merge
authorWolfgang Steffens <WolfgangSteff@gmail.com>
Fri, 25 May 2012 08:42:26 +0200
changeset 7125 bfb759d07288
parent 7111 5ba5a92d74fb (current diff)
parent 7124 cfee05712896 (diff)
child 7127 8e5e3fef16fc
merge
hedgewars/uStore.pas
--- a/CMakeLists.txt	Tue May 22 09:25:03 2012 +0200
+++ b/CMakeLists.txt	Fri May 25 08:42:26 2012 +0200
@@ -70,9 +70,18 @@
 	#what system are we building for
 	set(minimum_macosx_version $ENV{MACOSX_DEPLOYMENT_TARGET})
 
-	#detect on which system are we
-	EXEC_PROGRAM("/usr/bin/sw_vers" ARGS "-productVersion" OUTPUT_VARIABLE current_macosx_version)
-	STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})
+	#detect on which system we are: if sw_vers cannot be found for any reason (re)use minimum_macosx_version
+	find_program(sw_vers sw_vers)
+	if(sw_vers)
+		exec_program(${sw_vers} ARGS "-productVersion" OUTPUT_VARIABLE current_macosx_version)
+		string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${current_macosx_version})
+        else()
+		if(NOT minimum_macosx_version)
+			message(FATAL_ERROR "sw_vers not found! Need explicit MACOSX_DEPLOYMENT_TARGET variable set")
+		else()
+			set(current_macosx_version ${minimum_macosx_version})
+		endif()
+	endif()
 
 	#if nothing is set, we deploy only for the current system
 	if(NOT minimum_macosx_version)
@@ -84,7 +93,16 @@
 		message(FATAL_ERROR "Hedgewars is not supported on Mac OS X pre-10.4")
 	endif()
 
-	#this variable needs to be set for freepascal universal binary
+	#workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
+	if(current_macosx_version MATCHES "10.4")
+		find_package(SDL_mixer REQUIRED)
+		set(DYLIB_SMPEG "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg")
+		set(DYLIB_MIKMOD "-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
+		set(pascal_flags "-k${DYLIB_SMPEG}" "-k${DYLIB_MIKMOD}" ${pascal_flags})
+		set(CMAKE_C_FLAGS "${DYLIB_SMPEG}" "${DYLIB_MIKMOD}" ${CMAKE_C_FLAGS})
+	endif()
+
+	#CMAKE_OSX_ARCHITECTURES and CMAKE_OSX_SYSROOT need to be set for universal binary and correct linking
 	if(NOT CMAKE_OSX_ARCHITECTURES)
 		if(current_macosx_version LESS "10.6")
 			if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "powerpc*")
@@ -97,33 +115,23 @@
 		endif()
 	endif()
 
-	#be sure to select ppc-compatible toolchains just in case
-	if(minimum_macosx_version LESS "10.6")
-		set(CMAKE_C_COMPILER "gcc-4.0")
-		set(CMAKE_CXX_COMPILER "g++-4.0")
+	#CMAKE_OSX_SYSROOT is set at the system version we are supposed to build on
+	#we need to provide the correct one when host and target differ
+	if(NOT ${minimum_macosx_version} MATCHES ${current_macosx_version})
+		if(minimum_macosx_version MATCHES "10.4")
+			set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
+			set(CMAKE_C_COMPILER "gcc-4.0")
+			set(CMAKE_CXX_COMPILER "g++-4.0")
+		else()
+			string(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
+			set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
+		endif()
 	endif()
 
-	if(minimum_macosx_version MATCHES "10.4")
-		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
-		#workaround for http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html#SDL_mixer (Update 2)
-		if(current_macosx_version MATCHES "10.4")
-			find_package(SDL_mixer REQUIRED)
-			set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn})
-			set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
-		endif()
-	else()
-		STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" sdk_version ${minimum_macosx_version})
-		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${sdk_version}.sdk/")
-	endif()
-
-	#add user framework directory
-	set(pascal_compiler_flags_cmn "-Ff~/Library/Frameworks" ${pascal_compiler_flags_cmn})
+	#add user framework directory, other paths can be passed via FPFLAGS
+	set(pascal_flags "-Ff~/Library/Frameworks" ${pascal_flags})
 	#set deployment target
-	set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
-	#link with libsdlmain.a (when building an executable)
-	if(NOT BUILD_ENGINE_LIBRARY)
-		set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
-	endif()
+	set(pascal_flags "-k-macosx_version_min" "-k${minimum_macosx_version}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_flags})
 
 	message(STATUS "Build system: Mac OS X ${current_macosx_version} with GCC:${CMAKE_C_COMPILER}")
 	message(STATUS "Target system: Mac OS X ${minimum_macosx_version} for architecture(s):${CMAKE_OSX_ARCHITECTURES}")
@@ -152,17 +160,18 @@
 set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
 set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
 
-separate_arguments(FPFLAGSINT UNIX_COMMAND ${FPFLAGS})
-set(pascal_compiler_flags_cmn ${FPFLAGSINT} "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn})
-set(haskell_compiler_flags_cmn "-O2" ${haskell_compiler_flags_cmn})
+separate_arguments(fpflags_full UNIX_COMMAND ${FPFLAGS})
+set(pascal_flags ${fpflags_full} "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_flags})
+separate_arguments(ghflags_full UNIX_COMMAND ${GHFLAGS})
+set(haskell_flags "-O2" ${haskell_flags} ${ghflags_full})
 
 if(Optz)
-#	set(pascal_compiler_flags_cmn "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
-	set(pascal_compiler_flags_cmn "-Os" "-Ooregvar" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
-	set(haskell_compiler_flags_cmn "-w" "-fno-warn-unused-do-bind" ${haskell_compiler_flags_cmn})
+#	set(pascal_flags "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_flags})
+	set(pascal_flags "-Os" "-Ooregvar" "-Xs" "-Si" ${pascal_flags})
+	set(haskell_flags "-w" "-fno-warn-unused-do-bind" ${haskell_flags})
 else(Optz)
-	set(pascal_compiler_flags_cmn "-O-" "-g" "-gl" "-gv" "-Ct" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
-	set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint" "-fno-warn-unused-do-bind" ${haskell_compiler_flags_cmn})
+	set(pascal_flags "-O-" "-g" "-gl" "-gv" "-Ct" "-dDEBUGFILE" ${pascal_flags})
+	set(haskell_flags "-Wall" "-debug" "-dcore-lint" "-fno-warn-unused-do-bind" ${haskell_flags})
 endif(Optz)
 
 
@@ -175,7 +184,11 @@
 
 
 if(WITH_SERVER)
-	find_program(ghc_executable ghc)
+	if(GHC)
+		set(ghc_executable ${GHC})
+	else()
+		find_program(ghc_executable ghc)
+	endif()
 
 	if(ghc_executable)
 		set(HAVE_NETSERVER true)
@@ -192,12 +205,12 @@
 if(NOT ${LUA_FOUND})
         message(STATUS "Lua library not found, building bundled dependency")
 	add_subdirectory(misc/liblua)
-	#link with liblua.a (which requires readline)
-	set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
+	#link with liblua.a (which requires system readline)
+	set(pascal_flags "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_flags})
 endif()
 add_subdirectory(hedgewars)
 
-#run cmake -DBUILD_ANDROID_PORT=1 to enable this
+#run cmake -DANDROID=1 to enable this
 if(ANDROID)
 	add_subdirectory(project_files/Android-build)
 endif()
--- a/QTfrontend/hwform.cpp	Tue May 22 09:25:03 2012 +0200
+++ b/QTfrontend/hwform.cpp	Fri May 25 08:42:26 2012 +0200
@@ -1484,9 +1484,9 @@
         ui.pageNetGame->setRoomName(hwnet->getRoom());
         ui.pageNetGame->restrictJoins->disconnect(hwnet);
         ui.pageNetGame->restrictTeamAdds->disconnect(hwnet);
+        ui.pageNetGame->disconnect(hwnet, SLOT(updateRoomName(const QString&)));
         connect(ui.pageNetGame->BtnStart, SIGNAL(clicked()), hwnet, SLOT(startGame()));
-        connect(ui.pageNetGame, SIGNAL(askForUpdateRoomName(const QString &)),
-                hwnet, SLOT(updateRoomName(const QString &)));
+        connect(ui.pageNetGame, SIGNAL(askForUpdateRoomName(const QString &)), hwnet, SLOT(updateRoomName(const QString &)));
         connect(ui.pageNetGame->restrictJoins, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictJoins()));
         connect(ui.pageNetGame->restrictTeamAdds, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictTeamAdds()));
         connect(ui.pageNetGame->pGameCFG->GameSchemes->model(),
--- a/gameServer/Actions.hs	Tue May 22 09:25:03 2012 +0200
+++ b/gameServer/Actions.hs	Fri May 25 08:42:26 2012 +0200
@@ -312,18 +312,17 @@
     ri <- clientRoomA
     thisRoomChans <- liftM (map sendChan) $ roomClientsS ri
     clNick <- client's nick
-    answerRemovedTeams <- io $ 
-         room'sM rnc (map (\t -> AnswerClients thisRoomChans ["REMOVE_TEAM", t]) . leftTeams . fromJust . gameInfo) ri
     
-    mapM_ processAction $ SaveReplay
-        : ModifyRoom
+    mapM_ processAction [
+        SaveReplay
+        , ModifyRoom
             (\r -> r{
                 gameInfo = Nothing,
                 readyPlayers = 0
                 }
             )
-        : UnreadyRoomClients
-        : answerRemovedTeams
+        , UnreadyRoomClients
+        ]
 
         
 processAction (SendTeamRemovalMessage teamName) = do
@@ -332,8 +331,8 @@
         AnswerClients chans ["EM", rmTeamMsg],
         ModifyRoom (\r -> r{
                 gameInfo = liftM (\g -> g{
-                teamsInGameNumber = teamsInGameNumber g - 1,
-                roundMsgs = roundMsgs g Seq.|> rmTeamMsg
+                    teamsInGameNumber = teamsInGameNumber g - 1
+                    , roundMsgs = roundMsgs g Seq.|> rmTeamMsg
                 }) $ gameInfo r
             })
         ]
@@ -352,21 +351,10 @@
     ri <- clientRoomA
     inGame <- io $ room'sM rnc (isJust . gameInfo) ri
     chans <- othersChans
-    if not $ inGame then
-            mapM_ processAction [
-                AnswerClients chans ["REMOVE_TEAM", teamName],
-                ModifyRoom (\r -> r{teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r})
-                ]
-        else
-            mapM_ processAction [
-                SendTeamRemovalMessage teamName,
-                ModifyRoom (\r -> r{
-                    teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r,
-                        gameInfo = liftM (\g -> g{
-                        leftTeams = teamName : leftTeams g
-                        }) $ gameInfo r
-                    })
-                ]
+    mapM_ processAction $ 
+        ModifyRoom (\r -> r{teams = Prelude.filter (\t -> teamName /= teamname t) $ teams r})
+        : AnswerClients chans ["REMOVE_TEAM", teamName]
+        : [SendTeamRemovalMessage teamName | inGame]
 
 
 processAction (RemoveClientTeams clId) = do
--- a/gameServer/CMakeLists.txt	Tue May 22 09:25:03 2012 +0200
+++ b/gameServer/CMakeLists.txt	Fri May 25 08:42:26 2012 +0200
@@ -1,8 +1,3 @@
-find_program(ghc_executable ghc)
-
-if(NOT ghc_executable)
-    message(FATAL_ERROR "Cannot find GHC")
-endif(NOT ghc_executable)
 
 
 set(hwserver_sources
@@ -35,9 +30,8 @@
     -i${hedgewars_SOURCE_DIR}/gameServer
     -o ${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}
     -odir ${CMAKE_CURRENT_BINARY_DIR}
-    -hidir ${CMAKE_CURRENT_BINARY_DIR})
-
-set(ghc_flags ${haskell_compiler_flags_cmn} ${ghc_flags})
+    -hidir ${CMAKE_CURRENT_BINARY_DIR}
+    ${haskell_flags})
 
 add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}"
         COMMAND "${ghc_executable}"
--- a/gameServer/CoreTypes.hs	Tue May 22 09:25:03 2012 +0200
+++ b/gameServer/CoreTypes.hs	Fri May 25 08:42:26 2012 +0200
@@ -67,7 +67,6 @@
     GameInfo
     {
         roundMsgs :: Seq B.ByteString,
-        leftTeams :: [B.ByteString],
         teamsAtStart :: [TeamInfo],
         teamsInGameNumber :: Int,
         allPlayersHaveRegisteredAccounts :: Bool,
@@ -79,7 +78,6 @@
 newGameInfo = 
     GameInfo
         Data.Sequence.empty
-        []
 
 data RoomInfo =
     RoomInfo
--- a/hedgewars/CMakeLists.txt	Tue May 22 09:25:03 2012 +0200
+++ b/hedgewars/CMakeLists.txt	Fri May 25 08:42:26 2012 +0200
@@ -72,17 +72,16 @@
 if(BUILD_ENGINE_LIBRARY)
     message(STATUS "Engine will be built as library (experimental)")
     set(hwengine_project ${hedgewars_SOURCE_DIR}/hedgewars/hwLibrary.pas)
-    set(engine_sources ${hwengine_project} PascalExports.pas ${engine_sources})
-    set(pascal_compiler_flags_cmn "-dHWLIBRARY" ${pascal_compiler_flags_cmn})
+    set(pascal_flags "-dHWLIBRARY" ${pascal_flags})
 
     # create position independent code, only required for x68_64 builds, similar to -fPIC
     if(CMAKE_SIZEOF_VOID_P MATCHES "8")
-        set(pascal_compiler_flags_cmn "-Cg" ${pascal_compiler_flags_cmn})
+        set(pascal_flags "-Cg" ${pascal_flags})
     endif(CMAKE_SIZEOF_VOID_P MATCHES "8")
 
-    # due to compiling/linker issues on Max OS X 10.6 -k-no_order_inits is needed to avoid linking fail
+    # due to compiler/linker issues on Max OS X 10.6 -k-no_order_inits is needed to avoid linking fail
     if(APPLE AND current_macosx_version GREATER "10.5")
-        set(pascal_compiler_flags_cmn "-k-no_order_inits" ${pascal_compiler_flags_cmn})
+        set(pascal_flags "-k-no_order_inits" ${pascal_flags})
     endif()
 
     if (APPLE)
@@ -122,6 +121,27 @@
     if(powerpc_build)
         set(powerpc_build "powerpc")
     endif()
+
+    #on OSX we need to provide the main() function when building as executable
+    if(NOT BUILD_ENGINE_LIBRARY)
+        #let's look for the bundled sdlmain, if not found build our own
+        find_package(SDL REQUIRED)
+        #remove the ";-framework Cocoa" from the SDL_LIBRARY variable
+        string(REGEX REPLACE "(.*);-.*" "\\1" sdl_dir "${SDL_LIBRARY}")
+        #find libsdmain.a
+        find_file(SDLMAIN_LIB libSDLMain.a PATHS ${sdl_dir}/Resources/)
+
+        if(SDLMAIN_LIB MATCHES "SDLMAIN_LIB-NOTFOUND")
+            set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
+            include_directories(${SDL_INCLUDE_DIR})
+            add_library (SDLmain STATIC SDLMain.m)
+            #add a dependency to the hwengine target
+            set(engine_sources ${engine_sources} SDLmain)
+            set(SDLMAIN_LIB "${CMAKE_BINARY_DIR}/bin/libSDLmain.a")
+        endif()
+
+        set(pascal_flags "-k${SDLMAIN_LIB}" ${pascal_flags})
+    endif()
 endif(APPLE)
 
 
@@ -133,11 +153,11 @@
     string(REGEX REPLACE "[0-9]+\\.([0-9]+)\\.[0-9]+" "\\1" fpc_vers_minor "${fpc_version}")
     string(REGEX REPLACE "[0-9]+\\.[0-9]+\\.([0-9]+)" "\\1" fpc_vers_patch "${fpc_version}")
     message(STATUS "Freepascal version installed: ${fpc_vers_major}.${fpc_vers_minor}")
-    math(EXPR fpc_ver "${fpc_vers_major}*10000 + ${fpc_vers_minor}*100 + ${fpc_vers_patch}")
+    math(EXPR fpc_version "${fpc_vers_major}*10000 + ${fpc_vers_minor}*100 + ${fpc_vers_patch}")
 
-    if(fpc_ver LESS "020200")
+    if(fpc_version LESS "020200")
         message(FATAL_ERROR "Minimum required version of FreePascal is 2.2.0")
-    elseif(APPLE AND (fpc_ver LESS "020600"))
+    elseif(APPLE AND (fpc_version LESS "020600"))
         message(FATAL_ERROR "Minimum required version of FreePascal is 2.6.0 on Mac OS X")
     endif()
 else()
@@ -146,48 +166,40 @@
 
 
 #DEPENDECIES AND EXECUTABLES SECTION
-find_package(PNG)
-if(${PNG_FOUND})
-    message(STATUS "PNG screenshots enabled (library found at ${PNG_LIBRARY})")
-    set(pascal_compiler_flags_cmn "-dPNG_SCREENSHOTS" ${pascal_compiler_flags_cmn})
-    if(APPLE)  # need to explictly link with the static lib
-        string(REGEX REPLACE "(.*)libpng.*" "\\1" PNG_LIBDIR "${PNG_LIBRARY}")
-        set(pascal_compiler_flags_cmn "-k${PNG_LIBDIR}/libpng.a" ${pascal_compiler_flags_cmn})
+if(NOT NOPNG)
+    find_package(PNG)
+    if(${PNG_FOUND})
+        message(STATUS "PNG screenshots enabled (library found at ${PNG_LIBRARY})")
+        set(pascal_flags "-dPNG_SCREENSHOTS" ${pascal_flags})
+        if(APPLE)  # need to explictly link with the static lib
+            string(REGEX REPLACE "(.*)libpng.*" "\\1" PNG_LIBDIR "${PNG_LIBRARY}")
+            set(pascal_flags "-k${PNG_LIBDIR}/libpng.a" ${pascal_flags})
+        endif()
+    else()
+        message(STATUS "PNG library not found, switching to screenshots in BMP format")
     endif()
-else()
-    message(STATUS "PNG library not found, switching to screenshots in BMP format")
 endif()
 
-set(pascal_compiler ${fpc_executable})
-set(pascal_compiler_flags ${noexecstack_flags} ${pascal_compiler_flags_cmn} ${hwengine_project})
+set(fpc_flags ${noexecstack_flags} ${pascal_flags} ${hwengine_project})
 
 
 IF(NOT APPLE)
     #here is the command for standard executables or for shared library
     add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/${engine_output_name}${CMAKE_EXECUTABLE_SUFFIX}"
-        COMMAND "${pascal_compiler}"
-        ARGS ${pascal_compiler_flags}
+        COMMAND "${fpc_executable}"
+        ARGS ${fpc_flags}
         MAIN_DEPENDENCY ${hwengine_project}
         DEPENDS ${engine_sources}
         )
 ELSE()
-    #let's build sdlmain, which is absent from the framework
-    find_package(SDL REQUIRED)
-
-    set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
-    include_directories(${SDL_INCLUDE_DIR})
-
-    add_library (SDLmain STATIC SDLMain.m)
-
-
     #these are the dependencies for building a universal binary on Mac OS X
     foreach (build_arch ${powerpc_build} ${i386_build} ${x86_64_build})
         set(lipo_args_list "${EXECUTABLE_OUTPUT_PATH}/hwengine.${build_arch}" ${lipo_args_list})
         add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hwengine.${build_arch}"
-            COMMAND "${pascal_compiler}"
-            ARGS ${pascal_compiler_flags} -ohwengine.${build_arch} -P${build_arch}
+            COMMAND "${fpc_executable}"
+            ARGS ${fpc_flags} -ohwengine.${build_arch} -P${build_arch}
             MAIN_DEPENDENCY ${hwengine_project}
-            DEPENDS ${engine_sources} SDLmain
+            DEPENDS ${engine_sources}
             )
         add_custom_target(hwengine.${build_arch} ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/hwengine.${build_arch}")
     endforeach()
--- a/hedgewars/uChat.pas	Tue May 22 09:25:03 2012 +0200
+++ b/hedgewars/uChat.pas	Fri May 25 08:42:26 2012 +0200
@@ -277,7 +277,6 @@
 var i, btw: integer;
     utf8: shortstring;
 begin
-
 if Key <> 0 then
     case Key of
         {Backspace}
@@ -293,6 +292,7 @@
                 FreezeEnterKey;
                 SDL_EnableKeyRepeat(0,0);
                 GameState:= gsGame;
+                ResetKbd;
                 end;
         {Return}
         3, 13, 271: begin
@@ -304,6 +304,7 @@
             FreezeEnterKey;
             SDL_EnableKeyRepeat(0,0);
             GameState:= gsGame;
+            ResetKbd;
             end;
     else
         if (Key < $80) then
--- a/hedgewars/uInputHandler.pas	Tue May 22 09:25:03 2012 +0200
+++ b/hedgewars/uInputHandler.pas	Fri May 25 08:42:26 2012 +0200
@@ -45,7 +45,7 @@
 implementation
 uses uConsole, uCommands, uMisc, uVariables, uConsts, uUtils, uDebug;
 
-var tkbd, tkbdn: TKeyboardState;
+var tkbd: TKeyboardState;
     quitKeyCode: Byte;
     KeyNames: array [0..cKeyMaxIndex] of string[15];
     CurrentBinds: TBinds;
@@ -69,29 +69,30 @@
           and (not CurrentTeam^.ExtDriven)
           and (CurrentHedgehog^.BotLevel = 0);
 
-tkbdn[code]:= ord(KeyDown);
+tkbd[code]:= ord(KeyDown);
 
 // ctrl/cmd + q to close engine and frontend
 if(KeyDown and (code = quitKeyCode)) then
     begin
 {$IFDEF DARWIN}
-    if ((tkbdn[KeyNameToCode('left_meta')] = 1) or (tkbdn[KeyNameToCode('right_meta')] = 1)) then
+    if ((tkbd[KeyNameToCode('left_meta')] = 1) or (tkbd[KeyNameToCode('right_meta')] = 1)) then
 {$ELSE}
-    if ((tkbdn[KeyNameToCode('left_ctrl')] = 1) or (tkbdn[KeyNameToCode('right_ctrl')] = 1)) then
+    if ((tkbd[KeyNameToCode('left_ctrl')] = 1) or (tkbd[KeyNameToCode('right_ctrl')] = 1)) then
 {$ENDIF}
         ParseCommand('halt', true);    
     end;
 
 if CurrentBinds[code][0] <> #0 then
     begin
-    if (code > 3) and (tkbdn[code] <> 0) and not ((CurrentBinds[code] = 'put') or (CurrentBinds[code] = 'ammomenu') or (CurrentBinds[code] = '+cur_u') or (CurrentBinds[code] = '+cur_d') or (CurrentBinds[code] = '+cur_l') or (CurrentBinds[code] = '+cur_r')) then hideAmmoMenu:= true;
-    if (tkbd[code] = 0) and (tkbdn[code] <> 0) then
+    if (code > 3) and (KeyDown) and not ((CurrentBinds[code] = 'put') or (CurrentBinds[code] = 'ammomenu') or (CurrentBinds[code] = '+cur_u') or (CurrentBinds[code] = '+cur_d') or (CurrentBinds[code] = '+cur_l') or (CurrentBinds[code] = '+cur_r')) then hideAmmoMenu:= true;
+
+    if (KeyDown) then
         begin
         ParseCommand(CurrentBinds[code], Trusted);
         if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then
             ParseCommand('gencmd R', true)
         end
-    else if (CurrentBinds[code][1] = '+') and (tkbdn[code] = 0) and (tkbd[code] <> 0) then
+    else if (CurrentBinds[code][1] = '+') and not KeyDown then
         begin
         s:= CurrentBinds[code];
         s[1]:= '-';
@@ -99,7 +100,6 @@
         if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then
             ParseCommand('gencmd R', true)
         end;
-    tkbd[code]:= tkbdn[code]
     end
 
 end;
@@ -126,56 +126,11 @@
 end;
 
 procedure ResetKbd;
-var j, t: LongInt;
-    i: LongInt;
-    pkbd: PByteArray;
+var t: LongInt;
 begin
-
-//k:= SDL_GetMouseState(nil, nil);
-pkbd:=SDL_GetKeyState(@j);
-
-//TryDo(j < cKeyMaxIndex, 'SDL keys number is more than expected (' + IntToStr(j) + ')', true);
-
-for i:= 1 to pred(j) do
-    tkbdn[i]:= pkbd^[i];
-
-(*
-// TODO: reimplement
-// Controller(s)
-k:= j; // should we test k for hitting the limit? sounds rather unlikely to ever reach it
-for j:= 0 to Pred(ControllerNumControllers) do
-    begin
-    for i:= 0 to Pred(ControllerNumAxes[j]) do
-        begin
-        if ControllerAxes[j][i] > 20000 then
-            tkbdn[k + 0]:= 1
-        else
-            tkbdn[k + 0]:= 0;
-        if ControllerAxes[j][i] < -20000 then
-            tkbdn[k + 1]:= 1
-        else
-            tkbdn[k + 1]:= 0;
-        inc(k, 2);
-        end;
-    for i:= 0 to Pred(ControllerNumHats[j]) do
-        begin
-        tkbdn[k + 0]:= ControllerHats[j][i] and SDL_HAT_UP;
-        tkbdn[k + 1]:= ControllerHats[j][i] and SDL_HAT_RIGHT;
-        tkbdn[k + 2]:= ControllerHats[j][i] and SDL_HAT_DOWN;
-        tkbdn[k + 3]:= ControllerHats[j][i] and SDL_HAT_LEFT;
-        inc(k, 4);
-        end;
-    for i:= 0 to Pred(ControllerNumButtons[j]) do
-        begin
-        tkbdn[k]:= ControllerButtons[j][i];
-        inc(k, 1);
-        end;
-    end;
-*)
-
-// what is this final loop for?
 for t:= 0 to cKeyMaxIndex do
-    tkbd[t]:= tkbdn[t]
+    if(tkbd[t] <> 0) then
+        ProcessKey(t, False);
 end;
 
 procedure InitKbdKeyTable;
--- a/hedgewars/uStore.pas	Tue May 22 09:25:03 2012 +0200
+++ b/hedgewars/uStore.pas	Fri May 25 08:42:26 2012 +0200
@@ -1127,7 +1127,7 @@
 begin
     RegisterVariable('fullscr', @chFullScr, true);
 
-    cScaleFactor:= 0;
+    cScaleFactor:= 2.0;
     Step:= 0;
     ProgrTex:= nil;
     SupportNPOTT:= false;
--- a/hedgewars/uTeams.pas	Tue May 22 09:25:03 2012 +0200
+++ b/hedgewars/uTeams.pas	Fri May 25 08:42:26 2012 +0200
@@ -580,12 +580,13 @@
     exit;
 
 with TeamsArray[t]^ do
-    begin
-    AddChatString('** '+ TeamName + ' is gone');
-    hasGone:= true
-    end;
+    if not hasGone then
+        begin
+        AddChatString('** '+ TeamName + ' is gone');
+        hasGone:= true;
 
-RecountTeamHealth(TeamsArray[t])
+        RecountTeamHealth(TeamsArray[t])
+        end;
 end;
 
 
--- a/project_files/Android-build/SDL-android-project/assets/Data/Locale/en.txt	Tue May 22 09:25:03 2012 +0200
+++ b/project_files/Android-build/SDL-android-project/assets/Data/Locale/en.txt	Fri May 25 08:42:26 2012 +0200
@@ -53,9 +53,10 @@
 00:50=Drill Strike
 00:51=Mudball
 00:52=No weapon selected
-00:53=TARDIS
+00:53=TimeBox
 00:54=Structure
 00:55=Land Spray
+00:56=Freezer
 
 01:00=Let's fight!
 01:01=Round draw
@@ -448,6 +449,7 @@
 03:52=UNUSED
 03:53=Type 40
 03:54=Build something
+03:55=Utility
 
 ; Weapon Descriptions (use | as line breaks)
 04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
@@ -491,7 +493,7 @@
 04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (twice)
 04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility is able to|take you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force in one direction|Long Jump: Drop grenades or similar weapons
 04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power
-04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction
+04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies!|Be quick, as using Birdy eats into your turn|time!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction
 04:42=This portable portal device is capable|of instantly transporting you, your enemies,|or your weaponry between two points on the|terrain.|Use it wisely and your campaign will be a...|HUGE SUCCESS!|Attack: Shoot a portal|Switch: Cycle portal colours
 04:43=Make your musical debut an explosive success!|Drop a piano from the heavens, but beware...|someone needs to play it, and that may cost you|your life!|Cursor: Select target region|F1-F9: Play the piano
 04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to touch the smell!|1-5: Set grenade's timer|Attack: Hold to throw with more power
@@ -500,6 +502,12 @@
 04:47=Double the fun with two spiky, sneaky, sticky mines.|Set up a chain reaction or defend yourself (or both!)|Attack: Hold to shoot with more power (twice)
 04:48=Why should the moles get all the abuse?|Wacking a hog can be just as fun! A good|blow from this hammer will shave off one|third of a hog's health and plunge them|underground.|Attack: Activate
 04:49=Resurrect your friends!|But beware that this also resurrects your foes.|Attack: Keep attack pressed to resurrect slowly|Up: Accelerate resurrection
+04:50=Is someone hiding underground?|Dig them out with a drill strike!|Timer controls how far it will dig.
+04:51=Get in a free shot by hurling a ball of mud.|Stings a bit, and knocks hogs back.
+04:52=UNUSED
+04:53=Go on an adventure through time and space,|while leaving your comrades to fight on alone.|Be prepared to return at any time,|or for Sudden Death or if they are all defeated.|Disclaimer. Does not function in Sudden Death,|if you are alone, or if you are a King.
+04:54=INCOMPLETE                                                                                                                                     
+04:55=Spray a stream of sticky flakes.|Build bridges, bury enemies, seal off tunnels.|Be careful you don't get any on you!
 
 ; Game goal strings
 05:00=Game Modes
--- a/project_files/Android-build/Templates/Makefile.android	Tue May 22 09:25:03 2012 +0200
+++ b/project_files/Android-build/Templates/Makefile.android	Fri May 25 08:42:26 2012 +0200
@@ -14,7 +14,7 @@
 #LINKERFLAGS= -k"--static"
 FPC_DEFINES=-dandroid -darm
 
-all: install
+all: install/debug
 build:
 	-${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_SOURCE_DIR}/out
 
--- a/tools/CMakeLists.txt	Tue May 22 09:25:03 2012 +0200
+++ b/tools/CMakeLists.txt	Fri May 25 08:42:26 2012 +0200
@@ -32,11 +32,11 @@
 	string(REGEX REPLACE "(.*);-.*" "\\1" sdl_dir "${SDL_LIBRARY}")
 
 	#this tool is present in qt 4.5 but only if you compile from sources; from qt 4.6 is present also in the binary version
-	find_program(macdeployqt_EXE NAMES macdeployqt macdeployqt-mac PATHS ${qt_base_dir}/bin)
-	if(NOT macdeployqt_EXE)
+	find_program(macdeployqt_executable NAMES macdeployqt macdeployqt-mac PATHS ${qt_base_dir}/bin)
+	if(NOT macdeployqt_executable)
 		message(FATAL_ERROR "The utility macdeployqt is required to create the bundle (seached: ${qt_base_dir})")
 	else()
-		message(STATUS "macdeployqt found in ${macdeployqt_EXE}")
+		message(STATUS "macdeployqt found in ${macdeployqt_executable}")
 	endif()
 
 	#dummy target, we're interested in the postscript file
--- a/tools/CreateMacBundle.cmake.in	Tue May 22 09:25:03 2012 +0200
+++ b/tools/CreateMacBundle.cmake.in	Fri May 25 08:42:26 2012 +0200
@@ -3,7 +3,7 @@
 execute_process(COMMAND ls ${frameworks_dir} RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
 
 execute_process(COMMAND mkdir -p ${frameworks_dir})
-execute_process(COMMAND ${macdeployqt_EXE} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)
+execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)
 
 if(doBundle EQUAL 1)
     execute_process(COMMAND cp -pPR ${sdl_dir}          ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)