Fri, 31 Dec 2010 21:33:13 +0100 sheepluva revert ed78465973f6 ("detach rope if the Land[] vanishes") for now, some questionable/troublecausing parts there.
Fri, 31 Dec 2010 21:30:38 +0100 Palewolf Avoid drawing if there's a hog/object behind
Fri, 31 Dec 2010 19:31:37 +0100 Palewolf Make flakes smaller by popular demand.
Fri, 31 Dec 2010 04:08:57 +0100 koda Added tag Hedgewars-iOS-1.2.2 for changeset 5ea3d182415e
Fri, 31 Dec 2010 03:29:41 +0100 koda merge and fix my typos Hedgewars-iOS-1.2.2
Fri, 31 Dec 2010 01:05:23 +0100 Henek sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Fri, 31 Dec 2010 00:37:39 +0100 Palewolf Snow blends into land, trys to fill the gaps
Thu, 30 Dec 2010 22:20:17 +0100 sheepluva fix portal gun wrong color issue
Thu, 30 Dec 2010 20:55:22 +0100 Henek finnished refactoring the rest themes, and note comments on Eyes and Deepspace
Thu, 30 Dec 2010 20:10:26 +0100 jose1711 Updated Slovak translation (lua)
Thu, 30 Dec 2010 19:36:40 +0100 jose1711 Merge
Thu, 30 Dec 2010 11:32:04 -0500 ourobolos French translation finally gets some love
Thu, 30 Dec 2010 16:21:14 +0100 Henek some more themes updated, note comments on brick
Thu, 30 Dec 2010 09:58:05 -0500 nemo avoid uninitialised pointer. thanks to dead.mazayus
Wed, 29 Dec 2010 22:44:45 -0500 nemo nil check
Thu, 30 Dec 2010 01:44:55 +0100 Henek added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Tue, 20 Sep 2011 00:00:22 +0400 unc0rr Close branch 0.9.15
Wed, 29 Dec 2010 16:21:30 -0500 nemo add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
Wed, 29 Jun 2011 21:52:07 +0200 koda merge 0.9.15
Wed, 29 Dec 2010 17:27:33 +0100 sheepluva have napalm strike bombs explode right over the target
Sat, 26 Feb 2011 17:07:30 +0100 koda info.plist 2011 0.9.15
Wed, 29 Dec 2010 15:57:13 +0100 sheepluva set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
Wed, 02 Feb 2011 09:23:42 +0100 koda add NOAUTOUPDATE symbol and hedgewars-server.cabal 0.9.15
Wed, 29 Dec 2010 14:59:56 +0100 sheepluva fix parachute wall climbing bug
Tue, 01 Feb 2011 00:12:19 +0100 koda yay, sdl resumed development and accepted some of our patches in mainstream 0.9.15
Wed, 29 Dec 2010 02:15:37 +0100 Henek sudden death: now having theme support, still some work though with config
Thu, 27 Jan 2011 22:55:11 +0100 sheepluva how about we 60-sec-ban the _kicked user_ instead of the _admin that kicked that user_? :P 0.9.15
Tue, 28 Dec 2010 20:04:42 -0500 nemo Strip a redundant entry, just use "successful"
Fri, 31 Dec 2010 03:22:30 +0100 koda put nicer messages and split args
Sat, 22 Jan 2011 22:35:53 +0300 unc0rr Disallow isSpace chars at start and end of nicknames and room names 0.9.15
Tue, 28 Dec 2010 19:32:21 -0500 nemo return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
Fri, 31 Dec 2010 02:52:55 +0100 koda beautify stat page
Sat, 22 Jan 2011 01:38:01 +0100 koda fixes for maps and quality = 0 0.9.15
Tue, 28 Dec 2010 19:20:30 -0500 nemo fix similar problem to last checkin with this lua, also fix line endings
Fri, 31 Dec 2010 01:15:43 +0100 koda unify stats display on ipad and non-ipad and on saved and normal games
Thu, 20 Jan 2011 21:12:50 +0300 unc0rr Impement 60 seconds ban after kick from server. Not tested at all. 0.9.15
Tue, 28 Dec 2010 19:05:58 -0500 nemo Unbreak reduce quality on snow/christmas. Thanks Cairo.
Fri, 31 Dec 2010 00:10:38 +0100 koda simplify stats handling
Mon, 17 Jan 2011 14:53:14 +0100 koda ctrl+q closes frontend also on linux and windows 0.9.15
Wed, 29 Dec 2010 01:01:51 +0100 Henek drill strike falling instead of exploding when exiting ground
Thu, 30 Dec 2010 04:54:25 +0100 koda initial stats display
Mon, 17 Jan 2011 08:37:43 +0100 koda add 32 bit version when building for macappstore 0.9.15
Tue, 28 Dec 2010 18:47:44 -0500 nemo Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
Thu, 30 Dec 2010 02:03:24 +0100 koda moar code cleanup and initial saving of stats
Sat, 15 Jan 2011 21:59:22 +0100 koda Added tag 0.9.15-release for changeset 29ab0d49c3e6 0.9.15
Wed, 29 Dec 2010 00:28:39 +0100 koda ios version bump and code cleanup
Sat, 15 Jan 2011 21:32:44 +0100 koda possible fix hanging server on ctlr+w 0.9.15
Wed, 29 Dec 2010 00:08:21 +0100 Henek oops, forgot to add the graphics
Sat, 15 Jan 2011 21:00:45 +0100 koda Removed tag 0.9.15 0.9.15
Tue, 28 Dec 2010 23:53:37 +0100 Henek sudden death, now with visual and audial effects :D
Tue, 28 Dec 2010 22:40:12 +0100 jose1711 Merge
Sat, 15 Jan 2011 16:44:32 +0100 koda implemented actions for closing/enging program (needs testing over the net) 0.9.15
Tue, 28 Dec 2010 20:44:06 +0100 Henek fix CMakeLists.txt for CTF_Blizzard
Fri, 14 Jan 2011 00:31:21 +0100 koda general uKey refactor in preparaiton of two new shortcuts 0.9.15
Tue, 28 Dec 2010 11:58:56 -0500 nemo Seems these aren't needed in CTF_Blizzard. Guess we'll find out
Thu, 13 Jan 2011 04:25:20 +0100 koda Added tag 0.9.15 for changeset 29ab0d49c3e6 0.9.15
Tue, 28 Dec 2010 11:06:46 -0500 nemo Aaaand, strip these 2 as well.
Thu, 13 Jan 2011 04:24:54 +0100 koda Removed tag 0.9.15 0.9.15
Tue, 28 Dec 2010 10:22:19 -0500 nemo run pngcrush to strip sRGB / iCCP
Thu, 13 Jan 2011 04:18:31 +0100 koda merge 0.9.15
(0) -3000 -1000 -300 -100 -60 +60 +100 +300 +1000 +3000 +10000 tip