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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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2012-11-19
unc0rr
Merge
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files
2012-11-19
koda
fix deprecation warnings for libav sources
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files
2012-11-19
koda
meh
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files
2012-11-18
koda
linking phsyfs on osx
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files
2012-11-18
Xeli
allow the engine to use physfs on android too
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2012-11-18
unc0rr
Merge from 0.9.18
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files
2012-11-18
unc0rr
Convert reading hedgehogs limit from map config
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files
2012-11-18
unc0rr
Download .zip too, and store them to .hwp
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files
2012-11-18
nemo
merge... need to remember to update first
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files
2012-11-17
unc0rr
Merge physfslayer branch into default. Have fun!
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files
2012-11-17
unc0rr
Close this branch
physfslayer
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files
2012-11-17
unc0rr
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents)
physfslayer
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files
2012-11-18
nemo
oops
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files
2012-11-13
koda
oops
webgl
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files
2012-11-17
unc0rr
Mount .hwt files found in Data folder
physfslayer
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files
2012-11-17
nemo
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
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files
2012-11-13
koda
link main on osx
webgl
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files
2012-11-17
unc0rr
Get rid of DataManager::findFileForRead
physfslayer
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files
2012-11-16
koda
Backed out changeset 5d00c28059e3 - enable the feedback button again
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files
2012-11-13
koda
cleanup headers, remove -I . from rtl lib to save a few warnings
webgl
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files
2012-11-17
unc0rr
Use (undocumented) Mix_LoadMUS_RW to load music
physfslayer
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files
2012-11-16
koda
mutatis mutandis
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files
2012-11-13
koda
some CMake cleanup
webgl
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files
2012-11-16
unc0rr
We need custom script loading function in lua now
physfslayer
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files
2012-11-15
Xeli
up android target api (but this commit is actually just to test buildbot: desync
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files
2012-11-13
nemo
fix build
webgl
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files
2012-11-16
unc0rr
Keeping bruteforce
physfslayer
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files
2012-11-15
Xeli
another tweak tomake --stats-only work on headless servers
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files
2012-11-11
koda
and install it too
webgl
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files
2012-11-16
unc0rr
Oops, didn't realize FindLua.cmake is our own module
physfslayer
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files
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