--- a/CMakeLists.txt Mon Jun 21 21:41:14 2010 +0400
+++ b/CMakeLists.txt Mon Jun 21 22:45:52 2010 +0200
@@ -182,6 +182,7 @@
set(HAVE_NETSERVER false)
endif(WITH_SERVER)
+add_subdirectory(misc/liblua)
add_subdirectory(hedgewars)
add_subdirectory(misc/libopenalbridge)
if(NOT BUILD_ENGINE_LIBRARY)
@@ -189,7 +190,6 @@
add_subdirectory(QTfrontend)
add_subdirectory(share)
add_subdirectory(tools)
- add_subdirectory(misc/liblua)
endif()
# CPack vars
@@ -245,21 +245,21 @@
"hwconsts.cpp$"
"playlist.inc$"
"CPack"
- "^${PROJECT_SOURCE_DIR}/misc/openalbridge"
- "^${PROJECT_SOURCE_DIR}/cocoaTouch"
- "^${PROJECT_SOURCE_DIR}/bin/[a-z]"
- "^${PROJECT_SOURCE_DIR}/tools/templates"
- "^${PROJECT_SOURCE_DIR}/doc"
- "^${PROJECT_SOURCE_DIR}/templates"
- "^${PROJECT_SOURCE_DIR}/Graphics"
- "^${PROJECT_SOURCE_DIR}/realtest"
- "^${PROJECT_SOURCE_DIR}/tmp"
- "^${PROJECT_SOURCE_DIR}/utils"
- "^${PROJECT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
- "^${PROJECT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
- "^${PROJECT_SOURCE_DIR}/install_manifest.txt"
- "^${PROJECT_SOURCE_DIR}/CMakeCache.txt"
- "^${PROJECT_SOURCE_DIR}/hedgewars\\\\."
+# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/doc"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/templates"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/utils"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
+ "^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)
include(CPack)
--- a/hedgewars/CCHandlers.inc Mon Jun 21 21:41:14 2010 +0400
+++ b/hedgewars/CCHandlers.inc Mon Jun 21 22:45:52 2010 +0200
@@ -730,6 +730,7 @@
AddFileLog('Freeing old primary surface...');
{$ENDIF}
SDL_FreeSurface(SDLPrimSurface);
+ SDLPrimSurface:= nil;
end;
{$IFDEF SDL13}
@@ -802,30 +803,26 @@
procedure chZoomIn(var s: shortstring);
begin
-s:= s; // avoid compiler hint
+ s:= s; // avoid compiler hint
{$IFDEF IPHONEOS}
-if ZoomValue < 3.5 then
+ if ZoomValue < 4.0 then
{$ELSE}
-if ZoomValue < 3.0 then
+ if ZoomValue < 3.0 then
{$ENDIF}
- ZoomValue:= ZoomValue + 0.25;
+ ZoomValue:= ZoomValue + 0.20;
end;
procedure chZoomOut(var s: shortstring);
begin
-s:= s; // avoid compiler hint
-{$IFDEF IPHONEOS}
-if ZoomValue > 0.5 then
-{$ELSE}
-if ZoomValue > 1.0 then
-{$ENDIF}
- ZoomValue:= ZoomValue - 0.25;
+ s:= s; // avoid compiler hint
+ if ZoomValue > 1.0 then
+ ZoomValue:= ZoomValue - 0.20;
end;
procedure chZoomReset(var s: shortstring);
begin
-s:= s; // avoid compiler hint
-ZoomValue:= 2.0
+ s:= s; // avoid compiler hint
+ ZoomValue:= cDefaultZoomLevel;
end;
procedure chChat(var s: shortstring);
--- a/hedgewars/PascalExports.pas Mon Jun 21 21:41:14 2010 +0400
+++ b/hedgewars/PascalExports.pas Mon Jun 21 22:45:52 2010 +0200
@@ -35,12 +35,14 @@
procedure HW_zoomIn; cdecl; export;
begin
- wheelUp:= true;
+ if wheelDown = false then
+ wheelUp:= true;
end;
procedure HW_zoomOut; cdecl; export;
begin
- wheelDown:= true;
+ if wheelUp = false then
+ wheelDown:= true;
end;
procedure HW_zoomReset; cdecl; export;
--- a/hedgewars/hwengine.pas Mon Jun 21 21:41:14 2010 +0400
+++ b/hedgewars/hwengine.pas Mon Jun 21 22:45:52 2010 +0200
@@ -75,13 +75,13 @@
{$IFDEF HWLIBRARY}
type arrayofpchar = array[0..8] of PChar;
-procedure initEverything;
-procedure freeEverything;
+procedure initEverything(complete:boolean);
+procedure freeEverything(complete:boolean);
implementation
{$ELSE}
procedure OnDestroy; forward;
-procedure freeEverything; forward;
+procedure freeEverything(complete:boolean); forward;
{$ENDIF}
////////////////////////////////
@@ -140,9 +140,10 @@
end;
end;
- SDL_GL_SwapBuffers();
{$IFDEF SDL13}
SDL_RenderPresent();
+{$ELSE}
+ SDL_GL_SwapBuffers();
{$ENDIF}
{$IFNDEF IPHONEOS}
// not going to make captures on the iPhone
@@ -183,8 +184,7 @@
PrevTime:= SDL_GetTicks;
while isTerminated = false do
begin
-{$IFNDEF IPHONEOS}
-// have to remove this cycle because otherwise it segfaults at exit
+
while SDL_PollEvent(@event) <> 0 do
begin
case event.type_ of
@@ -210,7 +210,6 @@
SDL_QUITEV: isTerminated:= true
end; // end case event.type_
end; // end while SDL_PollEvent(@event) <> 0
-{$ENDIF}
if isTerminated = false then
begin
@@ -244,7 +243,7 @@
s: shortstring;
begin
{$IFDEF HWLIBRARY}
- initEverything();
+ initEverything(true);
cBits:= 32;
cFullScreen:= false;
@@ -332,81 +331,88 @@
MainLoop();
OnDestroy();
-{$IFDEF HWLIBRARY}freeEverything();{$ENDIF}
+{$IFDEF HWLIBRARY}freeEverything(true);{$ENDIF}
if alsoShutdownFrontend then halt;
end;
-procedure initEverything;
+procedure initEverything (complete:boolean);
begin
Randomize();
uConsts.initModule;
uMisc.initModule;
uConsole.initModule; // MUST happen after uMisc
-
- uAI.initModule;
- //uAIActions does not need initialization
- //uAIAmmoTests does not need initialization
- uAIMisc.initModule;
- uAmmos.initModule;
- uChat.initModule;
- uCollisions.initModule;
- //uFloat does not need initialization
- //uGame does not need initialization
- uGears.initModule;
- uIO.initModule;
- uKeys.initModule;
+
uLand.initModule;
- //uLandGraphics does not need initialization
- //uLandObjects does not need initialization
- //uLandTemplates does not need initialization
- //uLandTexture does not need initialization
- //uLocale does not need initialization
- uRandom.initModule;
- //uSHA is initialized internally
- uSound.initModule;
- uStats.initModule;
- uStore.initModule;
- uTeams.initModule;
- uVisualGears.initModule;
- uWorld.initModule;
- uScript.initModule;
+ uIO.initModule;
+
+ if complete then
+ begin
+ uAI.initModule;
+ //uAIActions does not need initialization
+ //uAIAmmoTests does not need initialization
+ uAIMisc.initModule;
+ uAmmos.initModule;
+ uChat.initModule;
+ uCollisions.initModule;
+ //uFloat does not need initialization
+ //uGame does not need initialization
+ uGears.initModule;
+ uKeys.initModule;
+ //uLandGraphics does not need initialization
+ //uLandObjects does not need initialization
+ //uLandTemplates does not need initialization
+ //uLandTexture does not need initialization
+ //uLocale does not need initialization
+ uRandom.initModule;
+ //uSHA is initialized internally
+ uScript.initModule;
+ uSound.initModule;
+ uStats.initModule;
+ uStore.initModule;
+ uTeams.initModule;
+ uVisualGears.initModule;
+ uWorld.initModule;
+ end;
end;
-procedure freeEverything;
+procedure freeEverything (complete:boolean);
begin
- uWorld.freeModule;
- uVisualGears.freeModule; //stub
- uTeams.freeModule;
- uStore.freeModule; //stub
- uStats.freeModule; //stub
- uSound.freeModule; //stub
- //uSHA does not need to be freed
- uRandom.freeModule; //stub
- //uLocale does not need to be freed
- //uLandTemplates does not need to be freed
- //uLandTexture does not need to be freed
- //uLandObjects does not need to be freed
- //uLandGraphics does not need to be freed
+ if complete then
+ begin
+ uWorld.freeModule;
+ uVisualGears.freeModule; //stub
+ uTeams.freeModule;
+ uStore.freeModule; //stub
+ uStats.freeModule; //stub
+ uSound.freeModule; //stub
+ uScript.freeModule;
+ //uSHA does not need to be freed
+ uRandom.freeModule; //stub
+ //uLocale does not need to be freed
+ //uLandTemplates does not need to be freed
+ //uLandTexture does not need to be freed
+ //uLandObjects does not need to be freed
+ //uLandGraphics does not need to be freed
+ uKeys.freeModule; //stub
+ uGears.freeModule;
+ //uGame does not need to be freed
+ //uFloat does not need to be freed
+ uCollisions.freeModule; //stub
+ uChat.freeModule; //stub
+ uAmmos.freeModule;
+ uAIMisc.freeModule; //stub
+ //uAIAmmoTests does not need to be freed
+ //uAIActions does not need to be freed
+ uAI.freeModule; //stub
+ end;
+
+ uIO.freeModule; //stub
uLand.freeModule;
- uKeys.freeModule; //stub
- uIO.freeModule; //stub
- uGears.freeModule;
- //uGame does not need to be freed
- //uFloat does not need to be freed
- uCollisions.freeModule; //stub
- uChat.freeModule; //stub
- uAmmos.freeModule;
- uAIMisc.freeModule; //stub
- //uAIAmmoTests does not need to be freed
- //uAIActions does not need to be freed
- uAI.freeModule; //stub
uConsole.freeModule;
+ uMisc.freeModule; // uMisc closes the debug log.
uConsts.freeModule; //stub
- uScript.freeModule;
- // uMisc closes the debug log.
- uMisc.freeModule;
end;
/////////////////////////
@@ -414,7 +420,7 @@
var Preview: TPreview;
begin
{$IFDEF IPHONEOS}
- initEverything();
+ initEverything(false);
WriteLnToConsole('Preview connecting on port ' + inttostr(port));
ipcPort:= port;
{$ENDIF}
@@ -429,7 +435,7 @@
WriteLnToConsole('Preview sent, disconnect');
CloseIPC();
{$IFDEF IPHONEOS}
- freeEverything();
+ freeEverything(false);
{$ENDIF}
end;
@@ -597,7 +603,7 @@
/////////////////////////////// m a i n ////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
begin
- initEverything();
+ initEverything(true);
WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')');
GetParams();
@@ -606,7 +612,7 @@
else if GameType = gmtSyntax then DisplayUsage()
else Game();
- freeEverything();
+ freeEverything(true);
if GameType = gmtSyntax then
ExitCode:= 1
else
--- a/hedgewars/uConsts.pas Mon Jun 21 21:41:14 2010 +0400
+++ b/hedgewars/uConsts.pas Mon Jun 21 22:45:52 2010 +0200
@@ -304,8 +304,10 @@
{$IFDEF IPHONEOS}
cMaxCaptions = 3;
+ cDefaultZoomLevel = 1.5;
{$ELSE}
cMaxCaptions = 4;
+ cDefaultZoomLevel = 2.0;
{$ENDIF}
cSendEmptyPacketTime = 1000;
--- a/hedgewars/uKeys.pas Mon Jun 21 21:41:14 2010 +0400
+++ b/hedgewars/uKeys.pas Mon Jun 21 22:45:52 2010 +0200
@@ -79,8 +79,6 @@
chatAction: boolean;
pauseAction: boolean;
switchAction: boolean;
-
- theJoystick: PSDL_Joystick;
cursorUp: boolean;
cursorDown: boolean;
@@ -373,11 +371,10 @@
{$IFDEF IPHONEOS}
procedure setiPhoneBinds;
-// set to false the keys that only need one stoke
begin
- tkbdn[1]:= ord(leftClick);
- tkbdn[2]:= ord(middleClick);
- tkbdn[3]:= ord(rightClick);
+ tkbdn[ 1]:= ord(leftClick);
+ tkbdn[ 2]:= ord(middleClick);
+ tkbdn[ 3]:= ord(rightClick);
tkbdn[23]:= ord(upKey);
tkbdn[24]:= ord(downKey);
@@ -398,6 +395,7 @@
tkbdn[68]:= ord(cursorLeft);
tkbdn[69]:= ord(cursorRight);
+ // set to false the keys that only need one stoke
leftClick:= false;
middleClick:= false;
rightClick:= false;
@@ -478,9 +476,6 @@
end
else
WriteLnToConsole('Not using any game controller');
-{$IFDEF IPHONEOS}
-theJoystick:= Controller[0];
-{$ENDIF}
end;
procedure ControllerClose;
--- a/hedgewars/uStore.pas Mon Jun 21 21:41:14 2010 +0400
+++ b/hedgewars/uStore.pas Mon Jun 21 22:45:52 2010 +0200
@@ -1265,19 +1265,13 @@
end;
procedure SetScale(f: GLfloat);
-var
-{$IFDEF IPHONEOS}
-scale: GLfloat = 1.5;
-{$ELSE}
-scale: GLfloat = 2.0;
-{$ENDIF}
begin
// leave immediately if scale factor did not change
if f = cScaleFactor then exit;
- if f = scale then
- glPopMatrix // "return" to default scaling
- else // other scaling
+ if f = cDefaultZoomLevel then
+ glPopMatrix // "return" to default scaling
+ else // other scaling
begin
glPushMatrix; // save default scaling
glLoadIdentity;
@@ -1328,11 +1322,16 @@
end;
-
+{$IFDEF IPHONEOS}
+procedure spinningWheelDone; cdecl; external;
+{$ENDIF}
procedure FinishProgress;
begin
WriteLnToConsole('Freeing progress surface... ');
FreeTexture(ProgrTex);
+{$IFDEF IPHONEOS}
+ spinningWheelDone();
+{$ENDIF}
end;
procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
--- a/hedgewars/uWorld.pas Mon Jun 21 21:41:14 2010 +0400
+++ b/hedgewars/uWorld.pas Mon Jun 21 22:45:52 2010 +0200
@@ -531,20 +531,22 @@
s: string[15];
highlight: Boolean;
offset, offsetX, offsetY, ScreenBottom: LongInt;
- scale: GLfloat;
VertexBuffer: array [0..3] of TVertex2f;
begin
-if not isPaused then
+ if not isPaused then
begin
- if ZoomValue < zoom then
+ if ZoomValue < zoom then
begin
- zoom:= zoom - 0.002 * Lag;
- if ZoomValue > zoom then zoom:= ZoomValue
- end else
- if ZoomValue > zoom then
+ zoom:= zoom - 0.002 * Lag;
+ if ZoomValue > zoom then
+ zoom:= ZoomValue
+ end
+ else
+ if ZoomValue > zoom then
begin
- zoom:= zoom + 0.002 * Lag;
- if ZoomValue < zoom then zoom:= ZoomValue
+ zoom:= zoom + 0.002 * Lag;
+ if ZoomValue < zoom then
+ zoom:= ZoomValue
end
end
else
@@ -648,12 +650,8 @@
end;
{$WARNINGS ON}
-{$IFDEF IPHONEOS}
-scale:= 1.5;
-{$ELSE}
-scale:= 2.0;
-{$ENDIF}
-SetScale(scale);
+// this scale is used to keep the various widgets at the same dimension at all zoom levels
+SetScale(cDefaultZoomLevel);
// Turn time
--- a/misc/libopenalbridge/openalbridge.h Mon Jun 21 21:41:14 2010 +0400
+++ b/misc/libopenalbridge/openalbridge.h Mon Jun 21 22:45:52 2010 +0200
@@ -38,7 +38,9 @@
// load an audio file into memory and map it to abuffer
int openal_loadfile (const char *filename);
-
+ // unloads data from memory and marks a free spot
+ int openal_unloadfile (unsigned int index)
+
/******* other functions continue in commands.h *******/
#ifdef __CPLUSPLUS
--- a/project_files/HedgewarsMobile/Classes/GameConfigViewController.h Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/GameConfigViewController.h Mon Jun 21 22:45:52 2010 +0200
@@ -21,6 +21,6 @@
-(IBAction) buttonPressed:(id) sender;
-(IBAction) segmentPressed:(id) sender;
--(void) startGame;
+-(void) startGame:(UIButton *)button;
@end
--- a/project_files/HedgewarsMobile/Classes/GameConfigViewController.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/GameConfigViewController.m Mon Jun 21 22:45:52 2010 +0200
@@ -28,8 +28,9 @@
[[self parentViewController] dismissModalViewControllerAnimated:YES];
break;
case 1:
- [self performSelector:@selector(startGame)
- withObject:nil
+ theButton.enabled = NO;
+ [self performSelector:@selector(startGame:)
+ withObject:theButton
afterDelay:0.25];
break;
default:
@@ -68,7 +69,9 @@
[self.view addSubview:activeController.view];
}
--(void) startGame {
+-(void) startGame:(UIButton *)button {
+ button.enabled = YES;
+
// don't start playing if the preview is in progress
if ([mapConfigViewController busy]) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Wait for the Preview",@"")
@@ -128,6 +131,9 @@
}
-(void) viewDidLoad {
+ CGRect screen = [[UIScreen mainScreen] bounds];
+ self.view.frame = CGRectMake(0, 0, screen.size.height, screen.size.width);
+
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
if (mapConfigViewController == nil)
mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPad" bundle:nil];
@@ -141,6 +147,12 @@
schemeWeaponConfigViewController.view.frame = CGRectMake(362, 224, 300, 500);
schemeWeaponConfigViewController.view.backgroundColor = [UIColor clearColor];
[mapConfigViewController.view addSubview:schemeWeaponConfigViewController.view];
+ for (UIView *oneView in self.view.subviews) {
+ if ([oneView isMemberOfClass:[UIToolbar class]]) {
+ [[oneView viewWithTag:12345] setHidden:YES];
+ break;
+ }
+ }
} else
mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil];
activeController = mapConfigViewController;
--- a/project_files/HedgewarsMobile/Classes/GameSetup.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/GameSetup.m Mon Jun 21 22:45:52 2010 +0200
@@ -102,14 +102,9 @@
// unpacks ammostore data from the selected ammo.plist to a sequence of engine commands
-(void) provideAmmoData:(NSString *)ammostoreName forPlayingTeams:(NSInteger) numberOfTeams {
-
- //NSDictionary *ammoData = [[NSDictionary alloc] initWithContentsOfFile:ammoDataFile];
- NSDictionary *ammoData = [[NSDictionary alloc] initWithObjectsAndKeys:
- @"9391929422199121032235111001201000000211190911",@"ammostore_initialqt",
- @"0405040541600655546554464776576666666155501000",@"ammostore_probability",
- @"0000000000000205500000040007004000000000200000",@"ammostore_delay",
- @"1311110312111111123114111111111111111211101111",@"ammostore_crate", nil];
-
+ NSString *weaponPath = [[NSString alloc] initWithFormat:@"%@/%@",WEAPONS_DIRECTORY(),ammostoreName];
+ NSDictionary *ammoData = [[NSDictionary alloc] initWithContentsOfFile:weaponPath];
+ [weaponPath release];
NSString *ammloadt = [[NSString alloc] initWithFormat:@"eammloadt %@", [ammoData objectForKey:@"ammostore_initialqt"]];
[self sendToEngine: ammloadt];
@@ -250,23 +245,23 @@
serverQuit = NO;
if (SDLNet_Init() < 0) {
- NSLog(@"SDLNet_Init: %s", SDLNet_GetError());
+ DLog(@"SDLNet_Init: %s", SDLNet_GetError());
serverQuit = YES;
}
// Resolving the host using NULL make network interface to listen
if (SDLNet_ResolveHost(&ip, NULL, ipcPort) < 0) {
- NSLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError());
+ DLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError());
serverQuit = YES;
}
// Open a connection with the IP provided (listen on the host's port)
if (!(sd = SDLNet_TCP_Open(&ip))) {
- NSLog(@"SDLNet_TCP_Open: %s %\n", SDLNet_GetError(), ipcPort);
+ DLog(@"SDLNet_TCP_Open: %s %\n", SDLNet_GetError(), ipcPort);
serverQuit = YES;
}
- NSLog(@"engineProtocol - Waiting for a client on port %d", ipcPort);
+ DLog(@"Waiting for a client on port %d", ipcPort);
while (!serverQuit) {
// This check the sd if there is a pending connection.
// If there is one, accept that, and open a new socket for communicating
@@ -274,17 +269,17 @@
if (NULL != csd) {
// Now we can communicate with the client using csd socket
// sd will remain opened waiting other connections
- NSLog(@"engineProtocol - Client found");
+ DLog(@"client found");
//first byte of the command alwayas contain the size of the command
SDLNet_TCP_Recv(csd, &msgSize, sizeof(uint8_t));
SDLNet_TCP_Recv(csd, buffer, msgSize);
gameTicks = SDLNet_Read16 (&buffer[msgSize - 2]);
- //NSLog(@"engineProtocol - %d: received [%s]", gameTicks, buffer);
+ //DLog(@"engineProtocol - %d: received [%s]", gameTicks, buffer);
if ('C' == buffer[0]) {
- NSLog(@"engineProtocol - sending game config");
+ DLog(@"sending game config");
// local game
[self sendToEngine:@"TL"];
@@ -311,11 +306,11 @@
ofColor:[teamData objectForKey:@"color"]];
}
- [self provideAmmoData:nil forPlayingTeams:[teamsConfig count]];
+ [self provideAmmoData:@"Default.plist" forPlayingTeams:[teamsConfig count]];
clientQuit = NO;
} else {
- NSLog(@"engineProtocolThread - wrong message or client closed connection");
+ DLog(@"wrong message or client closed connection");
clientQuit = YES;
}
@@ -329,15 +324,15 @@
clientQuit = YES;
gameTicks = SDLNet_Read16(&buffer[msgSize - 2]);
- //NSLog(@"engineProtocolThread - %d: received [%s]", gameTicks, buffer);
+ //DLog(@"engineProtocolThread - %d: received [%s]", gameTicks, buffer);
switch (buffer[0]) {
case '?':
- NSLog(@"Ping? Pong!");
+ DLog(@"Ping? Pong!");
[self sendToEngine:@"!"];
break;
case 'E':
- NSLog(@"ERROR - last console line: [%s]", buffer);
+ DLog(@"ERROR - last console line: [%s]", buffer);
clientQuit = YES;
break;
case 'e':
@@ -347,9 +342,9 @@
HW_versionInfo(&netProto, &versionStr);
if (netProto == eProto) {
- NSLog(@"Setting protocol version %d (%s)", eProto, versionStr);
+ DLog(@"Setting protocol version %d (%s)", eProto, versionStr);
} else {
- NSLog(@"ERROR - wrong protocol number: [%s] - expecting %d", buffer, eProto);
+ DLog(@"ERROR - wrong protocol number: [%s] - expecting %d", buffer, eProto);
clientQuit = YES;
}
@@ -360,7 +355,7 @@
NSLog(@"Winning team: %s", &buffer[2]);
break;
case 'k':
- NSLog(@"Best Hedgehog: %s", &buffer[2]);
+ NSLog(@"Best Hedgehog: %s", &buffer[2]);
break;
}
break;
@@ -370,7 +365,7 @@
// missing case for exiting right away
}
}
- NSLog(@"Engine exited, closing server");
+ DLog(@"Engine exited, closing server");
// wait a little to let the client close cleanly
[NSThread sleepForTimeInterval:2];
// Close the client socket
--- a/project_files/HedgewarsMobile/Classes/MainMenuViewController.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/MainMenuViewController.m Mon Jun 21 22:45:52 2010 +0200
@@ -71,10 +71,10 @@
[alert addSubview:indicator];
[indicator release];
- // create a team
+ // create default files (teams/weapons/scheme)
createTeamNamed(@"Pirates");
createTeamNamed(@"Ninjas");
-
+ createWeaponNamed(@"Default");
createSchemeNamed(@"Default");
// create settings.plist
@@ -101,18 +101,13 @@
-(IBAction) switchViews:(id) sender {
UIButton *button = (UIButton *)sender;
UIAlertView *alert;
- NSString *debugStr, *configNibName;
+ NSString *debugStr;
switch (button.tag) {
case 0:
- // bug in UIModalTransitionStylePartialCurl, displays the controller awkwardly if it is not allocated every time
- if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
- configNibName = @"GameConfigViewController-iPad";
- else
- configNibName = @"GameConfigViewController-iPhone";
-
- gameConfigViewController = [[GameConfigViewController alloc] initWithNibName:configNibName bundle:nil];
+ gameConfigViewController = [[GameConfigViewController alloc] initWithNibName:@"GameConfigViewController" bundle:nil];
#ifdef __IPHONE_3_2
+ // bug in UIModalTransitionStylePartialCurl, displays the controller awkwardly if it is not allocated every time
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
gameConfigViewController.modalTransitionStyle = UIModalTransitionStylePartialCurl;
#endif
--- a/project_files/HedgewarsMobile/Classes/MapConfigViewController.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/MapConfigViewController.m Mon Jun 21 22:45:52 2010 +0200
@@ -118,9 +118,11 @@
CGImageRef previewCGImage = CGBitmapContextCreateImage(bitmapImage);
UIImage *previewImage = [[UIImage alloc] initWithCGImage:previewCGImage];
CGImageRelease(previewCGImage);
+ previewCGImage = nil;
// set the preview image (autoreleased) in the button and the maxhog label on the main thread to prevent a leak
- [self performSelectorOnMainThread:@selector(setButtonImage:) withObject:[[previewImage retain] makeRoundCornersOfSize:CGSizeMake(12, 12)] waitUntilDone:NO];
+ [self performSelectorOnMainThread:@selector(setButtonImage:) withObject:[previewImage makeRoundCornersOfSize:CGSizeMake(12, 12)] waitUntilDone:NO];
+ [previewImage release];
[self performSelectorOnMainThread:@selector(setLabelText:) withObject:[NSString stringWithFormat:@"%d", maxHogs] waitUntilDone:NO];
// restore functionality of button and remove the spinning wheel on the main thread to prevent a leak
@@ -194,7 +196,8 @@
UIImage *image = [[UIImage alloc] initWithContentsOfFile:fileImage];
[fileImage release];
[self.previewButton setImage:[image makeRoundCornersOfSize:CGSizeMake(12, 12)] forState:UIControlStateNormal];
-
+ [image release];
+
// update label
maxHogs = 18;
NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg", MAPS_DIRECTORY(),[self.mapArray objectAtIndex:index]];
@@ -255,7 +258,7 @@
UIGraphicsPopContext();
UIImage *bkgImg = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
- [self.previewButton setBackgroundImage:[[bkgImg retain] makeRoundCornersOfSize:CGSizeMake(12, 12)] forState:UIControlStateNormal];
+ [self.previewButton setBackgroundImage:[bkgImg makeRoundCornersOfSize:CGSizeMake(12, 12)] forState:UIControlStateNormal];
}
#pragma mark -
--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.h Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.h Mon Jun 21 22:45:52 2010 +0200
@@ -24,11 +24,16 @@
CGFloat initialDistanceForPinching;
CGPoint gestureStartPoint;
+ UIActivityIndicatorView *spinningWheel;
}
@property (nonatomic,retain) id popoverController;
@property (nonatomic,retain) PopoverMenuViewController *popupMenu;
@property (nonatomic,retain) UITextField *writeChatTextField;
+@property (nonatomic,retain) IBOutlet UIActivityIndicatorView *spinningWheel;
+
+UIActivityIndicatorView *singleton;
+BOOL canDim;
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.m Mon Jun 21 22:45:52 2010 +0200
@@ -20,8 +20,7 @@
@implementation OverlayViewController
-@synthesize popoverController, popupMenu, writeChatTextField;
-
+@synthesize popoverController, popupMenu, writeChatTextField, spinningWheel;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
return rotationManager(interfaceOrientation);
@@ -75,7 +74,6 @@
}
break;
default:
- DLog(@"Unknown rotation status");
break;
}
self.view.frame = usefulRect;
@@ -108,8 +106,12 @@
[dimTimer setFireDate:HIDING_TIME_DEFAULT];
}
+#pragma mark -
+#pragma mark View Management
-(void) viewDidLoad {
isPopoverVisible = NO;
+ singleton = self.spinningWheel;
+ canDim = NO;
self.view.alpha = 0;
self.view.center = CGPointMake(self.view.frame.size.height/2.0, self.view.frame.size.width/2.0);
@@ -147,6 +149,7 @@
self.writeChatTextField = nil;
self.popoverController = nil;
self.popupMenu = nil;
+ self.spinningWheel = nil;
[super viewDidUnload];
MSG_DIDUNLOAD();
}
@@ -157,9 +160,12 @@
[popupMenu release];
[popoverController release];
// dimTimer is autoreleased
+ [spinningWheel release];
[super dealloc];
}
+#pragma mark -
+#pragma mark Overlay actions and members
// dim the overlay when there's no more input for a certain amount of time
-(IBAction) buttonReleased:(id) sender {
HW_allKeysUp();
@@ -168,10 +174,12 @@
// nice transition for dimming, should be called only by the timer himself
-(void) dimOverlay {
- [UIView beginAnimations:@"overlay dim" context:NULL];
- [UIView setAnimationDuration:0.6];
- self.view.alpha = 0.2;
- [UIView commitAnimations];
+ if (canDim) {
+ [UIView beginAnimations:@"overlay dim" context:NULL];
+ [UIView setAnimationDuration:0.6];
+ self.view.alpha = 0.2;
+ [UIView commitAnimations];
+ }
}
// set the overlay visible and put off the timer for enough time
@@ -295,12 +303,18 @@
[sender resignFirstResponder];
}
+// this function is called by pascal FinishProgress and removes the spinning wheel when loading is done
+void spinningWheelDone (void) {
+ [UIView beginAnimations:@"hiding spinning wheel" context:NULL];
+ [UIView setAnimationDuration:0.7];
+ singleton.alpha = 0;
+ [UIView commitAnimations];
+ [singleton performSelector:@selector(stopAnimating) withObject:nil afterDelay:0.7];
+ canDim = YES;
+}
+
#pragma mark -
#pragma mark Custom touch event handling
-
-#define kMinimumPinchDelta 50
-
-
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
NSArray *twoTouches;
UITouch *touch = [touches anyObject];
@@ -316,7 +330,7 @@
gestureStartPoint = [touch locationInView:self.view];
switch ([touches count]) {
- case 1:
+ /*case 1:
initialDistanceForPinching = 0;
switch ([touch tapCount]) {
case 1:
@@ -331,15 +345,14 @@
default:
break;
}
- break;
+ break;*/
case 2:
if (2 == [touch tapCount]) {
HW_zoomReset();
}
// pinching
- gestureStartPoint.x = 0;
- gestureStartPoint.y = 0;
+ gestureStartPoint = CGPointMake(0, 0);
twoTouches = [touches allObjects];
UITouch *first = [twoTouches objectAtIndex:0];
UITouch *second = [twoTouches objectAtIndex:1];
@@ -352,8 +365,9 @@
}
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
+ gestureStartPoint = CGPointMake(0, 0);
initialDistanceForPinching = 0;
- HW_allKeysUp();
+ //HW_allKeysUp();
}
-(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
@@ -378,14 +392,15 @@
UITouch *touch = [touches anyObject];
switch ([touches count]) {
- case 1:
+ /*case 1:
currentPosition = [touch locationInView:self.view];
// panning
CGFloat deltaX = fabsf(gestureStartPoint.x - currentPosition.x);
CGFloat deltaY = fabsf(gestureStartPoint.y - currentPosition.y);
+ // the two ifs are not mutually exclusive
if (deltaX >= minimumGestureLength) {
- NSLog(@"Horizontal swipe detected, deltaX: %f deltaY: %f",deltaX, deltaY);
+ Dlog(@"deltaX: %f deltaY: %f", deltaX, deltaY);
if (currentPosition.x > gestureStartPoint.x) {
HW_cursorLeft(logCoeff*log(deltaX));
} else {
@@ -394,7 +409,7 @@
}
if (deltaY >= minimumGestureLength) {
- NSLog(@"Horizontal swipe detected, deltaX: %f deltaY: %f",deltaX, deltaY);
+ DLog(@"deltaX: %f deltaY: %f", deltaX, deltaY);
if (currentPosition.y < gestureStartPoint.y) {
HW_cursorDown(logCoeff*log(deltaY));
} else {
@@ -402,22 +417,26 @@
}
}
- break;
+ break;*/
case 2:
twoTouches = [touches allObjects];
UITouch *first = [twoTouches objectAtIndex:0];
UITouch *second = [twoTouches objectAtIndex:1];
CGFloat currentDistanceOfPinching = distanceBetweenPoints([first locationInView:self.view], [second locationInView:self.view]);
-
- if (0 == initialDistanceForPinching)
- initialDistanceForPinching = currentDistanceOfPinching;
-
- if (currentDistanceOfPinching < initialDistanceForPinching + kMinimumPinchDelta)
- HW_zoomOut();
- else if (currentDistanceOfPinching > initialDistanceForPinching + kMinimumPinchDelta)
- HW_zoomIn();
-
- currentDistanceOfPinching = initialDistanceForPinching;
+ const int pinchDelta = 40;
+
+ if (0 != initialDistanceForPinching) {
+ if (currentDistanceOfPinching - initialDistanceForPinching > pinchDelta) {
+ HW_zoomIn();
+ initialDistanceForPinching = currentDistanceOfPinching;
+ }
+ else if (initialDistanceForPinching - currentDistanceOfPinching > pinchDelta) {
+ HW_zoomOut();
+ initialDistanceForPinching = currentDistanceOfPinching;
+ }
+ } else
+ initialDistanceForPinching = currentDistanceOfPinching;
+
break;
default:
break;
--- a/project_files/HedgewarsMobile/Classes/SchemeSettingsViewController.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/SchemeSettingsViewController.m Mon Jun 21 22:45:52 2010 +0200
@@ -116,9 +116,16 @@
[self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade];
}
+-(BOOL) tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
+ UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:indexPath];
+ if (![cell.textLabel.text isEqualToString:@"Default"])
+ return YES;
+ else
+ return NO;
+}
+
#pragma mark -
#pragma mark Table view delegate
-
-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
if (childController == nil) {
childController = [[SingleSchemeViewController alloc] initWithStyle:UITableViewStyleGrouped];
--- a/project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.h Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.h Mon Jun 21 22:45:52 2010 +0200
@@ -13,14 +13,17 @@
NSArray *listOfSchemes;
NSArray *listOfWeapons;
- NSIndexPath *lastIndexPath;
+ NSIndexPath *lastIndexPath_sc;
+ NSIndexPath *lastIndexPath_we;
+
NSString *selectedScheme;
NSString *selectedWeapon;
}
@property (nonatomic, retain) NSArray *listOfSchemes;
@property (nonatomic, retain) NSArray *listOfWeapons;
-@property (nonatomic,retain) NSIndexPath *lastIndexPath;
+@property (nonatomic,retain) NSIndexPath *lastIndexPath_sc;
+@property (nonatomic,retain) NSIndexPath *lastIndexPath_we;
@property (nonatomic,retain) NSString *selectedScheme;
@property (nonatomic,retain) NSString *selectedWeapon;
--- a/project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.m Mon Jun 21 22:45:52 2010 +0200
@@ -10,7 +10,7 @@
#import "CommodityFunctions.h"
@implementation SchemeWeaponConfigViewController
-@synthesize listOfSchemes, listOfWeapons, lastIndexPath, selectedScheme, selectedWeapon;
+@synthesize listOfSchemes, listOfWeapons, lastIndexPath_sc, lastIndexPath_we, selectedScheme, selectedWeapon;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
return rotationManager(interfaceOrientation);
@@ -23,9 +23,6 @@
CGSize screenSize = [[UIScreen mainScreen] bounds].size;
self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44);
-
- self.selectedScheme = @"Default.plist";
- self.selectedWeapon = @"Default.plist";
}
-(void) viewWillAppear:(BOOL) animated {
@@ -34,24 +31,15 @@
NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:SCHEMES_DIRECTORY() error:NULL];
self.listOfSchemes = contentsOfDir;
+ contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:WEAPONS_DIRECTORY() error:NULL];
+ self.listOfWeapons = contentsOfDir;
+
+ self.selectedScheme = @"Default.plist";
+ self.selectedWeapon = @"Default.plist";
+
[self.tableView reloadData];
}
-/*
-- (void)viewDidAppear:(BOOL)animated {
- [super viewDidAppear:animated];
-}
-*/
-/*
-- (void)viewWillDisappear:(BOOL)animated {
- [super viewWillDisappear:animated];
-}
-*/
-/*
-- (void)viewDidDisappear:(BOOL)animated {
- [super viewDidDisappear:animated];
-}
-*/
#pragma mark -
@@ -84,13 +72,13 @@
cell.textLabel.text = [[self.listOfSchemes objectAtIndex:row] stringByDeletingPathExtension];
if ([[self.listOfSchemes objectAtIndex:row] isEqualToString:self.selectedScheme]) {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
- self.lastIndexPath = indexPath;
+ self.lastIndexPath_sc = indexPath;
}
} else {
cell.textLabel.text = [[self.listOfWeapons objectAtIndex:row] stringByDeletingPathExtension];
if ([[self.listOfWeapons objectAtIndex:row] isEqualToString:self.selectedWeapon]) {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
- self.lastIndexPath = indexPath;
+ self.lastIndexPath_we = indexPath;
}
}
@@ -101,6 +89,12 @@
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+ NSIndexPath *lastIndexPath;
+ if ([indexPath section] == 0)
+ lastIndexPath = self.lastIndexPath_sc;
+ else
+ lastIndexPath = self.lastIndexPath_we;
+
int newRow = [indexPath row];
int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
@@ -110,8 +104,15 @@
newCell.accessoryType = UITableViewCellAccessoryCheckmark;
UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:lastIndexPath];
oldCell.accessoryType = UITableViewCellAccessoryNone;
- self.lastIndexPath = indexPath;
- self.selectedScheme = [self.listOfSchemes objectAtIndex:newRow];
+
+ if ([indexPath section] == 0) {
+ self.lastIndexPath_sc = indexPath;
+ self.selectedScheme = [self.listOfSchemes objectAtIndex:newRow];
+ } else {
+ self.lastIndexPath_we = indexPath;
+ self.selectedWeapon = [self.listOfWeapons objectAtIndex:newRow];
+ }
+
[aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
}
[aTableView deselectRowAtIndexPath:indexPath animated:YES];
@@ -136,7 +137,8 @@
-(void) viewDidUnload {
self.listOfSchemes = nil;
self.listOfWeapons = nil;
- self.lastIndexPath = nil;
+ self.lastIndexPath_sc = nil;
+ self.lastIndexPath_we = nil;
self.selectedScheme = nil;
self.selectedWeapon = nil;
MSG_DIDUNLOAD();
@@ -146,7 +148,8 @@
-(void) dealloc {
[listOfSchemes release];
[listOfWeapons release];
- [lastIndexPath release];
+ [lastIndexPath_sc release];
+ [lastIndexPath_we release];
[selectedScheme release];
[selectedWeapon release];
[super dealloc];
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.h Mon Jun 21 22:45:52 2010 +0200
@@ -0,0 +1,16 @@
+//
+// SingleWeaponViewController.h
+// Hedgewars
+//
+// Created by Vittorio on 19/06/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import <UIKit/UIKit.h>
+
+
+@interface SingleWeaponViewController : UITableViewController {
+
+}
+
+@end
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m Mon Jun 21 22:45:52 2010 +0200
@@ -0,0 +1,180 @@
+//
+// SingleWeaponViewController.m
+// Hedgewars
+//
+// Created by Vittorio on 19/06/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "SingleWeaponViewController.h"
+
+
+@implementation SingleWeaponViewController
+
+
+#pragma mark -
+#pragma mark Initialization
+
+/*
+- (id)initWithStyle:(UITableViewStyle)style {
+ // Override initWithStyle: if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
+ if ((self = [super initWithStyle:style])) {
+ }
+ return self;
+}
+*/
+
+
+#pragma mark -
+#pragma mark View lifecycle
+
+/*
+- (void)viewDidLoad {
+ [super viewDidLoad];
+
+ // Uncomment the following line to preserve selection between presentations.
+ self.clearsSelectionOnViewWillAppear = NO;
+
+ // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
+ // self.navigationItem.rightBarButtonItem = self.editButtonItem;
+}
+*/
+
+/*
+- (void)viewWillAppear:(BOOL)animated {
+ [super viewWillAppear:animated];
+}
+*/
+/*
+- (void)viewDidAppear:(BOOL)animated {
+ [super viewDidAppear:animated];
+}
+*/
+/*
+- (void)viewWillDisappear:(BOOL)animated {
+ [super viewWillDisappear:animated];
+}
+*/
+/*
+- (void)viewDidDisappear:(BOOL)animated {
+ [super viewDidDisappear:animated];
+}
+*/
+/*
+// Override to allow orientations other than the default portrait orientation.
+- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
+ // Return YES for supported orientations
+ return (interfaceOrientation == UIInterfaceOrientationPortrait);
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view data source
+
+- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
+ // Return the number of sections.
+ return 0;
+}
+
+
+- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+ // Return the number of rows in the section.
+ return 0;
+}
+
+
+// Customize the appearance of table view cells.
+- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+
+ static NSString *CellIdentifier = @"Cell";
+
+ UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+ if (cell == nil) {
+ cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
+ }
+
+ // Configure the cell...
+
+ return cell;
+}
+
+
+/*
+// Override to support conditional editing of the table view.
+- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Return NO if you do not want the specified item to be editable.
+ return YES;
+}
+*/
+
+
+/*
+// Override to support editing the table view.
+- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
+
+ if (editingStyle == UITableViewCellEditingStyleDelete) {
+ // Delete the row from the data source
+ [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
+ }
+ else if (editingStyle == UITableViewCellEditingStyleInsert) {
+ // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
+ }
+}
+*/
+
+
+/*
+// Override to support rearranging the table view.
+- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
+}
+*/
+
+
+/*
+// Override to support conditional rearranging of the table view.
+- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Return NO if you do not want the item to be re-orderable.
+ return YES;
+}
+*/
+
+
+#pragma mark -
+#pragma mark Table view delegate
+
+- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+ // Navigation logic may go here. Create and push another view controller.
+ /*
+ <#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil];
+ // ...
+ // Pass the selected object to the new view controller.
+ [self.navigationController pushViewController:detailViewController animated:YES];
+ [detailViewController release];
+ */
+}
+
+
+#pragma mark -
+#pragma mark Memory management
+
+- (void)didReceiveMemoryWarning {
+ // Releases the view if it doesn't have a superview.
+ [super didReceiveMemoryWarning];
+
+ // Relinquish ownership any cached data, images, etc that aren't in use.
+}
+
+- (void)viewDidUnload {
+ // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand.
+ // For example: self.myOutlet = nil;
+}
+
+
+- (void)dealloc {
+ [super dealloc];
+}
+
+
+@end
+
--- a/project_files/HedgewarsMobile/Classes/VoicesViewController.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/VoicesViewController.m Mon Jun 21 22:45:52 2010 +0200
@@ -26,7 +26,13 @@
[super viewDidLoad];
srandom(time(NULL));
- openal_init(20);
+ openal_init();
+ voiceBeingPlayed = -1;
+
+ // load all the voices names and store them into voiceArray
+ // it's here and not in viewWillAppear because user cannot add/remove them
+ NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:VOICES_DIRECTORY() error:NULL];
+ self.voiceArray = array;
}
- (void)viewWillAppear:(BOOL)animated {
@@ -34,20 +40,9 @@
// this moves the tableview to the top
[self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
- voiceBeingPlayed = -1;
-
- // load all the voices names and store them into voiceArray
- NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:VOICES_DIRECTORY() error:NULL];
- self.voiceArray = array;
}
-/*
-- (void)viewDidAppear:(BOOL)animated {
- [super viewDidAppear:animated];
-}
-*/
-
-- (void)viewWillDisappear:(BOOL)animated {
+-(void) viewWillDisappear:(BOOL)animated {
[super viewWillDisappear:animated];
if(voiceBeingPlayed >= 0) {
openal_stopsound(voiceBeingPlayed);
--- a/project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.h Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.h Mon Jun 21 22:45:52 2010 +0200
@@ -7,10 +7,13 @@
//
#import <UIKit/UIKit.h>
-
+@class SingleWeaponViewController;
@interface WeaponSettingsViewController : UITableViewController {
-
+ NSMutableArray *listOfWeapons;
+ SingleWeaponViewController *childController;
}
+@property (nonatomic, retain) NSMutableArray *listOfWeapons;
+
@end
--- a/project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.m Mon Jun 21 22:45:52 2010 +0200
@@ -7,85 +7,87 @@
//
#import "WeaponSettingsViewController.h"
-
+#import "CommodityFunctions.h"
+#import "SingleWeaponViewController.h"
@implementation WeaponSettingsViewController
-
-
-#pragma mark -
-#pragma mark Initialization
+@synthesize listOfWeapons;
-/*
-- (id)initWithStyle:(UITableViewStyle)style {
- // Override initWithStyle: if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
- if ((self = [super initWithStyle:style])) {
- }
- return self;
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
+ return rotationManager(interfaceOrientation);
}
-*/
-
#pragma mark -
#pragma mark View lifecycle
-
-/*
-- (void)viewDidLoad {
+-(void) viewDidLoad {
[super viewDidLoad];
-
- // Uncomment the following line to preserve selection between presentations.
- self.clearsSelectionOnViewWillAppear = NO;
-
- // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
- // self.navigationItem.rightBarButtonItem = self.editButtonItem;
-}
-*/
-
-/*
-- (void)viewWillAppear:(BOOL)animated {
- [super viewWillAppear:animated];
+
+ UIBarButtonItem *editButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Edit",@"from the weapon panel")
+ style:UIBarButtonItemStyleBordered
+ target:self
+ action:@selector(toggleEdit:)];
+ self.navigationItem.rightBarButtonItem = editButton;
+ [editButton release];
+
}
-*/
-/*
-- (void)viewDidAppear:(BOOL)animated {
- [super viewDidAppear:animated];
-}
-*/
-/*
-- (void)viewWillDisappear:(BOOL)animated {
- [super viewWillDisappear:animated];
-}
-*/
-/*
-- (void)viewDidDisappear:(BOOL)animated {
- [super viewDidDisappear:animated];
-}
-*/
-
-- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
- // Override to allow orientations other than the default portrait orientation.
- return YES;
+-(void) viewWillAppear:(BOOL) animated {
+ [super viewWillAppear:animated];
+
+ NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:WEAPONS_DIRECTORY() error:NULL];
+ NSMutableArray *array = [[NSMutableArray alloc] initWithArray:contentsOfDir copyItems:YES];
+ self.listOfWeapons = array;
+ [array release];
+
+ [self.tableView reloadData];
}
+// modifies the navigation bar to add the "Add" and "Done" buttons
+-(void) toggleEdit:(id) sender {
+ BOOL isEditing = self.tableView.editing;
+ [self.tableView setEditing:!isEditing animated:YES];
+
+ if (isEditing) {
+ [self.navigationItem.rightBarButtonItem setTitle:NSLocalizedString(@"Edit",@"from the scheme panel")];
+ [self.navigationItem.rightBarButtonItem setStyle: UIBarButtonItemStyleBordered];
+ self.navigationItem.leftBarButtonItem = self.navigationItem.backBarButtonItem;
+ } else {
+ [self.navigationItem.rightBarButtonItem setTitle:NSLocalizedString(@"Done",@"from the scheme panel")];
+ [self.navigationItem.rightBarButtonItem setStyle:UIBarButtonItemStyleDone];
+ UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Add",@"from the scheme panel")
+ style:UIBarButtonItemStyleBordered
+ target:self
+ action:@selector(addWeapon:)];
+ self.navigationItem.leftBarButtonItem = addButton;
+ [addButton release];
+ }
+}
+
+-(void) addWeapon:(id) sender {
+ NSString *fileName = [[NSString alloc] initWithFormat:@"Weapon %u.plist", [self.listOfWeapons count]];
+
+ createWeaponNamed([fileName stringByDeletingPathExtension]);
+
+ [self.listOfWeapons addObject:fileName];
+ [fileName release];
+
+ // order the array alphabetically, so schemes will keep their position
+ [self.listOfWeapons sortUsingSelector:@selector(compare:)];
+
+ [self.tableView reloadData];
+}
#pragma mark -
#pragma mark Table view data source
-
-- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
- // Return the number of sections.
+-(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
-
-- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
- // Return the number of rows in the section.
- return 1;
+-(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+ return [self.listOfWeapons count];
}
-
-// Customize the appearance of table view cells.
-- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
-
+-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
@@ -93,84 +95,71 @@
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
- // Configure the cell...
+ NSUInteger row = [indexPath row];
+ NSString *rowString = [[self.listOfWeapons objectAtIndex:row] stringByDeletingPathExtension];
+ cell.textLabel.text = rowString;
+ cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
return cell;
}
-
-/*
-// Override to support conditional editing of the table view.
-- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
- // Return NO if you do not want the specified item to be editable.
- return YES;
-}
-*/
-
-
-/*
-// Override to support editing the table view.
-- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
+// delete the row and the file
+-(void) tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
+ NSUInteger row = [indexPath row];
+
+ NSString *schemeFile = [[NSString alloc] initWithFormat:@"%@/%@",WEAPONS_DIRECTORY(),[self.listOfWeapons objectAtIndex:row]];
+ [[NSFileManager defaultManager] removeItemAtPath:schemeFile error:NULL];
+ [schemeFile release];
- if (editingStyle == UITableViewCellEditingStyleDelete) {
- // Delete the row from the data source
- [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
- }
- else if (editingStyle == UITableViewCellEditingStyleInsert) {
- // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
- }
+ [self.listOfWeapons removeObjectAtIndex:row];
+ [self.tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade];
}
-*/
-
-/*
-// Override to support rearranging the table view.
-- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
+-(BOOL) tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
+ UITableViewCell *cell = [self.tableView cellForRowAtIndexPath:indexPath];
+ if (![cell.textLabel.text isEqualToString:@"Default"])
+ return YES;
+ else
+ return NO;
}
-*/
-
-
-/*
-// Override to support conditional rearranging of the table view.
-- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
- // Return NO if you do not want the item to be re-orderable.
- return YES;
-}
-*/
-
#pragma mark -
#pragma mark Table view delegate
+-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+ if (childController == nil) {
+ childController = [[SingleWeaponViewController alloc] initWithStyle:UITableViewStyleGrouped];
+ }
+
+ NSInteger row = [indexPath row];
+ NSString *selectedWeaponFile = [self.listOfWeapons objectAtIndex:row];
+
+ // this must be set so childController can load the correct plist
+ childController.title = [selectedWeaponFile stringByDeletingPathExtension];
+ [childController.tableView setContentOffset:CGPointMake(0,0) animated:NO];
-- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
- // Navigation logic may go here. Create and push another view controller.
- /*
- <#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil];
- // ...
- // Pass the selected object to the new view controller.
- [self.navigationController pushViewController:detailViewController animated:YES];
- [detailViewController release];
- */
+ [self.navigationController pushViewController:childController animated:YES];
}
#pragma mark -
#pragma mark Memory management
-
-- (void)didReceiveMemoryWarning {
- // Releases the view if it doesn't have a superview.
+-(void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
-
- // Relinquish ownership any cached data, images, etc that aren't in use.
+ if (childController.view.superview == nil )
+ childController = nil;
}
-- (void)viewDidUnload {
- // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand.
- // For example: self.myOutlet = nil;
+-(void) viewDidUnload {
+ self.listOfWeapons = nil;
+ childController = nil;
+ [super viewDidUnload];
+ MSG_DIDUNLOAD();
}
-- (void)dealloc {
+-(void) dealloc {
+ [self.listOfWeapons release];
+ [childController release];
[super dealloc];
}
--- a/project_files/HedgewarsMobile/Classes/otherSrc/CommodityFunctions.h Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/otherSrc/CommodityFunctions.h Mon Jun 21 22:45:52 2010 +0200
@@ -20,6 +20,8 @@
#define TEAMS_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
objectAtIndex:0] stringByAppendingString:@"/Teams/"]
+#define WEAPONS_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
+ objectAtIndex:0] stringByAppendingString:@"/Weapons/"]
#define SCHEMES_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
objectAtIndex:0] stringByAppendingString:@"/Schemes/"]
@@ -38,6 +40,7 @@
#define MSG_DIDUNLOAD() DLog(@"did unload");
void createTeamNamed (NSString *nameWithoutExt);
+void createWeaponNamed (NSString *nameWithoutExt);
void createSchemeNamed (NSString *nameWithoutExt);
BOOL rotationManager (UIInterfaceOrientation interfaceOrientation);
NSInteger randomPort ();
--- a/project_files/HedgewarsMobile/Classes/otherSrc/CommodityFunctions.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/otherSrc/CommodityFunctions.m Mon Jun 21 22:45:52 2010 +0200
@@ -43,6 +43,29 @@
[theTeam release];
}
+void createWeaponNamed (NSString *nameWithoutExt) {
+ NSString *weaponsDirectory = WEAPONS_DIRECTORY();
+
+ if (![[NSFileManager defaultManager] fileExistsAtPath: weaponsDirectory]) {
+ [[NSFileManager defaultManager] createDirectoryAtPath:weaponsDirectory
+ withIntermediateDirectories:NO
+ attributes:nil
+ error:NULL];
+ }
+
+ NSDictionary *theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
+ @"9391929422199121032235111001201000000211190911",@"ammostore_initialqt",
+ @"0405040541600655546554464776576666666155501000",@"ammostore_probability",
+ @"0000000000000205500000040007004000000000200000",@"ammostore_delay",
+ @"1311110312111111123114111111111111111211101111",@"ammostore_crate", nil];
+
+ NSString *weaponFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", weaponsDirectory, nameWithoutExt];
+
+ [theWeapon writeToFile:weaponFile atomically:YES];
+ [weaponFile release];
+ [theWeapon release];
+}
+
void createSchemeNamed (NSString *nameWithoutExt) {
NSString *schemesDirectory = SCHEMES_DIRECTORY();
@@ -128,9 +151,7 @@
DLog(@"Failed to fetch vm statistics");
/* Stats in bytes */
- natural_t mem_used = (vm_stat.active_count +
- vm_stat.inactive_count +
- vm_stat.wire_count) * pagesize;
+ natural_t mem_used = (vm_stat.active_count + vm_stat.inactive_count + vm_stat.wire_count) * pagesize;
natural_t mem_free = vm_stat.free_count * pagesize;
natural_t mem_total = mem_used + mem_free;
DLog(@"used: %u free: %u total: %u", mem_used, mem_free, mem_total);
--- a/project_files/HedgewarsMobile/Classes/otherSrc/PascalImports.h Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/otherSrc/PascalImports.h Mon Jun 21 22:45:52 2010 +0200
@@ -19,7 +19,7 @@
*/
void Game(const char *args[]);
- void GenLandPreview();
+ void GenLandPreview(void);
void HW_versionInfo(short int*, char**);
--- a/project_files/HedgewarsMobile/Classes/otherSrc/UIImageExtra.m Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Classes/otherSrc/UIImageExtra.m Mon Jun 21 22:45:52 2010 +0200
@@ -73,7 +73,7 @@
// return resulting image
return sprite;
} else {
- NSLog(@"initWithContentsOfFile: andCutAt: FAILED");
+ DLog(@"error - image == nil");
return nil;
}
}
@@ -153,8 +153,6 @@
-(UIImage *)makeRoundCornersOfSize:(CGSize) sizewh {
UIImage * newImage = nil;
-
- NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
NSInteger cornerWidth = sizewh.width;
NSInteger cornerHeight = sizewh.height;
@@ -175,13 +173,10 @@
CGImageRef imageMasked = CGBitmapContextCreateImage(context);
CGContextRelease(context);
CGColorSpaceRelease(colorSpace);
- [self release];
- newImage = [[UIImage imageWithCGImage:imageMasked] retain];
+ newImage = [UIImage imageWithCGImage:imageMasked];
CGImageRelease(imageMasked);
-
- [pool release];
-
+
return newImage;
}
--- a/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj Mon Jun 21 22:45:52 2010 +0200
@@ -32,6 +32,9 @@
61272339117DF778005B90CF /* MobileCoreServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 61272338117DF778005B90CF /* MobileCoreServices.framework */; };
61370653117B1D50004EE44A /* Entitlements-Distribution.plist in Resources */ = {isa = PBXBuildFile; fileRef = 61370652117B1D50004EE44A /* Entitlements-Distribution.plist */; };
6151347E116C2803001F16D1 /* Icon-iPad.png in Resources */ = {isa = PBXBuildFile; fileRef = 6151347D116C2803001F16D1 /* Icon-iPad.png */; };
+ 61536CCF11CE836E00D87A7E /* libfreetype_x86.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 61798917114AAF2100BA94A9 /* libfreetype_x86.a */; };
+ 61536DF411CEAE7100D87A7E /* GameConfigViewController.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165924A11CA9CB400D6E256 /* GameConfigViewController.xib */; };
+ 6163EE7E11CC2600001C0453 /* SingleWeaponViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 6163EE7D11CC2600001C0453 /* SingleWeaponViewController.m */; };
6165920C11CA9BA200D6E256 /* DetailViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591DF11CA9BA200D6E256 /* DetailViewController.m */; };
6165920D11CA9BA200D6E256 /* FlagsViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591E111CA9BA200D6E256 /* FlagsViewController.m */; };
6165920E11CA9BA200D6E256 /* FortsViewController.m in Sources */ = {isa = PBXBuildFile; fileRef = 616591E311CA9BA200D6E256 /* FortsViewController.m */; };
@@ -70,13 +73,10 @@
6165924411CA9C4600D6E256 /* openalbridge.h in Headers */ = {isa = PBXBuildFile; fileRef = 6165923A11CA9C4600D6E256 /* openalbridge.h */; };
6165924511CA9C4600D6E256 /* wrappers.c in Sources */ = {isa = PBXBuildFile; fileRef = 6165923B11CA9C4600D6E256 /* wrappers.c */; };
6165924611CA9C4600D6E256 /* wrappers.h in Headers */ = {isa = PBXBuildFile; fileRef = 6165923C11CA9C4600D6E256 /* wrappers.h */; };
- 6165925111CA9CB400D6E256 /* GameConfigViewController-iPad.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165924911CA9CB400D6E256 /* GameConfigViewController-iPad.xib */; };
- 6165925211CA9CB400D6E256 /* GameConfigViewController-iPhone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165924A11CA9CB400D6E256 /* GameConfigViewController-iPhone.xib */; };
6165925311CA9CB400D6E256 /* MainMenuViewController-iPad.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165924B11CA9CB400D6E256 /* MainMenuViewController-iPad.xib */; };
6165925411CA9CB400D6E256 /* MainMenuViewController-iPhone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165924C11CA9CB400D6E256 /* MainMenuViewController-iPhone.xib */; };
6165925511CA9CB400D6E256 /* MapConfigViewController-iPad.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165924D11CA9CB400D6E256 /* MapConfigViewController-iPad.xib */; };
6165925611CA9CB400D6E256 /* MapConfigViewController-iPhone.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165924E11CA9CB400D6E256 /* MapConfigViewController-iPhone.xib */; };
- 6165925711CA9CB400D6E256 /* OverlayViewController-iPad.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165924F11CA9CB400D6E256 /* OverlayViewController-iPad.xib */; };
6165925811CA9CB400D6E256 /* OverlayViewController.xib in Resources */ = {isa = PBXBuildFile; fileRef = 6165925011CA9CB400D6E256 /* OverlayViewController.xib */; };
6165925E11CA9CD300D6E256 /* arrowDown.png in Resources */ = {isa = PBXBuildFile; fileRef = 6165925911CA9CD300D6E256 /* arrowDown.png */; };
6165925F11CA9CD300D6E256 /* arrowLeft.png in Resources */ = {isa = PBXBuildFile; fileRef = 6165925A11CA9CD300D6E256 /* arrowLeft.png */; };
@@ -125,7 +125,6 @@
61798832114AA34C00BA94A9 /* uLocale.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798804114AA34C00BA94A9 /* uLocale.pas */; };
61798833114AA34C00BA94A9 /* uMisc.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798805114AA34C00BA94A9 /* uMisc.pas */; };
61798834114AA34C00BA94A9 /* uRandom.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798806114AA34C00BA94A9 /* uRandom.pas */; };
- 61798836114AA34C00BA94A9 /* uSHA.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798808114AA34C00BA94A9 /* uSHA.pas */; };
61798837114AA34C00BA94A9 /* uSound.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61798809114AA34C00BA94A9 /* uSound.pas */; };
61798838114AA34C00BA94A9 /* uStats.pas in Sources */ = {isa = PBXBuildFile; fileRef = 6179880A114AA34C00BA94A9 /* uStats.pas */; };
61798839114AA34C00BA94A9 /* uStore.pas in Sources */ = {isa = PBXBuildFile; fileRef = 6179880B114AA34C00BA94A9 /* uStore.pas */; };
@@ -134,7 +133,6 @@
6179883D114AA34C00BA94A9 /* uWorld.pas in Sources */ = {isa = PBXBuildFile; fileRef = 6179880F114AA34C00BA94A9 /* uWorld.pas */; };
617988DB114AAA4200BA94A9 /* libSDLiPhoneOS.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 617988DA114AAA3900BA94A9 /* libSDLiPhoneOS.a */; };
6179891B114AAF2100BA94A9 /* libfreetype_arm.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 61798916114AAF2100BA94A9 /* libfreetype_arm.a */; };
- 6179891C114AAF2100BA94A9 /* libfreetype_x86.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 61798917114AAF2100BA94A9 /* libfreetype_x86.a */; };
6179891F114AAF2100BA94A9 /* libvorbis_arm.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 6179891A114AAF2100BA94A9 /* libvorbis_arm.a */; };
61798935114AB25F00BA94A9 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 61798934114AB25F00BA94A9 /* AudioToolbox.framework */; };
61798996114AB3FF00BA94A9 /* libSDL_mixer.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 61798993114AB3FA00BA94A9 /* libSDL_mixer.a */; };
@@ -149,6 +147,7 @@
61C3255B1179A384001E70B1 /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 61C3255A1179A384001E70B1 /* OpenAL.framework */; };
61C325901179A732001E70B1 /* OpenAL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 61C3255A1179A384001E70B1 /* OpenAL.framework */; };
61C325A31179A7AD001E70B1 /* libopenalbridge.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 61C3251D1179A300001E70B1 /* libopenalbridge.a */; };
+ 61E1F4F811D004240016A5AA /* adler32.pas in Sources */ = {isa = PBXBuildFile; fileRef = 61E1F4F711D004240016A5AA /* adler32.pas */; };
922F64900F10F53100DC6EC0 /* libfpc.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 928301170F10CAFC00CC5A3C /* libfpc.a */; };
/* End PBXBuildFile section */
@@ -235,6 +234,8 @@
61272338117DF778005B90CF /* MobileCoreServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = MobileCoreServices.framework; path = System/Library/Frameworks/MobileCoreServices.framework; sourceTree = SDKROOT; };
61370652117B1D50004EE44A /* Entitlements-Distribution.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = "Entitlements-Distribution.plist"; sourceTree = "<group>"; };
6151347D116C2803001F16D1 /* Icon-iPad.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "Icon-iPad.png"; path = "Resources/Icon-iPad.png"; sourceTree = "<group>"; };
+ 6163EE7C11CC2600001C0453 /* SingleWeaponViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SingleWeaponViewController.h; sourceTree = "<group>"; };
+ 6163EE7D11CC2600001C0453 /* SingleWeaponViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SingleWeaponViewController.m; sourceTree = "<group>"; };
616591DE11CA9BA200D6E256 /* DetailViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = DetailViewController.h; sourceTree = "<group>"; };
616591DF11CA9BA200D6E256 /* DetailViewController.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = DetailViewController.m; sourceTree = "<group>"; };
616591E011CA9BA200D6E256 /* FlagsViewController.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = FlagsViewController.h; sourceTree = "<group>"; };
@@ -302,13 +303,11 @@
6165923A11CA9C4600D6E256 /* openalbridge.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = openalbridge.h; path = ../../misc/libopenalbridge/openalbridge.h; sourceTree = SOURCE_ROOT; };
6165923B11CA9C4600D6E256 /* wrappers.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = wrappers.c; path = ../../misc/libopenalbridge/wrappers.c; sourceTree = SOURCE_ROOT; };
6165923C11CA9C4600D6E256 /* wrappers.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = wrappers.h; path = ../../misc/libopenalbridge/wrappers.h; sourceTree = SOURCE_ROOT; };
- 6165924911CA9CB400D6E256 /* GameConfigViewController-iPad.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "GameConfigViewController-iPad.xib"; path = "Resources/GameConfigViewController-iPad.xib"; sourceTree = SOURCE_ROOT; };
- 6165924A11CA9CB400D6E256 /* GameConfigViewController-iPhone.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "GameConfigViewController-iPhone.xib"; path = "Resources/GameConfigViewController-iPhone.xib"; sourceTree = SOURCE_ROOT; };
+ 6165924A11CA9CB400D6E256 /* GameConfigViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = GameConfigViewController.xib; path = Resources/GameConfigViewController.xib; sourceTree = SOURCE_ROOT; };
6165924B11CA9CB400D6E256 /* MainMenuViewController-iPad.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "MainMenuViewController-iPad.xib"; path = "Resources/MainMenuViewController-iPad.xib"; sourceTree = SOURCE_ROOT; };
6165924C11CA9CB400D6E256 /* MainMenuViewController-iPhone.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "MainMenuViewController-iPhone.xib"; path = "Resources/MainMenuViewController-iPhone.xib"; sourceTree = SOURCE_ROOT; };
6165924D11CA9CB400D6E256 /* MapConfigViewController-iPad.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "MapConfigViewController-iPad.xib"; path = "Resources/MapConfigViewController-iPad.xib"; sourceTree = SOURCE_ROOT; };
6165924E11CA9CB400D6E256 /* MapConfigViewController-iPhone.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "MapConfigViewController-iPhone.xib"; path = "Resources/MapConfigViewController-iPhone.xib"; sourceTree = SOURCE_ROOT; };
- 6165924F11CA9CB400D6E256 /* OverlayViewController-iPad.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = "OverlayViewController-iPad.xib"; path = "Resources/OverlayViewController-iPad.xib"; sourceTree = SOURCE_ROOT; };
6165925011CA9CB400D6E256 /* OverlayViewController.xib */ = {isa = PBXFileReference; lastKnownFileType = file.xib; name = OverlayViewController.xib; path = Resources/OverlayViewController.xib; sourceTree = SOURCE_ROOT; };
6165925911CA9CD300D6E256 /* arrowDown.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = arrowDown.png; path = Resources/arrowDown.png; sourceTree = "<group>"; };
6165925A11CA9CD300D6E256 /* arrowLeft.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = arrowLeft.png; path = Resources/arrowLeft.png; sourceTree = "<group>"; };
@@ -363,7 +362,6 @@
61798804114AA34C00BA94A9 /* uLocale.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uLocale.pas; path = ../../hedgewars/uLocale.pas; sourceTree = SOURCE_ROOT; };
61798805114AA34C00BA94A9 /* uMisc.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uMisc.pas; path = ../../hedgewars/uMisc.pas; sourceTree = SOURCE_ROOT; };
61798806114AA34C00BA94A9 /* uRandom.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uRandom.pas; path = ../../hedgewars/uRandom.pas; sourceTree = SOURCE_ROOT; };
- 61798808114AA34C00BA94A9 /* uSHA.pas */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = uSHA.pas; path = ../../hedgewars/uSHA.pas; sourceTree = SOURCE_ROOT; };
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617989BE114AB47A00BA94A9 /* libSDL_net.a in Frameworks */,
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61798996114AB3FF00BA94A9 /* libSDL_mixer.a in Frameworks */,
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61C325A31179A7AD001E70B1 /* libopenalbridge.a in Frameworks */,
1D60589F0D05DD5A006BFB54 /* Foundation.framework in Frameworks */,
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1DF5F4DF0D08C38300B7A737 /* UIKit.framework */,
61C3255A1179A384001E70B1 /* OpenAL.framework */,
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61798916114AAF2100BA94A9 /* libfreetype_arm.a */,
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6165925011CA9CB400D6E256 /* OverlayViewController.xib */,
);
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@@ -603,6 +561,95 @@
name = Products;
sourceTree = "<group>";
};
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children = (
@@ -707,6 +754,7 @@
isa = PBXGroup;
children = (
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617987E9114AA34C00BA94A9 /* hwLibrary.pas */,
617987EC114AA34C00BA94A9 /* PascalExports.pas */,
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611F4D4A11B27A9900F9759A /* uScript.pas */,
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6179880B114AA34C00BA94A9 /* uStore.pas */,
@@ -905,6 +952,7 @@
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61A118D311683CD100359010 /* HedgewarsTitle.png in Resources */,
61A118D411683CD100359010 /* Multiplayer.png in Resources */,
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611E12FF117BBBDA0044B62F /* Entitlements-Development.plist in Resources */,
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6165925611CA9CB400D6E256 /* MapConfigViewController-iPhone.xib in Resources */,
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6165925811CA9CB400D6E256 /* OverlayViewController.xib in Resources */,
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6165925F11CA9CD300D6E256 /* arrowLeft.png in Resources */,
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61798833114AA34C00BA94A9 /* uMisc.pas in Sources */,
61798834114AA34C00BA94A9 /* uRandom.pas in Sources */,
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61798838114AA34C00BA94A9 /* uStats.pas in Sources */,
61798839114AA34C00BA94A9 /* uStore.pas in Sources */,
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6165923111CA9BD500D6E256 /* SquareButtonView.m in Sources */,
6165923211CA9BD500D6E256 /* UIImageExtra.m in Sources */,
6165929E11CA9E2F00D6E256 /* SDL_uikitappdelegate.m in Sources */,
+ 6163EE7E11CC2600001C0453 /* SingleWeaponViewController.m in Sources */,
+ 61E1F4F811D004240016A5AA /* adler32.pas in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -1107,6 +1153,7 @@
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"\"$(SRCROOT)\"",
+ "\"$(SRCROOT)/../../../../Downloads/of_preRelease_v0061_iPhone_FAT-pre3/libs/freetype/lib/iphone\"",
);
PRODUCT_NAME = Hedgewars;
TARGETED_DEVICE_FAMILY = "1,2";
@@ -1128,6 +1175,7 @@
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"\"$(SRCROOT)\"",
+ "\"$(SRCROOT)/../../../../Downloads/of_preRelease_v0061_iPhone_FAT-pre3/libs/freetype/lib/iphone\"",
);
PRODUCT_NAME = Hedgewars;
PROVISIONING_PROFILE = "";
@@ -1191,6 +1239,7 @@
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"\"$(SRCROOT)\"",
+ "\"$(SRCROOT)/../../../../Downloads/of_preRelease_v0061_iPhone_FAT-pre3/libs/freetype/lib/iphone\"",
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PRODUCT_NAME = Hedgewars;
"PROVISIONING_PROFILE[sdk=iphoneos*]" = "";
@@ -1304,6 +1353,7 @@
LIBRARY_SEARCH_PATHS = (
"$(inherited)",
"\"$(SRCROOT)\"",
+ "\"$(SRCROOT)/../../../../Downloads/of_preRelease_v0061_iPhone_FAT-pre3/libs/freetype/lib/iphone\"",
);
PRODUCT_NAME = Hedgewars;
TARGETED_DEVICE_FAMILY = "1,2";
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--- a/project_files/HedgewarsMobile/Resources/MapConfigViewController-iPhone.xib Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Resources/MapConfigViewController-iPhone.xib Mon Jun 21 22:45:52 2010 +0200
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--- a/project_files/HedgewarsMobile/Resources/OverlayViewController.xib Mon Jun 21 21:41:14 2010 +0400
+++ b/project_files/HedgewarsMobile/Resources/OverlayViewController.xib Mon Jun 21 22:45:52 2010 +0200
@@ -2,10 +2,10 @@
<archive type="com.apple.InterfaceBuilder3.CocoaTouch.XIB" version="7.10">
<data>
<int key="IBDocument.SystemTarget">800</int>
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<string key="IBDocument.InterfaceBuilderVersion">762</string>
<string key="IBDocument.AppKitVersion">1038.29</string>
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<string key="NS.object.0">87</string>
@@ -228,6 +228,16 @@
<string key="NSResourceName">menuCorner.png</string>
</object>
</object>
+ <object class="IBUIActivityIndicatorView" id="324194355">
+ <reference key="NSNextResponder" ref="191373211"/>
+ <int key="NSvFlags">269</int>
+ <string key="NSFrame">{{225, 245}, {37, 37}}</string>
+ <reference key="NSSuperview" ref="191373211"/>
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+ </object>
</object>
<string key="NSFrameSize">{480, 320}</string>
<reference key="NSSuperview"/>
@@ -517,6 +527,14 @@
</object>
<int key="connectionID">60</int>
</object>
+ <object class="IBConnectionRecord">
+ <object class="IBCocoaTouchOutletConnection" key="connection">
+ <string key="label">spinningWheel</string>
+ <reference key="source" ref="372490531"/>
+ <reference key="destination" ref="324194355"/>
+ </object>
+ <int key="connectionID">64</int>
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</object>
<object class="IBMutableOrderedSet" key="objectRecords">
<object class="NSArray" key="orderedObjects">
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<reference ref="132251648"/>
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<reference ref="309477778"/>
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<reference key="object" ref="309477778"/>
<reference key="parent" ref="191373211"/>
</object>
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+ <reference key="object" ref="324194355"/>
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</object>
</object>
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<string>48.IBPluginDependency</string>
<string>53.IBPluginDependency</string>
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<string>com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
<string>com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
<string>com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
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</object>
<object class="NSMutableDictionary" key="outlets">
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- <string key="NS.object.0">id</string>
+ <bool key="EncodedWithXMLCoder">YES</bool>
+ <object class="NSArray" key="dict.sortedKeys">
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+ <string>popoverController</string>
+ <string>spinningWheel</string>
+ </object>
+ <object class="NSMutableArray" key="dict.values">
+ <bool key="EncodedWithXMLCoder">YES</bool>
+ <string>id</string>
+ <string>UIActivityIndicatorView</string>
+ </object>
</object>
<object class="IBClassDescriptionSource" key="sourceIdentifier">
<string key="majorKey">IBProjectSource</string>
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</object>
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@@ -819,6 +854,14 @@
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</object>
<object class="IBPartialClassDescription">
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Binary file project_files/HedgewarsMobile/libpng_arm.a has changed
Binary file project_files/HedgewarsMobile/libpng_x86.a has changed