removed sdl_net which was 'borrowed' (?:P) from peyla's port we'll now be using the official port hedgeroid
authorXeli
Sat, 12 Nov 2011 14:50:35 +0100
branchhedgeroid
changeset 6232 cf4b0f43d64d
parent 6230 de1e43054017
child 6234 1323a3681327
removed sdl_net which was 'borrowed' (?:P) from peyla's port we'll now be using the official port
project_files/Android-build/SDL-android-project/jni/sdl_net/Android.mk
project_files/Android-build/SDL-android-project/jni/sdl_net/CHANGES
project_files/Android-build/SDL-android-project/jni/sdl_net/COPYING
project_files/Android-build/SDL-android-project/jni/sdl_net/README
project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnet.c
project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetTCP.c
project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetUDP.c
project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetselect.c
project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetsys.h
project_files/Android-build/SDL-android-project/jni/sdl_net/include/SDL_net.h
--- a/project_files/Android-build/SDL-android-project/jni/sdl_net/Android.mk	Sat Nov 12 14:48:35 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,19 +0,0 @@
-LOCAL_PATH := $(call my-dir)
-
-include $(CLEAR_VARS)
-
-LOCAL_MODULE := SDL_net
-
-LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/../SDL/include $(LOCAL_PATH)/include
-LOCAL_CFLAGS := -O3
-
-LOCAL_CPP_EXTENSION := .cpp
-
-LOCAL_SRC_FILES := $(notdir $(wildcard $(LOCAL_PATH)/*.c))
-
-LOCAL_SHARED_LIBRARIES := SDL
-LOCAL_STATIC_LIBRARIES :=
-LOCAL_LDLIBS :=
-
-include $(BUILD_SHARED_LIBRARY)
-
--- a/project_files/Android-build/SDL-android-project/jni/sdl_net/CHANGES	Sat Nov 12 14:48:35 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,83 +0,0 @@
-1.2.7:
-Joakim L. Gilje - Sat Jul 14 22:54:37 PDT 2007
- * Set server TCP sockets to blocking mode on Mac OS X, Solaris, etc.
-
-1.2.6:
-Sam Lantinga - Sun Apr 30 01:48:40 PDT 2006
- * Added gcc-fat.sh for generating Universal binaries on Mac OS X
- * Updated libtool support to version 1.5.22
-Sam Lantinga - Wed Nov 19 00:23:44 PST 2003
- * Updated libtool support for new mingw32 DLL build process
-Shard - Thu, 05 Jun 2003 09:30:20 -0500
- * Fixed compiling on BeOS, which may not have SO_BROADCAST
-Kyle Davenport - Sat, 19 Apr 2003 17:13:31 -0500
- * Added .la files to the development RPM, fixing RPM build on RedHat 8
-
-1.2.5:
-Luc-Olivier de Charrière - Sun, 05 Jan 2003 22:04:29 +0100
- * Added support for sending UDP broadcast packets
-Sam Lantinga - Sun Oct 20 20:54:41 PDT 2002
- * Added shared library support for MacOS X
-Sam Lantinga - Sat Aug 24 18:16:08 PDT 2002
- * It is now safe to nest calls to SDLNet_Init() / SDLNet_Quit()
-Gaëtan de Menten - Sat Aug 24 18:08:39 PDT 2002
- * Fixed UDP virtual address bind bug
-
-1.2.4:
-Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002
- * Updated autogen.sh for new versions of automake
- * Specify the SDL API calling convention (C by default)
-Stephane Magnenat - Wed Feb 13 15:28:04 PST 2002
- * Sockets are created with the SO_REUSEADDR flag by default
-Juergen Wind - Wed Feb 13 09:21:55 PST 2002
- * Fixed data alignment problems on IRIX
-
-1.2.3:
-Sam Lantinga - Fri Oct 26 07:15:28 PDT 2001
- * Fixed byte order read/write macros on sparc
-Jonathan Atkins - Sun Sep 23 10:44:27 PDT 2001
- * Fixed non-blocking socket flags on Windows
-
-1.2.2:
-Sam Lantinga - Sun Jul 22 16:41:44 PDT 2001
- * Added Project Builder projects for building MacOS X framework
-Masahiro Minami - Sun, 27 May 2001 02:10:35 +0900
- * Added working MacOS Open Transport support
-
-1.2.1:
-Sam Lantinga - Tue Apr 17 11:42:13 PDT 2001
- * Cleaned up swap function definitions in SDL_net.h
- * Added the swap functions back in for binary compatibility
-Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT)
- * Added support for building RPM directly from tar archive
-
-1.2.0:
-Sam Lantinga - Wed Apr  4 12:42:20 PDT 2001
- * Synchronized release version with SDL 1.2.0
-
-1.1.2:
-Sam Lantinga - Sat Feb 10 16:33:59 PST 2001
- * SDL_net works with the sockets API out of the box on MacOS X.
-Paul S Jenner - Sun, 4 Feb 2001 03:58:44 -0800 (PST)
- * Added an RPM spec file
-Patrick Levin - Mon, 8 Jan 2001 23:20:11 +0100
- * Fixed non-blocking socket modes on Win32
-John Lawrence - Mon, 13 Nov 2000 10:39:48 -0800
- * Fixed compile problem with MSVC++ (type casting)
-
-1.1.1:
-Sam Lantinga - Sat Jul  1 15:20:51 PDT 2000
- * Modified chat example to work with GUIlib 1.1.0
-Roy Wood - Fri Jun 30 10:41:05 PDT 2000
- * A few MacOS fixes (not yet complete)
-
-1.1.0:
-Andreas Umbach - Sat May 27 14:44:06 PDT 2000
- * Suggested non-blocking server sockets
- * Suggested setting TCP_NODELAY by default
-Roy Wood - Sat May 27 14:41:42 PDT 2000
- * Ported to MacOS (not yet complete)
-
-1.0.2:
-Miguel Angel Blanch - Sat, 22 Apr 2000 23:06:05
- * Implemented SDLNet_ResolveIP()
--- a/project_files/Android-build/SDL-android-project/jni/sdl_net/COPYING	Sat Nov 12 14:48:35 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,458 +0,0 @@
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-  16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
-WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
-AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
-FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
-CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
-LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
-RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
-FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
-SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
-DAMAGES.
-
-		     END OF TERMS AND CONDITIONS
--- a/project_files/Android-build/SDL-android-project/jni/sdl_net/README	Sat Nov 12 14:48:35 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,27 +0,0 @@
-
-SDL_net 1.2
-
-The latest version of this library is available from:
-http://www.libsdl.org/projects/SDL_net/
-
-This is an example portable network library for use with SDL.
-It is available under the GNU Library General Public License.
-The API can be found in the file SDL_net.h
-This library supports UNIX, Windows, MacOS Classic, MacOS X,
-BeOS and QNX.
-
-The demo program is a chat client and server.
-The chat client requires the sample GUI library available at:
-http://www.libsdl.org/projects/GUIlib/
-The chat client connects to the server via TCP, registering itself.
-The server sends back a list of connected clients, and keeps the
-client updated with the status of other clients.
-Every line of text from a client is sent via UDP to every other client.
-
-Note that this isn't necessarily how you would want to write a chat
-program, but it demonstrates how to use the basic features of the 
-network library.
-
-Enjoy!
-	-Sam Lantinga and Roy Wood
-
--- a/project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnet.c	Sat Nov 12 14:48:35 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,430 +0,0 @@
-/*
-    SDL_net:  An example cross-platform network library for use with SDL
-    Copyright (C) 1997-2004 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Library General Public
-    License as published by the Free Software Foundation; either
-    version 2 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Library General Public License for more details.
-
-    You should have received a copy of the GNU Library General Public
-    License along with this library; if not, write to the Free
-    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-
-/* $Id: SDLnet.c 2207 2006-04-20 16:48:25Z slouken $ */
-
-#include <string.h>
-
-#include "SDL_endian.h"
-
-#include "SDLnetsys.h"
-#include "SDL_net.h"
-
-
-const SDL_version *SDLNet_Linked_Version(void)
-{
-	static SDL_version linked_version;
-	SDL_NET_VERSION(&linked_version);
-	return(&linked_version);
-}
-
-/* Since the UNIX/Win32/BeOS code is so different from MacOS,
-   we'll just have two completely different sections here.
-*/
-static int SDLNet_started = 0;
-
-#ifdef MACOS_OPENTRANSPORT
-
-#include <Events.h>
-
-typedef struct
-{
-	Uint8	stat;
-	InetSvcRef dns;
-}DNSStatus, *DNSStatusRef;
-
-enum
-{
-	dnsNotReady = 0,
-	dnsReady = 1,
-	dnsResolved = 2,
-	dnsError = 255
-};
-
-//static InetSvcRef dns = 0;
-static DNSStatus dnsStatus;
-Uint32 OTlocalhost = 0;
-
-/* We need a notifier for opening DNS.*/
-/* ( 010311 masahiro minami<elsur@aaa.letter.co.jp>) */
-static pascal void OpenDNSNotifier(
-	void* context, OTEventCode code, OTResult result, void* cookie )
-{
-	switch( code )
-	{
-		case T_OPENCOMPLETE:
-			// DNS is ready now.
-			if( result == kOTNoError )
-			{
-				dnsStatus.dns = (InetSvcRef)cookie;
-				dnsStatus.stat = dnsReady;
-			}
-			else
-			{
-				SDLNet_SetError("T_DNRSTRINGTOADDRCOMPLETE event returned an error");
-				dnsStatus.dns = NULL;
-				dnsStatus.stat = dnsError;
-			}
-			break;
-		case T_DNRSTRINGTOADDRCOMPLETE:
-			// DNR resolved the name to address
-			// WORK IN PROGRESS (TODO )
-			dnsStatus.stat = dnsResolved;
-			break;
-		default:
-			if( result != kOTNoError )
-				dnsStatus.stat = dnsError;
-	}
-	// Is there anything else to be done here ???
-	// ( 010311 masahiro minami<elsur@aaa.letter.co.jp> )
-	// (TODO)
-}
-
-/* Local functions for initializing and cleaning up the DNS resolver */
-static int OpenDNS(void)
-{
-	int retval;
-	OSStatus status;
-
-	retval = 0;
-	status = OTAsyncOpenInternetServices(
-		kDefaultInternetServicesPath, 0, OpenDNSNotifier, NULL);
-	if ( status == noErr ) {
-		InetInterfaceInfo	info;
-		
-		dnsStatus.stat = dnsNotReady;
-		
-		while( dnsStatus.stat != dnsError && dnsStatus.dns == NULL)
-		{
-			// what's to be done ? Yield ? WaitNextEvent ? or what ?
-			// ( 010311 masahiro minami<elsur@aaa.letter.co.jp> )
-			//YieldToAnyThread();
-		}
-		/* Get the address of the local system -
-		   What should it be if ethernet is off?
-		 */
-		OTInetGetInterfaceInfo(&info, kDefaultInetInterface);
-		OTlocalhost = info.fAddress;
-	} else {
-		SDLNet_SetError("Unable to open DNS handle");
-		retval = status;
-	}
-	
-	return(retval);
-}
-
-static void CloseDNS(void)
-{
-	if ( dnsStatus.dns ) {
-		OTCloseProvider(dnsStatus.dns);
-		dnsStatus.dns = 0;
-		dnsStatus.stat = dnsNotReady;
-	}
-	
-	OTlocalhost = 0;
-}
-
-/* Initialize/Cleanup the network API */
-int  SDLNet_Init(void)
-{
-	OSStatus status;
-	int retval;
-
-	dnsStatus.stat = dnsNotReady;
-	dnsStatus.dns = 0;
-
-
-	retval = 0;
-	if ( ! SDLNet_started ) {
-		status = InitOpenTransport();
-		if ( status == noErr ) {
-			retval = OpenDNS();
-			if ( retval < 0 ) {
-				SDLNet_Quit();
-			}
-		} else {
-			SDLNet_SetError("Unable to initialize Open Transport");
-			retval = status;
-		}
-	}
-	if ( retval == 0 ) {
-		++SDLNet_started;
-	}
-	return(retval);
-}
-
-void SDLNet_Quit(void)
-{
-	if ( SDLNet_started == 0 ) {
-		return;
-	}
-	if ( --SDLNet_started == 0 ) {
-		CloseDNS();
-		CloseOpenTransport();
-	}
-}
-
-/* Resolve a host name and port to an IP address in network form */
-int SDLNet_ResolveHost(IPaddress *address, const char *host, Uint16 port)
-{
-	int retval = 0;
-
-	/* Perform the actual host resolution */
-	if ( host == NULL ) {
-		address->host = INADDR_ANY;
-	} else {
-/*		int a[4];
-
-		address->host = INADDR_NONE;
-		
-		if ( sscanf(host, "%d.%d.%d.%d", a, a+1, a+2, a+3) == 4 ) {
-			if ( !(a[0] & 0xFFFFFF00) && !(a[1] & 0xFFFFFF00) &&
-			     !(a[2] & 0xFFFFFF00) && !(a[3] & 0xFFFFFF00) ) {
-				address->host = ((a[0] << 24) |
-				                 (a[1] << 16) |
-				                 (a[2] <<  8) | a[3]);
-				if ( address->host == 0x7F000001 ) {
-					address->host = OTlocalhost;
-				}
-			}
-		}
-		
-		if ( address->host == INADDR_NONE ) {*/
-			InetHostInfo hinfo;
-			
-			/* Check for special case - localhost */
-			if ( strcmp(host, "localhost") == 0 )
-				return(SDLNet_ResolveHost(address, "127.0.0.1", port));
-
-			/* Have OpenTransport resolve the hostname for us */
-			retval = OTInetStringToAddress(dnsStatus.dns, (char *)host, &hinfo);
-			if (retval == noErr) {
-				while( dnsStatus.stat != dnsResolved )
-					{WaitNextEvent(everyEvent, 0, 1, NULL );}
-				address->host = hinfo.addrs[0];
-			}
-		//}
-	}
-	
-	address->port = SDL_SwapBE16(port);
-
-	/* Return the status */
-	return(retval);
-}
-
-/* Resolve an ip address to a host name in canonical form.
-   If the ip couldn't be resolved, this function returns NULL,
-   otherwise a pointer to a static buffer containing the hostname
-   is returned.  Note that this function is not thread-safe.
-*/
-/* MacOS implementation by Roy Wood
- */
-const char *SDLNet_ResolveIP(IPaddress *ip)
-{
-	if (ip != nil)
-	{
-	InetHost				theIP;
-	static InetDomainName	theInetDomainName;
-	OSStatus				theOSStatus;
-	
-		
-		/*	Default result will be null string */
-		
-		theInetDomainName[0] = '\0';	
-		
-		
-		/*	Do a reverse DNS lookup */
-		
-		theIP = ip->host;
-		
-		theOSStatus = OTInetAddressToName(dnsStatus.dns,theIP,theInetDomainName);
-		
-		/*	If successful, return the result */
-			
-		if (theOSStatus == kOTNoError)
-		{
-			while( dnsStatus.stat != dnsResolved )
-				{ /*should we yield or what ? */ }
-			return(theInetDomainName);
-		}
-	}
-	
-	SDLNet_SetError("Can't perform reverse DNS lookup");
-	
-	return(NULL);
-}
-
-#else /* !MACOS_OPENTRANSPORT */
-
-#ifndef __USE_W32_SOCKETS
-#include <signal.h>
-#endif
-
-/* Initialize/Cleanup the network API */
-int  SDLNet_Init(void)
-{
-	if ( !SDLNet_started ) {
-#ifdef __USE_W32_SOCKETS
-		/* Start up the windows networking */
-		WORD version_wanted = MAKEWORD(1,1);
-		WSADATA wsaData;
-
-		if ( WSAStartup(version_wanted, &wsaData) != 0 ) {
-			SDLNet_SetError("Couldn't initialize Winsock 1.1\n");
-			return(-1);
-		}
-#else
-		/* SIGPIPE is generated when a remote socket is closed */
-		void (*handler)(int);
-		handler = signal(SIGPIPE, SIG_IGN);
-		if ( handler != SIG_DFL ) {
-			signal(SIGPIPE, handler);
-		}
-#endif
-	}
-	++SDLNet_started;
-	return(0);
-}
-void SDLNet_Quit(void)
-{
-	if ( SDLNet_started == 0 ) {
-		return;
-	}
-	if ( --SDLNet_started == 0 ) {
-#ifdef __USE_W32_SOCKETS
-		/* Clean up windows networking */
-		if ( WSACleanup() == SOCKET_ERROR ) {
-			if ( WSAGetLastError() == WSAEINPROGRESS ) {
-				WSACancelBlockingCall();
-				WSACleanup();
-			}
-		}
-#else
-		/* Restore the SIGPIPE handler */
-		void (*handler)(int);
-		handler = signal(SIGPIPE, SIG_DFL);
-		if ( handler != SIG_IGN ) {
-			signal(SIGPIPE, handler);
-		}
-#endif
-	}
-}
-
-/* Resolve a host name and port to an IP address in network form */
-int SDLNet_ResolveHost(IPaddress *address, const char *host, Uint16 port)
-{
-	int retval = 0;
-
-	/* Perform the actual host resolution */
-	if ( host == NULL ) {
-		address->host = INADDR_ANY;
-	} else {
-		address->host = inet_addr(host);
-		if ( address->host == INADDR_NONE ) {
-			struct hostent *hp;
-
-			hp = gethostbyname(host);
-			if ( hp ) {
-				memcpy(&address->host,hp->h_addr,hp->h_length);
-			} else {
-				retval = -1;
-			}
-		}
-	}
-	address->port = SDL_SwapBE16(port);
-
-	/* Return the status */
-	return(retval);
-}
-
-/* Resolve an ip address to a host name in canonical form.
-   If the ip couldn't be resolved, this function returns NULL,
-   otherwise a pointer to a static buffer containing the hostname
-   is returned.  Note that this function is not thread-safe.
-*/
-/* Written by Miguel Angel Blanch.
- * Main Programmer of Arianne RPG.
- * http://come.to/arianne_rpg
- */
-const char *SDLNet_ResolveIP(IPaddress *ip)
-{
-	struct hostent *hp;
-
-	hp = gethostbyaddr((char *)&ip->host, 4, AF_INET);
-	if ( hp != NULL ) {
-		return hp->h_name;
-	}
-  	return NULL;
-}
-
-#endif /* MACOS_OPENTRANSPORT */
-
-#if !SDL_DATA_ALIGNED /* function versions for binary compatibility */
-
-/* Write a 16 bit value to network packet buffer */
-#undef SDLNet_Write16
-void   SDLNet_Write16(Uint16 value, void *areap)
-{
-	(*(Uint16 *)(areap) = SDL_SwapBE16(value));
-}
-
-/* Write a 32 bit value to network packet buffer */
-#undef SDLNet_Write32
-void   SDLNet_Write32(Uint32 value, void *areap)
-{
-	*(Uint32 *)(areap) = SDL_SwapBE32(value);
-}
-
-/* Read a 16 bit value from network packet buffer */
-#undef SDLNet_Read16
-Uint16 SDLNet_Read16(void *areap)
-{
-	return (SDL_SwapBE16(*(Uint16 *)(areap)));
-}
-
-/* Read a 32 bit value from network packet buffer */
-#undef SDLNet_Read32
-Uint32 SDLNet_Read32(void *areap)
-{
-	return (SDL_SwapBE32(*(Uint32 *)(areap)));
-}
-
-#endif /* !SDL_DATA_ALIGNED */
-
-
-#ifdef USE_GUSI_SOCKETS
-
-/* Configure Socket Factories */
-
-void GUSISetupFactories()
-{
-	GUSIwithInetSockets();
-}
-
-/* Configure File Devices */
-
-void GUSISetupDevices()
-{
-	return;
-}
-
-#endif /* USE_GUSI_SOCKETS */
--- a/project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetTCP.c	Sat Nov 12 14:48:35 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,953 +0,0 @@
-/*
-    SDL_net:  An example cross-platform network library for use with SDL
-    Copyright (C) 1997-2004 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Library General Public
-    License as published by the Free Software Foundation; either
-    version 2 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Library General Public License for more details.
-
-    You should have received a copy of the GNU Library General Public
-    License along with this library; if not, write to the Free
-    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-
-/* $Id: SDLnetTCP.c 3280 2007-07-15 05:55:42Z slouken $ */
-
-#include "SDLnetsys.h"
-#include "SDL_net.h"
-
-/* The network API for TCP sockets */
-
-/* Since the UNIX/Win32/BeOS code is so different from MacOS,
-   we'll just have two completely different sections here.
-*/
-
-#ifdef MACOS_OPENTRANSPORT
-
-#include <Events.h>
-#include <Threads.h>
-#include <OpenTransport.h>
-#include <OpenTptInternet.h>
-#include <OTDebug.h>
-
-struct _TCPsocket {
-	int ready;
-	SOCKET channel;
-	
-	// These are taken from GUSI interface.
-	// I'm not sure if it's really necessary here yet
-	// ( masahiro minami<elsur@aaa.letter.co.jp> )
-	// ( 01/02/19 )
-	OTEventCode curEvent;
-	OTEventCode newEvent;
-	OTEventCode event;
-	OTEventCode curCompletion;
-	OTEventCode newCompletion;
-	OTEventCode completion;
-	OSStatus	error;
-	TEndpointInfo info;
-	Boolean		readShutdown;
-	Boolean		writeShutdown;
-	Boolean		connected;
-	OTConfigurationRef	config;		// Master configuration. you can clone this.
-	TCPsocket	nextListener;
-	// ( end of new members --- masahiro minami<elsur@aaa.letter.co.jp>
-	
-	IPaddress remoteAddress;
-	IPaddress localAddress;
-	int sflag;
-	
-	// Maybe we don't need this---- it's from original SDL_net
-	// (masahiro minami<elsur@aaa.letter.co.jp>)
-	// ( 01/02/20 )
-	int rcvdPassConn;
-};
-
-// To be used in WaitNextEvent() here and there....
-// (010311 masahiro minami<elsur@aaa.letter.co.jp>)
-EventRecord macEvent;
-
-#if TARGET_API_MAC_CARBON
-/* for Carbon */
-OTNotifyUPP notifier;
-#endif
-
-/* Input: ep - endpointref on which to negotiate the option
-			enableReuseIPMode - desired option setting - true/false
-   Return: kOTNoError indicates that the option was successfully negotiated
-   			OSStatus is an error if < 0, otherwise, the status field is
-   			returned and is > 0.
-   	
-   	IMPORTANT NOTE: The endpoint is assumed to be in synchronous more, otherwise
-   			this code will not function as desired
-*/
-
-/*
-NOTE: As this version is written async way, we don't use this function...
-(010526) masahiro minami<elsur@aaa.letter.co.jp>
-*/
-/*
-OSStatus DoNegotiateIPReuseAddrOption(EndpointRef ep, Boolean enableReuseIPMode)
-
-{
-	UInt8		buf[kOTFourByteOptionSize];	// define buffer for fourByte Option size
-	TOption*	opt;						// option ptr to make items easier to access
-	TOptMgmt	req;
-	TOptMgmt	ret;
-	OSStatus	err;
-	
-	if (!OTIsSynchronous(ep))
-	{
-		return (-1);
-	}
-	opt = (TOption*)buf;					// set option ptr to buffer
-	req.opt.buf	= buf;
-	req.opt.len	= sizeof(buf);
-	req.flags	= T_NEGOTIATE;				// negotiate for option
-
-	ret.opt.buf = buf;
-	ret.opt.maxlen = kOTFourByteOptionSize;
-
-	opt->level	= INET_IP;					// dealing with an IP Level function
-	opt->name	= IP_REUSEADDR;
-	opt->len	= kOTFourByteOptionSize;
-	opt->status = 0;
-	*(UInt32*)opt->value = enableReuseIPMode;		// set the desired option level, true or false
-
-	err = OTOptionManagement(ep, &req, &ret);
-	
-		// if no error then return the option status value
-	if (err == kOTNoError)
-	{
-		if (opt->status != T_SUCCESS)
-			err = opt->status;
-		else
-			err = kOTNoError;
-	}
-				
-	return err;
-}
-*/
-
-/* A helper function for Mac OpenTransport support*/
-// This function is a complete copy from GUSI
-// ( masahiro minami<elsur@aaa.letter.co.jp> )
-// ( 01/02/19 )
-static __inline__ Uint32 CompleteMask(OTEventCode code)	
-{ 	
-	return 1 << (code & 0x1F);
-}
-
-/* Notifier for async OT calls */
-static pascal void AsyncTCPNotifier( TCPsocket sock, OTEventCode code,
-					OTResult result, void* cookie )
-{
-
-#ifdef DEBUG_NET
-	printf("AsyncTCPNotifier got an event : 0x%8.8x\n", code );
-#endif
-	
-	switch( code & 0x7f000000L)
-	{
-		case 0:
-			sock->newEvent |= code;
-			result = 0;
-			break;
-		case kCOMPLETEEVENT:
-			if(!(code & 0x00FFFFE0 ))
-				sock->newCompletion |= CompleteMask( code );
-			if( code == T_OPENCOMPLETE )
-				sock->channel = (SOCKET)(cookie);
-			break;
-		default:
-			if( code != kOTProviderWillClose )
-				result = 0;
-	}
-	// Do we need these ???? TODO
-	// sock->SetAsyncMacError( result );
-	// sock->Wakeup();
-}
-
-/* Retrieve OT event */
-// This function is taken from GUSI interface.
-// ( 01/02/19 masahiro minami<elsur@aaa.letter.co.jp> )
-static void AsyncTCPPopEvent( TCPsocket sock )
-{
-	// Make sure OT calls are not interrupted
-	// Not sure if we really need this.
-	OTEnterNotifier( sock->channel );
-	
-	sock->event |= (sock->curEvent = sock->newEvent );
-	sock->completion |= ( sock->curCompletion = sock->newCompletion );
-	sock->newEvent = sock->newCompletion = 0;
-	
-	OTLeaveNotifier( sock->channel );
-	
-	if( sock->curEvent & T_UDERR)
-	{
-		// We just clear the error.
-		// Should we feed this back to users ?
-		// (TODO )
-		OTRcvUDErr( sock->channel, NULL );
-		
-#ifdef DEBUG_NET
-		printf("AsyncTCPPopEvent  T_UDERR recognized");
-#endif
-	}
-	
-	// Remote is disconnecting...
-	if( sock->curEvent & ( T_DISCONNECT | T_ORDREL ))
-	{
-		sock->readShutdown = true;
-	}
-	
-	if( sock->curEvent &T_CONNECT )
-	{
-		// Ignore the info of remote (second parameter).
-		// Shoule we care ?
-		// (TODO)
-		OTRcvConnect( sock->channel, NULL );
-		sock->connected = 1;
-	}
-	
-	if( sock->curEvent & T_ORDREL )
-	{
-		OTRcvOrderlyDisconnect( sock->channel );
-	}
-	
-	if( sock->curEvent & T_DISCONNECT )
-	{
-		OTRcvDisconnect( sock->channel, NULL );
-	}
-	
-	// Do we need to ?
-	// (masahiro minami<elsur@aaa.letter.co.jp>)
-	//YieldToAnyThread();
-}
-
-/* Create a new TCPsocket */
-// Because TCPsocket structure gets bigger and bigger,
-// I think we'd better have a constructor function and delete function.
-// ( 01/02/25 masahiro minami<elsur@aaa.letter.co.jp> )
-static TCPsocket AsyncTCPNewSocket()
-{
-	TCPsocket sock;
-	
-	sock = (TCPsocket)malloc(sizeof(*sock));
-	if ( sock == NULL ) {
-		SDLNet_SetError("Out of memory");
-		return NULL;
-	}
-	
-	sock->newEvent = 0;
-	sock->event = 0;
-	sock->curEvent = 0;
-	sock->newCompletion = 0;
-	sock->completion = 0;
-	sock->curCompletion = 0;
-	//sock->info = NULL;
-	sock->readShutdown = sock->writeShutdown = sock->connected = false;
-	sock->error = 0;
-	sock->config = NULL;
-	sock->nextListener = NULL;
-	sock->sflag = 0;
-	return sock;	
-}
-
-// hmmm.... do we need this ???
-// ( 01/02/25 masahiro minami<elsur@aaa.letter.co.jp>)
-static void AsycnTCPDeleteSocket( TCPsocket sock )
-{
-	SDLNet_TCP_Close( sock );
-}
-/* Open a TCP network socket
-   If 'remote' is NULL, this creates a local server socket on the given port,
-   otherwise a TCP connection to the remote host and port is attempted.
-   The newly created socket is returned, or NULL if there was an error.
-
-   ( re-written by masahiro minami<elsur@aaa.letter.co.jp>
-     Now endpoint is created in Async mode.
-     01/02/20 )
-*/
-TCPsocket SDLNet_TCP_Open(IPaddress *ip)
-{
-	EndpointRef dummy = NULL;
-
-	TCPsocket sock = AsyncTCPNewSocket();
-	if( ! sock)
-		return NULL;
-
-	// Determin whether bind locally, or connect to remote
-	if ( (ip->host != INADDR_NONE) && (ip->host != INADDR_ANY) )
-	{
-		// ######## Connect to remote
-		OTResult stat;
-		InetAddress inAddr;
-		TBind bindReq;
-
-		// Open endpoint
-		sock->error = OTAsyncOpenEndpoint(
-			OTCreateConfiguration(kTCPName), NULL, &(sock->info),
-			(OTNotifyProcPtr)(AsyncTCPNotifier),
-			sock );
-
-		AsyncTCPPopEvent( sock );
-		while( !sock->error && !( sock->completion & CompleteMask(T_OPENCOMPLETE)))
-		{
-			//SetThreadState( kCurrentThreadID, kReadyThreadState, kNoThreadID );
-			//YieldToAnyThread();
-			//WaitNextEvent(everyEvent, &macEvent, 1, NULL);
-			AsyncTCPPopEvent( sock );
-		}
-
-		if( !sock->channel )
-		{
-			SDLNet_SetError("OTAsyncOpenEndpoint failed --- client socket could not be opened");
-			goto error_return;
-		}
-
-		// Set blocking mode
-		// I'm not sure if this is a good solution....
-		// Check out Apple's sample code, OT Virtual Server
-		// ( 010314 masahiro minami<elsur@aaa.letter.co.jp>)
-
-		sock->error = OTSetBlocking( sock->channel );
-		if( sock->error != kOTNoError )
-		{
-			SDLNet_SetError("OTSetBlocking() returned an error");
-			goto error_return;
-		}
-
-		// Bind the socket
-		OTInitInetAddress(&inAddr, 0, 0 );
-		bindReq.addr.len = sizeof( InetAddress );
-		bindReq.addr.buf = (unsigned char*)&inAddr;
-		bindReq.qlen = 0;
-
-		sock->error = OTBind( sock->channel, &bindReq, NULL );
-		AsyncTCPPopEvent(sock);
-		while( !sock->error && !( sock->completion & CompleteMask(T_BINDCOMPLETE)))
-		{
-			//YieldToAnyThread();
-			//WaitNextEvent(everyEvent, &macEvent, 1, NULL);
-			AsyncTCPPopEvent(sock);
-		}
-
-
-		switch( stat = OTGetEndpointState( sock->channel ))
-		{
-			InetAddress inAddr;
-			TCall sndCall;
-			OTResult res;
-
-			case T_OUTCON:
-				SDLNet_SetError("SDLNet_Open() failed -- T_OUTCON");
-				goto error_return;
-				break;
-			case T_IDLE:
-				sock->readShutdown = false;
-				sock->writeShutdown = false;
-				sock->event &=~T_CONNECT;
-
-				OTMemzero(&sndCall, sizeof(TCall));
-				OTInitInetAddress(&inAddr, ip->port, ip->host );
-				sndCall.addr.len = sizeof(InetAddress);
-				sndCall.addr.buf = (unsigned char*)&inAddr;
-				sock->connected = 0;
-				res = OTConnect( sock->channel, &sndCall, NULL );
-				AsyncTCPPopEvent(sock);
-				while( sock->error == kOTNoDataErr || !sock->connected )
-					AsyncTCPPopEvent(sock);
-				break;
-			default:
-				// What's to be done ? (TODO)
-				SDLNet_SetError("SDLNet_TCP_Open() failed -- EndpointState not good");
-				goto error_return;
-
-		}
-		if( !(sock->event & (T_CONNECT|T_DISCONNECT)))
-			goto error_return;
-
-		AsyncTCPPopEvent( sock );
-		while( !(sock->event & (T_CONNECT|T_DISCONNECT)))
-		{
-			AsyncTCPPopEvent( sock );
-		}
-		// OTConnect successfull
-		if( sock->event & T_CONNECT)
-		{
-			sock->remoteAddress.host = inAddr.fHost;
-			sock->remoteAddress.port = inAddr.fPort;
-			sock->sflag = false;
-		}
-		else
-		{
-			// OTConnect failed
-			sock->event &= ~T_DISCONNECT;
-			goto error_return;
-		}
-	}
-	else
-	{
-		// ######## Bind locally
-		TBind bindReq;
-		InetAddress	inAddr;
-
-	// First, get InetInterfaceInfo.
-	// I don't search for all of them.
-	// Does that matter ?
-
-		sock->error = OTAsyncOpenEndpoint(
-			OTCreateConfiguration("tilisten, tcp"), NULL, &(sock->info),
-			(OTNotifyProcPtr)(AsyncTCPNotifier),
-			sock);
-		AsyncTCPPopEvent( sock );
-		while( !sock->error && !( sock->completion & CompleteMask( T_OPENCOMPLETE)))
-		{
-			AsyncTCPPopEvent( sock );
-		}
-
-		if( ! sock->channel )
-		{
-			SDLNet_SetError("OTAsyncOpenEndpoint failed --- server socket could not be opened");
-			goto error_return;
-		}
-
-		// Create a master OTConfiguration
-		sock->config = OTCreateConfiguration(kTCPName);
-		if( ! sock->config )
-		{
-			SDLNet_SetError("Could not create master OTConfiguration");
-			goto error_return;
-		}
-
-		// Bind the socket
-		OTInitInetAddress(&inAddr, ip->port, 0 );
-		inAddr.fAddressType = AF_INET;
-		bindReq.addr.len = sizeof( InetAddress );
-		bindReq.addr.buf = (unsigned char*)&inAddr;
-		bindReq.qlen = 35;	// This number is NOT well considered. (TODO)
-		sock->localAddress.host = inAddr.fHost;
-		sock->localAddress.port = inAddr.fPort;
-		sock->sflag = true;
-		
-		sock->error = OTBind( sock->channel, &bindReq, NULL );
-		AsyncTCPPopEvent(sock);
-		while( !sock->error && !( sock->completion & CompleteMask(T_BINDCOMPLETE)))
-		{
-			AsyncTCPPopEvent(sock);
-		}
-		if( sock->error != kOTNoError )
-		{
-			SDLNet_SetError("Could not bind server socket");
-			goto error_return;
-		}
-		
-		if( dummy )
-			OTCloseProvider( dummy );
-
-	}
-	
-	sock->ready = 0;
-	return sock;
-	
-	error_return:
-	if( dummy )
-		OTCloseProvider( dummy );
-	SDLNet_TCP_Close( sock );
-	return NULL;	
-}
-
-/* Accept an incoming connection on the given server socket.
-   The newly created socket is returned, or NULL if there was an error.
-*/
-TCPsocket SDLNet_TCP_Accept(TCPsocket server)
-{
-	
-	/* Only server sockets can accept */
-	if ( ! server->sflag ) {
-		SDLNet_SetError("Only server sockets can accept()");
-		return(NULL);
-	}
-	server->ready = 0;
-
-	/* Accept a new TCP connection on a server socket */
-	{
-		InetAddress peer;
-		TCall peerinfo;
-		TCPsocket sock = NULL;
-		Boolean mustListen = false;
-		OTResult err;
-		
-		memset(&peerinfo, 0, (sizeof peerinfo ));
-		peerinfo.addr.buf = (Uint8 *) &peer;
-		peerinfo.addr.maxlen = sizeof(peer);
-		
-		while( mustListen || !sock )
-		{
-			// OTListen
-			// We do NOT block ---- right thing ? (TODO)
-			err = OTListen( server->channel, &peerinfo );
-
-			if( err )
-				goto error_return;
-			else
-			{
-				mustListen = false;
-				sock = AsyncTCPNewSocket();
-				if( ! sock )
-					goto error_return;
-			}
-		}
-		if( sock )
-		{
-			// OTAsyncOpenEndpoint
-			server->error = OTAsyncOpenEndpoint( OTCloneConfiguration( server->config ),
-				NULL, &(sock->info), (OTNotifyProcPtr)AsyncTCPNotifier, sock );
-			AsyncTCPPopEvent( sock );
-			while( !sock->error && !( sock->completion & CompleteMask( T_OPENCOMPLETE)))
-			{
-				AsyncTCPPopEvent( sock );
-			}
-			if( ! sock->channel )
-			{
-				mustListen = false;
-				goto error_return;
-			}
-			
-			// OTAccept
-			server->completion &= ~(CompleteMask(T_ACCEPTCOMPLETE));
-			server->error = OTAccept( server->channel, sock->channel, &peerinfo );
-			AsyncTCPPopEvent( server );
-			while( !(server->completion & CompleteMask(T_ACCEPTCOMPLETE)))
-			{
-				AsyncTCPPopEvent( server );
-			}
-			
-			switch( server->error )
-			{
-				case kOTLookErr:
-					switch( OTLook(server->channel ))
-					{
-						case T_LISTEN:
-							mustListen = true;
-							break;
-						case T_DISCONNECT:
-							goto error_return;
-					}
-					break;
-				case 0:
-					sock->nextListener = server->nextListener;
-					server->nextListener = sock;
-					sock->remoteAddress.host = peer.fHost;
-					sock->remoteAddress.port = peer.fPort;
-					return sock;
-					// accept successful
-					break;
-				default:
-					free( sock );
-			}
-		}
-		sock->remoteAddress.host = peer.fHost;
-		sock->remoteAddress.port = peer.fPort;
-		sock->sflag = 0;
-		sock->ready = 0;
-
-		/* The socket is ready */
-		return(sock);
-	
-	// Error; close the socket and return	
-	error_return:
-		SDLNet_TCP_Close(sock);
-		return(NULL);
-	}
-}
-
-/* Get the IP address of the remote system associated with the socket.
-   If the socket is a server socket, this function returns NULL.
-*/
-IPaddress *SDLNet_TCP_GetPeerAddress(TCPsocket sock)
-{
-	if ( sock->sflag ) {
-		return(NULL);
-	}
-	return(&sock->remoteAddress);
-}
-
-/* Send 'len' bytes of 'data' over the non-server socket 'sock'
-   This function returns the actual amount of data sent.  If the return value
-   is less than the amount of data sent, then either the remote connection was
-   closed, or an unknown socket error occurred.
-*/
-int SDLNet_TCP_Send(TCPsocket sock, const void *datap, int len)
-{
-	const Uint8 *data = (const Uint8 *)datap;	/* For pointer arithmetic */
-	int sent, left;
-
-	/* Server sockets are for accepting connections only */
-	if ( sock->sflag ) {
-		SDLNet_SetError("Server sockets cannot send");
-		return(-1);
-	}
-
-	/* Keep sending data until it's sent or an error occurs */
-	left = len;
-	sent = 0;
-	errno = 0;
-	do {
-		len = OTSnd(sock->channel, (void *)data, left, 0);
-		if (len == kOTFlowErr)
-			len = 0;
-		if ( len > 0 ) {
-			sent += len;
-			left -= len;
-			data += len;
-		}
-		// Do we need to ?
-		// ( masahiro minami<elsur@aaa.letter.co.jp> )
-		// (TODO)
-		//WaitNextEvent(everyEvent, &macEvent, 1, NULL);
-		//AsyncTCPPopEvent(sock);
-	} while ( (left > 0) && (len > 0) );
-
-	return(sent);
-}
-
-/* Receive up to 'maxlen' bytes of data over the non-server socket 'sock',
-   and store them in the buffer pointed to by 'data'.
-   This function returns the actual amount of data received.  If the return
-   value is less than or equal to zero, then either the remote connection was
-   closed, or an unknown socket error occurred.
-*/
-int SDLNet_TCP_Recv(TCPsocket sock, void *data, int maxlen)
-{
-	int len = 0;
-	OSStatus res;
-	/* Server sockets are for accepting connections only */
-	if ( sock->sflag ) {
-		SDLNet_SetError("Server sockets cannot receive");
-		return(-1);
-	}
-
-	do
-	{
-		res = OTRcv(sock->channel, data, maxlen-len, 0);
-		if (res > 0) {
-			len = res;
-		}
-
-#ifdef DEBUG_NET
-		if ( res != kOTNoDataErr )
-			printf("SDLNet_TCP_Recv received ; %d\n", res );
-#endif
-		
-		AsyncTCPPopEvent(sock);
-		if( res == kOTLookErr )
-		{
-			res = OTLook(sock->channel );
-			continue;
-		}
-	} while ( (len == 0) && (res == kOTNoDataErr) );
-
-	sock->ready = 0;
-	if ( len == 0 ) { /* Open Transport error */
-#ifdef DEBUG_NET
-		printf("Open Transport error: %d\n", res);
-#endif
-		return(-1);
-	}
-	return(len);
-}
-
-/* Close a TCP network socket */
-void SDLNet_TCP_Close(TCPsocket sock)
-{
-	if ( sock != NULL ) {
-		if ( sock->channel != INVALID_SOCKET ) {
-			//closesocket(sock->channel);
-			OTSndOrderlyDisconnect( sock->channel );
-		}
-		free(sock);
-	}
-}
-
-#else /* !MACOS_OPENTRANSPORT */
-
-struct _TCPsocket {
-	int ready;
-	SOCKET channel;
-	IPaddress remoteAddress;
-	IPaddress localAddress;
-	int sflag;
-};
-
-/* Open a TCP network socket
-   If 'remote' is NULL, this creates a local server socket on the given port,
-   otherwise a TCP connection to the remote host and port is attempted.
-   The newly created socket is returned, or NULL if there was an error.
-*/
-TCPsocket SDLNet_TCP_Open(IPaddress *ip)
-{
-	TCPsocket sock;
-	struct sockaddr_in sock_addr;
-
-	/* Allocate a TCP socket structure */
-	sock = (TCPsocket)malloc(sizeof(*sock));
-	if ( sock == NULL ) {
-		SDLNet_SetError("Out of memory");
-		goto error_return;
-	}
-
-	/* Open the socket */
-	sock->channel = socket(AF_INET, SOCK_STREAM, 0);
-	if ( sock->channel == INVALID_SOCKET ) {
-		SDLNet_SetError("Couldn't create socket");
-		goto error_return;
-	}
-
-	/* Connect to remote, or bind locally, as appropriate */
-	if ( (ip->host != INADDR_NONE) && (ip->host != INADDR_ANY) ) {
-
-	// #########  Connecting to remote
-	
-		memset(&sock_addr, 0, sizeof(sock_addr));
-		sock_addr.sin_family = AF_INET;
-		sock_addr.sin_addr.s_addr = ip->host;
-		sock_addr.sin_port = ip->port;
-
-		/* Connect to the remote host */
-		if ( connect(sock->channel, (struct sockaddr *)&sock_addr,
-				sizeof(sock_addr)) == SOCKET_ERROR ) {
-			SDLNet_SetError("Couldn't connect to remote host");
-			goto error_return;
-		}
-		sock->sflag = 0;
-	} else {
-
-	// ##########  Binding locally
-
-		memset(&sock_addr, 0, sizeof(sock_addr));
-		sock_addr.sin_family = AF_INET;
-		sock_addr.sin_addr.s_addr = INADDR_ANY;
-		sock_addr.sin_port = ip->port;
-
-/*
- * Windows gets bad mojo with SO_REUSEADDR:
- * http://www.devolution.com/pipermail/sdl/2005-September/070491.html
- *   --ryan.
- */
-#ifndef WIN32
-		/* allow local address reuse */
-		{ int yes = 1;
-			setsockopt(sock->channel, SOL_SOCKET, SO_REUSEADDR, (char*)&yes, sizeof(yes));
-		}
-#endif
-
-		/* Bind the socket for listening */
-		if ( bind(sock->channel, (struct sockaddr *)&sock_addr,
-				sizeof(sock_addr)) == SOCKET_ERROR ) {
-			SDLNet_SetError("Couldn't bind to local port");
-			goto error_return;
-		}
-		if ( listen(sock->channel, 5) == SOCKET_ERROR ) {
-			SDLNet_SetError("Couldn't listen to local port");
-			goto error_return;
-		}
-
-		/* Set the socket to non-blocking mode for accept() */
-#if defined(__BEOS__) && defined(SO_NONBLOCK)
-		/* On BeOS r5 there is O_NONBLOCK but it's for files only */
-		{
-			long b = 1;
-			setsockopt(sock->channel, SOL_SOCKET, SO_NONBLOCK, &b, sizeof(b));
-		}
-#elif defined(O_NONBLOCK)
-		{
-			fcntl(sock->channel, F_SETFL, O_NONBLOCK);
-		}
-#elif defined(WIN32)
-		{
-			unsigned long mode = 1;
-			ioctlsocket (sock->channel, FIONBIO, &mode);
-		}
-#elif defined(__OS2__)
-		{
-			int dontblock = 1;
-			ioctl(sock->channel, FIONBIO, &dontblock);
-		}
-#else
-#warning How do we set non-blocking mode on other operating systems?
-#endif
-		sock->sflag = 1;
-	}
-	sock->ready = 0;
-
-#ifdef TCP_NODELAY
-	/* Set the nodelay TCP option for real-time games */
-	{ int yes = 1;
-	setsockopt(sock->channel, IPPROTO_TCP, TCP_NODELAY, (char*)&yes, sizeof(yes));
-	}
-#endif /* TCP_NODELAY */
-
-	/* Fill in the channel host address */
-	sock->remoteAddress.host = sock_addr.sin_addr.s_addr;
-	sock->remoteAddress.port = sock_addr.sin_port;
-
-	/* The socket is ready */
-	return(sock);
-
-error_return:
-	SDLNet_TCP_Close(sock);
-	return(NULL);
-}
-
-/* Accept an incoming connection on the given server socket.
-   The newly created socket is returned, or NULL if there was an error.
-*/
-TCPsocket SDLNet_TCP_Accept(TCPsocket server)
-{
-	TCPsocket sock;
-	struct sockaddr_in sock_addr;
-	int sock_alen;
-
-	/* Only server sockets can accept */
-	if ( ! server->sflag ) {
-		SDLNet_SetError("Only server sockets can accept()");
-		return(NULL);
-	}
-	server->ready = 0;
-
-	/* Allocate a TCP socket structure */
-	sock = (TCPsocket)malloc(sizeof(*sock));
-	if ( sock == NULL ) {
-		SDLNet_SetError("Out of memory");
-		goto error_return;
-	}
-
-	/* Accept a new TCP connection on a server socket */
-	sock_alen = sizeof(sock_addr);
-	sock->channel = accept(server->channel, (struct sockaddr *)&sock_addr,
-#ifdef USE_GUSI_SOCKETS
-						(unsigned int *)&sock_alen);
-#else
-								&sock_alen);
-#endif
-	if ( sock->channel == SOCKET_ERROR ) {
-		SDLNet_SetError("accept() failed");
-		goto error_return;
-	}
-#ifdef WIN32
-	{
-		/* passing a zero value, socket mode set to block on */
-		unsigned long mode = 0;
-		ioctlsocket (sock->channel, FIONBIO, &mode);
-	}
-#elif defined(O_NONBLOCK)
-	{
-		int flags = fcntl(sock->channel, F_GETFL, 0);
-		fcntl(sock->channel, F_SETFL, flags & ~O_NONBLOCK);
-	}
-#endif /* WIN32 */
-	sock->remoteAddress.host = sock_addr.sin_addr.s_addr;
-	sock->remoteAddress.port = sock_addr.sin_port;
-
-	sock->sflag = 0;
-	sock->ready = 0;
-
-	/* The socket is ready */
-	return(sock);
-
-error_return:
-	SDLNet_TCP_Close(sock);
-	return(NULL);
-}
-
-/* Get the IP address of the remote system associated with the socket.
-   If the socket is a server socket, this function returns NULL.
-*/
-IPaddress *SDLNet_TCP_GetPeerAddress(TCPsocket sock)
-{
-	if ( sock->sflag ) {
-		return(NULL);
-	}
-	return(&sock->remoteAddress);
-}
-
-/* Send 'len' bytes of 'data' over the non-server socket 'sock'
-   This function returns the actual amount of data sent.  If the return value
-   is less than the amount of data sent, then either the remote connection was
-   closed, or an unknown socket error occurred.
-*/
-int SDLNet_TCP_Send(TCPsocket sock, const void *datap, int len)
-{
-	const Uint8 *data = (const Uint8 *)datap;	/* For pointer arithmetic */
-	int sent, left;
-
-	/* Server sockets are for accepting connections only */
-	if ( sock->sflag ) {
-		SDLNet_SetError("Server sockets cannot send");
-		return(-1);
-	}
-
-	/* Keep sending data until it's sent or an error occurs */
-	left = len;
-	sent = 0;
-	errno = 0;
-	do {
-		len = send(sock->channel, (const char *) data, left, 0);
-		if ( len > 0 ) {
-			sent += len;
-			left -= len;
-			data += len;
-		}
-	} while ( (left > 0) && ((len > 0) || (errno == EINTR)) );
-
-	return(sent);
-}
-
-/* Receive up to 'maxlen' bytes of data over the non-server socket 'sock',
-   and store them in the buffer pointed to by 'data'.
-   This function returns the actual amount of data received.  If the return
-   value is less than or equal to zero, then either the remote connection was
-   closed, or an unknown socket error occurred.
-*/
-int SDLNet_TCP_Recv(TCPsocket sock, void *data, int maxlen)
-{
-	int len;
-
-	/* Server sockets are for accepting connections only */
-	if ( sock->sflag ) {
-		SDLNet_SetError("Server sockets cannot receive");
-		return(-1);
-	}
-
-	errno = 0;
-	do {
-		len = recv(sock->channel, (char *) data, maxlen, 0);
-	} while ( errno == EINTR );
-
-	sock->ready = 0;
-	return(len);
-}
-
-/* Close a TCP network socket */
-void SDLNet_TCP_Close(TCPsocket sock)
-{
-	if ( sock != NULL ) {
-		if ( sock->channel != INVALID_SOCKET ) {
-			closesocket(sock->channel);
-		}
-		free(sock);
-	}
-}
-
-#endif /* MACOS_OPENTRANSPORT */
--- a/project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetUDP.c	Sat Nov 12 14:48:35 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,797 +0,0 @@
-/*
-    SDL_net:  An example cross-platform network library for use with SDL
-    Copyright (C) 1997-2004 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Library General Public
-    License as published by the Free Software Foundation; either
-    version 2 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Library General Public License for more details.
-
-    You should have received a copy of the GNU Library General Public
-    License along with this library; if not, write to the Free
-    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-
-/* $Id: SDLnetUDP.c 1192 2004-01-04 17:41:55Z slouken $ */
-
-#include "SDLnetsys.h"
-#include "SDL_net.h"
-#ifdef MACOS_OPENTRANSPORT
-#include <Events.h>
-#endif
-
-struct _UDPsocket {
-	int ready;
-	SOCKET channel;
-	IPaddress address;
-
-#ifdef MACOS_OPENTRANSPORT
-	OTEventCode newEvent;
-	OTEventCode event;
-	OTEventCode curEvent;
-	OTEventCode newCompletion;
-	OTEventCode completion;
-	OTEventCode curCompletion;
-	TEndpointInfo info;
-	Boolean		readShutdown;
-	Boolean		writeShutdown;
-	OSStatus	error;
-	OTConfigurationRef	config;		// Master configuration. you can clone this.
-#endif /* MACOS_OPENTRANSPORT */
-
-	struct UDP_channel {
-		int numbound;
-		IPaddress address[SDLNET_MAX_UDPADDRESSES];
-	} binding[SDLNET_MAX_UDPCHANNELS];
-};
-
-#ifdef MACOS_OPENTRANSPORT
-
-/* A helper function for Mac OpenTransport support*/
-// This function is a complete copy from GUSI
-// ( masahiro minami<elsur@aaa.letter.co.jp> )
-// ( 01/02/19 )
-//
-// I guess this function should be put in SDLnet.c
-// ( 010315 masahiro minami<elsur@aaa.letter.co.jp>)
-// (TODO)
-static __inline__ Uint32 CompleteMask(OTEventCode code)	
-{ 	
-	return 1 << (code & 0x1F); 
-}
-
-/* Notifier for async OT calls */
-// This function is completely same as AsyncTCPNotifier,
-// except for the argument, UDPsocket / TCPsocket
-// ( 010315 masahiro minami<elsur@aaa.letter.co.jp>)
-static pascal void AsyncUDPNotifier( UDPsocket sock, OTEventCode code,
-					OTResult result, void* cookie )
-{
-	switch( code & 0x7f000000L)
-	{
-		case 0:
-			sock->newEvent |= code;
-			result = 0;
-			break;
-		case kCOMPLETEEVENT:
-			if(!(code & 0x00FFFFE0 ))
-				sock->newCompletion |= CompleteMask( code );
-			if( code == T_OPENCOMPLETE )
-				sock->channel = (SOCKET)(cookie);
-			break;
-		default:
-			if( code != kOTProviderWillClose )
-				result = 0;
-	}
-	// Do we need these ???? TODO
-	// sock->SetAsyncMacError( result );
-	// sock->Wakeup();
-	
-	// Do we need to ?
-	//YieldToAnyThread();
-}
-
-/* Retrieve OT event */
-// This function is completely same as AsyncTCPPopEvent,
-// except for the argument, UDPsocket / TCPsocket
-// ( 010315 masahiro minami<elsur@aaa.letter.co.jp>)
-static void AsyncUDPPopEvent( UDPsocket sock )
-{
-	// Make sure OT calls are not interrupted
-	// Not sure if we really need this.
-	OTEnterNotifier( sock->channel );
-	
-	sock->event |= (sock->curEvent = sock->newEvent );
-	sock->completion |= ( sock->curCompletion = sock->newCompletion );
-	sock->newEvent = sock->newCompletion = 0;
-	
-	OTLeaveNotifier( sock->channel );
-	
-	if( sock->curEvent & T_UDERR)
-	{
-		// We just clear the error.
-		// Should we feed this back to users ?
-		// (TODO )
-		OTRcvUDErr( sock->channel, NULL );	
-	}
-	
-	// Remote is disconnecting...
-	if( sock->curEvent & ( T_DISCONNECT | T_ORDREL ))
-	{
-		sock->readShutdown = true;
-	}
-	
-	if( sock->curEvent &T_CONNECT)
-	{
-		// Ignore the info of remote (second parameter).
-		// Shoule we care ?
-		// (TODO)
-		OTRcvConnect( sock->channel, NULL );	
-	}
-	
-	if( sock->curEvent & T_ORDREL )
-	{
-		OTRcvOrderlyDisconnect( sock->channel );
-	}
-	
-	if( sock->curEvent & T_DISCONNECT )
-	{
-		OTRcvDisconnect( sock->channel, NULL );
-	}
-	
-	// Should we ??
-	// (010318 masahiro minami<elsur@aaa.letter.co.jp>
-	//YieldToAnyThread();
-}
-
-/* Create a new UDPsocket */
-// Because TCPsocket structure gets bigger and bigger,
-// I think we'd better have a constructor function and delete function.
-// ( 01/02/25 masahiro minami<elsur@aaa.letter.co.jp> )
-/*static*/ UDPsocket AsyncUDPNewSocket()
-{
-	UDPsocket sock;
-	
-	sock = (UDPsocket)malloc(sizeof(*sock));
-	if ( sock == NULL ) {
-		SDLNet_SetError("Out of memory");
-		return NULL;
-	}
-	
-	sock->newEvent = 0;
-	sock->event = 0;
-	sock->curEvent = 0;
-	sock->newCompletion = 0;
-	sock->completion = 0;
-	sock->curCompletion = 0;
-	//sock->info = NULL;
-	sock->readShutdown = sock->writeShutdown = false;
-	sock->error = 0;
-	sock->config = NULL;
-	
-	return sock;	
-}
-
-#endif /* MACOS_OPENTRANSPORT */
-
-/* Allocate/free a single UDP packet 'size' bytes long.
-   The new packet is returned, or NULL if the function ran out of memory.
- */
-extern UDPpacket *SDLNet_AllocPacket(int size)
-{
-	UDPpacket *packet;
-	int error;
-
-
-	error = 1;
-	packet = (UDPpacket *)malloc(sizeof(*packet));
-	if ( packet != NULL ) {
-		packet->maxlen = size;
-		packet->data = (Uint8 *)malloc(size);
-		if ( packet->data != NULL ) {
-			error = 0;
-		}
-	}
-	if ( error ) {
-		SDLNet_FreePacket(packet);
-		packet = NULL;
-	}
-	return(packet);
-}
-int SDLNet_ResizePacket(UDPpacket *packet, int newsize)
-{
-	Uint8 *newdata;
-
-	newdata = (Uint8 *)malloc(newsize);
-	if ( newdata != NULL ) {
-		free(packet->data);
-		packet->data = newdata;
-		packet->maxlen = newsize;
-	}
-	return(packet->maxlen);
-}
-extern void SDLNet_FreePacket(UDPpacket *packet)
-{
-	if ( packet ) {
-		if ( packet->data )
-			free(packet->data);
-		free(packet);
-	}
-}
-
-/* Allocate/Free a UDP packet vector (array of packets) of 'howmany' packets,
-   each 'size' bytes long.
-   A pointer to the packet array is returned, or NULL if the function ran out
-   of memory.
- */
-UDPpacket **SDLNet_AllocPacketV(int howmany, int size)
-{
-	UDPpacket **packetV;
-
-	packetV = (UDPpacket **)malloc((howmany+1)*sizeof(*packetV));
-	if ( packetV != NULL ) {
-		int i;
-		for ( i=0; i<howmany; ++i ) {
-			packetV[i] = SDLNet_AllocPacket(size);
-			if ( packetV[i] == NULL ) {
-				break;
-			}
-		}
-		packetV[i] = NULL;
-
-		if ( i != howmany ) {
-			SDLNet_FreePacketV(packetV);
-			packetV = NULL;
-		}
-	}
-	return(packetV);
-}
-void SDLNet_FreePacketV(UDPpacket **packetV)
-{
-	if ( packetV ) {
-		int i;
-		for ( i=0; packetV[i]; ++i ) {
-			SDLNet_FreePacket(packetV[i]);
-		}
-		free(packetV);
-	}
-}
-
-/* Since the UNIX/Win32/BeOS code is so different from MacOS,
-   we'll just have two completely different sections here.
-*/
-
-/* Open a UDP network socket
-   If 'port' is non-zero, the UDP socket is bound to a fixed local port.
-*/
-extern UDPsocket SDLNet_UDP_Open(Uint16 port)
-{
-	UDPsocket sock;
-#ifdef MACOS_OPENTRANSPORT
-	EndpointRef dummy = NULL;
-#endif
-
-	/* Allocate a UDP socket structure */
-	sock = (UDPsocket)malloc(sizeof(*sock));
-	if ( sock == NULL ) {
-		SDLNet_SetError("Out of memory");
-		goto error_return;
-	}
-	memset(sock, 0, sizeof(*sock));
-	
-	/* Open the socket */
-#ifdef MACOS_OPENTRANSPORT
-	{
-		sock->error = OTAsyncOpenEndpoint(
-			OTCreateConfiguration(kUDPName),0, &(sock->info),
-			(OTNotifyProcPtr)AsyncUDPNotifier, sock );
-		AsyncUDPPopEvent( sock );
-		while( !sock->error && !( sock->completion & CompleteMask(T_OPENCOMPLETE)))
-		{
-			AsyncUDPPopEvent( sock );
-		}
-		if( sock->error )
-		{
-			SDLNet_SetError("Could not open UDP socket");
-			goto error_return;
-		}
-		// Should we ??
-		// (01/05/03 minami<elsur@aaa.letter.co.jp>
-		OTSetBlocking( sock->channel );
-	}
-#else
-	sock->channel = socket(AF_INET, SOCK_DGRAM, 0);
-#endif /* MACOS_OPENTRANSPORT */
-
-	if ( sock->channel == INVALID_SOCKET ) 
-	{
-		SDLNet_SetError("Couldn't create socket");
-		goto error_return;
-	}
-
-#ifdef MACOS_OPENTRANSPORT
-	{
-	InetAddress required, assigned;
-	TBind req_addr, assigned_addr;
-	OSStatus status;
-	InetInterfaceInfo info;
-		
-		memset(&assigned_addr, 0, sizeof(assigned_addr));
-		assigned_addr.addr.maxlen = sizeof(assigned);
-		assigned_addr.addr.len = sizeof(assigned);
-		assigned_addr.addr.buf = (UInt8 *) &assigned;
-		
-		if ( port ) {
-			status = OTInetGetInterfaceInfo( &info, kDefaultInetInterface );
-			if( status != kOTNoError )
-				goto error_return;
-			OTInitInetAddress(&required, port, info.fAddress );
-			req_addr.addr.maxlen = sizeof( required );
-			req_addr.addr.len = sizeof( required );
-			req_addr.addr.buf = (UInt8 *) &required;
-		
-			sock->error = OTBind(sock->channel, &req_addr, &assigned_addr);
-		} else {
-			sock->error = OTBind(sock->channel, nil, &assigned_addr );
-		}
-		AsyncUDPPopEvent(sock);
-
-		while( !sock->error && !(sock->completion & CompleteMask(T_BINDCOMPLETE)))
-		{
-			AsyncUDPPopEvent(sock);
-		}	
-		if (sock->error != noErr)
-		{
-			SDLNet_SetError("Couldn't bind to local port, OTBind() = %d",(int) status);
-			goto error_return;
-		}
-
-		sock->address.host = assigned.fHost;
-		sock->address.port = assigned.fPort;
-		
-#ifdef DEBUG_NET
-		printf("UDP open host = %d, port = %d\n", assigned.fHost, assigned.fPort );
-#endif
-	}
-#else
-	/* Bind locally, if appropriate */
-	if ( port )
-	{
-		struct sockaddr_in sock_addr;
-		memset(&sock_addr, 0, sizeof(sock_addr));
-		sock_addr.sin_family = AF_INET;
-		sock_addr.sin_addr.s_addr = INADDR_ANY;
-		sock_addr.sin_port = SDL_SwapBE16(port);
-
-		/* Bind the socket for listening */
-		if ( bind(sock->channel, (struct sockaddr *)&sock_addr,
-				sizeof(sock_addr)) == SOCKET_ERROR ) {
-			SDLNet_SetError("Couldn't bind to local port");
-			goto error_return;
-		}
-		/* Fill in the channel host address */
-		sock->address.host = sock_addr.sin_addr.s_addr;
-		sock->address.port = sock_addr.sin_port;
-	}
-
-#ifdef SO_BROADCAST
-	/* Allow LAN broadcasts with the socket */
-	{ int yes = 1;
-		setsockopt(sock->channel, SOL_SOCKET, SO_BROADCAST, (char*)&yes, sizeof(yes));
-	}
-#endif
-#endif /* MACOS_OPENTRANSPORT */
-
-	/* The socket is ready */
-	
-	return(sock);
-
-error_return:
-#ifdef MACOS_OPENTRANSPORT
-	if( dummy )
-		OTCloseProvider( dummy );
-#endif
-	SDLNet_UDP_Close(sock);
-	
-	return(NULL);
-}
-
-/* Verify that the channel is in the valid range */
-static int ValidChannel(int channel)
-{
-	if ( (channel < 0) || (channel >= SDLNET_MAX_UDPCHANNELS) ) {
-		SDLNet_SetError("Invalid channel");
-		return(0);
-	}
-	return(1);
-}
-
-/* Bind the address 'address' to the requested channel on the UDP socket.
-   If the channel is -1, then the first unbound channel will be bound with
-   the given address as it's primary address.
-   If the channel is already bound, this new address will be added to the
-   list of valid source addresses for packets arriving on the channel.
-   If the channel is not already bound, then the address becomes the primary
-   address, to which all outbound packets on the channel are sent.
-   This function returns the channel which was bound, or -1 on error.
-*/
-int SDLNet_UDP_Bind(UDPsocket sock, int channel, IPaddress *address)
-{
-	struct UDP_channel *binding;
-
-	if ( channel == -1 ) {
-		for ( channel=0; channel < SDLNET_MAX_UDPCHANNELS; ++channel ) {
-			binding = &sock->binding[channel];
-			if ( binding->numbound < SDLNET_MAX_UDPADDRESSES ) {
-				break;
-			}
-		}
-	} else {
-		if ( ! ValidChannel(channel) ) {
-			return(-1);
-		}
-		binding = &sock->binding[channel];
-	}
-	if ( binding->numbound == SDLNET_MAX_UDPADDRESSES ) {
-		SDLNet_SetError("No room for new addresses");
-		return(-1);
-	}
-	binding->address[binding->numbound++] = *address;
-	return(channel);
-}
-
-/* Unbind all addresses from the given channel */
-void SDLNet_UDP_Unbind(UDPsocket sock, int channel)
-{
-	if ( (channel >= 0) && (channel < SDLNET_MAX_UDPCHANNELS) ) {
-		sock->binding[channel].numbound = 0;
-	}
-}
-
-/* Get the primary IP address of the remote system associated with the
-   socket and channel.
-   If the channel is not bound, this function returns NULL.
- */
-IPaddress *SDLNet_UDP_GetPeerAddress(UDPsocket sock, int channel)
-{
-	IPaddress *address;
-
-	address = NULL;
-	switch (channel) {
-		case -1:
-			/* Return the actual address of the socket */
-			address = &sock->address;
-			break;
-		default:
-			/* Return the address of the bound channel */
-			if ( ValidChannel(channel) &&
-				(sock->binding[channel].numbound > 0) ) {
-				address = &sock->binding[channel].address[0];
-			}
-			break;
-	}
-	return(address);
-}
-
-/* Send a vector of packets to the the channels specified within the packet.
-   If the channel specified in the packet is -1, the packet will be sent to
-   the address in the 'src' member of the packet.
-   Each packet will be updated with the status of the packet after it has 
-   been sent, -1 if the packet send failed.
-   This function returns the number of packets sent.
-*/
-int SDLNet_UDP_SendV(UDPsocket sock, UDPpacket **packets, int npackets)
-{
-	int numsent, i, j;
-	struct UDP_channel *binding;
-	int status;
-#ifndef MACOS_OPENTRANSPORT
-	int sock_len;
-	struct sockaddr_in sock_addr;
-
-	/* Set up the variables to send packets */
-	sock_len = sizeof(sock_addr);
-#endif
-
-	numsent = 0;
-	for ( i=0; i<npackets; ++i ) 
-	{
-		/* if channel is < 0, then use channel specified in sock */
-		
-		if ( packets[i]->channel < 0 ) 
-		{
-#ifdef MACOS_OPENTRANSPORT
-		TUnitData OTpacket;
-		InetAddress address;
-
-			memset(&OTpacket, 0, sizeof(OTpacket));
-			OTpacket.addr.buf = (Uint8 *)&address;
-			OTpacket.addr.len = (sizeof address);
-			OTpacket.udata.buf = packets[i]->data;
-			OTpacket.udata.len = packets[i]->len;
-			OTInitInetAddress(&address, packets[i]->address.port, packets[i]->address.host);
-#ifdef DEBUG_NET
-			printf("Packet send address: 0x%8.8x:%d, length = %d\n", packets[i]->address.host, packets[i]->address.port, packets[i]->len);
-#endif
-			
-			status = OTSndUData(sock->channel, &OTpacket);
-#ifdef DEBUG_NET
-			printf("SDLNet_UDP_SendV   OTSndUData return value is ;%d\n", status );
-#endif
-
-			AsyncUDPPopEvent( sock );
-			packets[i]->status = status;
-			
-			if (status == noErr)
-			{
-				++numsent;
-			}
-#else
-			sock_addr.sin_addr.s_addr = packets[i]->address.host;
-			sock_addr.sin_port = packets[i]->address.port;
-			sock_addr.sin_family = AF_INET;
-			status = sendto(sock->channel, 
-					packets[i]->data, packets[i]->len, 0,
-					(struct sockaddr *)&sock_addr,sock_len);
-			if ( status >= 0 )
-			{
-				packets[i]->status = status;
-				++numsent;
-			}
-#endif /* MACOS_OPENTRANSPORT */
-		}
-		else 
-		{
-			/* Send to each of the bound addresses on the channel */
-#ifdef DEBUG_NET
-			printf("SDLNet_UDP_SendV sending packet to channel = %d\n", packets[i]->channel );
-#endif
-			
-			binding = &sock->binding[packets[i]->channel];
-			
-			for ( j=binding->numbound-1; j>=0; --j ) 
-			{
-#ifdef MACOS_OPENTRANSPORT
-			TUnitData OTpacket;
-			InetAddress address;
-
-				OTInitInetAddress(&address, binding->address[j].port,binding->address[j].host);
-#ifdef DEBUG_NET
-				printf("Packet send address: 0x%8.8x:%d, length = %d\n", binding->address[j].host, binding->address[j].port, packets[i]->len);
-#endif
-				memset(&OTpacket, 0, sizeof(OTpacket));
-				OTpacket.addr.buf = (Uint8 *)&address;
-				OTpacket.addr.len = (sizeof address);
-				OTpacket.udata.buf = packets[i]->data;
-				OTpacket.udata.len = packets[i]->len;
-			                              
-				status = OTSndUData(sock->channel, &OTpacket);
-#ifdef DEBUG_NET
-				printf("SDLNet_UDP_SendV   OTSndUData returne value is;%d\n", status );
-#endif
-				AsyncUDPPopEvent(sock);
-				packets[i]->status = status;
-				
-				if (status == noErr)
-				{
-					++numsent;
-				}
-
-#else
-				sock_addr.sin_addr.s_addr = binding->address[j].host;
-				sock_addr.sin_port = binding->address[j].port;
-				sock_addr.sin_family = AF_INET;
-				status = sendto(sock->channel, 
-						packets[i]->data, packets[i]->len, 0,
-						(struct sockaddr *)&sock_addr,sock_len);
-				if ( status >= 0 )
-				{
-					packets[i]->status = status;
-					++numsent;
-				}
-#endif /* MACOS_OPENTRANSPORT */
-			}
-		}
-	}
-	
-	return(numsent);
-}
-
-int SDLNet_UDP_Send(UDPsocket sock, int channel, UDPpacket *packet)
-{
-	/* This is silly, but... */
-	packet->channel = channel;
-	return(SDLNet_UDP_SendV(sock, &packet, 1));
-}
-
-/* Returns true if a socket is has data available for reading right now */
-static int SocketReady(SOCKET sock)
-{
-	int retval = 0;
-#ifdef MACOS_OPENTRANSPORT
-	OTResult status;
-#else
-	struct timeval tv;
-	fd_set mask;
-#endif
-
-#ifdef MACOS_OPENTRANSPORT
-	//status = OTGetEndpointState(sock);
-	status = OTLook(sock);
-	if( status > 0 )
-		retval = 1;
-		
-/*	switch( status )
-	{
-//		case T_IDLE:
-		case T_DATAXFER:
-//		case T_INREL:
-			retval = 1;
-			break;
-		default:
-			OTCountDataBytes( sock, &numBytes );
-			if( numBytes )
-				retval = 1;
-	}*/
-#else
-	/* Check the file descriptors for available data */
-	do {
-		errno = 0;
-
-		/* Set up the mask of file descriptors */
-		FD_ZERO(&mask);
-		FD_SET(sock, &mask);
-
-		/* Set up the timeout */
-		tv.tv_sec = 0;
-		tv.tv_usec = 0;
-
-		/* Look! */
-		retval = select(sock+1, &mask, NULL, NULL, &tv);
-	} while ( errno == EINTR );
-#endif /* MACOS_OPENTRANSPORT */
-
-	return(retval == 1);
-}
-
-/* Receive a vector of pending packets from the UDP socket.
-   The returned packets contain the source address and the channel they arrived
-   on.  If they did not arrive on a bound channel, the the channel will be set
-   to -1.
-   This function returns the number of packets read from the network, or -1
-   on error.  This function does not block, so can return 0 packets pending.
-*/
-extern int SDLNet_UDP_RecvV(UDPsocket sock, UDPpacket **packets)
-{
-	int numrecv, i, j;
-	struct UDP_channel *binding;
-#ifdef MACOS_OPENTRANSPORT
-	TUnitData OTpacket;
-	OTFlags flags;
-	InetAddress address;
-#else
-	int sock_len;
-	struct sockaddr_in sock_addr;
-#endif
-
-	numrecv = 0;
-	while ( packets[numrecv] && SocketReady(sock->channel) ) 
-	{
-	UDPpacket *packet;
-
-		packet = packets[numrecv];
-		
-#ifdef MACOS_OPENTRANSPORT
-		memset(&OTpacket, 0, sizeof(OTpacket));
-		OTpacket.addr.buf = (Uint8 *)&address;
-		OTpacket.addr.maxlen = (sizeof address);
-		OTpacket.udata.buf = packet->data;
-		OTpacket.udata.maxlen = packet->maxlen;
-		
-		packet->status = OTRcvUData(sock->channel, &OTpacket, &flags);
-#ifdef DEBUG_NET
-		printf("Packet status: %d\n", packet->status);
-#endif
-		AsyncUDPPopEvent(sock);
-		if (packet->status == noErr)
-		{
-			packet->len = OTpacket.udata.len;
-			packet->address.host = address.fHost;
-			packet->address.port = address.fPort;
-#ifdef DEBUG_NET
-			printf("Packet address: 0x%8.8x:%d, length = %d\n", packet->address.host, packet->address.port, packet->len);
-#endif
-		}
-#else
-		sock_len = sizeof(sock_addr);
-		packet->status = recvfrom(sock->channel,
-				packet->data, packet->maxlen, 0,
-				(struct sockaddr *)&sock_addr,
-#ifdef USE_GUSI_SOCKETS
-				(unsigned int *)&sock_len);
-#else
-						&sock_len);
-#endif
-		if ( packet->status >= 0 ) {
-			packet->len = packet->status;
-			packet->address.host = sock_addr.sin_addr.s_addr;
-			packet->address.port = sock_addr.sin_port;
-		}
-#endif
-		if (packet->status >= 0)
-		{
-			packet->channel = -1;
-			
-			for (i=(SDLNET_MAX_UDPCHANNELS-1); i>=0; --i ) 
-			{
-				binding = &sock->binding[i];
-				
-				for ( j=binding->numbound-1; j>=0; --j ) 
-				{
-					if ( (packet->address.host == binding->address[j].host) &&
-					     (packet->address.port == binding->address[j].port) ) 
-					{
-						packet->channel = i;
-						goto foundit; /* break twice */
-					}
-				}
-			}
-foundit:
-			++numrecv;
-		} 
-		
-		else 
-		{
-			packet->len = 0;
-		}
-	}
-	
-	sock->ready = 0;
-	
-	return(numrecv);
-}
-
-/* Receive a single packet from the UDP socket.
-   The returned packet contains the source address and the channel it arrived
-   on.  If it did not arrive on a bound channel, the the channel will be set
-   to -1.
-   This function returns the number of packets read from the network, or -1
-   on error.  This function does not block, so can return 0 packets pending.
-*/
-int SDLNet_UDP_Recv(UDPsocket sock, UDPpacket *packet)
-{
-	UDPpacket *packets[2];
-
-	/* Receive a packet array of 1 */
-	packets[0] = packet;
-	packets[1] = NULL;
-	return(SDLNet_UDP_RecvV(sock, packets));
-}
-
-/* Close a UDP network socket */
-extern void SDLNet_UDP_Close(UDPsocket sock)
-{
-	if ( sock != NULL ) 
-	{
-		if ( sock->channel != INVALID_SOCKET ) 
-		{
-#ifdef MACOS_OPENTRANSPORT
-			OTUnbind(sock->channel);
-			OTCloseProvider(sock->channel);
-#else
-			closesocket(sock->channel);
-#endif /* MACOS_OPENTRANSPORT */
-		}
-		
-		free(sock);
-	}
-}
-
--- a/project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetselect.c	Sat Nov 12 14:48:35 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,226 +0,0 @@
-/*
-    SDL_net:  An example cross-platform network library for use with SDL
-    Copyright (C) 1997-2004 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Library General Public
-    License as published by the Free Software Foundation; either
-    version 2 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Library General Public License for more details.
-
-    You should have received a copy of the GNU Library General Public
-    License along with this library; if not, write to the Free
-    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-
-/* $Id: SDLnetselect.c 1192 2004-01-04 17:41:55Z slouken $ */
-
-#include "SDLnetsys.h"
-#include "SDL_net.h"
-
-/* The select() API for network sockets */
-
-struct SDLNet_Socket {
-	int ready;
-	SOCKET channel;
-#ifdef MACOS_OPENTRANSPORT
-	OTEventCode curEvent;
-#endif
-};
-
-struct _SDLNet_SocketSet {
-	int numsockets;
-	int maxsockets;
-	struct SDLNet_Socket **sockets;
-};
-
-/* Allocate a socket set for use with SDLNet_CheckSockets() 
-   This returns a socket set for up to 'maxsockets' sockets, or NULL if 
-   the function ran out of memory. 
- */
-SDLNet_SocketSet SDLNet_AllocSocketSet(int maxsockets)
-{
-	struct _SDLNet_SocketSet *set;
-	int i;
-
-	set = (struct _SDLNet_SocketSet *)malloc(sizeof(*set));
-	if ( set != NULL ) {
-		set->numsockets = 0;
-		set->maxsockets = maxsockets;
-		set->sockets = (struct SDLNet_Socket **)malloc
-					(maxsockets*sizeof(*set->sockets));
-		if ( set->sockets != NULL ) {
-			for ( i=0; i<maxsockets; ++i ) {
-				set->sockets[i] = NULL;
-			}
-		} else {
-			free(set);
-			set = NULL;
-		}
-	}
-	return(set);
-}
-
-/* Add a socket to a set of sockets to be checked for available data */
-int SDLNet_AddSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock)
-{
-	if ( sock != NULL ) {
-		if ( set->numsockets == set->maxsockets ) {
-			SDLNet_SetError("socketset is full");
-			return(-1);
-		}
-		set->sockets[set->numsockets++] = (struct SDLNet_Socket *)sock;
-	}
-	return(set->numsockets);
-}
-
-/* Remove a socket from a set of sockets to be checked for available data */
-int SDLNet_DelSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock)
-{
-	int i;
-
-	if ( sock != NULL ) {
-		for ( i=0; i<set->numsockets; ++i ) {
-			if ( set->sockets[i] == (struct SDLNet_Socket *)sock ) {
-				break;
-			}
-		}
-		if ( i == set->numsockets ) {
-			SDLNet_SetError("socket not found in socketset");
-			return(-1);
-		}
-		--set->numsockets;
-		for ( ; i<set->numsockets; ++i ) {
-			set->sockets[i] = set->sockets[i+1];
-		}
-	}
-	return(set->numsockets);
-}
-
-/* This function checks to see if data is available for reading on the
-   given set of sockets.  If 'timeout' is 0, it performs a quick poll,
-   otherwise the function returns when either data is available for
-   reading, or the timeout in milliseconds has elapsed, which ever occurs
-   first.  This function returns the number of sockets ready for reading,
-   or -1 if there was an error with the select() system call.
-*/
-#ifdef MACOS_OPENTRANSPORT
-int SDLNet_CheckSockets(SDLNet_SocketSet set, Uint32 timeout)
-{
-Uint32	stop;
-int 	numReady;
-
-	/* Loop, polling the network devices */
-	
-	stop = SDL_GetTicks() + timeout;
-	
-	do 
-	{
-	OTResult status;
-	size_t	numBytes;
-	int 	i;
-		
-		numReady = 0;
-	
-		for (i = set->numsockets-1;i >= 0;--i) 
-		{
-			status = OTLook( set->sockets[i]->channel );
-			if( status > 0 )
-			{
-				switch( status )
-				{
-					case T_UDERR:
-						OTRcvUDErr( set->sockets[i]->channel , nil);
-						break;
-					case T_DISCONNECT:
-						OTRcvDisconnect( set->sockets[i]->channel, nil );
-						break;
-					case T_ORDREL:
-						OTRcvOrderlyDisconnect(set->sockets[i]->channel );
-						break;
-					case T_CONNECT:
-						OTRcvConnect( set->sockets[i]->channel, nil );
-						break;
-					
-				
-					default:
-						set->sockets[i]->ready = 1;
-						++numReady;
-				}
-			}
-			else if( OTCountDataBytes(set->sockets[i]->channel, &numBytes ) != kOTNoDataErr )
-			{
-				set->sockets[i]->ready = 1;
-				++numReady;
-			}
-			else
-				set->sockets[i]->ready = 0;
-		}
-		
-	} while (!numReady && (SDL_GetTicks() < stop));
-
-	return(numReady);
-}
-#else
-int SDLNet_CheckSockets(SDLNet_SocketSet set, Uint32 timeout)
-{
-	int i;
-	SOCKET maxfd;
-	int retval;
-	struct timeval tv;
-	fd_set mask;
-
-	/* Find the largest file descriptor */
-	maxfd = 0;
-	for ( i=set->numsockets-1; i>=0; --i ) {
-		if ( set->sockets[i]->channel > maxfd ) {
-			maxfd = set->sockets[i]->channel;
-		}
-	}
-
-	/* Check the file descriptors for available data */
-	do {
-		errno = 0;
-
-		/* Set up the mask of file descriptors */
-		FD_ZERO(&mask);
-		for ( i=set->numsockets-1; i>=0; --i ) {
-			FD_SET(set->sockets[i]->channel, &mask);
-		}
-
-		/* Set up the timeout */
-		tv.tv_sec = timeout/1000;
-		tv.tv_usec = (timeout%1000)*1000;
-
-		/* Look! */
-		retval = select(maxfd+1, &mask, NULL, NULL, &tv);
-	} while ( errno == EINTR );
-
-	/* Mark all file descriptors ready that have data available */
-	if ( retval > 0 ) {
-		for ( i=set->numsockets-1; i>=0; --i ) {
-			if ( FD_ISSET(set->sockets[i]->channel, &mask) ) {
-				set->sockets[i]->ready = 1;
-			}
-		}
-	}
-	return(retval);
-}
-#endif /* MACOS_OPENTRANSPORT */
-   
-/* Free a set of sockets allocated by SDL_NetAllocSocketSet() */
-extern void SDLNet_FreeSocketSet(SDLNet_SocketSet set)
-{
-	if ( set ) {
-		free(set->sockets);
-		free(set);
-	}
-}
-
--- a/project_files/Android-build/SDL-android-project/jni/sdl_net/SDLnetsys.h	Sat Nov 12 14:48:35 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,84 +0,0 @@
-/*
-    SDL_net:  An example cross-platform network library for use with SDL
-    Copyright (C) 1997-2004 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Library General Public
-    License as published by the Free Software Foundation; either
-    version 2 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Library General Public License for more details.
-
-    You should have received a copy of the GNU Library General Public
-    License along with this library; if not, write to the Free
-    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-
-/* $Id: SDLnetsys.h 1720 2005-11-23 07:57:10Z icculus $ */
-
-/* Include normal system headers */
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <errno.h>
-
-#ifdef macintosh
-#ifndef USE_GUSI_SOCKETS
-#define MACOS_OPENTRANSPORT
-//#error Open Transport driver is broken
-#endif
-#endif /* macintosh */
-
-/* Include system network headers */
-#ifdef MACOS_OPENTRANSPORT
-#include <OpenTransport.h>
-#include <OpenTptInternet.h>
-#else
-#if defined(__WIN32__) || defined(WIN32)
-#define __USE_W32_SOCKETS
-#include <windows.h>
-#else /* UNIX */
-#ifdef __OS2__
-#include <types.h>
-#include <sys/ioctl.h>
-#endif
-#include <sys/time.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <netinet/in.h>
-#ifndef __BEOS__
-#include <arpa/inet.h>
-#endif
-#ifdef linux /* FIXME: what other platforms have this? */
-#include <netinet/tcp.h>
-#endif
-#include <netdb.h>
-#include <sys/socket.h>
-#endif /* WIN32 */
-#endif /* Open Transport */
-
-/* System-dependent definitions */
-#ifdef MACOS_OPENTRANSPORT
-//#define closesocket	OTCloseProvider
-#define closesocket OTSndOrderlyDisconnect
-#define SOCKET		EndpointRef
-#define INVALID_SOCKET	kOTInvalidEndpointRef
-#else
-#ifndef __USE_W32_SOCKETS
-#ifdef __OS2__
-#define closesocket     soclose
-#else  /* !__OS2__ */
-#define closesocket	close
-#endif /* __OS2__ */
-#define SOCKET	int
-#define INVALID_SOCKET	-1
-#define SOCKET_ERROR	-1
-#endif /* __USE_W32_SOCKETS */
-#endif /* Open Transport */
-
--- a/project_files/Android-build/SDL-android-project/jni/sdl_net/include/SDL_net.h	Sat Nov 12 14:48:35 2011 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,444 +0,0 @@
-/*
-    SDL_net:  An example cross-platform network library for use with SDL
-    Copyright (C) 1997-2004 Sam Lantinga
-
-    This library is free software; you can redistribute it and/or
-    modify it under the terms of the GNU Library General Public
-    License as published by the Free Software Foundation; either
-    version 2 of the License, or (at your option) any later version.
-
-    This library is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
-    Library General Public License for more details.
-
-    You should have received a copy of the GNU Library General Public
-    License along with this library; if not, write to the Free
-    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-    Sam Lantinga
-    slouken@libsdl.org
-*/
-
-/* $Id: SDL_net.h 3281 2007-07-15 05:58:56Z slouken $ */
-
-#ifndef _SDL_NET_H
-#define _SDL_NET_H
-
-#include "SDL.h"
-#include "SDL_endian.h"
-#include "SDL_version.h"
-#include "begin_code.h"
-
-
-
-/* Set up for C function definitions, even when using C++ */
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
-*/
-#define SDL_NET_MAJOR_VERSION	1
-#define SDL_NET_MINOR_VERSION	2
-#define SDL_NET_PATCHLEVEL	7
-
-/* This macro can be used to fill a version structure with the compile-time
- * version of the SDL_net library.
- */
-#define SDL_NET_VERSION(X)						\
-{									\
-	(X)->major = SDL_NET_MAJOR_VERSION;				\
-	(X)->minor = SDL_NET_MINOR_VERSION;				\
-	(X)->patch = SDL_NET_PATCHLEVEL;				\
-}
-
-/* This function gets the version of the dynamically linked SDL_net library.
-   it should NOT be used to fill a version structure, instead you should
-   use the SDL_NET_VERSION() macro.
- */
-extern DECLSPEC const SDL_version * SDLCALL SDLNet_Linked_Version(void);
-
-/* Initialize/Cleanup the network API
-   SDL must be initialized before calls to functions in this library,
-   because this library uses utility functions from the SDL library.
-*/
-extern DECLSPEC int  SDLCALL SDLNet_Init(void);
-extern DECLSPEC void SDLCALL SDLNet_Quit(void);
-
-/***********************************************************************/
-/* IPv4 hostname resolution API                                        */
-/***********************************************************************/
-
-typedef struct {
-	Uint32 host;			/* 32-bit IPv4 host address */
-	Uint16 port;			/* 16-bit protocol port */
-} IPaddress;
-
-/* Resolve a host name and port to an IP address in network form.
-   If the function succeeds, it will return 0.
-   If the host couldn't be resolved, the host portion of the returned
-   address will be INADDR_NONE, and the function will return -1.
-   If 'host' is NULL, the resolved host will be set to INADDR_ANY.
- */
-#ifndef INADDR_ANY
-#define INADDR_ANY		0x00000000
-#endif
-#ifndef INADDR_NONE
-#define INADDR_NONE		0xFFFFFFFF
-#endif
-#ifndef INADDR_BROADCAST
-#define INADDR_BROADCAST	0xFFFFFFFF
-#endif
-extern DECLSPEC int SDLCALL SDLNet_ResolveHost(IPaddress *address, const char *host, Uint16 port);
-
-/* Resolve an ip address to a host name in canonical form.
-   If the ip couldn't be resolved, this function returns NULL,
-   otherwise a pointer to a static buffer containing the hostname
-   is returned.  Note that this function is not thread-safe.
-*/
-extern DECLSPEC const char * SDLCALL SDLNet_ResolveIP(IPaddress *ip);
-
-
-/***********************************************************************/
-/* TCP network API                                                     */
-/***********************************************************************/
-
-typedef struct _TCPsocket *TCPsocket;
-
-/* Open a TCP network socket
-   If ip.host is INADDR_NONE or INADDR_ANY, this creates a local server
-   socket on the given port, otherwise a TCP connection to the remote
-   host and port is attempted. The address passed in should already be
-   swapped to network byte order (addresses returned from 
-   SDLNet_ResolveHost() are already in the correct form).
-   The newly created socket is returned, or NULL if there was an error.
-*/
-extern DECLSPEC TCPsocket SDLCALL SDLNet_TCP_Open(IPaddress *ip);
-
-/* Accept an incoming connection on the given server socket.
-   The newly created socket is returned, or NULL if there was an error.
-*/
-extern DECLSPEC TCPsocket SDLCALL SDLNet_TCP_Accept(TCPsocket server);
-
-/* Get the IP address of the remote system associated with the socket.
-   If the socket is a server socket, this function returns NULL.
-*/
-extern DECLSPEC IPaddress * SDLCALL SDLNet_TCP_GetPeerAddress(TCPsocket sock);
-
-/* Send 'len' bytes of 'data' over the non-server socket 'sock'
-   This function returns the actual amount of data sent.  If the return value
-   is less than the amount of data sent, then either the remote connection was
-   closed, or an unknown socket error occurred.
-*/
-extern DECLSPEC int SDLCALL SDLNet_TCP_Send(TCPsocket sock, const void *data,
-		int len);
-
-/* Receive up to 'maxlen' bytes of data over the non-server socket 'sock',
-   and store them in the buffer pointed to by 'data'.
-   This function returns the actual amount of data received.  If the return
-   value is less than or equal to zero, then either the remote connection was
-   closed, or an unknown socket error occurred.
-*/
-extern DECLSPEC int SDLCALL SDLNet_TCP_Recv(TCPsocket sock, void *data, int maxlen);
-
-/* Close a TCP network socket */
-extern DECLSPEC void SDLCALL SDLNet_TCP_Close(TCPsocket sock);
-
-
-/***********************************************************************/
-/* UDP network API                                                     */
-/***********************************************************************/
-
-/* The maximum channels on a a UDP socket */
-#define SDLNET_MAX_UDPCHANNELS	32
-/* The maximum addresses bound to a single UDP socket channel */
-#define SDLNET_MAX_UDPADDRESSES	4
-
-typedef struct _UDPsocket *UDPsocket;
-typedef struct {
-	int channel;		/* The src/dst channel of the packet */
-	Uint8 *data;		/* The packet data */
-	int len;		/* The length of the packet data */
-	int maxlen;		/* The size of the data buffer */
-	int status;		/* packet status after sending */
-	IPaddress address;		/* The source/dest address of an incoming/outgoing packet */
-} UDPpacket;
-
-/* Allocate/resize/free a single UDP packet 'size' bytes long.
-   The new packet is returned, or NULL if the function ran out of memory.
- */
-extern DECLSPEC UDPpacket * SDLCALL SDLNet_AllocPacket(int size);
-extern DECLSPEC int SDLCALL SDLNet_ResizePacket(UDPpacket *packet, int newsize);
-extern DECLSPEC void SDLCALL SDLNet_FreePacket(UDPpacket *packet);
-
-/* Allocate/Free a UDP packet vector (array of packets) of 'howmany' packets,
-   each 'size' bytes long.
-   A pointer to the first packet in the array is returned, or NULL if the
-   function ran out of memory.
- */
-extern DECLSPEC UDPpacket ** SDLCALL SDLNet_AllocPacketV(int howmany, int size);
-extern DECLSPEC void SDLCALL SDLNet_FreePacketV(UDPpacket **packetV);
-
-
-/* Open a UDP network socket
-   If 'port' is non-zero, the UDP socket is bound to a local port.
-   The 'port' should be given in native byte order, but is used
-   internally in network (big endian) byte order, in addresses, etc.
-   This allows other systems to send to this socket via a known port.
-*/
-extern DECLSPEC UDPsocket SDLCALL SDLNet_UDP_Open(Uint16 port);
-
-/* Bind the address 'address' to the requested channel on the UDP socket.
-   If the channel is -1, then the first unbound channel will be bound with
-   the given address as it's primary address.
-   If the channel is already bound, this new address will be added to the
-   list of valid source addresses for packets arriving on the channel.
-   If the channel is not already bound, then the address becomes the primary
-   address, to which all outbound packets on the channel are sent.
-   This function returns the channel which was bound, or -1 on error.
-*/
-extern DECLSPEC int SDLCALL SDLNet_UDP_Bind(UDPsocket sock, int channel, IPaddress *address);
-
-/* Unbind all addresses from the given channel */
-extern DECLSPEC void SDLCALL SDLNet_UDP_Unbind(UDPsocket sock, int channel);
-
-/* Get the primary IP address of the remote system associated with the 
-   socket and channel.  If the channel is -1, then the primary IP port
-   of the UDP socket is returned -- this is only meaningful for sockets
-   opened with a specific port.
-   If the channel is not bound and not -1, this function returns NULL.
- */
-extern DECLSPEC IPaddress * SDLCALL SDLNet_UDP_GetPeerAddress(UDPsocket sock, int channel);
-
-/* Send a vector of packets to the the channels specified within the packet.
-   If the channel specified in the packet is -1, the packet will be sent to
-   the address in the 'src' member of the packet.
-   Each packet will be updated with the status of the packet after it has 
-   been sent, -1 if the packet send failed.
-   This function returns the number of packets sent.
-*/
-extern DECLSPEC int SDLCALL SDLNet_UDP_SendV(UDPsocket sock, UDPpacket **packets, int npackets);
-
-/* Send a single packet to the specified channel.
-   If the channel specified in the packet is -1, the packet will be sent to
-   the address in the 'src' member of the packet.
-   The packet will be updated with the status of the packet after it has
-   been sent.
-   This function returns 1 if the packet was sent, or 0 on error.
-
-   NOTE:
-   The maximum size of the packet is limited by the MTU (Maximum Transfer Unit)
-   of the transport medium.  It can be as low as 250 bytes for some PPP links,
-   and as high as 1500 bytes for ethernet.
-*/
-extern DECLSPEC int SDLCALL SDLNet_UDP_Send(UDPsocket sock, int channel, UDPpacket *packet);
-
-/* Receive a vector of pending packets from the UDP socket.
-   The returned packets contain the source address and the channel they arrived
-   on.  If they did not arrive on a bound channel, the the channel will be set
-   to -1.
-   The channels are checked in highest to lowest order, so if an address is
-   bound to multiple channels, the highest channel with the source address
-   bound will be returned.
-   This function returns the number of packets read from the network, or -1
-   on error.  This function does not block, so can return 0 packets pending.
-*/
-extern DECLSPEC int SDLCALL SDLNet_UDP_RecvV(UDPsocket sock, UDPpacket **packets);
-
-/* Receive a single packet from the UDP socket.
-   The returned packet contains the source address and the channel it arrived
-   on.  If it did not arrive on a bound channel, the the channel will be set
-   to -1.
-   The channels are checked in highest to lowest order, so if an address is
-   bound to multiple channels, the highest channel with the source address
-   bound will be returned.
-   This function returns the number of packets read from the network, or -1
-   on error.  This function does not block, so can return 0 packets pending.
-*/
-extern DECLSPEC int SDLCALL SDLNet_UDP_Recv(UDPsocket sock, UDPpacket *packet);
-
-/* Close a UDP network socket */
-extern DECLSPEC void SDLCALL SDLNet_UDP_Close(UDPsocket sock);
-
-
-/***********************************************************************/
-/* Hooks for checking sockets for available data                       */
-/***********************************************************************/
-
-typedef struct _SDLNet_SocketSet *SDLNet_SocketSet;
-
-/* Any network socket can be safely cast to this socket type */
-typedef struct {
-	int ready;
-} *SDLNet_GenericSocket;
-
-/* Allocate a socket set for use with SDLNet_CheckSockets()
-   This returns a socket set for up to 'maxsockets' sockets, or NULL if
-   the function ran out of memory.
- */
-extern DECLSPEC SDLNet_SocketSet SDLCALL SDLNet_AllocSocketSet(int maxsockets);
-
-/* Add a socket to a set of sockets to be checked for available data */
-#define SDLNet_TCP_AddSocket(set, sock) \
-			SDLNet_AddSocket(set, (SDLNet_GenericSocket)sock)
-#define SDLNet_UDP_AddSocket(set, sock) \
-			SDLNet_AddSocket(set, (SDLNet_GenericSocket)sock)
-extern DECLSPEC int SDLCALL SDLNet_AddSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock);
-
-/* Remove a socket from a set of sockets to be checked for available data */
-#define SDLNet_TCP_DelSocket(set, sock) \
-			SDLNet_DelSocket(set, (SDLNet_GenericSocket)sock)
-#define SDLNet_UDP_DelSocket(set, sock) \
-			SDLNet_DelSocket(set, (SDLNet_GenericSocket)sock)
-extern DECLSPEC int SDLCALL SDLNet_DelSocket(SDLNet_SocketSet set, SDLNet_GenericSocket sock);
-
-/* This function checks to see if data is available for reading on the
-   given set of sockets.  If 'timeout' is 0, it performs a quick poll,
-   otherwise the function returns when either data is available for
-   reading, or the timeout in milliseconds has elapsed, which ever occurs
-   first.  This function returns the number of sockets ready for reading, 
-   or -1 if there was an error with the select() system call.
-*/
-extern DECLSPEC int SDLCALL SDLNet_CheckSockets(SDLNet_SocketSet set, Uint32 timeout);
-
-/* After calling SDLNet_CheckSockets(), you can use this function on a
-   socket that was in the socket set, to find out if data is available
-   for reading.
-*/
-#define SDLNet_SocketReady(sock) \
-		((sock != NULL) && ((SDLNet_GenericSocket)sock)->ready)
-
-/* Free a set of sockets allocated by SDL_NetAllocSocketSet() */
-extern DECLSPEC void SDLCALL SDLNet_FreeSocketSet(SDLNet_SocketSet set);
-
-
-/***********************************************************************/
-/* Platform-independent data conversion functions                      */
-/***********************************************************************/
-
-/* Write a 16/32 bit value to network packet buffer */
-extern DECLSPEC void SDLCALL SDLNet_Write16(Uint16 value, void *area);
-extern DECLSPEC void SDLCALL SDLNet_Write32(Uint32 value, void *area);
-
-/* Read a 16/32 bit value from network packet buffer */
-extern DECLSPEC Uint16 SDLCALL SDLNet_Read16(void *area);
-extern DECLSPEC Uint32 SDLCALL SDLNet_Read32(void *area);
-
-/***********************************************************************/
-/* Error reporting functions                                           */
-/***********************************************************************/
-
-/* We'll use SDL's functions for error reporting */
-#define SDLNet_SetError	SDL_SetError
-#define SDLNet_GetError	SDL_GetError
-
-/* I'm eventually going to try to disentangle SDL_net from SDL, thus making
-   SDL_net an independent X-platform networking toolkit.  Not today though....
-
-extern no_parse_DECLSPEC void SDLCALL SDLNet_SetError(const char *fmt, ...);
-extern no_parse_DECLSPEC char * SDLCALL SDLNet_GetError(void);
-*/
-
-
-/* Inline macro functions to read/write network data */
-
-/* Warning, some systems have data access alignment restrictions */
-#if defined(sparc) || defined(mips)
-#define SDL_DATA_ALIGNED	1
-#endif
-#ifndef SDL_DATA_ALIGNED
-#define SDL_DATA_ALIGNED	0
-#endif
-
-/* Write a 16 bit value to network packet buffer */
-#if !SDL_DATA_ALIGNED
-#define SDLNet_Write16(value, areap)	\
-	(*(Uint16 *)(areap) = SDL_SwapBE16(value))
-#else
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
-#define SDLNet_Write16(value, areap)	\
-do 					\
-{					\
-	Uint8 *area = (Uint8 *)(areap);	\
-	area[0] = (value >>  8) & 0xFF;	\
-	area[1] =  value        & 0xFF;	\
-} while ( 0 )
-#else
-#define SDLNet_Write16(value, areap)	\
-do 					\
-{					\
-	Uint8 *area = (Uint8 *)(areap);	\
-	area[1] = (value >>  8) & 0xFF;	\
-	area[0] =  value        & 0xFF;	\
-} while ( 0 )
-#endif
-#endif /* !SDL_DATA_ALIGNED */
-
-/* Write a 32 bit value to network packet buffer */
-#if !SDL_DATA_ALIGNED
-#define SDLNet_Write32(value, areap) 	\
-	*(Uint32 *)(areap) = SDL_SwapBE32(value);
-#else
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
-#define SDLNet_Write32(value, areap) 	\
-do					\
-{					\
-	Uint8 *area = (Uint8 *)(areap);	\
-	area[0] = (value >> 24) & 0xFF;	\
-	area[1] = (value >> 16) & 0xFF;	\
-	area[2] = (value >>  8) & 0xFF;	\
-	area[3] =  value       & 0xFF;	\
-} while ( 0 )
-#else
-#define SDLNet_Write32(value, areap) 	\
-do					\
-{					\
-	Uint8 *area = (Uint8 *)(areap);	\
-	area[3] = (value >> 24) & 0xFF;	\
-	area[2] = (value >> 16) & 0xFF;	\
-	area[1] = (value >>  8) & 0xFF;	\
-	area[0] =  value       & 0xFF;	\
-} while ( 0 )
-#endif
-#endif /* !SDL_DATA_ALIGNED */
-
-/* Read a 16 bit value from network packet buffer */
-#if !SDL_DATA_ALIGNED
-#define SDLNet_Read16(areap) 		\
-	(SDL_SwapBE16(*(Uint16 *)(areap)))
-#else
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
-#define SDLNet_Read16(areap) 		\
-	((((Uint8 *)areap)[0] <<  8) | ((Uint8 *)areap)[1] <<  0)
-#else
-#define SDLNet_Read16(areap) 		\
-	((((Uint8 *)areap)[1] <<  8) | ((Uint8 *)areap)[0] <<  0)
-#endif
-#endif /* !SDL_DATA_ALIGNED */
-
-/* Read a 32 bit value from network packet buffer */
-#if !SDL_DATA_ALIGNED
-#define SDLNet_Read32(areap) 		\
-	(SDL_SwapBE32(*(Uint32 *)(areap)))
-#else
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
-#define SDLNet_Read32(areap) 		\
-	((((Uint8 *)areap)[0] << 24) | (((Uint8 *)areap)[1] << 16) | \
-	 (((Uint8 *)areap)[2] <<  8) |  ((Uint8 *)areap)[3] <<  0)
-#else
-#define SDLNet_Read32(areap) 		\
-	((((Uint8 *)areap)[3] << 24) | (((Uint8 *)areap)[2] << 16) | \
-	 (((Uint8 *)areap)[1] <<  8) |  ((Uint8 *)areap)[0] <<  0)
-#endif
-#endif /* !SDL_DATA_ALIGNED */
-
-#ifdef MACOS_OPENTRANSPORT
-#endif
-/* Ends C function definitions when using C++ */
-#ifdef __cplusplus
-}
-#endif
-#include "close_code.h"
-
-#endif /* _SDL_NET_H */