Wed, 17 Mar 2010 22:53:45 +0000 mbait copy of trunk lua_linux_lib_fix
Wed, 17 Mar 2010 12:30:55 +0000 smxx General:
Wed, 17 Mar 2010 11:02:08 +0000 smxx Frontend:
Wed, 17 Mar 2010 10:55:12 +0000 smxx Frontend:
Wed, 17 Mar 2010 10:48:00 +0000 smxx Frontend:
Wed, 17 Mar 2010 01:03:22 +0000 koda szczur's and inu's updated locale
Wed, 17 Mar 2010 00:26:35 +0000 koda restore compilation on simulator and device
Tue, 16 Mar 2010 21:48:58 +0000 smxx Maps:
Tue, 16 Mar 2010 21:39:55 +0000 smxx Engine:
Tue, 16 Mar 2010 19:28:15 +0000 smxx Engine:
Tue, 16 Mar 2010 04:46:29 +0000 nemo More semi-arbitrary tweaking.
Tue, 16 Mar 2010 04:43:01 +0000 nemo Still fiddling with bouncing, hoping to make it work
Mon, 15 Mar 2010 11:54:47 +0000 smxx General:
Mon, 15 Mar 2010 11:53:32 +0000 smxx Engine:
Mon, 15 Mar 2010 02:23:40 +0000 nemo Slightly better behaved bounce, assuming we can make this 45 deg thing work, calcs could stand some optimisation.
Sun, 14 Mar 2010 23:46:46 +0000 smxx Engine:
Sun, 14 Mar 2010 22:55:46 +0000 smxx Engine:
Sun, 14 Mar 2010 20:48:13 +0000 smxx Engine:
Sun, 14 Mar 2010 20:46:29 +0000 nemo Palewolf adds bubbles and splashes when firing bullets into the water
Sun, 14 Mar 2010 20:32:56 +0000 nemo Remove animation on jumping/resuming walk, only leave it in on weapon switch
Sun, 14 Mar 2010 20:31:28 +0000 nemo Accidentally checked in birdy testing. reverted.
Sun, 14 Mar 2010 20:23:11 +0000 nemo An animation requested by Tiy. Needs testing.
Sun, 14 Mar 2010 20:22:00 +0000 smxx Engine:
Sun, 14 Mar 2010 17:04:36 +0000 nemo Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
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