merge
authorkoda
Thu, 09 Feb 2012 19:06:43 +0100
changeset 6660 99ecc7e17c4f
parent 6659 a6030b32b222 (current diff)
parent 6654 120e95c10532 (diff)
child 6661 d16c898d1fe2
merge
--- a/hedgewars/uKeys.pas	Thu Feb 09 19:05:52 2012 +0100
+++ b/hedgewars/uKeys.pas	Thu Feb 09 19:06:43 2012 +0100
@@ -40,7 +40,7 @@
 procedure ControllerHatEvent(joy, hat, value: Byte);
 procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean);
 
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 procedure setiPhoneBinds;
 {$ENDIF}
 
@@ -63,7 +63,7 @@
 var  i, j, k: LongInt;
      s: shortstring;
      Trusted: boolean;
-{$IFNDEF IPHONEOS}pkbd: PByteArray;{$ENDIF}
+{$IFNDEF MOBILE}pkbd: PByteArray;{$ENDIF}
 begin
 hideAmmoMenu:= false;
 Trusted:= (CurrentTeam <> nil)
@@ -76,7 +76,7 @@
 
 k:= SDL_GetMouseState(nil, nil);
 
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 SDL_GetKeyState(@j);
 {$ELSE}
 pkbd:= SDL_GetKeyState(@j);
@@ -100,7 +100,7 @@
 wheelUp:= false;
 wheelDown:= false;
 
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 setiPhoneBinds();
 {$ELSE}
 // Controller(s)
@@ -170,18 +170,18 @@
 
 procedure ResetKbd;
 var j, k, t: LongInt;
-{$IFNDEF IPHONEOS}
+{$IFNDEF MOBILE}
     i: LongInt;
     pkbd: PByteArray;
 {$ENDIF}
 begin
 
 k:= SDL_GetMouseState(nil, nil);
-{$IFNDEF IPHONEOS}pkbd:={$ENDIF}SDL_GetKeyState(@j);
+{$IFNDEF MOBILE}pkbd:={$ENDIF}SDL_GetKeyState(@j);
 
 TryDo(j < cKeyMaxIndex, 'SDL keys number is more than expected (' + IntToStr(j) + ')', true);
 
-{$IFNDEF IPHONEOS}
+{$IFNDEF MOBILE}
 for i:= 1 to pred(j) do
     tkbdn[i]:= pkbd^[i];
 {$ENDIF}
@@ -202,7 +202,7 @@
 wheelUp:= false;
 wheelDown:= false;
 
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 setiPhoneBinds();
 {$ELSE}
 // Controller(s)
@@ -325,7 +325,7 @@
 DefaultBinds[ 9]:= 'switch';
 DefaultBinds[13]:= 'ljump';
 DefaultBinds[32]:= '+attack';
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 DefaultBinds[23]:= '+up';
 DefaultBinds[24]:= '+down';
 DefaultBinds[25]:= '+left';
@@ -349,7 +349,7 @@
 
 procedure SetBinds(var binds: TBinds);
 begin
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
     binds:= binds; // avoid hint
     CurrentBinds:= DefaultBinds;
 {$ELSE}
@@ -362,7 +362,7 @@
     CurrentBinds:= DefaultBinds;
 end;
 
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 procedure setiPhoneBinds;
 begin
     tkbdn[ 1]:= ord(leftClick);
@@ -411,7 +411,7 @@
 var i, j: Integer;
 begin
 ControllerEnabled:= 0;
-{$IFDEF IPHONEOS}
+{$IFDEF MOBILE}
 exit; // joystick subsystem disabled on iPhone
 {$ENDIF}
 
--- a/hedgewars/uTouch.pas	Thu Feb 09 19:05:52 2012 +0100
+++ b/hedgewars/uTouch.pas	Thu Feb 09 19:06:43 2012 +0100
@@ -22,7 +22,7 @@
 
 interface
 
-uses sysutils, math, uConsole, uVariables, SDLh, uTypes, uFloat, uConsts, uIO, uCommands, GLUnit;
+uses sysutils, math, uConsole, uVariables, SDLh, uFloat, uConsts, uIO, GLUnit;
 
 // TODO: this type should be Int64
 // TODO: this type should be named TSDL_FingerId
@@ -114,42 +114,42 @@
             if isOnRect(fireButtonX, fireButtonY, fireButtonW, fireButtonH, finger^) then
             begin
                 stopFiring:= false;
-                ParseCommand('+attack', true);
+                spaceKey:= true;
                 exit;
             end;
             if isOnRect(arrowLeftX, arrowLeftY, arrowLeftW, arrowLeftH, finger^) then
             begin
-                ParseCommand('+left', true);
+                leftKey:= true;
                 walkingLeft := true;
                 exit;
             end;
             if isOnRect(arrowRightX, arrowRightY, arrowRightW, arrowRightH, finger^) then
             begin
-                ParseCommand('+right', true);
+                rightKey:= true;
                 walkingRight:= true;
                 exit;
             end;
             if isOnRect(arrowUpX, arrowUpY, arrowUpW, arrowUpH, finger^) then
             begin
-                ParseCommand('+up', true);
+                upKey:= true;
                 aimingUp:= true;
                 exit;
             end;
             if isOnRect(arrowDownX, arrowDownY, arrowUpW, arrowUpH, finger^) then
             begin
-                ParseCommand('+down', true);
+                downKey:= true;
                 aimingDown:= true;
                 exit;
             end;
 
             if isOnRect(backjumpX, backjumpY, backjumpW, backjumpH, finger^) then
             begin
-                ParseCommand('hjump', true);
+                enterKey:= true;
                 exit;
             end;
             if isOnRect(forwardjumpX, forwardjumpY, forwardjumpW, forwardjumpH, finger^) then
             begin
-                ParseCommand('ljump', true);
+                backspaceKey:= true;
                 exit;
             end;
             moveCursor:= not bShowAmmoMenu;
@@ -224,24 +224,24 @@
 
 if walkingLeft then
     begin
-    ParseCommand('-left', true);
+    leftKey:= false;
     walkingLeft := false;
     end;
 
 if walkingRight then
     begin
-    ParseCommand('-right', true);
+    rightKey:= false;
     walkingRight := false;
     end;
 
 if aimingUp then
     begin
-    ParseCommand('-up', true);
+    upKey:= false;
     aimingUp:= false;
     end;
 if aimingDown then
     begin
-    ParseCommand('-down', true);
+    downKey:= false;
     aimingDown:= false;
     end;
 end;
@@ -249,7 +249,6 @@
 procedure onTouchDoubleClick(finger: Touch_Finger);
 begin
 finger := finger;//avoid compiler hint
-//ParseCommand('ljump', true);
 end;
 
 procedure onTouchClick(finger: Touch_Finger);
@@ -257,7 +256,7 @@
 if (SDL_GetTicks - timeSinceClick < 300) and (DistanceI(finger.X-xTouchClick, finger.Y-yTouchClick) < _30) then
     begin
     onTouchDoubleClick(finger);
-    timeSinceClick:= -1;
+    timeSinceClick:= 0;//we make an assumption there won't be an 'click' in the first 300 ticks(milliseconds) 
     exit; 
     end;
 
@@ -284,12 +283,6 @@
     bShowAmmoMenu := true;
     exit;
     end;
-
-{if finger.y < topButtonBoundary then
-    begin
-    ParseCommand('hjump', true);
-    exit;
-    end;}
 end;
 
 function addFinger(x,y: Longword; id: SDL_FingerId): PTouch_Finger;
@@ -377,12 +370,12 @@
             begin
             if aimingUp then
                 begin
-                ParseCommand('-up', true);
+                upKey:= false;
                 aimingUp:= false;
                 end;
             if aimingDown then
                 begin
-                ParseCommand('-down', true);
+                downKey:= false;
                 aimingDown:= false;
                 end
             end
@@ -392,20 +385,20 @@
                 begin
                 if aimingUp then
                     begin
-                    ParseCommand('-up', true);
+                    upKey:= false;
                     aimingUp:= false;
                     end;
-                ParseCommand('+down', true);
+                downKey:= true;
                 aimingDown:= true;
                 end
             else
                 begin
                 if aimingDown then
                     begin
-                    ParseCommand('-down', true);
+                    downKey:= false;
                     aimingDown:= false;
                     end;
-                ParseCommand('+up', true);
+                upKey:= true;
                 aimingUp:= true;
                 end; 
             end;
@@ -414,32 +407,32 @@
         begin
         if aimingUp then
             begin
-            ParseCommand('-up', true);
+            upKey:= false;
             aimingUp:= false;
             end;
         if aimingDown then
             begin
-            ParseCommand('-down', true);
+            upKey:= false;
             aimingDown:= false;
             end;
         end;
        
 if stopFiring then 
     begin
-    ParseCommand('-attack', true);
+    spaceKey:= false;
     stopFiring:= false;
     end;
 
 if stopRight then
     begin
     stopRight := false;
-    ParseCommand('-right', true);
+    rightKey:= false;
     end;
  
 if stopLeft then
     begin
     stopLeft := false;
-    ParseCommand('-left', true);
+    leftKey:= false;
     end;
     
 end;