oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
authornemo
Mon, 12 Jan 2015 08:20:20 -0500
changeset 10785 c5dd41e77a12
parent 10784 3f689d3e28eb
child 10786 712283ed86e0
oups. Accidentally commited air mine stuff which needs reworking now since I can't use Gear^.Hedgehog
hedgewars/uTypes.pas
--- a/hedgewars/uTypes.pas	Sun Jan 11 22:30:52 2015 -0500
+++ b/hedgewars/uTypes.pas	Mon Jan 12 08:20:20 2015 -0500
@@ -104,7 +104,7 @@
             gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50
             gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55
             gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61
-            gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife, gtAirMine); // 66
+            gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife); // 65
 
     // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.)
     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
@@ -154,8 +154,7 @@
             amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35
             amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42
             amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48
-            amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, // 53
-            amIceGun, amKnife, amRubber, amAirMine); // 57
+            amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, amIceGun, amKnife, amRubber); // 56
 
     // Different kind of crates that e.g. hedgehogs can pick up
     TCrateType = (HealthCrate, AmmoCrate, UtilityCrate);
@@ -446,7 +445,7 @@
             sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb,
             sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector,
             sidDrillStrike, sidSnowball, sidNothing, sidTardis,
-            {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber, sidAirMine);
+            {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber);
 
     TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
             sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,