ACF7: Fix two weird thinking bubbles which should be speech bubbles
authorWuzzy <Wuzzy2@mail.ru>
Fri, 27 Oct 2017 05:55:09 +0200
changeset 12785 d3f41a946d4c
parent 12784 f12337d90d03
child 12786 577390d8e35c
ACF7: Fix two weird thinking bubbles which should be speech bubbles
share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua	Fri Oct 27 05:28:32 2017 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua	Fri Oct 27 05:55:09 2017 +0200
@@ -218,14 +218,14 @@
   table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm afraid I can't let you proceed!"), SAY_SHOUT, 5000}})
   table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Huh?"), SAY_THINK, 0}})
   table.insert(startAnim, {func = AnimSay, args = {natives[2], loc("What the?"), SAY_THINK, 0}})
-  table.insert(startAnim, {func = AnimSay, args = {natives[3], loc("Why?"), SAY_THINK, 1000}})
+  table.insert(startAnim, {func = AnimSay, args = {natives[3], loc("Why?"), SAY_SAY, 1000}})
   table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Dude, wow, you're so cute!"), SAY_SHOUT, 4000}})
   table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Did you really think I've changed?"), SAY_SHOUT, 4500}})
   table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm still with the aliens."), SAY_SHOUT, 4000}})
   table.insert(startAnim, {func = AnimTeleportGear, args = {enemy, unpack(enemyPos)}})
   table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
   table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What?!"), SAY_THINK, 1000}})
-  table.insert(startAnim, {func = AnimSay, args = {natives[3], loc("But you saved me!"), SAY_THINK, 2500}})
+  table.insert(startAnim, {func = AnimSay, args = {natives[3], loc("But you saved me!"), SAY_SAY, 2500}})
   table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Haha, that was just a coincidence!"), SAY_SHOUT, 4000}})
   table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I was heading home, you see!"), SAY_SHOUT, 3500}})
   table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We were your home! Your family!"), SAY_SHOUT, 4000}})