Engine:
authorsmxx
Fri, 26 Mar 2010 15:59:21 +0000
changeset 3080 b7fa8ad60e3b
parent 3079 8deb4e8f5172
child 3081 27170e35d9ef
Engine: * Replaced UFO with the Homing Bee (Bzzzzz!)
hedgewars/GSHandlers.inc
hedgewars/HHHandlers.inc
hedgewars/uAIAmmoTests.pas
hedgewars/uConsts.pas
hedgewars/uGears.pas
hedgewars/uLocale.pas
hedgewars/uVisualGears.pas
share/hedgewars/Data/Graphics/AmmoMenu/Ammos.png
share/hedgewars/Data/Graphics/AmmoMenu/Ammos_bw.png
share/hedgewars/Data/Graphics/Bee.png
share/hedgewars/Data/Graphics/BeeTrace.png
share/hedgewars/Data/Graphics/Homing Bee 2.svg
share/hedgewars/Data/Graphics/UFO.png
share/hedgewars/Data/Locale/de.txt
share/hedgewars/Data/Locale/en.txt
share/hedgewars/Data/Missions/Training/Shotgun Training.lua
share/hedgewars/Data/Sounds/Bee.ogg
--- a/hedgewars/GSHandlers.inc	Fri Mar 26 15:56:26 2010 +0000
+++ b/hedgewars/GSHandlers.inc	Fri Mar 26 15:59:21 2010 +0000
@@ -458,14 +458,14 @@
 end;
 
 ////////////////////////////////////////////////////////////////////////////////
-procedure doStepUFOWork(Gear: PGear);
+procedure doStepBeeWork(Gear: PGear);
 var t: hwFloat;
-    y: LongInt;
 begin
 AllInactive:= false;
 t:= Distance(Gear^.dX, Gear^.dY);
 Gear^.dX:= Gear^.Elasticity * (Gear^.dX + _0_000004 * (TargetPoint.X - hwRound(Gear^.X)));
 Gear^.dY:= Gear^.Elasticity * (Gear^.dY + _0_000004 * (TargetPoint.Y - hwRound(Gear^.Y)));
+
 t:= t / Distance(Gear^.dX, Gear^.dY);
 Gear^.dX:= Gear^.dX * t;
 Gear^.dY:= Gear^.dY * t;
@@ -474,9 +474,7 @@
 
 if (GameTicks and $3F) = 0 then
    begin
-   y:= hwRound(Gear^.Y);
-   if y + Gear^.Radius < cWaterLine then
-      AddGear(hwRound(Gear^.X), y, gtSmokeTrace, 0, _0, _0, 0);
+      AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtBeeTrace);
    end;
 
 CheckCollision(Gear);
@@ -489,7 +487,7 @@
    end;
 end;
 
-procedure doStepUFO(Gear: PGear);
+procedure doStepBee(Gear: PGear);
 begin
 AllInactive:= false;
 Gear^.X:= Gear^.X + Gear^.dX;
@@ -505,9 +503,9 @@
 dec(Gear^.Timer);
 if Gear^.Timer = 0 then
    begin
-   Gear^.SoundChannel:= LoopSound(sndUFO);
+   Gear^.SoundChannel:= LoopSound(sndBee);
    Gear^.Timer:= 5000;
-   Gear^.doStep:= @doStepUFOWork
+   Gear^.doStep:= @doStepBeeWork
    end;
 end;
 
--- a/hedgewars/HHHandlers.inc	Fri Mar 26 15:56:26 2010 +0000
+++ b/hedgewars/HHHandlers.inc	Fri Mar 26 15:59:21 2010 +0000
@@ -144,7 +144,7 @@
                       amMolotov: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtMolotov,      0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
                   amClusterBomb: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtClusterBomb,  0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, Ammo^[CurSlot, CurAmmo].Timer);
                       amBazooka: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtAmmo_Grenade, 0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
-                          amUFO: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtUFO,          0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
+                          amBee: FollowGear:= AddGear(hwRound(X), hwRound(Y), gtBee,          0, xx*Power/cPowerDivisor, yy*Power/cPowerDivisor, 0);
                       amShotgun: begin
                                  PlaySound(sndShotgunReload);
                                  CurAmmoGear:= AddGear(hwRound(X), hwRound(Y), gtShotgunShot,  0, xx * _0_5, yy * _0_5, 0);
--- a/hedgewars/uAIAmmoTests.pas	Fri Mar 26 15:56:26 2010 +0000
+++ b/hedgewars/uAIAmmoTests.pas	Fri Mar 26 15:59:21 2010 +0000
@@ -54,7 +54,7 @@
             (proc: @TestGrenade;     flags: 0), // amGrenade
             (proc: @TestClusterBomb; flags: 0), // amClusterBomb
             (proc: @TestBazooka;     flags: 0), // amBazooka
-            (proc: nil;              flags: 0), // amUFO
+            (proc: nil;              flags: 0), // amBee
             (proc: @TestShotgun;     flags: 0), // amShotgun
             (proc: nil;              flags: 0), // amPickHammer
             (proc: nil;              flags: 0), // amSkip
--- a/hedgewars/uConsts.pas	Fri Mar 26 15:56:26 2010 +0000
+++ b/hedgewars/uConsts.pas	Fri Mar 26 15:59:21 2010 +0000
@@ -48,7 +48,7 @@
             ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags);
 
     TSprite = (sprWater, sprCloud, sprBomb, sprBigDigit, sprFrame,
-            sprLag, sprArrow, sprGrenade, sprTargetP, sprUFO,
+            sprLag, sprArrow, sprGrenade, sprTargetP, sprBee,
             sprSmokeTrace, sprRopeHook, sprExplosion50, sprMineOff,
             sprMineOn, sprMineDead, sprCase, sprFAid, sprDynamite, sprPower,
             sprClusterBomb, sprClusterParticle, sprFlame, sprHorizont,
@@ -76,10 +76,10 @@
             sprAmTeleport, sprSplash, sprDroplet, sprBirdy, sprHandCake, sprHandConstruction,
             sprHandGrenade, sprHandMelon, sprHandMortar, sprHandSkip, sprHandCluster,
             sprHandDynamite, sprHandHellish, sprHandMine, sprHandSeduction, sprHandVamp,
-            sprBigExplosion, sprSmokeRing);
+            sprBigExplosion, sprSmokeRing, sprBeeTrace);
 
     TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag, // 3
-            gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope, // 8
+            gtGrave, gtBee, gtShotgunShot, gtPickHammer, gtRope, // 8
             gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite, // 14
             gtClusterBomb, gtCluster, gtShover, gtFlame, // 18
             gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame, // 24
@@ -93,14 +93,14 @@
     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
             vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell,
-            vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing);
+            vgtDust, vgtSplash, vgtDroplet, vgtSmokeRing, vgtBeeTrace);
 
     TGearsType = set of TGearType;
 
     TSound = (sndNone,
             sndGrenadeImpact, sndExplosion, sndThrowPowerUp, sndThrowRelease,
             sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
-            sndMineTick, sndPickhammer, sndGun, sndUFO, sndJump1, sndJump2,
+            sndMineTick, sndPickhammer, sndGun, sndBee, sndJump1, sndJump2,
             sndJump3, sndYesSir, sndLaugh, sndIllGetYou, sndIncoming,
             sndMissed, sndStupid, sndFirstBlood, sndBoring, sndByeBye,
             sndSameTeam, sndNutter, sndReinforce, sndTraitor, sndRegret,
@@ -115,7 +115,7 @@
             sndSwitchHog, sndVictory, sndSniperReload, sndSteps, sndLowGravity,
             sndDroplet1, sndDroplet2, sndDroplet3);
 
-    TAmmoType  = (amNothing, amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
+    TAmmoType  = (amNothing, amGrenade, amClusterBomb, amBazooka, amBee, amShotgun, amPickHammer,
             amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip,
             amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch,
             amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
@@ -465,8 +465,8 @@
             Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprGrenade
             (FileName:    'Targetp'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
             Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprTargetP
-            (FileName:        'UFO'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprUFO
+            (FileName:        'Bee'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBee
             (FileName: 'SmokeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
             Width:  32; Height: 32; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeTrace
             (FileName:   'RopeHook'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
@@ -718,7 +718,9 @@
             (FileName:  'BigExplosion'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
             Width:  385; Height: 385; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprBigExplosion
             (FileName:  'SmokeRing'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
-            Width:  200; Height: 200; imageWidth: 0; imageHeight: 0; saveSurf: false)// sprSmokeRing
+            Width:  200; Height: 200; imageWidth: 0; imageHeight: 0; saveSurf: false),// sprSmokeRing
+            (FileName:  'BeeTrace'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
+            Width:  16; Height: 16; imageWidth: 0; imageHeight: 0; saveSurf: false) // sprBeeTrace
             );
 
     Wavez: array [TWave] of record
@@ -754,7 +756,7 @@
             (FileName:             'minetick.ogg'; Path: ptSounds),// sndMineTicks
             (FileName:           'pickhammer.ogg'; Path: ptSounds),// sndPickhammer
             (FileName:                  'gun.ogg'; Path: ptSounds),// sndGun
-            (FileName:                  'ufo.ogg'; Path: ptSounds),// sndUFO
+            (FileName:                  'bee.ogg'; Path: ptSounds),// sndBee
             (FileName:                'Jump1.ogg'; Path: ptVoices),// sndJump1
             (FileName:                'Jump2.ogg'; Path: ptVoices),// sndJump2
             (FileName:                'Jump3.ogg'; Path: ptVoices),// sndJump3
@@ -913,7 +915,7 @@
             SkipTurns: 0;
             PosCount: 1;
             PosSprite: sprWater),
-            (NameId: sidUFO;
+            (NameId: sidBee;
             NameTex: nil;
             Probability: 100;
             NumberInCase: 1;
@@ -923,7 +925,7 @@
                 NumPerTurn: 0;
                 Timer: 0;
                 Pos: 0;
-                AmmoType: amUFO;
+                AmmoType: amBee;
                 AttackVoice: sndNone);
             Slot: 0;
             TimeAfterTurn: 3000;
--- a/hedgewars/uGears.pas	Fri Mar 26 15:56:26 2010 +0000
+++ b/hedgewars/uGears.pas	Fri Mar 26 15:59:21 2010 +0000
@@ -138,7 +138,7 @@
             @doStepGrenade,
             @doStepHealthTag,
             @doStepGrave,
-            @doStepUFO,
+            @doStepBee,
             @doStepShotgunShot,
             @doStepPickHammer,
             @doStepRope,
@@ -290,7 +290,7 @@
                 gear^.Radius:= 10;
                 gear^.Elasticity:= _0_6;
                 end;
-         gtUFO: begin
+         gtBee: begin
                 gear^.Radius:= 5;
                 gear^.Timer:= 500;
                 gear^.RenderTimer:= true;
@@ -1602,7 +1602,7 @@
 
            gtGrave: DrawTextureF(PHedgehog(Gear^.Hedgehog)^.Team^.GraveTex, 1, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (GameTicks shr 7) and 7, 1, 32, 32);
 
-             gtUFO: DrawRotatedF(sprUFO, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tag, 0, DxDy2Angle(Gear^.dX, Gear^.dY) - GameTicks div 2);
+             gtBee: DrawRotatedF(sprBee, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, (GameTicks shr 5) mod 2, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
 
       gtPickHammer: DrawSprite(sprPHammer, hwRound(Gear^.X) - 16 + WorldDx, hwRound(Gear^.Y) - 50 + LongInt(((GameTicks shr 5) and 1) * 2) + WorldDy, 0);
             gtRope: DrawRope(Gear);
--- a/hedgewars/uLocale.pas	Fri Mar 26 15:56:26 2010 +0000
+++ b/hedgewars/uLocale.pas	Fri Mar 26 15:59:21 2010 +0000
@@ -20,7 +20,7 @@
 
 unit uLocale;
 interface
-type TAmmoStrId = (sidNothing, sidGrenade, sidClusterBomb, sidBazooka, sidUFO, sidShotgun,
+type TAmmoStrId = (sidNothing, sidGrenade, sidClusterBomb, sidBazooka, sidBee, sidShotgun,
             sidPickHammer, sidSkip, sidRope, sidMine, sidDEagle,
             sidDynamite, sidBaseballBat, sidFirePunch, sidSeconds,
             sidParachute, sidAirAttack, sidMineStrike, sidBlowTorch,
--- a/hedgewars/uVisualGears.pas	Fri Mar 26 15:56:26 2010 +0000
+++ b/hedgewars/uVisualGears.pas	Fri Mar 26 15:59:21 2010 +0000
@@ -128,6 +128,14 @@
 
 end;
 
+procedure doStepBeeTrace(Gear: PVisualGear; Steps: Longword);
+begin
+if Gear^.FrameTicks > Steps then
+    dec(Gear^.FrameTicks, Steps)
+else
+    DeleteVisualGear(Gear);
+end;
+
 procedure doStepCloud(Gear: PVisualGear; Steps: Longword);
 var i: Longword;
 begin
@@ -457,7 +465,8 @@
             @doStepDust,
             @doStepSplash,
             @doStepDroplet,
-            @doStepSmokeRing
+            @doStepSmokeRing,
+            @doStepBeeTrace
         );
 
 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear;
@@ -594,6 +603,10 @@
                 FrameTicks:= 250 + random(1751);
                 Frame:= random(3)
                 end;
+   vgtBeeTrace: begin
+                FrameTicks:= 1000;
+                Frame:= random(16);
+                end;
     vgtSmokeRing: begin
                 dx:= _0;
                 dx.isNegative:= false;
@@ -727,6 +740,14 @@
                             end;
                 vgtSplash: DrawSprite(sprSplash, hwRound(Gear^.X) + WorldDx - 64, hwRound(Gear^.Y) + WorldDy - 72, 19 - (Gear^.FrameTicks div 37));
                 vgtDroplet: DrawSprite(sprDroplet, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy - 8, Gear^.Frame);
+               vgtBeeTrace: begin
+                            if Gear^.FrameTicks < 250 then
+                                glColor4f(1, 1, 1, Gear^.FrameTicks / 500)
+                            else
+                                glColor4f(1, 1, 1, 0.5);
+                            DrawRotatedF(sprBeeTrace, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, (RealTicks shr 4) mod cMaxAngle);
+                            glColor4f(1, 1, 1, 1);
+                            end;
                 vgtSmokeRing: begin
                             glColor4f(1, 1, 1, Gear^.alpha);
                             DrawRotatedTextureF(SpritesData[sprSmokeRing].Texture, Gear^.scale, 0, 0, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, 1, 200, 200, Gear^.Angle);
Binary file share/hedgewars/Data/Graphics/AmmoMenu/Ammos.png has changed
Binary file share/hedgewars/Data/Graphics/AmmoMenu/Ammos_bw.png has changed
Binary file share/hedgewars/Data/Graphics/Bee.png has changed
Binary file share/hedgewars/Data/Graphics/BeeTrace.png has changed
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/share/hedgewars/Data/Graphics/Homing Bee 2.svg	Fri Mar 26 15:59:21 2010 +0000
@@ -0,0 +1,408 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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Binary file share/hedgewars/Data/Graphics/UFO.png has changed
--- a/share/hedgewars/Data/Locale/de.txt	Fri Mar 26 15:56:26 2010 +0000
+++ b/share/hedgewars/Data/Locale/de.txt	Fri Mar 26 15:59:21 2010 +0000
@@ -1,9 +1,9 @@
-; German locale
+; German locale
 
 00:00=Granate
 00:01=Splittergranate
 00:02=Bazooka
-00:03=UFO
+00:03=Zielsuchende Biene
 00:04=Schrotflinte
 00:05=Presslufthammer
 00:06=Runde überspringen
@@ -208,7 +208,7 @@
 04:00=Greife deine Feinde mit einfachen Granaten an.|Der Zeitzünder steuert den Explosionszeitpunkt.|1-5: Zeitzünder einstellen|Angriff: Halten, um mit mehr Kraft zu werfen
 04:01=Greife deine Feinde mit Splittergranaten an.|Der Zeitzünder wird die Granate in mehrere|kleine Bomben zerspringen lassen.|1-5: Zeitzünder einstellen|Angriff: Halten, um mit mehr Kraft zu werfen
 04:02=Greife deine Feinde mit einem ballistischen|Projektil an, das vom Wind beeinflusst wird.|Angriff: Halten, um mit mehr Kraft zu feuern
-04:03=Starte eine gelenkte Bombe, die auf ein gewähltes|Ziel zusteuern wird. Feuere nicht mit voller Kraft,|um die Zielgenauigkeit zu verbessern.|Cursor: Ziel wählen|Angriff: Halten, um mit mehr Kraft zu feuern
+04:03=Starte eine explosive Biene, die auf ein gewähltes|Ziel zusteuern wird. Feuere nicht mit voller Kraft,|um die Zielgenauigkeit zu verbessern.|Cursor: Ziel wählen|Angriff: Halten, um mit mehr Kraft zu feuern
 04:04=Greife deine Feinde mit einer Schrotflinte und|zwei Schüssen an. Durch die Streuung musst du|nicht genau zielen, um trotzdem zu treffen.|Angriff: Feuern (mehrfach)
 04:05=Ab in den Untergrund! Benutze den Presslufthammer,|um einen Schacht nach unten zu graben und so|andere Gebiete zu erreichen.|Angriff: Presslufthammer ein- oder ausschalten
 04:06=Gelangweilt? Keine Optionen? Munition sparen?|Kein Problem! Passe einfach diese Runde, Feigling!|Angriff: Runde ohne Angriff aussetzen
--- a/share/hedgewars/Data/Locale/en.txt	Fri Mar 26 15:56:26 2010 +0000
+++ b/share/hedgewars/Data/Locale/en.txt	Fri Mar 26 15:59:21 2010 +0000
@@ -3,7 +3,7 @@
 00:00=Grenade
 00:01=ClusterBomb
 00:02=Bazooka
-00:03=UFO
+00:03=Homing Bee
 00:04=Shotgun
 00:05=PickHammer
 00:06=Skip
@@ -410,7 +410,7 @@
 04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
 04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
 04:02=Attack your enemies using a ballistic projectile|that might be influenced by wind.|Attack: Hold to shoot with more power
-04:03=Launch a guided bomb that will lock on|the selected target. Don't shoot with full power|to improve its precision.|Cursor: Pick target|Attack: Hold to shoot with more power
+04:03=Launch an explosive bee that will lock on|the selected target. Don't shoot with full power|to improve its precision.|Cursor: Pick target|Attack: Hold to shoot with more power
 04:04=Attack your enemy using a shotgun with two shots.|Thanks to its spread you don't need direct hits|to harm your opponents.|Attack: Shoot (multiple times)
 04:05=Move underground! Use the pickhammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging
 04:06=Bored? No way to attack? Save your ammo?|No problem! Just skip your turn, coward!|Attack: Skip your turn without fighting
--- a/share/hedgewars/Data/Missions/Training/Shotgun Training.lua	Fri Mar 26 15:56:26 2010 +0000
+++ b/share/hedgewars/Data/Missions/Training/Shotgun Training.lua	Fri Mar 26 15:59:21 2010 +0000
@@ -131,9 +131,9 @@
 	-- The delay between each round
 	Delay = 0
 	-- The map to be played
-	Map = "mushrooms"
+	Map = "Mushrooms"
 	-- The theme to be used
-	Theme = "nature"
+	Theme = "Nature"
 
 	-- Create the player team
 	AddTeam(loc(teamname), 14483456, "Simple", "Island", "Default")
Binary file share/hedgewars/Data/Sounds/Bee.ogg has changed