--- a/share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua Thu Nov 24 05:41:50 2016 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/Space_Invasion.lua Thu Nov 24 05:49:57 2016 +0100
@@ -33,14 +33,13 @@
You CANNOT use any other of the on/off options in the game scheme. Those settings are simply discarded by the script.
-You also can change the following settings in the game scheme
+You also can change the following settings in the game scheme:
- time per round (very important)
- script parameters, see below
-- terrain edge other than none (they kinda work, but they aren’t well supported by the script either)
The other settings are technically possible, but their effect is limited:
- damage percentage
-- mines (they don’t harm the active hedgehog, however)
+- mines/air mines (they don’t harm the active hedgehog, however)
- number of barrels
All other variables are discarded, the script forces its own settings.
@@ -247,6 +246,8 @@
--------------------------
-- imitate winning animation at end instead of just ending the game
+-- add support for other world edges (they are currently disabled)
+
-- maybe add a check for a tie, IMPOSSIBRU THERE ARE NO TIES
-- more achievements?
-- more just-for-fun awards (for stats screen)
@@ -1206,6 +1207,7 @@
SuddenDeathTurns = 50
WaterRise = 0
HealthDecrease = 0
+ WorldEdge = weNone
for i = 0, 4 do
vTag[0] = AddVisualGear(0, 0, vgtHealthTag, 0, false)