--- a/hedgewars/uAI.pas Wed Dec 25 00:55:26 2013 +0400
+++ b/hedgewars/uAI.pas Wed Dec 25 00:56:44 2013 +0400
@@ -251,7 +251,7 @@
AddAction(Actions, aia_Weapon, Longword(amSkip), 100 + random(200), 0, 0);
if ((CurrentHedgehog^.MultiShootAttacks = 0) or ((Ammoz[Me^.Hedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NoMoveAfter) = 0))
- and (GameFlags and gfArtillery = 0) then
+ and (GameFlags and gfArtillery = 0) and (cGravityf <> 0) then
begin
tmp:= random(2) + 1;
Push(0, Actions, Me^, tmp);
--- a/hedgewars/uAIAmmoTests.pas Wed Dec 25 00:55:26 2013 +0400
+++ b/hedgewars/uAIAmmoTests.pas Wed Dec 25 00:56:44 2013 +0400
@@ -1047,7 +1047,7 @@
begin
ap.ExplR:= 0;
ap.Time:= 0;
-if (Level > 3) then
+if (Level > 3) or (cGravityf = 0) then
exit(BadTurn);
ap.Angle:= 0;