-Please check your installation!</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>TCP - Error</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">無法創建路徑 %1</translation>
     </message>
     <message>
         <source>Unable to start the server: %1.</source>
-        <translation type="unfinished">無法開始服務端: %1.</translation>
-    </message>
-    <message>
-        <source>Unable to run engine at </source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
-        <source>Error code: %1</source>
-        <translation type="unfinished"></translation>
+        <translation type="obsolete">無法開始服務端: %1.</translation>
     </message>
     <message>
         <source>Video upload - Error</source>
@@ -2152,10 +2182,6 @@
         <translation type="unfinished"></translation>
     </message>
     <message>
-        <source>Hedgewars</source>
-        <translation type="unfinished"></translation>
-    </message>
-    <message>
         <source>Not all players are ready</source>
         <translation type="unfinished"></translation>
     </message>
@@ -2267,6 +2293,26 @@
         <source>Upload this video to your Youtube account</source>
         <translation type="unfinished"></translation>
     </message>
+    <message>
+        <source>Reset</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Set the default server port for Hedgewars</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Invite your friends to your server in just 1 click!</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Click to copy your unique server URL in your clipboard. Send this link to your friends ands and they will be able to join you.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Start private server</source>
+        <translation type="unfinished"></translation>
+    </message>
 </context>
 <context>
     <name>RoomNamePrompt</name>
@@ -2377,6 +2423,25 @@
     </message>
 </context>
 <context>
+    <name>TCPBase</name>
+    <message>
+        <source>Unable to start server at %1.</source>
+        <translation type="unfinished"></translation>
+    </message>
+    <message>
+        <source>Unable to run engine at %1
+Error code: %2</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
+    <name>TeamSelWidget</name>
+    <message>
+        <source>At least two teams are required to play!</source>
+        <translation type="unfinished"></translation>
+    </message>
+</context>
+<context>
     <name>TeamShowWidget</name>
     <message>
         <source>%1&apos;s team</source>
--- a/share/hedgewars/Data/Scripts/Locale.lua	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Scripts/Locale.lua	Sun Apr 07 22:53:40 2013 +0200
@@ -2,17 +2,8 @@
 
 local lang = HedgewarsScriptLoad("Locale/" .. tostring(L) .. ".lua")
 
-if lang ~= nil then
-    lang()
-else
-    lang = HedgewarsScriptLoad("Locale/" .. tostring(L) .. ".lua")
-    if lang ~= nil then
-        lang()
-    end
-end
-
 function loc(text)
-    if lang ~= nil and locale ~= nil and locale[text] ~= nil then return locale[text]
+    if locale ~= nil and locale[text] ~= nil then return locale[text]
     else return text
     end
 end
--- a/share/hedgewars/Data/Themes/CMakeLists.txt	Tue Mar 26 18:52:42 2013 +0100
+++ b/share/hedgewars/Data/Themes/CMakeLists.txt	Sun Apr 07 22:53:40 2013 +0200
@@ -9,14 +9,15 @@
     Castle
     Cheese
     Christmas
+    City
     Compost
+    CrazyMission
     Deepspace
     Desert
-    City
-    CrazyMission
     EarthRise
     Eyes
     Freeway
+    Fruit
     Golf
     Halloween
     Hell
Binary file share/hedgewars/Data/Themes/Cave/Stalactite.png has changed
Binary file share/hedgewars/Data/Themes/Cave/Stalactite_mask.png has changed
Binary file share/hedgewars/Data/Themes/Cave/Stalagmite01.png has changed
Binary file share/hedgewars/Data/Themes/Cave/Stalagmite01_mask.png has changed
Binary file share/hedgewars/Data/Themes/Cave/Stalagmite02.png has changed
Binary file share/hedgewars/Data/Themes/Cave/Stalagmite02_mask.png has changed
Binary file share/hedgewars/Data/Themes/Cheese/cheese.png has changed
Binary file share/hedgewars/Data/Themes/Cheese/cheese_mask.png has changed
Binary file share/hedgewars/Data/Themes/EarthRise/Chunk.png has changed
Binary file share/hedgewars/Data/Themes/EarthRise/Rock.png has changed
Binary file share/hedgewars/Data/Themes/EarthRise/RockShort.png has changed
Binary file share/hedgewars/Data/Themes/EarthRise/RockShort_mask.png has changed
Binary file share/hedgewars/Data/Themes/EarthRise/Rock_mask.png has changed
Binary file share/hedgewars/Data/Themes/EarthRise/horizontL.png has changed
Binary file share/hedgewars/Data/Themes/EarthRise/horizontR.png has changed
Binary file share/hedgewars/Data/Themes/EarthRise/icon.png has changed
Binary file share/hedgewars/Data/Themes/EarthRise/icon@2x.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Banana1.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Banana2.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/BlueWater.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Border.png has changed
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/share/hedgewars/Data/Themes/Fruit/CMakeLists.txt	Sun Apr 07 22:53:40 2013 +0200
@@ -0,0 +1,6 @@
+file(GLOB images *.png)
+
+install(FILES
+    theme.cfg
+    ${images}
+    DESTINATION ${SHAREPATH}Data/Themes/Fruit)
Binary file share/hedgewars/Data/Themes/Fruit/Chunk.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Clouds.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Droplet.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Flake.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Girder.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/LandBackTex.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/LandTex.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Orange1.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Orange2.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Sky.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/SkyL.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Snowball.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Splash.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Watermelon.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/Watermelon_mask.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/amSnowball.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/horizont.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/icon.png has changed
Binary file share/hedgewars/Data/Themes/Fruit/icon@2x.png has changed
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/share/hedgewars/Data/Themes/Fruit/theme.cfg	Sun Apr 07 22:53:40 2013 +0200
@@ -0,0 +1,13 @@
+sky = 50, 40, 131
+border = 0, 128, 0
+water-top = 255, 98, 0
+water-bottom = 255, 68, 0
+water-opacity = 125
+music = oriental.ogg
+clouds = 20
+object = Orange1, 1, 50, 84, 15, 3, 1, 8, 2, 90, 73
+object = Orange2, 1, 50, 84, 15, 3, 1, 8, 2, 90, 73
+object = Watermelon, 1, 87, 272, 77, 10, 1, 21, 2, 242, 219
+object = Banana1, 1, 152, 191, 37, 24, 1, 2, 1, 163, 174
+object = Banana2, 1, 1, 190, 37, 24, 1, 22, 0, 163, 174
+flakes = 40, 3, 999999999, 100, 260
--- a/tools/PascalBasics.hs	Tue Mar 26 18:52:42 2013 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,70 +0,0 @@
-{-# LANGUAGE FlexibleContexts #-}
-module PascalBasics where
-
-import Text.Parsec.Combinator
-import Text.Parsec.Char
-import Text.Parsec.Prim
-import Text.Parsec.Token
-import Text.Parsec.Language
-import Data.Char
-
-builtin = ["succ", "pred", "low", "high", "ord", "inc", "dec", "exit", "break", "continue", "length"]
-
-pascalLanguageDef
-    = emptyDef
-    { commentStart   = "(*"
-    , commentEnd     = "*)"
-    , commentLine    = "//"
-    , nestedComments = False
-    , identStart     = letter <|> oneOf "_"
-    , identLetter    = alphaNum <|> oneOf "_"
-    , reservedNames  = [
-            "begin", "end", "program", "unit", "interface"
-            , "implementation", "and", "or", "xor", "shl"
-            , "shr", "while", "do", "repeat", "until", "case", "of"
-            , "type", "var", "const", "out", "array", "packed"
-            , "procedure", "function", "with", "for", "to"
-            , "downto", "div", "mod", "record", "set", "nil"
-            , "cdecl", "external", "if", "then", "else"
-            ] -- ++ builtin
-    , reservedOpNames= []
-    , caseSensitive  = False
-    }
-
-preprocessorSwitch :: Stream s m Char => ParsecT s u m String
-preprocessorSwitch = do
-    try $ string "{$"
-    s <- manyTill (noneOf "\n") $ char '}'
-    return s
-
-caseInsensitiveString s = do
-    mapM_ (\a -> satisfy (\b -> toUpper a == toUpper b)) s <?> s
-    return s
-
-pas = patch $ makeTokenParser pascalLanguageDef
-    where
-    patch tp = tp {stringLiteral = stringL}
-
-comment = choice [
-        char '{' >> notFollowedBy (char '$') >> manyTill anyChar (try $ char '}')
-        , (try $ string "(*") >> manyTill anyChar (try $ string "*)")
-        , (try $ string "//") >> manyTill anyChar (try newline)
-        ]
-
-comments = do
-    spaces
-    skipMany $ do
-        preprocessorSwitch <|> comment
-        spaces
-
-stringL = do
-    (char '\'')
-    s <- (many $ noneOf "'")
-    (char '\'')
-    ss <- many $ do
-        (char '\'')
-        s' <- (many $ noneOf "'")
-        (char '\'')
-        return $ '\'' : s'
-    comments
-    return $ concat (s:ss)
--- a/tools/PascalParser.hs	Tue Mar 26 18:52:42 2013 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,659 +0,0 @@
-module PascalParser where
-
-import Text.Parsec
-import Text.Parsec.Char
-import Text.Parsec.Token
-import Text.Parsec.Language
-import Text.Parsec.Expr
-import Text.Parsec.Prim
-import Text.Parsec.Combinator
-import Text.Parsec.String
-import Control.Monad
-import Data.Maybe
-import Data.Char
-
-import PascalBasics
-import PascalUnitSyntaxTree
-
-knownTypes = ["shortstring", "ansistring", "char", "byte"]
-
-pascalUnit = do
-    comments
-    u <- choice [program, unit, systemUnit, redoUnit]
-    comments
-    return u
-
-iD = do
-    i <- liftM (flip Identifier BTUnknown) (identifier pas)
-    comments
-    return i
-
-unit = do
-    string "unit" >> comments
-    name <- iD
-    semi pas
-    comments
-    int <- interface
-    impl <- implementation
-    comments
-    return $ Unit name int impl Nothing Nothing
-
-
-reference = buildExpressionParser table term <?> "reference"
-    where
-    term = comments >> choice [
-        parens pas (liftM RefExpression expression >>= postfixes) >>= postfixes
-        , try $ typeCast >>= postfixes
-        , char '@' >> liftM Address reference >>= postfixes
-        , liftM SimpleReference iD >>= postfixes
-        ] <?> "simple reference"
-
-    table = [
-        ]
-
-    postfixes r = many postfix >>= return . foldl (flip ($)) r
-    postfix = choice [
-            parens pas (option [] parameters) >>= return . FunCall
-          , char '^' >> return Dereference
-          , (brackets pas) (commaSep1 pas $ expression) >>= return . ArrayElement
-          , (char '.' >> notFollowedBy (char '.')) >> liftM (flip RecordField) reference
-        ]
-
-    typeCast = do
-        t <- choice $ map (\s -> try $ caseInsensitiveString s >>= \i -> notFollowedBy alphaNum >> return i) knownTypes
-        e <- parens pas expression
-        comments
-        return $ TypeCast (Identifier t BTUnknown) e
-
-varsDecl1 = varsParser sepEndBy1
-varsDecl = varsParser sepEndBy
-varsParser m endsWithSemi = do
-    vs <- m (aVarDecl endsWithSemi) (semi pas)
-    return vs
-
-aVarDecl endsWithSemi = do
-    isVar <- liftM (== Just "var") $
-        if not endsWithSemi then
-            optionMaybe $ choice [
-                try $ string "var"
-                , try $ string "const"
-                , try $ string "out"
-                ]
-            else
-                return Nothing
-    comments
-    ids <- do
-        i <- (commaSep1 pas) $ (try iD <?> "variable declaration")
-        char ':'
-        return i
-    comments
-    t <- typeDecl <?> "variable type declaration"
-    comments
-    init <- option Nothing $ do
-        char '='
-        comments
-        e <- initExpression
-        comments
-        return (Just e)
-    return $ VarDeclaration isVar False (ids, t) init
-
-
-constsDecl = do
-    vs <- many1 (try (aConstDecl >>= \i -> semi pas >> return i) >>= \i -> comments >> return i)
-    comments
-    return vs
-    where
-    aConstDecl = do
-        comments
-        i <- iD
-        t <- optionMaybe $ do
-            char ':'
-            comments
-            t <- typeDecl
-            comments
-            return t
-        char '='
-        comments
-        e <- initExpression
-        comments
-        return $ VarDeclaration False (isNothing t) ([i], fromMaybe (DeriveType e) t) (Just e)
-
-typeDecl = choice [
-    char '^' >> typeDecl >>= return . PointerTo
-    , try (string "shortstring") >> return (String 255)
-    , try (string "string") >> optionMaybe (brackets pas $ integer pas) >>= return . String . fromMaybe 255
-    , try (string "ansistring") >> optionMaybe (brackets pas $ integer pas) >>= return . String . fromMaybe 255
-    , arrayDecl
-    , recordDecl
-    , setDecl
-    , functionType
-    , sequenceDecl >>= return . Sequence
-    , try iD >>= return . SimpleType
-    , rangeDecl >>= return . RangeType
-    ] <?> "type declaration"
-    where
-    arrayDecl = do
-        try $ do
-            optional $ (try $ string "packed") >> comments
-            string "array"
-        comments
-        r <- option [] $ do
-            char '['
-            r <- commaSep pas rangeDecl
-            char ']'
-            comments
-            return r
-        string "of"
-        comments
-        t <- typeDecl
-        if null r then
-            return $ ArrayDecl Nothing t
-            else
-            return $ foldr (\a b -> ArrayDecl (Just a) b) (ArrayDecl (Just $ head r) t) (tail r)
-    recordDecl = do
-        try $ do
-            optional $ (try $ string "packed") >> comments
-            string "record"
-        comments
-        vs <- varsDecl True
-        union <- optionMaybe $ do
-            string "case"
-            comments
-            iD
-            comments
-            string "of"
-            comments
-            many unionCase
-        string "end"
-        return $ RecordType vs union
-    setDecl = do
-        try $ string "set" >> space
-        comments
-        string "of"
-        comments
-        liftM Set typeDecl
-    unionCase = do
-        try $ commaSep pas $ (iD >> return ()) <|> (integer pas >> return ())
-        char ':'
-        comments
-        u <- parens pas $ varsDecl True
-        char ';'
-        comments
-        return u
-    sequenceDecl = (parens pas) $ (commaSep pas) (iD >>= \i -> optional (spaces >> char '=' >> spaces >> integer pas) >> return i)
-    functionType = do
-        fp <- try (string "function") <|> try (string "procedure")
-        comments
-        vs <- option [] $ parens pas $ varsDecl False
-        comments
-        ret <- if (fp == "function") then do
-            char ':'
-            comments
-            ret <- typeDecl
-            comments
-            return ret
-            else
-            return VoidType
-        optional $ try $ char ';' >> comments >> string "cdecl"
-        comments
-        return $ FunctionType ret vs
-
-typesDecl = many (aTypeDecl >>= \t -> comments >> return t)
-    where
-    aTypeDecl = do
-        i <- try $ do
-            i <- iD <?> "type declaration"
-            comments
-            char '='
-            return i
-        comments
-        t <- typeDecl
-        comments
-        semi pas
-        comments
-        return $ TypeDeclaration i t
-
-rangeDecl = choice [
-    try $ rangeft
-    , iD >>= return . Range
-    ] <?> "range declaration"
-    where
-    rangeft = do
-    e1 <- initExpression
-    string ".."
-    e2 <- initExpression
-    return $ RangeFromTo e1 e2
-
-typeVarDeclaration isImpl = (liftM concat . many . choice) [
-    varSection,
-    constSection,
-    typeSection,
-    funcDecl,
-    operatorDecl
-    ]
-    where
-    varSection = do
-        try $ string "var"
-        comments
-        v <- varsDecl1 True <?> "variable declaration"
-        comments
-        return v
-
-    constSection = do
-        try $ string "const"
-        comments
-        c <- constsDecl <?> "const declaration"
-        comments
-        return c
-
-    typeSection = do
-        try $ string "type"
-        comments
-        t <- typesDecl <?> "type declaration"
-        comments
-        return t
-
-    operatorDecl = do
-        try $ string "operator"
-        comments
-        i <- manyTill anyChar space
-        comments
-        vs <- parens pas $ varsDecl False
-        comments
-        rid <- iD
-        comments
-        char ':'
-        comments
-        ret <- typeDecl
-        comments
-        return ret
-        char ';'
-        comments
-        forward <- liftM isJust $ optionMaybe (try (string "forward;") >> comments)
-        inline <- liftM (any (== "inline;")) $ many functionDecorator
-        b <- if isImpl && (not forward) then
-                liftM Just functionBody
-                else
-                return Nothing
-        return $ [OperatorDeclaration i rid inline ret vs b]
-
-
-    funcDecl = do
-        fp <- try (string "function") <|> try (string "procedure")
-        comments
-        i <- iD
-        vs <- option [] $ parens pas $ varsDecl False
-        comments
-        ret <- if (fp == "function") then do
-            char ':'
-            comments
-            ret <- typeDecl
-            comments
-            return ret
-            else
-            return VoidType
-        char ';'
-        comments
-        forward <- liftM isJust $ optionMaybe (try (string "forward;") >> comments)
-        inline <- liftM (any (== "inline;")) $ many functionDecorator
-        b <- if isImpl && (not forward) then
-                liftM Just functionBody
-                else
-                return Nothing
-        return $ [FunctionDeclaration i inline ret vs b]
-
-    functionDecorator = do
-        d <- choice [
-            try $ string "inline;"
-            , try $ caseInsensitiveString "cdecl;"
-            , try $ string "overload;"
-            , try $ string "export;"
-            , try $ string "varargs;"
-            , try (string "external") >> comments >> iD >> optional (string "name" >> comments >> stringLiteral pas)>> string ";"
-            ]
-        comments
-        return d
-
-
-program = do
-    string "program"
-    comments
-    name <- iD
-    (char ';')
-    comments
-    comments
-    u <- uses
-    comments
-    tv <- typeVarDeclaration True
-    comments
-    p <- phrase
-    comments
-    char '.'
-    comments
-    return $ Program name (Implementation u (TypesAndVars tv)) p
-
-interface = do
-    string "interface"
-    comments
-    u <- uses
-    comments
-    tv <- typeVarDeclaration False
-    comments
-    return $ Interface u (TypesAndVars tv)
-
-implementation = do
-    string "implementation"
-    comments
-    u <- uses
-    comments
-    tv <- typeVarDeclaration True
-    string "end."
-    comments
-    return $ Implementation u (TypesAndVars tv)
-
-expression = do
-    buildExpressionParser table term <?> "expression"
-    where
-    term = comments >> choice [
-        builtInFunction expression >>= \(n, e) -> return $ BuiltInFunCall e (SimpleReference (Identifier n BTUnknown))
-        , try (parens pas $ expression >>= \e -> notFollowedBy (comments >> char '.') >> return e)
-        , brackets pas (commaSep pas iD) >>= return . SetExpression
-        , try $ integer pas >>= \i -> notFollowedBy (char '.') >> (return . NumberLiteral . show) i
-        , float pas >>= return . FloatLiteral . show
-        , try $ integer pas >>= return . NumberLiteral . show
-        , try (string "_S" >> stringLiteral pas) >>= return . StringLiteral
-        , try (string "_P" >> stringLiteral pas) >>= return . PCharLiteral
-        , stringLiteral pas >>= return . strOrChar
-        , try (string "#$") >> many hexDigit >>= \c -> comments >> return (HexCharCode c)
-        , char '#' >> many digit >>= \c -> comments >> return (CharCode c)
-        , char '$' >> many hexDigit >>=  \h -> comments >> return (HexNumber h)
-        --, char '-' >> expression >>= return . PrefixOp "-"
-        , char '-' >> reference >>= return . PrefixOp "-" . Reference
-        , (try $ string "not" >> notFollowedBy comments) >> unexpected "'not'"
-        , try $ string "nil" >> return Null
-        , reference >>= return . Reference
-        ] <?> "simple expression"
-
-    table = [
-          [  Prefix (try (string "not") >> return (PrefixOp "not"))
-           , Prefix (try (char '-') >> return (PrefixOp "-"))]
-        ,
-          [  Infix (char '*' >> return (BinOp "*")) AssocLeft
-           , Infix (char '/' >> return (BinOp "/")) AssocLeft
-           , Infix (try (string "div") >> return (BinOp "div")) AssocLeft
-           , Infix (try (string "mod") >> return (BinOp "mod")) AssocLeft
-           , Infix (try (string "in") >> return (BinOp "in")) AssocNone
-           , Infix (try $ string "and" >> return (BinOp "and")) AssocLeft
-           , Infix (try $ string "shl" >> return (BinOp "shl")) AssocLeft
-           , Infix (try $ string "shr" >> return (BinOp "shr")) AssocLeft
-          ]
-        , [  Infix (char '+' >> return (BinOp "+")) AssocLeft
-           , Infix (char '-' >> return (BinOp "-")) AssocLeft
-           , Infix (try $ string "or" >> return (BinOp "or")) AssocLeft
-           , Infix (try $ string "xor" >> return (BinOp "xor")) AssocLeft
-          ]
-        , [  Infix (try (string "<>") >> return (BinOp "<>")) AssocNone
-           , Infix (try (string "<=") >> return (BinOp "<=")) AssocNone
-           , Infix (try (string ">=") >> return (BinOp ">=")) AssocNone
-           , Infix (char '<' >> return (BinOp "<")) AssocNone
-           , Infix (char '>' >> return (BinOp ">")) AssocNone
-          ]
-        {-, [  Infix (try $ string "shl" >> return (BinOp "shl")) AssocNone
-             , Infix (try $ string "shr" >> return (BinOp "shr")) AssocNone
-          ]
-        , [
-             Infix (try $ string "or" >> return (BinOp "or")) AssocLeft
-           , Infix (try $ string "xor" >> return (BinOp "xor")) AssocLeft
-          ]-}
-        , [
-             Infix (char '=' >> return (BinOp "=")) AssocNone
-          ]
-        ]
-    strOrChar [a] = CharCode . show . ord $ a
-    strOrChar a = StringLiteral a
-
-phrasesBlock = do
-    try $ string "begin"
-    comments
-    p <- manyTill phrase (try $ string "end" >> notFollowedBy alphaNum)
-    comments
-    return $ Phrases p
-
-phrase = do
-    o <- choice [
-        phrasesBlock
-        , ifBlock
-        , whileCycle
-        , repeatCycle
-        , switchCase
-        , withBlock
-        , forCycle
-        , (try $ reference >>= \r -> string ":=" >> return r) >>= \r -> comments >> expression >>= return . Assignment r
-        , builtInFunction expression >>= \(n, e) -> return $ BuiltInFunctionCall e (SimpleReference (Identifier n BTUnknown))
-        , procCall
-        , char ';' >> comments >> return NOP
-        ]
-    optional $ char ';'
-    comments
-    return o
-
-ifBlock = do
-    try $ string "if" >> notFollowedBy (alphaNum <|> char '_')
-    comments
-    e <- expression
-    comments
-    string "then"
-    comments
-    o1 <- phrase
-    comments
-    o2 <- optionMaybe $ do
-        try $ string "else" >> space
-        comments
-        o <- option NOP phrase
-        comments
-        return o
-    return $ IfThenElse e o1 o2
-
-whileCycle = do
-    try $ string "while"
-    comments
-    e <- expression
-    comments
-    string "do"
-    comments
-    o <- phrase
-    return $ WhileCycle e o
-
-withBlock = do
-    try $ string "with" >> space
-    comments
-    rs <- (commaSep1 pas) reference
-    comments
-    string "do"
-    comments
-    o <- phrase
-    return $ foldr WithBlock o rs
-
-repeatCycle = do
-    try $ string "repeat" >> space
-    comments
-    o <- many phrase
-    string "until"
-    comments
-    e <- expression
-    comments
-    return $ RepeatCycle e o
-
-forCycle = do
-    try $ string "for" >> space
-    comments
-    i <- iD
-    comments
-    string ":="
-    comments
-    e1 <- expression
-    comments
-    up <- liftM (== Just "to") $
-            optionMaybe $ choice [
-                try $ string "to"
-                , try $ string "downto"
-                ]
-    --choice [string "to", string "downto"]
-    comments
-    e2 <- expression
-    comments
-    string "do"
-    comments
-    p <- phrase
-    comments
-    return $ ForCycle i e1 e2 p up
-
-switchCase = do
-    try $ string "case"
-    comments
-    e <- expression
-    comments
-    string "of"
-    comments
-    cs <- many1 aCase
-    o2 <- optionMaybe $ do
-        try $ string "else" >> notFollowedBy alphaNum
-        comments
-        o <- many phrase
-        comments
-        return o
-    string "end"
-    comments
-    return $ SwitchCase e cs o2
-    where
-    aCase = do
-        e <- (commaSep pas) $ (liftM InitRange rangeDecl <|> initExpression)
-        comments
-        char ':'
-        comments
-        p <- phrase
-        comments
-        return (e, p)
-
-procCall = do
-    r <- reference
-    p <- option [] $ (parens pas) parameters
-    return $ ProcCall r p
-
-parameters = (commaSep pas) expression <?> "parameters"
-
-functionBody = do
-    tv <- typeVarDeclaration True
-    comments
-    p <- phrasesBlock
-    char ';'
-    comments
-    return (TypesAndVars tv, p)
-
-uses = liftM Uses (option [] u)
-    where
-        u = do
-            string "uses"
-            comments
-            u <- (iD >>= \i -> comments >> return i) `sepBy1` (char ',' >> comments)
-            char ';'
-            comments
-            return u
-
-initExpression = buildExpressionParser table term <?> "initialization expression"
-    where
-    term = comments >> choice [
-        liftM (uncurry BuiltInFunction) $ builtInFunction initExpression
-        , try $ brackets pas (commaSep pas $ initExpression) >>= return . InitSet
-        , try $ parens pas (commaSep pas $ initExpression) >>= \ia -> when (null $ tail ia) mzero >> return (InitArray ia)
-        , try $ parens pas (sepEndBy recField (char ';' >> comments)) >>= return . InitRecord
-        , parens pas initExpression
-        , try $ integer pas >>= \i -> notFollowedBy (char '.') >> (return . InitNumber . show) i
-        , try $ float pas >>= return . InitFloat . show
-        , try $ integer pas >>= return . InitNumber . show
-        , stringLiteral pas >>= return . InitString
-        , char '#' >> many digit >>= \c -> comments >> return (InitChar c)
-        , char '$' >> many hexDigit >>= \h -> comments >> return (InitHexNumber h)
-        , char '@' >> initExpression >>= \c -> comments >> return (InitAddress c)
-        , try $ string "nil" >> return InitNull
-        , itypeCast
-        , iD >>= return . InitReference
-        ]
-
-    recField = do
-        i <- iD
-        spaces
-        char ':'
-        spaces
-        e <- initExpression
-        spaces
-        return (i ,e)
-
-    table = [
-          [
-             Prefix (char '-' >> return (InitPrefixOp "-"))
-            ,Prefix (try (string "not") >> return (InitPrefixOp "not"))
-          ]
-        , [  Infix (char '*' >> return (InitBinOp "*")) AssocLeft
-           , Infix (char '/' >> return (InitBinOp "/")) AssocLeft
-           , Infix (try (string "div") >> return (InitBinOp "div")) AssocLeft
-           , Infix (try (string "mod") >> return (InitBinOp "mod")) AssocLeft
-           , Infix (try $ string "and" >> return (InitBinOp "and")) AssocLeft
-           , Infix (try $ string "shl" >> return (InitBinOp "shl")) AssocNone
-           , Infix (try $ string "shr" >> return (InitBinOp "shr")) AssocNone
-          ]
-        , [  Infix (char '+' >> return (InitBinOp "+")) AssocLeft
-           , Infix (char '-' >> return (InitBinOp "-")) AssocLeft
-           , Infix (try $ string "or" >> return (InitBinOp "or")) AssocLeft
-           , Infix (try $ string "xor" >> return (InitBinOp "xor")) AssocLeft
-          ]
-        , [  Infix (try (string "<>") >> return (InitBinOp "<>")) AssocNone
-           , Infix (try (string "<=") >> return (InitBinOp "<=")) AssocNone
-           , Infix (try (string ">=") >> return (InitBinOp ">=")) AssocNone
-           , Infix (char '<' >> return (InitBinOp "<")) AssocNone
-           , Infix (char '>' >> return (InitBinOp ">")) AssocNone
-           , Infix (char '=' >> return (InitBinOp "=")) AssocNone
-          ]
-        {--, [  Infix (try $ string "and" >> return (InitBinOp "and")) AssocLeft
-           , Infix (try $ string "or" >> return (InitBinOp "or")) AssocLeft
-           , Infix (try $ string "xor" >> return (InitBinOp "xor")) AssocLeft
-          ]
-        , [  Infix (try $ string "shl" >> return (InitBinOp "shl")) AssocNone
-           , Infix (try $ string "shr" >> return (InitBinOp "shr")) AssocNone
-          ]--}
-        --, [Prefix (try (string "not") >> return (InitPrefixOp "not"))]
-        ]
-
-    itypeCast = do
-        t <- choice $ map (\s -> try $ caseInsensitiveString s >>= \i -> notFollowedBy alphaNum >> return i) knownTypes
-        i <- parens pas initExpression
-        comments
-        return $ InitTypeCast (Identifier t BTUnknown) i
-
-builtInFunction e = do
-    name <- choice $ map (\s -> try $ caseInsensitiveString s >>= \i -> notFollowedBy alphaNum >> return i) builtin
-    spaces
-    exprs <- option [] $ parens pas $ option [] $ commaSep1 pas $ e
-    spaces
-    return (name, exprs)
-
-systemUnit = do
-    string "system;"
-    comments
-    string "type"
-    comments
-    t <- typesDecl
-    string "var"
-    v <- varsDecl True
-    return $ System (t ++ v)
-
-redoUnit = do
-    string "redo;"
-    comments
-    string "type"
-    comments
-    t <- typesDecl
-    string "var"
-    v <- varsDecl True
-    return $ Redo (t ++ v)
-
--- a/tools/PascalPreprocessor.hs	Tue Mar 26 18:52:42 2013 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,134 +0,0 @@
-module PascalPreprocessor where
-
-import Text.Parsec
-import Control.Monad.IO.Class
-import Control.Monad
-import System.IO
-import qualified Data.Map as Map
-import Data.Char
-
-
--- comments are removed
-comment = choice [
-        char '{' >> notFollowedBy (char '$') >> manyTill anyChar (try $ char '}') >> return ""
-        , (try $ string "(*") >> manyTill anyChar (try $ string "*)") >> return ""
-        , (try $ string "//") >> manyTill anyChar (try newline) >> return "\n"
-        ]
-
-initDefines = Map.fromList [
-    ("FPC", "")
-    , ("PAS2C", "")
-    , ("ENDIAN_LITTLE", "")
-    ]
-
-preprocess :: String -> IO String
-preprocess fn = do
-    r <- runParserT (preprocessFile fn) (initDefines, [True]) "" ""
-    case r of
-         (Left a) -> do
-             hPutStrLn stderr (show a)
-             return ""
-         (Right a) -> return a
-
-    where
-    preprocessFile fn = do
-        f <- liftIO (readFile fn)
-        setInput f
-        preprocessor
-
-    preprocessor, codeBlock, switch :: ParsecT String (Map.Map String String, [Bool]) IO String
-
-    preprocessor = chainr codeBlock (return (++)) ""
-
-    codeBlock = do
-        s <- choice [
-            switch
-            , comment
-            , char '\'' >> many (noneOf "'\n") >>= \s -> char '\'' >> return ('\'' : s ++ "'")
-            , identifier >>= replace
-            , noneOf "{" >>= \a -> return [a]
-            ]
-        (_, ok) <- getState
-        return $ if and ok then s else ""
-
-    --otherChar c = c `notElem` "{/('_" && not (isAlphaNum c)
-    identifier = do
-        c <- letter <|> oneOf "_"
-        s <- many (alphaNum <|> oneOf "_")
-        return $ c:s
-
-    switch = do
-        try $ string "{$"
-        s <- choice [
-            include
-            , ifdef
-            , if'
-            , elseSwitch
-            , endIf
-            , define
-            , unknown
-            ]
-        return s
-
-    include = do
-        try $ string "INCLUDE"
-        spaces
-        (char '"')
-        fn <- many1 $ noneOf "\"\n"
-        char '"'
-        spaces
-        char '}'
-        f <- liftIO (readFile fn `catch` error ("File not found: " ++ fn))
-        c <- getInput
-        setInput $ f ++ c
-        return ""
-
-    ifdef = do
-        s <- try (string "IFDEF") <|> try (string "IFNDEF")
-        let f = if s == "IFNDEF" then not else id
-
-        spaces
-        d <- identifier
-        spaces
-        char '}'
-
-        updateState $ \(m, b) ->
-            (m, (f $ d `Map.member` m) : b)
-
-        return ""
-
-    if' = do
-        s <- try (string "IF" >> notFollowedBy alphaNum)
-
-        manyTill anyChar (char '}')
-        --char '}'
-
-        updateState $ \(m, b) ->
-            (m, False : b)
-
-        return ""
-
-    elseSwitch = do
-        try $ string "ELSE}"
-        updateState $ \(m, b:bs) -> (m, (not b):bs)
-        return ""
-    endIf = do
-        try $ string "ENDIF}"
-        updateState $ \(m, b:bs) -> (m, bs)
-        return ""
-    define = do
-        try $ string "DEFINE"
-        spaces
-        i <- identifier
-        d <- ((string ":=" >> return ()) <|> spaces) >> many (noneOf "}")
-        char '}'
-        updateState $ \(m, b) -> (if (and b) && (head i /= '_') then Map.insert i d m else m, b)
-        return ""
-    replace s = do
-        (m, _) <- getState
-        return $ Map.findWithDefault s s m
-
-    unknown = do
-        fn <- many1 $ noneOf "}\n"
-        char '}'
-        return $ "{$" ++ fn ++ "}"
--- a/tools/PascalUnitSyntaxTree.hs	Tue Mar 26 18:52:42 2013 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,119 +0,0 @@
-module PascalUnitSyntaxTree where
-
-import Data.Maybe
-import Data.Char
-
-data PascalUnit =
-    Program Identifier Implementation Phrase
-    | Unit Identifier Interface Implementation (Maybe Initialize) (Maybe Finalize)
-    | System [TypeVarDeclaration]
-    | Redo [TypeVarDeclaration]
-    deriving Show
-data Interface = Interface Uses TypesAndVars
-    deriving Show
-data Implementation = Implementation Uses TypesAndVars
-    deriving Show
-data Identifier = Identifier String BaseType
-    deriving Show
-data TypesAndVars = TypesAndVars [TypeVarDeclaration]
-    deriving Show
-data TypeVarDeclaration = TypeDeclaration Identifier TypeDecl
-    | VarDeclaration Bool Bool ([Identifier], TypeDecl) (Maybe InitExpression)
-    | FunctionDeclaration Identifier Bool TypeDecl [TypeVarDeclaration] (Maybe (TypesAndVars, Phrase))
-    | OperatorDeclaration String Identifier Bool TypeDecl [TypeVarDeclaration] (Maybe (TypesAndVars, Phrase))
-    deriving Show
-data TypeDecl = SimpleType Identifier
-    | RangeType Range
-    | Sequence [Identifier]
-    | ArrayDecl (Maybe Range) TypeDecl
-    | RecordType [TypeVarDeclaration] (Maybe [[TypeVarDeclaration]])
-    | PointerTo TypeDecl
-    | String Integer
-    | Set TypeDecl
-    | FunctionType TypeDecl [TypeVarDeclaration]
-    | DeriveType InitExpression
-    | VoidType
-    | VarParamType TypeDecl -- this is a hack
-    deriving Show
-data Range = Range Identifier
-           | RangeFromTo InitExpression InitExpression
-           | RangeInfinite
-    deriving Show
-data Initialize = Initialize String
-    deriving Show
-data Finalize = Finalize String
-    deriving Show
-data Uses = Uses [Identifier]
-    deriving Show
-data Phrase = ProcCall Reference [Expression]
-        | IfThenElse Expression Phrase (Maybe Phrase)
-        | WhileCycle Expression Phrase
-        | RepeatCycle Expression [Phrase]
-        | ForCycle Identifier Expression Expression Phrase Bool -- The last Boolean indicates wether it's up or down counting
-        | WithBlock Reference Phrase
-        | Phrases [Phrase]
-        | SwitchCase Expression [([InitExpression], Phrase)] (Maybe [Phrase])
-        | Assignment Reference Expression
-        | BuiltInFunctionCall [Expression] Reference
-        | NOP
-    deriving Show
-data Expression = Expression String
-    | BuiltInFunCall [Expression] Reference
-    | PrefixOp String Expression
-    | PostfixOp String Expression
-    | BinOp String Expression Expression
-    | StringLiteral String
-    | PCharLiteral String
-    | CharCode String
-    | HexCharCode String
-    | NumberLiteral String
-    | FloatLiteral String
-    | HexNumber String
-    | Reference Reference
-    | SetExpression [Identifier]
-    | Null
-    deriving Show
-data Reference = ArrayElement [Expression] Reference
-    | FunCall [Expression] Reference
-    | TypeCast Identifier Expression
-    | SimpleReference Identifier
-    | Dereference Reference
-    | RecordField Reference Reference
-    | Address Reference
-    | RefExpression Expression
-    deriving Show
-data InitExpression = InitBinOp String InitExpression InitExpression
-    | InitPrefixOp String InitExpression
-    | InitReference Identifier
-    | InitArray [InitExpression]
-    | InitRecord [(Identifier, InitExpression)]
-    | InitFloat String
-    | InitNumber String
-    | InitHexNumber String
-    | InitString String
-    | InitChar String
-    | BuiltInFunction String [InitExpression]
-    | InitSet [InitExpression]
-    | InitAddress InitExpression
-    | InitNull
-    | InitRange Range
-    | InitTypeCast Identifier InitExpression
-    deriving Show
-
-data BaseType = BTUnknown
-    | BTChar
-    | BTString
-    | BTInt
-    | BTBool
-    | BTFloat
-    | BTRecord String [(String, BaseType)]
-    | BTArray Range BaseType BaseType
-    | BTFunction Bool Int BaseType
-    | BTPointerTo BaseType
-    | BTUnresolved String
-    | BTSet BaseType
-    | BTEnum [String]
-    | BTVoid
-    | BTUnit
-    | BTVarParam BaseType
-    deriving Show
--- a/tools/pas2c.hs	Tue Mar 26 18:52:42 2013 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1086 +0,0 @@
-{-# LANGUAGE ScopedTypeVariables #-}
-module Pas2C where
-
-import Text.PrettyPrint.HughesPJ
-import Data.Maybe
-import Data.Char
-import Text.Parsec.Prim hiding (State)
-import Control.Monad.State
-import System.IO
-import System.Directory
-import Control.Monad.IO.Class
-import PascalPreprocessor
-import Control.Exception
-import System.IO.Error
-import qualified Data.Map as Map
-import qualified Data.Set as Set
-import Data.List (find)
-import Numeric
-
-import PascalParser(pascalUnit)
-import PascalUnitSyntaxTree
-
-
-data InsertOption =
-    IOInsert
-    | IOInsertWithType Doc
-    | IOLookup
-    | IOLookupLast
-    | IOLookupFunction Int
-    | IODeferred
-
-data Record = Record
-    {
-        lcaseId :: String,
-        baseType :: BaseType,
-        typeDecl :: Doc
-    }
-    deriving Show
-type Records = Map.Map String [Record]
-data RenderState = RenderState
-    {
-        currentScope :: Records,
-        lastIdentifier :: String,
-        lastType :: BaseType,
-        lastIdTypeDecl :: Doc,
-        stringConsts :: [(String, String)],
-        uniqCounter :: Int,
-        toMangle :: Set.Set String,
-        currentUnit :: String,
-        currentFunctionResult :: String,
-        namespaces :: Map.Map String Records
-    }
-
-rec2Records = map (\(a, b) -> Record a b empty)
-
-emptyState = RenderState Map.empty "" BTUnknown empty [] 0 Set.empty "" ""
-
-getUniq :: State RenderState Int
-getUniq = do
-    i <- gets uniqCounter
-    modify(\s -> s{uniqCounter = uniqCounter s + 1})
-    return i
-
-addStringConst :: String -> State RenderState Doc
-addStringConst str = do
-    strs <- gets stringConsts
-    let a = find ((==) str . snd) strs
-    if isJust a then
-        do
-        modify (\s -> s{lastType = BTString})
-        return . text . fst . fromJust $ a
-    else
-        do
-        i <- getUniq
-        let sn = "__str" ++ show i
-        modify (\s -> s{lastType = BTString, stringConsts = (sn, str) : strs})
-        return $ text sn
-
-escapeStr :: String -> String
-escapeStr = foldr escapeChar []
-
-escapeChar :: Char -> ShowS
-escapeChar '"' s = "\\\"" ++ s
-escapeChar '\\' s = "\\\\" ++ s
-escapeChar a s = a : s
-
-strInit :: String -> Doc
-strInit a = text "STRINIT" <> parens (doubleQuotes (text $ escapeStr a))
-
-renderStringConsts :: State RenderState Doc
-renderStringConsts = liftM (vcat . map (\(a, b) -> text "static const string255" <+> (text a) <+> text "=" <+> strInit b <> semi))
-    $ gets stringConsts
-
-docToLower :: Doc -> Doc
-docToLower = text . map toLower . render
-
-pas2C :: String -> IO ()
-pas2C fn = do
-    setCurrentDirectory "../hedgewars/"
-    s <- flip execStateT initState $ f fn
-    renderCFiles s
-    where
-    printLn = liftIO . hPutStrLn stdout
-    print = liftIO . hPutStr stdout
-    initState = Map.empty
-    f :: String -> StateT (Map.Map String PascalUnit) IO ()
-    f fileName = do
-        processed <- gets $ Map.member fileName
-        unless processed $ do
-            print ("Preprocessing '" ++ fileName ++ ".pas'... ")
-            fc' <- liftIO
-                $ tryJust (guard . isDoesNotExistError)
-                $ preprocess (fileName ++ ".pas")
-            case fc' of
-                (Left a) -> do
-                    modify (Map.insert fileName (System []))
-                    printLn "doesn't exist"
-                (Right fc) -> do
-                    print "ok, parsing... "
-                    let ptree = parse pascalUnit fileName fc
-                    case ptree of
-                         (Left a) -> do
-                            liftIO $ writeFile "preprocess.out" fc
-                            printLn $ show a ++ "\nsee preprocess.out for preprocessed source"
-                            fail "stop"
-                         (Right a) -> do
-                            printLn "ok"
-                            modify (Map.insert fileName a)
-                            mapM_ f (usesFiles a)
-
-
-renderCFiles :: Map.Map String PascalUnit -> IO ()
-renderCFiles units = do
-    let u = Map.toList units
-    let nss = Map.map (toNamespace nss) units
-    --hPutStrLn stderr $ "Units: " ++ (show . Map.keys . Map.filter (not . Map.null) $ nss)
-    --writeFile "pas2c.log" $ unlines . map (\t -> show (fst t) ++ "\n" ++ (unlines . map ((:) '\t' . show) . snd $ t)) . Map.toList $ nss
-    mapM_ (toCFiles nss) u
-    where
-    toNamespace :: Map.Map String Records -> PascalUnit -> Records
-    toNamespace nss (System tvs) =
-        currentScope $ execState f (emptyState nss)
-        where
-        f = do
-            checkDuplicateFunDecls tvs
-            mapM_ (tvar2C True False True False) tvs
-    toNamespace nss (Redo tvs) = -- functions that are re-implemented, add prefix to all of them
-        currentScope $ execState f (emptyState nss){currentUnit = "fpcrtl_"}
-        where
-        f = do
-            checkDuplicateFunDecls tvs
-            mapM_ (tvar2C True False True False) tvs
-    toNamespace _ (Program {}) = Map.empty
-    toNamespace nss (Unit (Identifier i _) interface _ _ _) =
-        currentScope $ execState (interface2C interface True) (emptyState nss){currentUnit = map toLower i ++ "_"}
-
-
-withState' :: (RenderState -> RenderState) -> State RenderState a -> State RenderState a
-withState' f sf = do
-    st <- liftM f get
-    let (a, s) = runState sf st
-    modify(\st -> st{
-        lastType = lastType s
-        , uniqCounter = uniqCounter s
-        , stringConsts = stringConsts s
-        })
-    return a
-
-withLastIdNamespace f = do
-    li <- gets lastIdentifier
-    nss <- gets namespaces
-    withState' (\st -> st{currentScope = fromMaybe Map.empty $ Map.lookup li (namespaces st)}) f
-
-withRecordNamespace :: String -> [Record] -> State RenderState Doc -> State RenderState Doc
-withRecordNamespace _ [] = error "withRecordNamespace: empty record"
-withRecordNamespace prefix recs = withState' f
-    where
-        f st = st{currentScope = Map.unionWith un records (currentScope st), currentUnit = ""}
-        records = Map.fromList $ map (\(Record a b d) -> (map toLower a, [Record (prefix ++ a) b d])) recs
-        un [a] b = a : b
-
-toCFiles :: Map.Map String Records -> (String, PascalUnit) -> IO ()
-toCFiles _ (_, System _) = return ()
-toCFiles _ (_, Redo _) = return ()
-toCFiles ns p@(fn, pu) = do
-    hPutStrLn stdout $ "Rendering '" ++ fn ++ "'..."
-    toCFiles' p
-    where
-    toCFiles' (fn, p@(Program {})) = writeFile (fn ++ ".c") $ "#include \"fpcrtl.h\"\n" ++ (render2C initialState . pascal2C) p
-    toCFiles' (fn, (Unit unitId@(Identifier i _) interface implementation _ _)) = do
-        let (a, s) = runState (id2C IOInsert (setBaseType BTUnit unitId) >> interface2C interface True) initialState{currentUnit = map toLower i ++ "_"}
-            (a', s') = runState (id2C IOInsert (setBaseType BTUnit unitId) >> interface2C interface False) initialState{currentUnit = map toLower i ++ "_"}
-        writeFile (fn ++ ".h") $ "#pragma once\n\n#include \"pas2c.h\"\n\n" ++ (render (a $+$ text ""))
-        writeFile (fn ++ ".c") $ "#include \"fpcrtl.h\"\n\n#include \"" ++ fn ++ ".h\"\n" ++ render (a' $+$ text "") ++ (render2C s . implementation2C) implementation
-    initialState = emptyState ns
-
-    render2C :: RenderState -> State RenderState Doc -> String
-    render2C a = render . ($+$ empty) . flip evalState a
-
-
-usesFiles :: PascalUnit -> [String]
-usesFiles (Program _ (Implementation uses _) _) = ["pas2cSystem", "pas2cRedo"] ++ uses2List uses
-usesFiles (Unit _ (Interface uses1 _) (Implementation uses2 _) _ _) = ["pas2cSystem", "pas2cRedo"] ++ uses2List uses1 ++ uses2List uses2
-usesFiles (System {}) = []
-usesFiles (Redo {}) = []
-
-pascal2C :: PascalUnit -> State RenderState Doc
-pascal2C (Unit _ interface implementation init fin) =
-    liftM2 ($+$) (interface2C interface True) (implementation2C implementation)
-
-pascal2C (Program _ implementation mainFunction) = do
-    impl <- implementation2C implementation
-    [main] <- tvar2C True False True True (FunctionDeclaration (Identifier "main" BTInt) False (SimpleType $ Identifier "int" BTInt) [VarDeclaration False False ([Identifier "argc" BTInt], SimpleType (Identifier "Integer" BTInt)) Nothing, VarDeclaration False False ([Identifier "argv" BTUnknown], SimpleType (Identifier "PPChar" BTUnknown)) Nothing] (Just (TypesAndVars [], mainFunction)))
-    return $ impl $+$ main
-
-
--- the second bool indicates whether do normal interface translation or generate variable declarations
--- that will be inserted into implementation files
-interface2C :: Interface -> Bool -> State RenderState Doc
-interface2C (Interface uses tvars) True = do
-    u <- uses2C uses
-    tv <- typesAndVars2C True True True tvars
-    r <- renderStringConsts
-    return (u $+$ r $+$ tv)
-interface2C (Interface uses tvars) False = do
-    u <- uses2C uses
-    tv <- typesAndVars2C True False False tvars
-    r <- renderStringConsts
-    return tv
-
-implementation2C :: Implementation -> State RenderState Doc
-implementation2C (Implementation uses tvars) = do
-    u <- uses2C uses
-    tv <- typesAndVars2C True False True tvars
-    r <- renderStringConsts
-    return (u $+$ r $+$ tv)
-
-checkDuplicateFunDecls :: [TypeVarDeclaration] -> State RenderState ()
-checkDuplicateFunDecls tvs =
-    modify $ \s -> s{toMangle = Map.keysSet . Map.filter (> 1) . foldr ins initMap $ tvs}
-    where
-        initMap = Map.empty
-        --initMap = Map.fromList [("reset", 2)]
-        ins (FunctionDeclaration (Identifier i _) _ _ _ _) m = Map.insertWith (+) (map toLower i) 1 m
-        ins _ m = m
-
--- the second bool indicates whether declare variable as extern or not
--- the third bool indicates whether include types or not
-
-typesAndVars2C :: Bool -> Bool -> Bool -> TypesAndVars -> State RenderState Doc
-typesAndVars2C b externVar includeType(TypesAndVars ts) = do
-    checkDuplicateFunDecls ts
-    liftM (vcat . map (<> semi) . concat) $ mapM (tvar2C b externVar includeType False) ts
-
-setBaseType :: BaseType -> Identifier -> Identifier
-setBaseType bt (Identifier i _) = Identifier i bt
-
-uses2C :: Uses -> State RenderState Doc
-uses2C uses@(Uses unitIds) = do
-
-    mapM_ injectNamespace (Identifier "pas2cSystem" undefined : unitIds)
-    mapM_ injectNamespace (Identifier "pas2cRedo" undefined : unitIds)
-    mapM_ (id2C IOInsert . setBaseType BTUnit) unitIds
-    return $ vcat . map (\i -> text $ "#include \"" ++ i ++ ".h\"") $ uses2List uses
-    where
-    injectNamespace (Identifier i _) = do
-        getNS <- gets (flip Map.lookup . namespaces)
-        modify (\s -> s{currentScope = Map.unionWith (++) (fromMaybe Map.empty (getNS i)) $ currentScope s})
-
-uses2List :: Uses -> [String]
-uses2List (Uses ids) = map (\(Identifier i _) -> i) ids
-
-
-setLastIdValues vv = (\s -> s{lastType = baseType vv, lastIdentifier = lcaseId vv, lastIdTypeDecl = typeDecl vv})
-
-id2C :: InsertOption -> Identifier -> State RenderState Doc
-id2C IOInsert i = id2C (IOInsertWithType empty) i
-id2C (IOInsertWithType d) (Identifier i t) = do
-    ns <- gets currentScope
-    tom <- gets (Set.member n . toMangle)
-    cu <- gets currentUnit
-    let (i', t') = case (t, tom) of
-            (BTFunction _ p _, True) -> (cu ++ i ++ ('_' : show p), t)
-            (BTFunction _ _ _, _) -> (cu ++ i, t)
-            (BTVarParam t', _) -> ('(' : '*' : i ++ ")" , t')
-            _ -> (i, t)
-    modify (\s -> s{currentScope = Map.insertWith (++) n [Record i' t' d] (currentScope s), lastIdentifier = n})
-    return $ text i'
-    where
-        n = map toLower i
-
-id2C IOLookup i = id2CLookup head i
-id2C IOLookupLast i = id2CLookup last i
-id2C (IOLookupFunction params) (Identifier i t) = do
-    let i' = map toLower i
-    v <- gets $ Map.lookup i' . currentScope
-    lt <- gets lastType
-    if isNothing v then
-        error $ "Not defined: '" ++ i' ++ "'\n" ++ show lt ++ "\nwith num of params = " ++ show params ++ "\n" ++ show v
-        else
-        let vv = fromMaybe (head $ fromJust v) . find checkParam $ fromJust v in
-            modify (setLastIdValues vv) >> (return . text . lcaseId $ vv)
-    where
-        checkParam (Record _ (BTFunction _ p _) _) = p == params
-        checkParam _ = False
-id2C IODeferred (Identifier i t) = do
-    let i' = map toLower i
-    v <- gets $ Map.lookup i' . currentScope
-    if (isNothing v) then
-        modify (\s -> s{lastType = BTUnknown, lastIdentifier = i}) >> return (text i)
-        else
-        let vv = head $ fromJust v in modify (setLastIdValues vv) >> (return . text . lcaseId $ vv)
-
-id2CLookup :: ([Record] -> Record) -> Identifier -> State RenderState Doc
-id2CLookup f (Identifier i t) = do
-    let i' = map toLower i
-    v <- gets $ Map.lookup i' . currentScope
-    lt <- gets lastType
-    if isNothing v then
-        error $ "Not defined: '" ++ i' ++ "'\n" ++ show lt
-        else
-        let vv = f $ fromJust v in modify (setLastIdValues vv) >> (return . text . lcaseId $ vv)
-
-
-id2CTyped :: TypeDecl -> Identifier -> State RenderState Doc
-id2CTyped = id2CTyped2 Nothing
-
-id2CTyped2 :: Maybe Doc -> TypeDecl -> Identifier -> State RenderState Doc
-id2CTyped2 md t (Identifier i _) = do
-    tb <- resolveType t
-    case (t, tb) of
-        (_, BTUnknown) -> do
-            error $ "id2CTyped: type BTUnknown for " ++ show i ++ "\ntype: " ++ show t
-        (SimpleType {}, BTRecord _ r) -> do
-            ts <- type2C t
-            id2C (IOInsertWithType $ ts empty) (Identifier i (BTRecord (render $ ts empty) r))
-        (_, BTRecord _ r) -> do
-            ts <- type2C t
-            id2C (IOInsertWithType $ ts empty) (Identifier i (BTRecord i r))
-        _ -> case md of
-                Nothing -> id2C IOInsert (Identifier i tb)
-                Just ts -> id2C (IOInsertWithType ts) (Identifier i tb)
-
-
-resolveType :: TypeDecl -> State RenderState BaseType
-resolveType st@(SimpleType (Identifier i _)) = do
-    let i' = map toLower i
-    v <- gets $ Map.lookup i' . currentScope
-    if isJust v then return . baseType . head $ fromJust v else return $ f i'
-    where
-    f "integer" = BTInt
-    f "pointer" = BTPointerTo BTVoid
-    f "boolean" = BTBool
-    f "float" = BTFloat
-    f "char" = BTChar
-    f "string" = BTString
-    f _ = error $ "Unknown system type: " ++ show st
-resolveType (PointerTo (SimpleType (Identifier i _))) = return . BTPointerTo $ BTUnresolved (map toLower i)
-resolveType (PointerTo t) = liftM BTPointerTo $ resolveType t
-resolveType (RecordType tv mtvs) = do
-    tvs <- mapM f (concat $ tv : fromMaybe [] mtvs)
-    return . BTRecord "" . concat $ tvs
-    where
-        f :: TypeVarDeclaration -> State RenderState [(String, BaseType)]
-        f (VarDeclaration _ _ (ids, td) _) = mapM (\(Identifier i _) -> liftM ((,) i) $ resolveType td) ids
-resolveType (ArrayDecl (Just i) t) = do
-    t' <- resolveType t
-    return $ BTArray i BTInt t'
-resolveType (ArrayDecl Nothing t) = liftM (BTArray RangeInfinite BTInt) $ resolveType t
-resolveType (FunctionType t a) = liftM (BTFunction False (length a)) $ resolveType t
-resolveType (DeriveType (InitHexNumber _)) = return BTInt
-resolveType (DeriveType (InitNumber _)) = return BTInt
-resolveType (DeriveType (InitFloat _)) = return BTFloat
-resolveType (DeriveType (InitString _)) = return BTString
-resolveType (DeriveType (InitBinOp {})) = return BTInt
-resolveType (DeriveType (InitPrefixOp _ e)) = initExpr2C e >> gets lastType
-resolveType (DeriveType (BuiltInFunction{})) = return BTInt
-resolveType (DeriveType (InitReference (Identifier{}))) = return BTBool -- TODO: derive from actual type
-resolveType (DeriveType _) = return BTUnknown
-resolveType (String _) = return BTString
-resolveType VoidType = return BTVoid
-resolveType (Sequence ids) = return $ BTEnum $ map (\(Identifier i _) -> map toLower i) ids
-resolveType (RangeType _) = return $ BTVoid
-resolveType (Set t) = liftM BTSet $ resolveType t
-resolveType (VarParamType t) = liftM BTVarParam $ resolveType t
-
-
-resolve :: String -> BaseType -> State RenderState BaseType
-resolve s (BTUnresolved t) = do
-    v <- gets $ Map.lookup t . currentScope
-    if isJust v then
-        resolve s . baseType . head . fromJust $ v
-        else
-        error $ "Unknown type " ++ show t ++ "\n" ++ s
-resolve _ t = return t
-
-fromPointer :: String -> BaseType -> State RenderState BaseType
-fromPointer s (BTPointerTo t) = resolve s t
-fromPointer s t = do
-    error $ "Dereferencing from non-pointer type " ++ show t ++ "\n" ++ s
-
-
-functionParams2C params = liftM (hcat . punctuate comma . concat) $ mapM (tvar2C False False True True) params
-
-numberOfDeclarations :: [TypeVarDeclaration] -> Int
-numberOfDeclarations = sum . map cnt
-    where
-        cnt (VarDeclaration _ _ (ids, _) _) = length ids
-        cnt _ = 1
-
-hasPassByReference :: [TypeVarDeclaration] -> Bool
-hasPassByReference = or . map isVar
-    where
-        isVar (VarDeclaration v _ (_, _) _) = v
-        isVar _ = error $ "hasPassByReference called not on function parameters"
-
-toIsVarList :: [TypeVarDeclaration] -> [Bool]
-toIsVarList = concatMap isVar
-    where
-        isVar (VarDeclaration v _ (p, _) _) = replicate (length p) v
-        isVar _ = error $ "toIsVarList called not on function parameters"
-
-
-funWithVarsToDefine :: String -> [TypeVarDeclaration] -> Doc
-funWithVarsToDefine n params = text "#define" <+> text n <> parens abc <+> text (n ++ "__vars") <> parens cparams
-    where
-        abc = hcat . punctuate comma . map (char . fst) $ ps
-        cparams = hcat . punctuate comma . map (\(c, v) -> if v then char '&' <> parens (char c) else char c) $ ps
-        ps = zip ['a'..] (toIsVarList params)
-
-fun2C :: Bool -> String -> TypeVarDeclaration -> State RenderState [Doc]
-fun2C _ _ (FunctionDeclaration name inline returnType params Nothing) = do
-    t <- type2C returnType
-    t'<- gets lastType
-    p <- withState' id $ functionParams2C params
-    n <- liftM render . id2C IOInsert $ setBaseType (BTFunction hasVars (numberOfDeclarations params) t') name
-    let decor = if inline then text "inline" else empty
-    if hasVars then
-        return [funWithVarsToDefine n params $+$ decor <+> t empty <+> text (n ++ "__vars") <> parens p]
-        else
-        return [decor <+> t empty <+> text n <> parens p]
-    where
-        hasVars = hasPassByReference params
-
-
-fun2C True rv (FunctionDeclaration name@(Identifier i _) inline returnType params (Just (tvars, phrase))) = do
-    let res = docToLower $ text rv <> text "_result"
-    t <- type2C returnType
-    t'<- gets lastType
-
-    notDeclared <- liftM isNothing . gets $ Map.lookup (map toLower i) . currentScope
-
-    n <- liftM render . id2C IOInsert $ setBaseType (BTFunction hasVars (numberOfDeclarations params) t') name
-
-    let isVoid = case returnType of
-            VoidType -> True
-            _ -> False
-
-    (p, ph) <- withState' (\st -> st{currentScope = Map.insertWith un (map toLower rv) [Record (render res) t' empty] $ currentScope st
-            , currentFunctionResult = if isVoid then [] else render res}) $ do
-        p <- functionParams2C params
-        ph <- liftM2 ($+$) (typesAndVars2C False False True tvars) (phrase2C' phrase)
-        return (p, ph)
-
-    let phrasesBlock = if isVoid then ph else t empty <+> res <> semi $+$ ph $+$ text "return" <+> res <> semi
-    let define = if hasVars then text "#ifndef" <+> text n $+$ funWithVarsToDefine n params $+$ text "#endif" else empty
-    let decor = if inline then text "inline" else empty
-    return [
-        define
-        $+$
-        --(if notDeclared && hasVars then funWithVarsToDefine n params else empty) $+$
-        decor <+> t empty <+> text (if hasVars then n ++ "__vars" else n) <> parens p
-        $+$
-        text "{"
-        $+$
-        nest 4 phrasesBlock
-        $+$
-        text "}"]
-    where
-    phrase2C' (Phrases p) = liftM vcat $ mapM phrase2C p
-    phrase2C' p = phrase2C p
-    un [a] b = a : b
-    hasVars = hasPassByReference params
-
-fun2C False _ (FunctionDeclaration (Identifier name _) _ _ _ _) = error $ "nested functions not allowed: " ++ name
-fun2C _ tv _ = error $ "fun2C: I don't render " ++ show tv
-
--- the second bool indicates whether declare variable as extern or not
--- the third bool indicates whether include types or not
--- the fourth bool indicates whether ignore initialization or not (basically for dynamic arrays since we cannot do initialization in function params)
-tvar2C :: Bool -> Bool -> Bool -> Bool -> TypeVarDeclaration -> State RenderState [Doc]
-tvar2C b _ includeType _ f@(FunctionDeclaration (Identifier name _) _ _ _ _) = do
-    t <- fun2C b name f
-    if includeType then return t else return []
-tvar2C _ _ includeType _ td@(TypeDeclaration i' t) = do
-    i <- id2CTyped t i'
-    tp <- type2C t
-    return $ if includeType then [text "typedef" <+> tp i] else []
-
-tvar2C _ _ _ _ (VarDeclaration True _ (ids, t) Nothing) = do
-    t' <- liftM ((empty <+>) . ) $ type2C t
-    liftM (map(\i -> t' i)) $ mapM (id2CTyped2 (Just $ t' empty) (VarParamType t)) ids
-
-tvar2C _ externVar includeType ignoreInit (VarDeclaration _ isConst (ids, t) mInitExpr) = do
-    t' <- liftM (((if isConst then text "static const" else if externVar
-                                                                then text "extern"
-                                                                else empty)
-                   <+>) . ) $ type2C t
-    ie <- initExpr mInitExpr
-    lt <- gets lastType
-    case (isConst, lt, ids, mInitExpr) of
-         (True, BTInt, [i], Just _) -> do
-             i' <- id2CTyped t i
-             return $ if includeType then [text "enum" <> braces (i' <+> ie)] else []
-         (True, BTFloat, [i], Just e) -> do
-             i' <- id2CTyped t i
-             ie <- initExpr2C e
-             return $ if includeType then [text "#define" <+> i' <+> parens ie <> text "\n"] else []
-         (_, BTFunction{}, _, Nothing) -> liftM (map(\i -> t' i)) $ mapM (id2CTyped t) ids
-         (_, BTArray r _ _, [i], _) -> do
-            i' <- id2CTyped t i
-            ie' <- return $ case (r, mInitExpr, ignoreInit) of
-                (RangeInfinite, Nothing, False) -> text "= NULL" -- force dynamic array to be initialized as NULL if not initialized at all
-                (_, _, _) -> ie
-            result <- liftM (map(\i -> varDeclDecision isConst includeType (t' i) ie')) $ mapM (id2CTyped t) ids
-            case (r, ignoreInit) of
-                (RangeInfinite, False) ->
-                    -- if the array is dynamic, add dimension info to it
-                    return $ [dimDecl] ++ result
-                    where
-                        arrayDimStr = show $ arrayDimension t
-                        arrayDimInitExp = text ("={" ++ ".dim = " ++ arrayDimStr ++ ", .a = {0, 0, 0, 0}}")
-                        dimDecl = varDeclDecision isConst includeType (text "fpcrtl_dimension_t" <+>  i' <> text "_dimension_info") arrayDimInitExp
-
-                (_, _) -> return result
-
-         _ -> liftM (map(\i -> varDeclDecision isConst includeType (t' i) ie)) $ mapM (id2CTyped2 (Just $ t' empty) t) ids
-    where
-    initExpr Nothing = return $ empty
-    initExpr (Just e) = liftM (text "=" <+>) (initExpr2C e)
-    varDeclDecision True True varStr expStr = varStr <+> expStr
-    varDeclDecision False True varStr expStr = if externVar then varStr else varStr <+> expStr
-    varDeclDecision False False varStr expStr = varStr <+> expStr
-    varDeclDecision True False varStr expStr = empty
-    arrayDimension a = case a of
-        ArrayDecl Nothing t -> let a = arrayDimension t in if a > 3 then error "Dynamic array with dimension > 4 is not supported." else 1 + arrayDimension t
-        ArrayDecl _ _ -> error "Mixed dynamic array and static array are not supported."
-        _ -> 0
-
-tvar2C f _ _ _ (OperatorDeclaration op (Identifier i _) inline ret params body) = do
-    r <- op2CTyped op (extractTypes params)
-    fun2C f i (FunctionDeclaration r inline ret params body)
-
-
-op2CTyped :: String -> [TypeDecl] -> State RenderState Identifier
-op2CTyped op t = do
-    t' <- liftM (render . hcat . punctuate (char '_') . map (\t -> t empty)) $ mapM type2C t
-    bt <- gets lastType
-    return $ Identifier (t' ++ "_op_" ++ opStr) bt
-    where
-    opStr = case op of
-                    "+" -> "add"
-                    "-" -> "sub"
-                    "*" -> "mul"
-                    "/" -> "div"
-                    "/(float)" -> "div"
-                    "=" -> "eq"
-                    "<" -> "lt"
-                    ">" -> "gt"
-                    "<>" -> "neq"
-                    _ -> error $ "op2CTyped: unknown op '" ++ op ++ "'"
-
-extractTypes :: [TypeVarDeclaration] -> [TypeDecl]
-extractTypes = concatMap f
-    where
-        f (VarDeclaration _ _ (ids, t) _) = replicate (length ids) t
-        f a = error $ "extractTypes: can't extract from " ++ show a
-
-initExpr2C, initExpr2C' :: InitExpression -> State RenderState Doc
-initExpr2C (InitArray values) = liftM (braces . vcat . punctuate comma) $ mapM initExpr2C values
-initExpr2C a = initExpr2C' a
-initExpr2C' InitNull = return $ text "NULL"
-initExpr2C' (InitAddress expr) = do
-    ie <- initExpr2C' expr
-    lt <- gets lastType
-    case lt of
-        BTFunction True _ _ -> return $ text "&" <> ie <> text "__vars"
-        _ -> return $ text "&" <> ie
-initExpr2C' (InitPrefixOp op expr) = liftM (text (op2C op) <>) (initExpr2C' expr)
-initExpr2C' (InitBinOp op expr1 expr2) = do
-    e1 <- initExpr2C' expr1
-    e2 <- initExpr2C' expr2
-    return $ parens $ e1 <+> text (op2C op) <+> e2
-initExpr2C' (InitNumber s) = return $ text s
-initExpr2C' (InitFloat s) = return $ text s
-initExpr2C' (InitHexNumber s) = return $ text "0x" <> (text . map toLower $ s)
-initExpr2C' (InitString [a]) = return . quotes $ text [a]
-initExpr2C' (InitString s) = return $ strInit s
-initExpr2C' (InitChar a) = return $ quotes $ text "\\x" <> text (showHex (read a) "")
-initExpr2C' (InitReference i) = id2C IOLookup i
-initExpr2C' (InitRecord fields) = do
-    (fs :: [Doc]) <- mapM (\(Identifier a _, b) -> liftM (text "." <> text a <+> equals <+>) $ initExpr2C b) fields
-    return $ lbrace $+$ (nest 4 . vcat . punctuate comma $ fs) $+$ rbrace
-initExpr2C' (InitArray [value]) = initExpr2C value
-initExpr2C' r@(InitRange (Range i@(Identifier i' _))) = do
-    id2C IOLookup i
-    t <- gets lastType
-    case t of
-         BTEnum s -> return . int $ length s
-         BTInt -> case i' of
-                       "byte" -> return $ int 256
-                       _ -> error $ "InitRange identifier: " ++ i'
-         _ -> error $ "InitRange: " ++ show r
-initExpr2C' (InitRange (RangeFromTo (InitNumber "0") r)) = initExpr2C $ BuiltInFunction "succ" [r]
-initExpr2C' (InitRange (RangeFromTo (InitChar "0") (InitChar r))) = initExpr2C $ BuiltInFunction "succ" [InitNumber r]
-initExpr2C' (InitRange a) = error $ show a --return $ text "<<range>>"
-initExpr2C' (InitSet []) = return $ text "0"
-initExpr2C' (InitSet a) = return $ text "<<set>>"
-initExpr2C' (BuiltInFunction "low" [InitReference e]) = return $
-    case e of
-         (Identifier "LongInt" _) -> int (-2^31)
-         (Identifier "SmallInt" _) -> int (-2^15)
-         _ -> error $ "BuiltInFunction 'low': " ++ show e
-initExpr2C' (BuiltInFunction "high" [e]) = do
-    initExpr2C e
-    t <- gets lastType
-    case t of
-         (BTArray i _ _) -> initExpr2C' $ BuiltInFunction "pred" [InitRange i]
-         a -> error $ "BuiltInFunction 'high': " ++ show a
-initExpr2C' (BuiltInFunction "succ" [BuiltInFunction "pred" [e]]) = initExpr2C' e
-initExpr2C' (BuiltInFunction "pred" [BuiltInFunction "succ" [e]]) = initExpr2C' e
-initExpr2C' (BuiltInFunction "succ" [e]) = liftM (<> text " + 1") $ initExpr2C' e
-initExpr2C' (BuiltInFunction "pred" [e]) = liftM (<> text " - 1") $ initExpr2C' e
-initExpr2C' b@(BuiltInFunction _ _) = error $ show b
-initExpr2C' a = error $ "initExpr2C: don't know how to render " ++ show a
-
-
-range2C :: InitExpression -> State RenderState [Doc]
-range2C (InitString [a]) = return [quotes $ text [a]]
-range2C (InitRange (Range i)) = liftM (flip (:) []) $ id2C IOLookup i
-range2C (InitRange (RangeFromTo (InitString [a]) (InitString [b]))) = return $ map (\i -> quotes $ text [i]) [a..b]
-range2C a = liftM (flip (:) []) $ initExpr2C a
-
-baseType2C :: String -> BaseType -> Doc
-baseType2C _ BTFloat = text "float"
-baseType2C _ BTBool = text "bool"
-baseType2C _ BTString = text "string255"
-baseType2C s a = error $ "baseType2C: " ++ show a ++ "\n" ++ s
-
-type2C :: TypeDecl -> State RenderState (Doc -> Doc)
-type2C (SimpleType i) = liftM (\i a -> i <+> a) $ id2C IOLookup i
-type2C t = do
-    r <- type2C' t
-    rt <- resolveType t
-    modify (\st -> st{lastType = rt})
-    return r
-    where
-    type2C' VoidType = return (text "void" <+>)
-    type2C' (String l) = return (text "string255" <+>)--return (text ("string" ++ show l) <+>)
-    type2C' (PointerTo (SimpleType i)) = do
-        i' <- id2C IODeferred i
-        lt <- gets lastType
-        case lt of
-             BTRecord _ _ -> return $ \a -> text "struct __" <> i' <+> text "*" <+> a
-             BTUnknown -> return $ \a -> text "struct __" <> i' <+> text "*" <+> a
-             _ -> return $ \a -> i' <+> text "*" <+> a
-    type2C' (PointerTo t) = liftM (\t a -> t (parens $ text "*" <> a)) $ type2C t
-    type2C' (RecordType tvs union) = do
-        t <- withState' f $ mapM (tvar2C False False True False) tvs
-        u <- unions
-        return $ \i -> text "struct __" <> i <+> lbrace $+$ nest 4 ((vcat . map (<> semi) . concat $ t) $$ u) $+$ rbrace <+> i
-        where
-            f s = s{currentUnit = ""}
-            unions = case union of
-                     Nothing -> return empty
-                     Just a -> do
-                         structs <- mapM struct2C a
-                         return $ text "union" $+$ braces (nest 4 $ vcat structs) <> semi
-            struct2C tvs = do
-                t <- withState' f $ mapM (tvar2C False False True False) tvs
-                return $ text "struct" $+$ braces (nest 4 (vcat . map (<> semi) . concat $ t)) <> semi
-    type2C' (RangeType r) = return (text "int" <+>)
-    type2C' (Sequence ids) = do
-        is <- mapM (id2C IOInsert . setBaseType bt) ids
-        return (text "enum" <+> (braces . vcat . punctuate comma . map (\(a, b) -> a <+> equals <+> text "0x" <> text (showHex b "")) $ zip is [0..]) <+>)
-        where
-            bt = BTEnum $ map (\(Identifier i _) -> map toLower i) ids
-    type2C' (ArrayDecl Nothing t) = type2C (PointerTo t)
-    type2C' (ArrayDecl (Just r) t) = do
-        t' <- type2C t
-        lt <- gets lastType
-        ft <- case lt of
-                -- BTFunction {} -> type2C (PointerTo t)
-                _ -> return t'
-        r' <- initExpr2C (InitRange r)
-        return $ \i -> ft i <> brackets r'
-    type2C' (Set t) = return (text "<<set>>" <+>)
-    type2C' (FunctionType returnType params) = do
-        t <- type2C returnType
-        p <- withState' id $ functionParams2C params
-        return (\i -> (t empty <> (parens $ text "*" <> i) <> parens p))
-    type2C' (DeriveType (InitBinOp _ _ i)) = type2C' (DeriveType i)
-    type2C' (DeriveType (InitPrefixOp _ i)) = type2C' (DeriveType i)
-    type2C' (DeriveType (InitNumber _)) = return (text "int" <+>)
-    type2C' (DeriveType (InitHexNumber _)) = return (text "int" <+>)
-    type2C' (DeriveType (InitFloat _)) = return (text "float" <+>)
-    type2C' (DeriveType (BuiltInFunction {})) = return (text "int" <+>)
-    type2C' (DeriveType (InitString {})) = return (text "string255" <+>)
-    type2C' (DeriveType r@(InitReference {})) = do
-        initExpr2C r
-        t <- gets lastType
-        return (baseType2C (show r) t <+>)
-    type2C' (DeriveType a) = error $ "Can't derive type from " ++ show a
-
-phrase2C :: Phrase -> State RenderState Doc
-phrase2C (Phrases p) = do
-    ps <- mapM phrase2C p
-    return $ text "{" $+$ (nest 4 . vcat $ ps) $+$ text "}"
-phrase2C (ProcCall f@(FunCall {}) []) = liftM (<> semi) $ ref2C f
-phrase2C (ProcCall ref []) = liftM (<> semi) $ ref2CF ref
-phrase2C (ProcCall ref params) = error $ "ProcCall"{-do
-    r <- ref2C ref
-    ps <- mapM expr2C params
-    return $ r <> parens (hsep . punctuate (char ',') $ ps) <> semi -}
-phrase2C (IfThenElse (expr) phrase1 mphrase2) = do
-    e <- expr2C expr
-    p1 <- (phrase2C . wrapPhrase) phrase1
-    el <- elsePart
-    return $
-        text "if" <> parens e $+$ p1 $+$ el
-    where
-    elsePart | isNothing mphrase2 = return $ empty
-             | otherwise = liftM (text "else" $$) $ (phrase2C . wrapPhrase) (fromJust mphrase2)
-phrase2C (Assignment ref expr) = do
-    r <- ref2C ref
-    t <- gets lastType
-    case (t, expr) of
-        (BTFunction {}, (Reference r')) -> do
-            e <- ref2C r'
-            return $ r <+> text "=" <+> e <> semi
-        (BTString, _) -> do
-            e <- expr2C expr
-            lt <- gets lastType
-            case lt of
-                -- assume pointer to char for simplicity
-                BTPointerTo _ -> do
-                    e <- expr2C $ Reference $ FunCall [Reference $ RefExpression expr] (SimpleReference (Identifier "pchar2str" BTUnknown))
-                    return $ r <+> text "=" <+> e <> semi
-                BTString -> do
-                    e <- expr2C expr
-                    return $ r <+> text "=" <+> e <> semi
-                _ -> error $ "Assignment to string from " ++ show lt
-        (BTArray _ _ _, _) -> do
-            case expr of
-                Reference er -> do
-                    exprRef <- ref2C er
-                    exprT <- gets lastType
-                    case exprT of
-                        BTArray RangeInfinite _ _ ->
-                            return $ text "FIXME: assign a dynamic array to an array"
-                        BTArray _ _ _ -> phrase2C $
-                                ProcCall (FunCall
-                                    [
-                                    Reference $ ref
-                                    , Reference $ RefExpression expr
-                                    , Reference $ FunCall [expr] (SimpleReference (Identifier "sizeof" BTUnknown))
-                                    ]
-                                    (SimpleReference (Identifier "memcpy" BTUnknown))
-                                    ) []
-                        _ -> return $ text "FIXME: assign a non-specific value to an array"
-
-                _ -> return $ text "FIXME: dynamic array assignment 2"
-        _ -> do
-            e <- expr2C expr
-            return $ r <+> text "=" <+> e <> semi
-phrase2C (WhileCycle expr phrase) = do
-    e <- expr2C expr
-    p <- phrase2C $ wrapPhrase phrase
-    return $ text "while" <> parens e $$ p
-phrase2C (SwitchCase expr cases mphrase) = do
-    e <- expr2C expr
-    cs <- mapM case2C cases
-    d <- dflt
-    return $
-        text "switch" <> parens e $+$ braces (nest 4 . vcat $ cs ++ d)
-    where
-    case2C :: ([InitExpression], Phrase) -> State RenderState Doc
-    case2C (e, p) = do
-        ies <- mapM range2C e
-        ph <- phrase2C p
-        return $
-             vcat (map (\i -> text "case" <+> i <> colon) . concat $ ies) <> nest 4 (ph $+$ text "break;")
-    dflt | isNothing mphrase = return [text "default: break;"] -- avoid compiler warning
-         | otherwise = do
-             ph <- mapM phrase2C $ fromJust mphrase
-             return [text "default:" <+> nest 4 (vcat ph)]
-
-phrase2C wb@(WithBlock ref p) = do
-    r <- ref2C ref
-    t <- gets lastType
-    case t of
-        (BTRecord _ rs) -> withRecordNamespace (render r ++ ".") (rec2Records rs) $ phrase2C $ wrapPhrase p
-        a -> do
-            error $ "'with' block referencing non-record type " ++ show a ++ "\n" ++ show wb
-phrase2C (ForCycle i' e1' e2' p up) = do
-    i <- id2C IOLookup i'
-    iType <- gets lastIdTypeDecl
-    e1 <- expr2C e1'
-    e2 <- expr2C e2'
-    let inc = if up then "inc" else "dec"
-    let add = if up then "+ 1" else "- 1"
-    let iEnd = i <> text "__end__"
-    ph <- phrase2C . appendPhrase (BuiltInFunctionCall [Reference $ SimpleReference i'] (SimpleReference (Identifier inc BTUnknown))) $ wrapPhrase p
-    return . braces $
-        i <+> text "=" <+> e1 <> semi
-        $$
-        iType <+> iEnd <+> text "=" <+> e2 <> semi
-        $$
-        text "if" <+> (parens $ i <+> text "<=" <+> iEnd) <+> text "do" <+> ph <+>
-        text "while" <> parens (i <+> text "!=" <+> iEnd <+> text add) <> semi
-    where
-        appendPhrase p (Phrases ps) = Phrases $ ps ++ [p]
-phrase2C (RepeatCycle e' p') = do
-    e <- expr2C e'
-    p <- phrase2C (Phrases p')
-    return $ text "do" <+> p <+> text "while" <> parens (text "!" <> parens e) <> semi
-phrase2C NOP = return $ text ";"
-
-phrase2C (BuiltInFunctionCall [] (SimpleReference (Identifier "exit" BTUnknown))) = do
-    f <- gets currentFunctionResult
-    if null f then
-        return $ text "return" <> semi
-        else
-        return $ text "return" <+> text f <> semi
-phrase2C (BuiltInFunctionCall [] (SimpleReference (Identifier "break" BTUnknown))) = return $ text "break" <> semi
-phrase2C (BuiltInFunctionCall [] (SimpleReference (Identifier "continue" BTUnknown))) = return $ text "continue" <> semi
-phrase2C (BuiltInFunctionCall [e] (SimpleReference (Identifier "exit" BTUnknown))) = liftM (\e -> text "return" <+> e <> semi) $ expr2C e
-phrase2C (BuiltInFunctionCall [e] (SimpleReference (Identifier "dec" BTUnknown))) = liftM (\e -> text "--" <> e <> semi) $ expr2C e
-phrase2C (BuiltInFunctionCall [e1, e2] (SimpleReference (Identifier "dec" BTUnknown))) = liftM2 (\a b -> a <> text " -= " <> b <> semi) (expr2C e1) (expr2C e2)
-phrase2C (BuiltInFunctionCall [e] (SimpleReference (Identifier "inc" BTUnknown))) = liftM (\e -> text "++" <> e <> semi) $ expr2C e
-phrase2C (BuiltInFunctionCall [e1, e2] (SimpleReference (Identifier "inc" BTUnknown))) = liftM2 (\a b -> a <+> text "+=" <+> b <> semi) (expr2C e1) (expr2C e2)
-phrase2C a = error $ "phrase2C: " ++ show a
-
-wrapPhrase p@(Phrases _) = p
-wrapPhrase p = Phrases [p]
-
-expr2C :: Expression -> State RenderState Doc
-expr2C (Expression s) = return $ text s
-expr2C b@(BinOp op expr1 expr2) = do
-    e1 <- expr2C expr1
-    t1 <- gets lastType
-    e2 <- expr2C expr2
-    t2 <- gets lastType
-    case (op2C op, t1, t2) of
-        ("+", BTString, BTString) -> expr2C $ BuiltInFunCall [expr1, expr2] (SimpleReference $ Identifier "_strconcat" (BTFunction False 2 BTString))
-        ("+", BTString, BTChar) -> expr2C $ BuiltInFunCall [expr1, expr2] (SimpleReference $ Identifier "_strappend" (BTFunction False 2 BTString))
-        ("+", BTChar, BTString) -> expr2C $ BuiltInFunCall [expr1, expr2] (SimpleReference $ Identifier "_strprepend" (BTFunction False 2 BTString))
-        ("+", BTChar, BTChar) -> expr2C $ BuiltInFunCall [expr1, expr2] (SimpleReference $ Identifier "_chrconcat" (BTFunction False 2 BTString))
-        ("==", BTString, BTChar) -> expr2C $ BuiltInFunCall [expr1, expr2] (SimpleReference $ Identifier "_strcomparec" (BTFunction False 2 BTBool))
-        ("==", BTString, BTString) -> expr2C $ BuiltInFunCall [expr1, expr2] (SimpleReference $ Identifier "_strcompare" (BTFunction False 2 BTBool))
-        ("!=", BTString, _) -> expr2C $ BuiltInFunCall [expr1, expr2] (SimpleReference $ Identifier "_strncompare" (BTFunction False 2 BTBool))
-        ("&", BTBool, _) -> return $ parens e1 <+> text "&&" <+> parens e2
-        ("|", BTBool, _) -> return $ parens e1 <+> text "||" <+> parens e2
-        (_, BTRecord t1 _, BTRecord t2 _) -> do
-            i <- op2CTyped op [SimpleType (Identifier t1 undefined), SimpleType (Identifier t2 undefined)]
-            ref2C $ FunCall [expr1, expr2] (SimpleReference i)
-        (_, BTRecord t1 _, BTInt) -> do
-            -- aw, "LongInt" here is hwengine-specific hack
-            i <- op2CTyped op [SimpleType (Identifier t1 undefined), SimpleType (Identifier "LongInt" undefined)]
-            ref2C $ FunCall [expr1, expr2] (SimpleReference i)
-        ("in", _, _) ->
-            case expr2 of
-                 SetExpression set -> do
-                     ids <- mapM (id2C IOLookup) set
-                     modify(\s -> s{lastType = BTBool})
-                     return . parens . hcat . punctuate (text " || ") . map (\i -> parens $ e1 <+> text "==" <+> i) $ ids
-                 _ -> error "'in' against not set expression"
-        (o, _, _) | o `elem` boolOps -> do
-                        modify(\s -> s{lastType = BTBool})
-                        return $ parens e1 <+> text o <+> parens e2
-                  | otherwise -> do
-                        o' <- return $ case o of
-                            "/(float)" -> text "/(float)" -- pascal returns real value
-                            _ -> text o
-                        e1' <- return $ case (o, t1, t2) of
-                                ("-", BTInt, BTInt) -> parens $ text "(int64_t)" <+> parens e1
-                                _ -> parens e1
-                        e2' <- return $ case (o, t1, t2) of
-                                ("-", BTInt, BTInt) -> parens $ text "(int64_t)" <+> parens e2
-                                _ -> parens e2
-                        return $ e1' <+> o' <+> e2'
-    where
-        boolOps = ["==", "!=", "<", ">", "<=", ">="]
-expr2C (NumberLiteral s) = do
-    modify(\s -> s{lastType = BTInt})
-    return $ text s
-expr2C (FloatLiteral s) = return $ text s
-expr2C (HexNumber s) = return $ text "0x" <> (text . map toLower $ s)
-{-expr2C (StringLiteral [a]) = do
-    modify(\s -> s{lastType = BTChar})
-    return . quotes . text $ escape a
-    where
-        escape '\'' = "\\\'"
-        escape a = [a]-}
-expr2C (StringLiteral s) = addStringConst s
-expr2C (PCharLiteral s) = return . doubleQuotes $ text s
-expr2C (Reference ref) = ref2CF ref
-expr2C (PrefixOp op expr) = do
-    e <- expr2C expr
-    lt <- gets lastType
-    case lt of
-        BTRecord t _ -> do
-            i <- op2CTyped op [SimpleType (Identifier t undefined)]
-            ref2C $ FunCall [expr] (SimpleReference i)
-        BTBool -> do
-            o <- return $ case op of
-                     "not" -> text "!"
-                     _ -> text (op2C op)
-            return $ o <> parens e
-        _ -> return $ text (op2C op) <> parens e
-expr2C Null = return $ text "NULL"
-expr2C (CharCode a) = do
-    modify(\s -> s{lastType = BTChar})
-    return $ quotes $ text "\\x" <> text (showHex (read a) "")
-expr2C (HexCharCode a) = if length a <= 2 then return $ quotes $ text "\\x" <> text (map toLower a) else expr2C $ HexNumber a
-expr2C (SetExpression ids) = mapM (id2C IOLookup) ids >>= return . parens . hcat . punctuate (text " | ")
-
-expr2C (BuiltInFunCall [e] (SimpleReference (Identifier "low" _))) = do
-    e' <- liftM (map toLower . render) $ expr2C e
-    lt <- gets lastType
-    case lt of
-         BTEnum a -> return $ int 0
-         BTInt -> case e' of
-                  "longint" -> return $ int (-2147483648)
-         BTArray {} -> return $ int 0
-         _ -> error $ "BuiltInFunCall 'low' from " ++ show e ++ "\ntype: " ++ show lt
-expr2C (BuiltInFunCall [e] (SimpleReference (Identifier "high" _))) = do
-    e' <- liftM (map toLower . render) $ expr2C e
-    lt <- gets lastType
-    case lt of
-         BTEnum a -> return . int $ length a - 1
-         BTInt -> case e' of
-                  "longint" -> return $ int (2147483647)
-         BTString -> return $ int 255
-         BTArray (RangeFromTo _ n) _ _ -> initExpr2C n
-         _ -> error $ "BuiltInFunCall 'high' from " ++ show e ++ "\ntype: " ++ show lt
-expr2C (BuiltInFunCall [e] (SimpleReference (Identifier "ord" _))) = liftM parens $ expr2C e
-expr2C (BuiltInFunCall [e] (SimpleReference (Identifier "succ" _))) = liftM (<> text " + 1") $ expr2C e
-expr2C (BuiltInFunCall [e] (SimpleReference (Identifier "pred" _))) = liftM (<> text " - (int64_t)1") $ expr2C e
-expr2C (BuiltInFunCall [e] (SimpleReference (Identifier "length" _))) = do
-    e' <- expr2C e
-    lt <- gets lastType
-    modify (\s -> s{lastType = BTInt})
-    case lt of
-         BTString -> return $ text "fpcrtl_Length" <> parens e'
-         BTArray RangeInfinite _ _ -> error $ "length() called on variable size array " ++ show e'
-         BTArray (RangeFromTo _ n) _ _ -> initExpr2C (BuiltInFunction "succ" [n])
-         _ -> error $ "length() called on " ++ show lt
-expr2C (BuiltInFunCall params ref) = do
-    r <- ref2C ref
-    t <- gets lastType
-    ps <- mapM expr2C params
-    case t of
-        BTFunction _ _ t' -> do
-            modify (\s -> s{lastType = t'})
-        _ -> error $ "BuiltInFunCall lastType: " ++ show t
-    return $
-        r <> parens (hsep . punctuate (char ',') $ ps)
-expr2C a = error $ "Don't know how to render " ++ show a
-
-ref2CF :: Reference -> State RenderState Doc
-ref2CF (SimpleReference name) = do
-    i <- id2C IOLookup name
-    t <- gets lastType
-    case t of
-         BTFunction _ _ rt -> do
-             modify(\s -> s{lastType = rt})
-             return $ i <> parens empty --xymeng: removed parens
-         _ -> return $ i
-ref2CF r@(RecordField (SimpleReference _) (SimpleReference _)) = do
-    i <- ref2C r
-    t <- gets lastType
-    case t of
-         BTFunction _ _ rt -> do
-             modify(\s -> s{lastType = rt})
-             return $ i <> parens empty
-         _ -> return $ i
-ref2CF r = ref2C r
-
-ref2C :: Reference -> State RenderState Doc
--- rewrite into proper form
-ref2C (RecordField ref1 (ArrayElement exprs ref2)) = ref2C $ ArrayElement exprs (RecordField ref1 ref2)
-ref2C (RecordField ref1 (Dereference ref2)) = ref2C $ Dereference (RecordField ref1 ref2)
-ref2C (RecordField ref1 (RecordField ref2 ref3)) = ref2C $ RecordField (RecordField ref1 ref2) ref3
-ref2C (RecordField ref1 (FunCall params ref2)) = ref2C $ FunCall params (RecordField ref1 ref2)
-ref2C (ArrayElement (a:b:xs) ref) = ref2C $ ArrayElement (b:xs) (ArrayElement [a] ref)
--- conversion routines
-ref2C ae@(ArrayElement [expr] ref) = do
-    e <- expr2C expr
-    r <- ref2C ref
-    t <- gets lastType
-    case t of
-         (BTArray _ _ t') -> modify (\st -> st{lastType = t'})
---         (BTFunctionReturn _ (BTArray _ _ t')) -> modify (\st -> st{lastType = t'})
---         (BTFunctionReturn _ (BTString)) -> modify (\st -> st{lastType = BTChar})
-         (BTString) -> modify (\st -> st{lastType = BTChar})
-         (BTPointerTo t) -> do
-                t'' <- fromPointer (show t) =<< gets lastType
-                case t'' of
-                     BTChar -> modify (\st -> st{lastType = BTChar})
-                     a -> error $ "Getting element of " ++ show a ++ "\nReference: " ++ show ae
-         a -> error $ "Getting element of " ++ show a ++ "\nReference: " ++ show ae
-    case t of
-         BTString ->  return $ r <> text ".s" <> brackets e
-         _ -> return $ r <> brackets e
-ref2C (SimpleReference name) = id2C IOLookup name
-ref2C rf@(RecordField (Dereference ref1) ref2) = do
-    r1 <- ref2C ref1
-    t <- fromPointer (show ref1) =<< gets lastType
-    r2 <- case t of
-        BTRecord _ rs -> withRecordNamespace "" (rec2Records rs) $ ref2C ref2
-        BTUnit -> error "What??"
-        a -> error $ "dereferencing from " ++ show a ++ "\n" ++ show rf
-    return $
-        r1 <> text "->" <> r2
-ref2C rf@(RecordField ref1 ref2) = do
-    r1 <- ref2C ref1
-    t <- gets lastType
-    case t of
-        BTRecord _ rs -> do
-            r2 <- withRecordNamespace "" (rec2Records rs) $ ref2C ref2
-            return $ r1 <> text "." <> r2
-        BTUnit -> withLastIdNamespace $ ref2C ref2
-        a -> error $ "dereferencing from " ++ show a ++ "\n" ++ show rf
-ref2C d@(Dereference ref) = do
-    r <- ref2C ref
-    t <- fromPointer (show d) =<< gets lastType
-    modify (\st -> st{lastType = t})
-    return $ (parens $ text "*" <> r)
-ref2C f@(FunCall params ref) = do
-    r <- fref2C ref
-    t <- gets lastType
-    case t of
-        BTFunction _ _ t' -> do
-            ps <- liftM (parens . hsep . punctuate (char ',')) $ mapM expr2C params
-            modify (\s -> s{lastType = t'})
-            return $ r <> ps
-        _ -> case (ref, params) of
-                  (SimpleReference i, [p]) -> ref2C $ TypeCast i p
-                  _ -> error $ "ref2C FunCall erroneous type cast detected: " ++ show f ++ "\nType detected: " ++ show t
-    where
-    fref2C (SimpleReference name) = id2C (IOLookupFunction $ length params) name
-    fref2C a = ref2C a
-
-ref2C (Address ref) = do
-    r <- ref2C ref
-    lt <- gets lastType
-    case lt of
-        BTFunction True _ _ -> return $ text "&" <> parens (r <> text "__vars")
-        _ -> return $ text "&" <> parens r
-ref2C (TypeCast t'@(Identifier i _) expr) = do
-    lt <- expr2C expr >> gets lastType
-    case (map toLower i, lt) of
-        ("pchar", BTString) -> ref2C $ FunCall [expr] (SimpleReference (Identifier "_pchar" $ BTPointerTo BTChar))
-        ("shortstring", BTPointerTo _) -> ref2C $ FunCall [expr] (SimpleReference (Identifier "pchar2str" $ BTString))
-        (a, _) -> do
-            e <- expr2C expr
-            t <- id2C IOLookup t'
-            return . parens $ parens t <> e
-ref2C (RefExpression expr) = expr2C expr
-
-
-op2C :: String -> String
-op2C "or" = "|"
-op2C "and" = "&"
-op2C "not" = "~"
-op2C "xor" = "^"
-op2C "div" = "/"
-op2C "mod" = "%"
-op2C "shl" = "<<"
-op2C "shr" = ">>"
-op2C "<>" = "!="
-op2C "=" = "=="
-op2C "/" = "/(float)"
-op2C a = a
-
--- a/tools/unitCycles.hs	Tue Mar 26 18:52:42 2013 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,46 +0,0 @@
-module Main where
-
-import PascalParser
-import System
-import Control.Monad
-import Data.Either
-import Data.List
-import Data.Graph
-import Data.Maybe
-
-unident :: Identificator -> String
-unident (Identificator s) = s
-
-extractUnits :: PascalUnit -> (String, [String])
-extractUnits (Program (Identificator name) (Implementation (Uses idents) _ _) _) = ("program " ++ name, map unident idents)
-extractUnits (Unit (Identificator name) (Interface (Uses idents1) _) (Implementation (Uses idents2) _ _) _ _) = (name, map unident $ idents1 ++ idents2)
-
-f :: [(String, [String])] -> String
-f = unlines . map showSCC . stronglyConnComp . map (\(a, b) -> (a, a, b))
-    where
-    showSCC (AcyclicSCC v) = v
-    showSCC (CyclicSCC vs) = intercalate ", " vs
-
-myf :: [(String, [String])] -> String
-myf d = unlines . map (findCycle . fst) $ d
-    where
-    findCycle :: String -> String
-    findCycle searched = searched ++ ": " ++ (intercalate ", " $ fc searched [])
-        where
-        fc :: String -> [String] -> [String]
-        fc curSearch visited = let uses = curSearch `lookup` d; res = dropWhile null . map t $ fromJust uses in if isNothing uses || null res then [] else head res
-            where
-            t u =
-                if u == searched then
-                    [u]
-                    else
-                    if u `elem` visited then
-                        []
-                        else
-                        let chain = fc u (u:visited) in if null chain then [] else u:chain
-
-
-main = do
-    fileNames <- getArgs
-    files <- mapM readFile fileNames
-    putStrLn . myf . map extractUnits . rights . map parsePascalUnit $ files