2010-02-25 smxx Engine:
2010-02-25 nemo remove turn waits for crazy and shoppa
2010-02-25 nemo Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
2010-02-24 nemo another nil check
2010-02-24 nemo Add nil check to shotgun shell
2010-02-24 nemo Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
2010-02-24 nemo Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
2010-02-24 nemo Show the ammo menu of the last local non-bot team when not local turn. needs testing
2010-02-23 nemo Corrected test
2010-02-23 nemo Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
2010-02-23 smxx Engine:
2010-02-23 nemo oops. forgot the free. also drop the speed check.
2010-02-23 nemo A little clock for convenience in finding things in demos
2010-02-23 smxx Engine:
2010-02-23 smxx Engine:
2010-02-23 smxx Frontend:
2010-02-22 smxx Frontend:
2010-02-22 smxx Frontend:
2010-02-22 smxx Engine:
2010-02-22 nemo Check the right midpoint font
2010-02-22 nemo Updated Chinese locales from Copy Liu
2010-02-22 nemo Fix CJK in tooltips.
2010-02-22 nemo Skip drawing some stuff if water is opaque. Affects simulation.
2010-02-22 smxx Engine:
2010-02-21 nemo ok... how about this?
2010-02-21 nemo Be sure to initialise count for teleport in placement mode
2010-02-21 nemo inu adds some whitespace
2010-02-21 nemo inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
2010-02-21 smxx General:
2010-02-21 nemo Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
2010-02-20 smxx Engine:
2010-02-20 nemo Revert r2675 pending solution to teams getting wrong ammo.
2010-02-20 smxx Frontend:
2010-02-19 nemo Another solution needs to be found.
2010-02-19 smxx Engine:
2010-02-19 smxx Engine:
2010-02-18 nemo Remove invulnerability protection from the team gone effect
2010-02-18 smxx Engine:
2010-02-18 nemo Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
2010-02-17 smxx Engine:
2010-02-17 smxx Engine:
2010-02-17 smxx Frontend:
2010-02-17 smxx Frontend:
2010-02-16 nemo Ensure InitialCount gets a value
2010-02-16 nemo Should be equivalent, but in any case, not needed
2010-02-15 smxx Engine:
2010-02-15 smxx Engine:
2010-02-15 smxx Training Missions:
2010-02-15 smxx Engine:
2010-02-15 nemo Keep crosshairs when being kicked by gstWinner (for rope and such)
2010-02-15 koda add liblua to sources for macosx
2010-02-15 smxx Engine:
2010-02-15 nemo bad koda
2010-02-14 koda mac build supports lua
2010-02-14 nemo Need this too to set it to last hog for current switch alg
2010-02-14 nemo halt team blink on attack
2010-02-14 nemo Prevent crasher if attempting to show ammo menu
2010-02-13 koda new menupage ingame for common actions
2010-02-13 smxx General:
2010-02-13 koda allow to compile engine as library with HWLIBRARY symbol
2010-02-12 smxx Engine:
2010-02-12 smxx Engine:
2010-02-12 smxx Engine:
2010-02-10 koda add a new way to fetch version info from pascal to c
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 smxx Engine:
2010-02-10 nemo Some slight changes to slovak locale
2010-02-10 smxx * Forgot to update CMakeLists.txt for proper INSTALL
2010-02-10 smxx * Casing ... *whistle*
2010-02-10 smxx Engine:
2010-02-09 nemo set min on king health proportion
2010-02-09 nemo King health proportional to team size
2010-02-09 nemo Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
2010-02-09 nemo tweak of placement
2010-02-09 nemo antialiasing, a minor obsession.
2010-02-09 smxx Engine:
2010-02-09 nemo Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
2010-02-09 nemo New British voicepack
2010-02-09 nemo tweak. no chirp on room creation.
2010-02-09 nemo Only enable chirp for room owner
2010-02-09 nemo Only beep in room, load sound in constructor
2010-02-09 nemo Switch to PlayChannel so as not to interrupt background music.
2010-02-09 nemo Have game beep when someone joins lobby/room. Controlled by Sound option
2010-02-08 koda some code cleanup for the ifrontend
2010-02-08 nemo Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
2010-02-08 nemo Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
2010-02-08 nemo Some handling of interaction between king mode and place hogs mode.
2010-02-08 nemo Request by soreau. Placement time proportional to map size.
2010-02-08 nemo Yay for burning through revision numbers
2010-02-08 nemo redundant
2010-02-08 nemo Attractiveness tweak
2010-02-08 nemo Allow for ammos w/o teleports
2010-02-08 nemo Do CI correctly. Still need to allow for mode in case of no teleports in ammo
2010-02-08 nemo Mode to place hogs at start of game. Will probably need a bit more testing.
2010-02-05 smxx General:
2010-02-05 nemo ... or. just move the king check to after the gear nil
2010-02-05 nemo account for dying king
2010-02-05 nemo Add one king per team instead of clan, kill off clan if all kings are dead. untested.
2010-02-05 nemo add quebec for all the canadian frenchies.
2010-02-05 nemo Strip PNGs, tweak hedgewars flag.
2010-02-05 smxx Engine:
2010-02-05 koda touchinput works, invisible buttons added and initial support for chat
2010-02-04 koda update iphone port to new code from Smaxx
2010-02-04 smxx Frontend:
2010-02-04 smxx Engine:
2010-02-04 smxx Frontend:
2010-02-04 smxx Frontend:
2010-02-04 smxx Graphics:
2010-02-04 smxx Server:
2010-02-04 nemo Correct napalm adjustment.
2010-02-04 smxx Engine:
2010-02-04 smxx Engine:
2010-02-03 koda implement transition in the way i had in mind
2010-02-03 smxx Frontend:
2010-02-03 nemo Fix crash in DrawTunnel
2010-02-03 koda programmatically load main controller
2010-02-01 smxx Frontend:
2010-02-01 koda new graphics from Tiy and frontend is loaded in landscape mode
2010-02-01 koda inu's updated pt_PT translation file
2010-02-01 nemo Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X.
2010-01-31 smxx Engine:
2010-01-31 koda smaller improvements in mouse handling
2010-01-31 smxx Engine:
2010-01-31 nemo Only add turn timeout for weapons that don't already have a timeout
2010-01-31 nemo oops. forgot skip turn
2010-01-31 nemo Remove king invulnerability, disable everything but teleport instead.
2010-01-31 nemo Pass correct gear to modifydamage in shotgun
2010-01-31 nemo Adjust king movement in ammoshove, give king a damage bonus
2010-01-31 nemo Nature theme additions by Tiy and Palewolf
2010-01-31 nemo Update translation files, add "King Mode"
2010-01-30 koda input handling reworked, still a lot of bugs in mouse movement
2010-01-30 koda redo LANDSCAPE MODE in a saner way with lots of fps
2010-01-29 koda LANDSCAPE ON IPHONE
2010-01-28 nemo IOResult is a special variable
2010-01-28 nemo Remove inverted and useless test
2010-01-27 koda adds a "factory reset" to iphone frontend
2010-01-27 nemo Tweak load order
2010-01-26 nemo Rename for consistency
2010-01-26 nemo Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR
2010-01-26 koda complete the replacement of init/free wrappers for every unit
2010-01-26 nemo Free up some unfreed memory. Needed for Koda's iphone lib work
2010-01-24 koda update iphone frontend to the new (silly) sdl api, code cleanups for other sections
2010-01-24 nemo Palewolf's smoke traces for fire.
2010-01-24 nemo Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
2010-01-24 nemo If the music is going to be wrong, it can at least irritate me less.
2010-01-24 nemo Some value for opacity. Did not adjust water colour.
2010-01-24 nemo Add Desert theme
2010-01-24 nemo forgot Themes CMakeLists file
2010-01-24 nemo Olympics theme, Ruler map training map and a bunch of new textures for the more "3d" terrain thingy Smaxx added.
2010-01-24 koda sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
2010-01-24 koda fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
2010-01-24 nemo Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
2010-01-24 nemo Randomise order of play.
2010-01-23 koda rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
2010-01-23 koda settings tab has now a very nice iphone-like interface
2010-01-20 koda updated polish translation by szczur
2010-01-18 koda replace initialization/finalization statements with custom init functions
2010-01-16 koda objc/pascal finally working
2010-01-16 koda code cleanup and opengles optimizations
2010-01-15 koda settings are applied to game launch
2010-01-14 koda makes freepascal code compatible with OBJFPC mode
2010-01-14 koda can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
2010-01-13 koda GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
2010-01-12 koda better network support + initial work for returning to frontend
2010-01-10 koda initial support for engine protocol
2010-01-09 koda move mixed functions in PascalExports
2010-01-09 koda iphone overlay button animation
2010-01-08 koda move all sdl source files in a proper directory
2010-01-08 koda add stub files for other views and prevent useless crashes
2010-01-08 koda fix italian translation
2010-01-08 koda frontend images by Tiy, first setup of frontend
2010-01-07 nemo Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
2010-01-07 koda touch input: reset zoom, attack button
2010-01-07 koda additional modifications for touch input
2010-01-07 nemo Drop the LongInt conversion, strip the two tests that are too large
2010-01-07 nemo misspelling
2010-01-07 nemo bit of a short circuit to reduce a few pointless tests on most text strings
2010-01-07 koda injection of custom code in SDL for iPhone in order to implement our frontend
2010-01-05 nemo Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
2010-01-05 nemo Galician locale by "Gallaecio"
2010-01-04 koda Palewolf's updated translation, images in misc
2010-01-03 koda lupdate + Palewolf's updated spanish translation + other patches of mine
2010-01-03 koda rewritten find_file part
2010-01-03 koda check for sdl_image and sdl_mixer versions
2010-01-03 koda smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
2009-12-24 koda regression, powerpc colors working again
2009-12-24 koda introduction of IMG_Init
2009-12-20 nemo Updated chinese and taiwanese locales. Need to run the taiwanese ones past my taiwanese coworkers. Changes were extensive.
2009-12-20 koda binding typo
2009-12-19 koda update SDLMain.m/.h to latest version
2009-12-18 koda complete transition of longword->sdl_color for TTF bindings
2009-12-18 koda powerpc and gameserver compilation disabled temporarily
2009-12-16 koda random updates for 10.6 and iphone builds
2009-12-14 unc0rr Implement "team" chat between spectators
2009-12-14 unc0rr Update translation
2009-12-10 unc0rr Fix a rare bug when crosshair stucks in up position
2009-12-09 nemo This seems a little more efficient
2009-12-08 nemo Restore the plural forms - lupdate-qt4 seems to be behaving now. update the compiled files too
2009-12-08 nemo Add language to each ts file, rerun disabling of teams.
2009-12-08 nemo revert 2695 until I figure out why the linguist update stripped the numerusforms.
2009-12-08 nemo Comment out the unused teams to avoid translators working on unused translations.
2009-12-05 nemo Can't trim this unless another value is used. needed for joins.
2009-12-02 nemo remove missing ogg
2009-11-30 koda still updates for mac compilation
2009-11-29 nemo Reorder
2009-11-29 nemo Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
2009-11-29 nemo Restore old column layout.
2009-11-29 unc0rr Get rid of stupid ToggleLongInt and ToggleString functions
2009-11-29 unc0rr Smaxx patch with tuning by me:
2009-11-29 nemo New despeckle by Palewolf that pretty well on-the-fly
2009-11-28 unc0rr Fix bug with cursor coordinates sent via net (or demo/save file)
2009-11-28 koda other tweaks for mac compilation
2009-11-26 unc0rr Probably fix bug (not tested, I just checked if it builds)
2009-11-26 unc0rr A message to help debug
2009-11-25 koda some tweaks in the mac compilation system
2009-11-24 nemo tiny french tweak by artart78, check in inu's portugese much later now that svn is back
2009-11-22 koda fix build
2009-11-22 nemo new portugese text from inu
2009-11-21 nemo Proper plurals for english, french updates from artart78
2009-11-21 unc0rr Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
2009-11-21 unc0rr Teams in one clan have common ammo
2009-11-21 nemo Set AllInactive to False on falling fire
2009-11-20 koda trailing mods from previous commit
2009-11-20 nemo revert r2363's ruining the joke
2009-11-20 nemo A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
2009-11-20 koda revamped file access and debug display
2009-11-20 koda universal application setup
2009-11-18 nemo A whole ton of new french event strings from artart78
2009-11-17 nemo numerous additions/modifications to french translation by artart78
2009-11-16 nemo Some french tweaks by artart78
2009-11-16 unc0rr Fix girder on compost theme
2009-11-15 koda Color Fix in PPC + files fallbacks
2009-11-15 koda forgot this file in previous commit
2009-11-15 koda fix chat color in ppc
2009-11-14 unc0rr Fix desync when playing with AI via network, occuring in certain conditions
2009-11-14 nemo koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
2009-11-14 koda fix wrong ttf blending in ppc
2009-11-13 koda JS patch to (really) activate Vsync
2009-11-13 koda add option for vsync -- good results on mac and linux, should be harmless on others (please test)
2009-11-11 nemo AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
2009-11-11 koda removes workaround except for iphone
2009-11-11 unc0rr Update Ukrainian translation
2009-11-10 koda fix keybindings in PPC
2009-11-10 nemo unbreak build
2009-11-10 nemo Add check for nil gear
2009-11-10 koda color works under ppc
2009-11-09 koda add a x86_64 mac target
2009-11-09 unc0rr - Formatting changes
2009-11-09 unc0rr wtf is this, koda?
2009-11-06 koda updated build files for macosx and optimization system
2009-11-06 unc0rr AI knows what artillery mode is
2009-11-05 nemo Remove mostly useless comments put in to explain patch long ago.
2009-11-05 koda revert previous commit to remove a wip patch
2009-11-05 koda update themes cmakefiles to use GLOB instead of listing all the files
2009-11-05 koda fix iphone build
2009-11-05 koda revamped SDLh.pas
2009-11-05 koda move compiler directives to standard pascal
2009-11-04 nemo Oops. Accidentally removed the scaling.
2009-11-02 nemo A basic Spidey hat, leave hat on when roping.
2009-11-01 unc0rr Compete loading teams/hedgehogs part from mission config
2009-10-30 nemo This massive image modification removes colour profile information and adds an alpha channel.
2009-10-30 unc0rr Add loading team parameters
2009-10-29 koda add an uninstall target (to be tested)
2009-10-29 koda fix missing land on ppc
2009-10-26 koda other controls implementation + sdlh revisited (once again)
2009-10-25 koda touch control completely revamped
2009-10-25 unc0rr Further work on missions editor
2009-10-25 nemo Increase AMMO_INFINITE to 100
2009-10-25 koda fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
2009-10-25 koda added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
2009-10-25 unc0rr Smaxx: only allow change direction when shift key is pressed
2009-10-25 unc0rr Change mission file format to allow more flexible config
2009-10-25 unc0rr Partially implement loading mission options
2009-10-25 koda fix build
2009-10-25 koda convert 24 bits images to 32 (faster to manage)
2009-10-25 koda completes touch input/control (problems with moving camera)
2009-10-24 koda more updates on touch input/control
2009-10-23 koda err, complete previous commit
2009-10-23 koda WE HAVE HOGS MOVING ON IPHONE
2009-10-22 koda code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
2009-10-22 koda update color management for new sdl_image on mac
2009-10-21 unc0rr Fix (quite rare) spectators queue error when joining game with teams left the game.
2009-10-21 unc0rr Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
2009-10-21 unc0rr Start work on missions/trainings editor
2009-10-20 koda evil math strikes again
2009-10-20 nemo Remove unneeded var from Smaxx' tag changes
2009-10-20 koda ifdefs all the way
2009-10-20 nemo Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
2009-10-20 koda WE HAVE TOUCH INPUT
2010-11-12 unc0rr And even this one mbait-mangen
2009-10-20 koda update sdlmain files to 1.2.14
2010-03-16 mbait Added new type of map at UI. Simple random map generation mbait-mangen
2010-11-12 unc0rr And this one mbait-rope_AI
2009-10-19 unc0rr Update Italian translation
2010-02-10 mbait change trunk branch to 0.9.12 branch mbait-mangen
2010-01-30 mbait copy of trunk mbait-rope_AI
2010-11-12 unc0rr Close 0.9.12 branch 0.9.12
2009-10-19 nemo doStepDrowningGear - I always forget it. Kill the sound and exit.
2009-10-21 nemo Disable NPOTT in 0.9.12 tag :) 0.9.12
2009-10-18 unc0rr Fix 'make package_source' package
2010-06-23 koda closed branch
2009-10-18 unc0rr Tag for 0.9.12 release 0.9.12
2009-10-18 unc0rr Smaxx: fix water sprites rendering 0.9.12-release
2009-10-18 koda changelog update
2009-10-18 unc0rr Update server
2009-10-18 koda last minute fixes
2009-10-18 unc0rr Update dependencies list
2009-10-18 unc0rr Update changelog
2009-10-18 koda sigh
2009-10-18 koda fix mac bundle
2009-10-18 koda update .pro file, lupdate and smaller italian translation
2009-10-18 unc0rr Set version to 0.9.12, protocol number to 29
2009-10-18 unc0rr - lupdate && lrelease
2009-10-18 unc0rr Update german translation
2009-10-18 nemo Aaaand ease up on the onions a bit
2009-10-18 nemo Remove an rectangle, wasn't seeing 2nd cucumber enough.
2009-10-18 nemo Fix rectangles for theme objects
2009-10-18 nemo Just checking this in so prg can try it. May back it out
2009-10-18 nemo Disable followgear on ammoshove for napalm fire damage
2009-10-18 nemo 256 bit png sky fix
2009-10-18 nemo Just for the heck of it. Set all PNGs to image/png - helps w/ online SVN viewing and helper programs
2009-10-18 nemo Updated translation
2009-10-18 nemo Updated translation and waves
2009-10-17 nemo Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
2009-10-17 nemo Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
2009-10-17 unc0rr Smaxx: update sky sprites
2009-10-17 koda restore openalbridge to r2489
2009-10-17 unc0rr Update Octorama
2009-10-17 unc0rr Fix build
2009-10-17 unc0rr Set version 0.9.12-RC2
2009-10-17 koda remove the svg dependency
2009-10-17 unc0rr Fix bug when rope goes through land when hedgehog is sliding
2009-10-17 koda dep fix
2009-10-17 koda moves project files to proper directory
2009-10-17 unc0rr Fix build
2009-10-17 unc0rr Smaxx: small fix to some misinformation
2009-10-17 unc0rr Update Finnish translation
2009-10-17 unc0rr Don't try to send empty team message
2009-10-17 nemo weapon edit style tweak
2009-10-17 nemo pass in sdli
2009-10-17 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
2009-10-16 nemo Make hedgies just hop a bit on flames so they are more likely to get properly scorched
2009-10-16 nemo Add %1 for "Remaining" default to in front so at least the count shows up
2009-10-16 nemo affect tweaks molotov spread some more
2009-10-16 koda update appcast link
2009-10-16 koda install the new lowresolution images for systems with limited graphics
2009-10-16 nemo lighten water, strip colour profile from png for heck of it.
2009-10-16 koda update italian translation
2009-10-16 nemo Missing deepspace theme
2009-10-16 unc0rr Update release doc a bit
2009-10-16 nemo Minor french tweak
2009-10-16 koda lupdate + partial italian translation
2009-10-16 unc0rr Set version to RC1
2009-10-16 unc0rr - Fix build
2009-10-16 koda fix for faders
2009-10-16 unc0rr - Tweak join/leave colour
2009-10-16 nemo Update from Jessor
2009-10-16 unc0rr Some more eol-style fixes
2009-10-16 unc0rr set svn:eol-style to native
2009-10-16 unc0rr Smaxx: fix openalbridge
2009-10-16 unc0rr Fix warning
2009-10-16 koda THE fix for openalbridge
2009-10-16 nemo updated map.png to remove teleport/spawn point between crab's legs
2009-10-16 nemo Tweak of molotov based on burp's play, a little bit more specificity in homerun.
2009-10-16 nemo Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
2009-10-16 nemo oops. wrong size
2009-10-16 nemo Kill flame if any gears collide.
2009-10-16 nemo increase molotov radius a bit
2009-10-16 nemo fix molotov size
2009-10-16 unc0rr Some translation updates
2009-10-16 unc0rr Fix install
2009-10-16 unc0rr Some fixed related to themes
2009-10-16 unc0rr Update translation
2009-10-16 unc0rr Small bazooka training
2009-10-16 nemo Add Octorama
2009-10-16 nemo affect says this spread was supposed to use div - makes for tighter spread
2009-10-16 nemo fix Tiy typo
2009-10-16 unc0rr Fix player info response
2009-10-16 unc0rr Fix mouse problem when focus is lost
2009-10-16 nemo Forgot about Islands
2009-10-16 nemo Fire tweaks
2009-10-16 nemo Left Compost out, try giving dirt full opacity
2009-10-16 nemo Tweak probabilities for default set. jetpack, invuln, molotov cocktail
2009-10-16 nemo update de locale
2009-10-16 nemo properly do offsets into mult-column ammo image (forgot y)
2009-10-15 koda molotov sound FTW
2009-10-15 nemo Rename Molotov to Molotov Cocktail
2009-10-15 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
2009-10-15 nemo offset for multi-column ammo image
2009-10-15 nemo damn semicolons...
2009-10-15 nemo oh, just use shotgun reload for all. prg says it sounds better
2009-10-15 nemo oops. shotgun reload
2009-10-15 nemo Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
2009-10-15 nemo Suggestion by Smaxx - use pickhammer sound while drill is in operation
2009-10-15 nemo Tweak shoppa probabilities
2009-10-15 nemo Adjustments to training mode and credits by Smaxx
2009-10-15 nemo Molotov image placeholders - Tiy will add real ones shortly
2009-10-15 koda updated italian translation and new homerun sound
2009-10-15 nemo Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
2009-10-15 nemo Add 02:10 section (english only, needs translating)
2009-10-15 nemo Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
2009-10-15 koda fix a potential bug when playing two sounds at the same time (or very near)
2009-10-15 nemo Restore crate probability restriction for "shoppa" weapon sets
2009-10-15 nemo Remove sprFlake from set of clamped textures
2009-10-15 nemo New data files from Tiy, add gtFlame to avoidance list
2009-10-15 unc0rr Update translation
2009-10-15 unc0rr Update translation
2009-10-15 unc0rr Teach server to know 0.9.12 and 0.9.13-dev
2009-10-14 koda Smaxx's updated german translation + texture gap fixes + updated room list
2009-10-14 koda partial italian translation and other fixes to lib
2009-10-14 koda committing some missing files
2009-10-14 koda code cleanup and restore the mute call
2009-10-14 koda Smaxx patch for fixing all sound related issues on any system
2009-10-14 unc0rr - Update some strings
2009-10-14 unc0rr lupdate
2009-10-13 nemo Cut upwards thrust in half on saucer
2009-10-12 koda smaxx patch for hardware sound
2009-10-12 koda can compile on iphone again
2009-10-12 koda fix sound by smaxx and other stuff by me
2009-10-12 unc0rr Smaxx fix to overwriting private sdl's memory
2009-10-12 nemo manually adjusted colours. should be done as proportion?
2009-10-12 unc0rr Smaxx: less hacks
2009-10-12 nemo Restrict how high saucer can fly for sanity's sake
2009-10-12 unc0rr Switch to first legal ammo when hedgehog can't hold current one
2009-10-12 unc0rr Real fix to ammo slot overflow (bug triggered by r2411 fix)
2009-10-12 nemo Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
2009-10-12 unc0rr Don't show timer of drowned gears
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-12 nemo cake theme wave fix from ttsmj
2009-10-12 unc0rr - Fix camera area with different zoom levels
2009-10-12 nemo sheepluva's basic 45° test. NEEDS TESTING
2009-10-12 nemo In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
2009-10-12 nemo updated polish translation from szczur
2009-10-11 koda new checked image from Smaxx
2009-10-11 koda hopefully last fix
2009-10-11 koda ultramegafix
2009-10-11 koda really fix build and completes transition to errlib
2009-10-11 koda fix build and partially moves messages to errlib
2009-10-11 koda updated build method
2009-10-11 koda frotten piece from last patch
2009-10-11 koda OpenALBridge updates
2009-10-11 unc0rr Smaxx: new rooms list
2009-10-10 koda fix that nasty "Pascal Internal Error" when compiling
2009-10-10 unc0rr Oops, fix build
2009-10-08 nemo updated translation by szczur
2009-10-08 unc0rr Fix integer->SmallInt
2009-10-08 koda fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
2009-10-07 unc0rr Server provides more info in rooms list
2009-10-07 unc0rr - Fix mouse cursor bugs in net game (still has a bug near water)
2009-10-06 koda cmake optimizations and simplification
2009-10-03 unc0rr Fix /me chat command in demos
2009-10-03 unc0rr Fix build
2009-10-03 unc0rr - Proper /team command implementation
2009-10-02 koda revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
2009-10-02 koda fixes & co.
2009-10-02 koda added a utility that warns the user to install hedgewars when it's run from the diskimage
2009-09-27 koda fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
2009-09-27 koda classic voicepack
2009-09-27 unc0rr - Patch for "Syncronizing" message by Smaxx + some tweaks by me
2009-09-27 unc0rr Colorize chat messages in frontend and engine
2009-09-26 koda makes the updater optional at compile time
2009-09-26 koda lupdate + a working .pro file
2009-09-26 koda some fixes for the autoupdate thingy
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-22 koda fix invisible rope in low quality
2009-09-22 koda converts some gl calls to gles
2009-09-22 unc0rr - Remove cake fix
2009-09-22 unc0rr Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
2009-09-17 unc0rr Final fix
2009-09-17 unc0rr Second try
2009-09-17 unc0rr Fix build
2009-09-16 unc0rr Fix a warning
2009-09-16 unc0rr Don't spam debug messages
2009-09-16 unc0rr Optimize network traffic a bit:
2009-09-16 unc0rr Don't store keepalive messages in game server spectators buffer
2009-09-13 unc0rr - Fix join/leave messages color
2009-09-10 unc0rr - Implement zoom reset
2009-09-10 unc0rr Fix water rendering issues
2009-09-10 nemo And in frontend
2009-09-10 nemo Strip trailing spaces
2009-09-10 unc0rr Don't allow to look too deep
2009-09-10 unc0rr Fix water position when zooming
2009-09-10 unc0rr Fix background and horizont positions when zooming
2009-09-10 unc0rr Implement smooth zoom
2009-09-10 unc0rr Fix broken infinite skip turns logic
2009-09-10 unc0rr - Support probabilies from ammo scheme in engine
2009-09-10 unc0rr Implement probability editor for weapon schemes (engine doesn't support that yet)
2009-09-10 unc0rr Move connect call to more appropriate place
2009-09-10 unc0rr Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
2009-09-10 unc0rr Disable smoothing and alpha for low quality rope rendering
2009-09-10 unc0rr Some rope tweaks
2009-09-10 unc0rr Fix braindead check
2009-09-10 unc0rr Use GL_LINE_STRIP instead of GL_LINES
2009-09-09 unc0rr - Implement low quality rope
2009-09-09 nemo oops. forgot this one
2009-09-09 nemo Ok. This time I think I have it. amNothing should work.
2009-09-08 nemo Trying to correct prior amNothing checkin. untested.
2009-09-08 nemo hide timer after cake is done walking
2009-09-08 nemo Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
2009-09-08 unc0rr Fix inconsistency in join/part messages
2009-09-08 unc0rr Update server dependancies list
2009-09-07 unc0rr Join messages too
2009-09-07 unc0rr Not fakeable quit messages
2009-09-04 unc0rr Fixes suggested by hlint tool
2009-09-04 unc0rr Set window caption even in fullscreen mode (suggested by Smaxx)
2009-09-04 unc0rr Smaxx' fix for windows build
2009-09-04 unc0rr Some fixes suggested by hlint
2009-09-04 unc0rr Drop support for ghc 6.8, use 6.10 instead
2009-09-03 unc0rr Remove crosshair from skip
2009-09-03 unc0rr Warn players in room when admin lefts room
2009-09-02 unc0rr - Frontend: reorganize code controlling widgets state, fix problems getting room admin status
2009-09-02 unc0rr Fix frontend ROOM_CONTROL_ACCESS protocol command handler
2009-09-02 unc0rr Send leaving message and remove room admin's teams when he exits
2009-09-02 unc0rr Update Polish translation
2009-09-01 unc0rr Implement room delegation (not tested, only one predefined name to rename room)
2009-09-01 unc0rr Fix a bug when you are unable to do anything in lobby when room is closed during round
2009-08-30 unc0rr Prevent "free knocking" bug
2009-08-30 nemo An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
2009-08-30 unc0rr Some preparation for room control delegation support
2009-08-28 koda fix windows compilation with dll (frontend and engine)
2009-08-27 unc0rr Change password dialog to be more informative
2009-08-27 unc0rr Ask user for a nickname on first run, suggest login name
2009-08-27 unc0rr Add respawning mines mode as a hack.
2009-08-26 nemo Lower bound on speech text width for proper rendering
2009-08-25 nemo Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
2009-08-24 nemo correct typo found by Smaxx
2009-08-23 unc0rr Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
2009-08-19 koda improved fix for right click on mac
2009-08-19 koda restored volumen control (hoorray)
2009-08-19 koda rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
2009-08-18 unc0rr Optimize many sprites
2009-08-17 unc0rr Add Battlefield map
2009-08-17 unc0rr Rename octopus grave
2009-08-17 unc0rr Optimize sprites in Hedgehog folder
2009-08-17 unc0rr New hats, optimize some old ones
2009-08-17 unc0rr - Update ammo menu icons
2009-08-17 unc0rr Allow kamikaze in move
2009-08-16 unc0rr Fix my bad English
2009-08-16 unc0rr Fix bazooka having timer
2009-08-16 unc0rr Update russian translation
2009-08-16 unc0rr Update pt_PT translation
2009-08-16 unc0rr Better fix
2009-08-16 unc0rr Check gear for nil in /timer command handler
2009-08-15 unc0rr Bind zoom in/out to [ and ]
2009-08-13 unc0rr Show player's room status (plays/spectates)
2009-08-13 unc0rr Fix filtering
2009-08-12 unc0rr Don't filter +left command :D
2009-08-12 nemo oops!
2009-08-12 unc0rr Now really fix
2009-08-12 unc0rr Fix compilation
2009-08-12 unc0rr reorganize functions a bit
2009-08-12 unc0rr Implement filtering in server
2009-08-12 unc0rr Don't spam debug log
2009-08-12 unc0rr Better support for scripting by gears
2009-08-11 nemo minor saucer change Tiy had requested once.
2009-08-11 nemo prevent overflow
2009-08-09 nemo updated portugese translation by marco_silva
2009-08-08 unc0rr - Update Bulgarian transation
2009-08-05 nemo szczur comments out some english phrases
2009-08-05 unc0rr Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
2009-08-05 unc0rr More Italian announcer messages
2009-08-02 nemo For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
2009-08-01 unc0rr Fix texture so it doesn't produce vertical lines
2009-08-01 unc0rr New waves rendering procedure based on using texture coodrinates > 1.0
2009-08-01 unc0rr Update some translations
2009-07-30 nemo Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
2009-07-30 unc0rr Fix queue bug triggered by AI
2009-07-30 unc0rr Move water waves rendering to a separate procedure
2009-07-30 unc0rr Better handle pointing with mouse cursor on zoom
2009-07-29 nemo New graphics. Nature, City.
2009-07-28 nemo Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
2009-07-28 unc0rr - Remove one AddProgress call
2009-07-28 unc0rr Cleanup code a bit
2009-07-28 unc0rr Now really fix
2009-07-28 unc0rr Fix hedgehog stopping to slide when throwing rope (not tested)
2009-07-28 unc0rr Better handle loosing control when on rope
2009-07-28 unc0rr Fix hwSign to give 1 on -0 value
2009-07-26 nemo requested change by Tiy to Flying Saucer start (hover until first keypress)
2009-07-26 nemo Add back waves since it was really irritating Tiy
2009-07-26 nemo Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
2009-07-26 nemo Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
2009-07-25 nemo Stray semi-opaque pixels fixed
2009-07-24 nemo Remove reduced quality check - gameplay impact
2009-07-24 nemo Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
2009-07-24 nemo flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
2009-07-24 nemo szczur's pl update + lupdate-qt4 && lrelease-qt4
2009-07-23 nemo add extra semi-opaque layer of water to discolour objects in the water.
2009-07-22 nemo little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
2009-07-20 nemo Restrict hogs to 16px proximity to border to avoid getting kicked through.
2009-07-19 koda switch to ov_fopen for simplicity
2009-07-19 koda fix a bug where a fclose() was called after an ov_clear()
2009-07-18 koda documentation fix
2009-07-16 koda lowres theme data for iphone compatibility
2009-07-15 koda sound for mortar
2009-07-14 koda a lot of stuff:
2009-07-12 koda other indentation, binding and miscellaneous fixes to openalbridge
2009-07-12 koda fix indentation and other cosmetic changes to lib
2009-07-12 koda corrects a wrong binding
2009-07-12 koda updates licence and fix a memory leak (which was consuming iphone memory)
2009-07-12 nemo sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
2009-07-12 nemo meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
2009-07-11 koda -fix bamboo theme (unsupported color profile)
2009-07-11 koda hypothetical opengles improvements
2009-07-11 koda accessory stuff for iphone
2009-07-10 koda fix a binding that was preveting to display anything else besides hogs on iphone
2009-07-10 nemo untested
2009-07-10 nemo Try reenabling these two - shouldn't impact flakes
2009-07-10 koda real fix for iphone color (reverting previous commit)
2009-07-10 koda moves indestructible color to green for iphone compatibility
2009-07-10 nemo damn mortars
2009-07-09 nemo unc0rr's patch from issue #144 - prevent spectators from ruining the game
2009-07-09 koda routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
2009-07-08 koda additional touch support and nemo's reduced land array size
2009-07-08 koda initial support for touch input
2009-07-07 koda completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
2009-07-07 koda -Removal of older WAV files, now useless thanks to OpenAL
2009-07-07 koda move C and C++ optimization flags in the main CMakeLists.txt
2009-07-07 nemo Accidentally switched property in last checkin
2009-07-07 koda double column girder for embedded
2009-07-07 nemo the -1 was a bad idea
2009-07-07 nemo multi-column support
2009-07-07 nemo typo :(
2009-07-06 nemo don't link for windows, for now
2009-07-06 koda same as before
2009-07-06 koda forgot one line from previous commit
2009-07-06 koda once again, trying to restore windows compatibility from nemo's experiments
2009-07-06 koda patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
2009-07-06 nemo apply dx too (from smaxx)
2009-07-06 koda -fix teleport sound when moving to wrong positions
2009-07-05 nemo Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
2009-07-05 nemo Fewer bubbles for non-breathing gears
2009-07-05 nemo Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
2009-07-05 nemo allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
2009-07-03 koda reworked progress structure
2009-07-03 koda typos
2009-07-03 koda -new openal api for setting sound position
2009-07-02 koda additional variable (BUNDLE) to make a standalone Mac application
2009-07-02 koda -Smaxx' solution for compiling frontend with static libs in windows
2009-07-01 koda sounds for teleport and beginning of sudden death
2009-06-30 koda -Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
2009-06-30 koda regression of previous commit, stdint.h in use
2009-06-30 koda -new FindOggVorbis, should work everywhere now
2009-06-30 koda -Smaxx's porting of the library to MSVC compilers
2009-06-29 koda -openalbridge headers cleaned
2009-06-29 koda - fade in/out functions merged, but kept binary compatibility
2009-06-29 koda initial bugfix for volume setup
2009-06-29 koda - bugfix for segfault on fades
2009-06-28 nemo disable timers on a few silly items, trying out a timer on cake
2009-06-28 unc0rr Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
2009-06-28 nemo text tweaks
2009-06-28 unc0rr Fix for mouse targeting... not tested
2009-06-28 nemo Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
2009-06-28 koda -Added support for Release and Debug for CMAKE_BUILD_TYPE
2009-06-28 nemo Move count notification to all multishoot
2009-06-28 nemo some win32 dll export thingy.
2009-06-28 nemo koda/Smaxx changes to openal for crossplatform building
2009-06-27 unc0rr Update Italian translation
2009-06-26 unc0rr Bring back smoothness for camera movement
2009-06-26 unc0rr Some work on camera
2009-06-25 nemo small jetpack tweak
2009-06-25 nemo Oops. Sorry about that. Restore correct extdbinterface.hs
2009-06-25 nemo koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
2009-06-24 nemo rename jetpack to flying saucer
2009-06-24 unc0rr - Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
2009-06-24 unc0rr koda's OpenAL conversion:
2009-06-22 nemo extra check suggested by unc0rr
2009-06-22 nemo allow brief ground touches
2009-06-22 nemo Kill saucer if it touches the ground, Tiy's new graphic
2009-06-22 nemo set vector to negative *after* applying upward vector
2009-06-22 nemo disable selection sprite, nudge ship into the air on launch
2009-06-21 nemo Localise words "Fuel" and "Remaining" - add shot counter to deagle.
2009-06-21 unc0rr Oops, fix database process interaction
2009-06-21 nemo Oops. Forgot the ugly graphic
2009-06-21 nemo Ugly graphic for jetpack - jetpack should be essentially functional.
2009-06-21 nemo thanks unc0rr (corrected flag - also check on turn time)
2009-06-21 nemo Use different group to not erase messages, restore gear deletion on hog damage.
2009-06-21 nemo Duplicate Parachute more closely :D
2009-06-21 unc0rr Some fixes on camera broken by zoom code (ammo menu should work now)
2009-06-21 nemo Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
2009-06-20 unc0rr Don't show enemy's number of ammo
2009-06-20 unc0rr Update Italian translation
2009-06-19 unc0rr Oops
2009-06-19 unc0rr Send stats every minute
2009-06-19 unc0rr Implement sending gameserver stats to webserver
2009-06-18 nemo Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
2009-06-18 nemo Updated french translation thanks to kaze (Fabien)
2009-06-18 nemo A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
2009-06-18 nemo Tiy's new airstrike graphic
2009-06-15 nemo Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
2009-06-15 nemo Tweaked windbar and steam sound by Smaxx
2009-06-15 nemo Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
2009-06-15 nemo Full set of translated messages for zh_TW - says he will add more original ones later
2009-06-14 unc0rr koda's patch fixing some iphone port troubles (color, mouse)
2009-06-13 unc0rr - Implement zoom-in and zoom-out
2009-06-13 unc0rr Some work on zooming. Hedgewars are now unplayable.
2009-06-13 unc0rr Polish translation update
2009-06-13 unc0rr Update Italian translation
2009-06-12 nemo rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
2009-06-12 unc0rr Endian aware Land digest
2009-06-12 unc0rr Fix r2201
2009-06-12 unc0rr Implement ability for server admin to clear accounts cache
2009-06-12 nemo Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
2009-06-11 unc0rr Patch by Smaxx:
2009-06-11 unc0rr Patch by koda:
2009-06-08 unc0rr Update Italian translation
2009-06-07 unc0rr Forbid room names and nicknames consisting only of space characters
2009-06-06 unc0rr Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
2009-06-05 nemo French translation of game, including new messages. Frontend later.
2009-06-03 nemo typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
2009-06-02 nemo Remove steam on explosion effects
2009-06-02 nemo A few FIXME flags for easy grepping
2009-06-02 unc0rr - Fix some ugly code
2009-06-02 nemo New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
2009-06-01 unc0rr Make code suck less
2009-06-01 unc0rr Fix some cake bugs
2009-06-01 nemo Death messages thanks to Smaxx
2009-06-01 nemo Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
2009-05-31 nemo Remember password
2009-05-31 unc0rr Okay, now a real fix
2009-05-31 unc0rr Fix jump changing direction in artillery mode
2009-05-31 nemo Push karma application to end of round - should avoid problems w/ plane and kamikaze
2009-05-31 unc0rr Fix a source of desync caused by player quit
2009-05-31 unc0rr Fix lines arise when zooming. Doesn't fix water sprites.
2009-05-28 nemo Add david_ac to credits
2009-05-28 nemo mark up with (team)
2009-05-28 nemo Please don't take away my checkin privileges - Tiy asked me to keep working on this
2009-05-27 unc0rr Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
2009-05-27 nemo explicit nesting
2009-05-27 unc0rr Update Slovak and Italian translations
2009-05-27 unc0rr - Prevent server from producing zombies
2009-05-27 nemo Just for completeness, correct formatting on this probably-will-be-reverted-approach
2009-05-27 nemo experiment in only sending a message to your clan
2009-05-27 unc0rr Fix server compilation
2009-05-27 unc0rr Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
2009-05-26 nemo 0-3 not 0-2
2009-05-26 nemo updated gasmask/pinksunhat, new grave
2009-05-26 nemo Adjust initial camera position
2009-05-25 unc0rr Send server message after nicks info (more chance for it to be seen)
2009-05-25 unc0rr Add caching for accounts information (entries are stored in memory forever)
2009-05-25 unc0rr Bring back authentication to official server, now using separate process to perform database interaction
2009-05-24 nemo unc0rr forgot nil check here too
2009-05-24 unc0rr Fix crash caused by speechbubbles when restoring from save or joining already started net game
2009-05-24 unc0rr Update server protocol number to version mapping 0.9.11-release
2009-05-24 unc0rr Fix attack bubbles
2009-05-24 unc0rr Finally fix bubbles
2009-05-24 unc0rr Some updates
2009-05-24 nemo typo
2009-05-24 unc0rr Silence frontend debug output
2009-05-24 unc0rr - Update INSTALL file
2009-05-24 nemo Google Droid font licensing terms
2009-05-24 nemo Allow CJK override for zh_CN/zh_TW/ja
2009-05-24 unc0rr Update server's message
2009-05-24 unc0rr - Update russian translation
2009-05-24 nemo lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
2009-05-24 unc0rr Fix fullscreen bug
2009-05-24 unc0rr - Update training a bit
2009-05-24 nemo make lookup consistent
2009-05-24 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-05-23 nemo should be 48 for this map
2009-05-23 nemo set Minefield to 150%, reduce fort distance by 512px
2009-05-23 nemo correct Firefox e-mail addy
2009-05-23 nemo oops forgot the translated files and source
2009-05-23 nemo Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
2009-05-23 nemo Snow theme makeover
2009-05-23 nemo mobster voice, updated wav for new default voice
2009-05-23 nemo prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
2009-05-22 nemo Prevent unc0rr's sneaky escape
2009-05-22 unc0rr Some updates on changelog
2009-05-22 nemo neglected test on sniper rifle being active
2009-05-21 unc0rr - Update Bulgarian translation
2009-05-21 unc0rr Update some more translations
2009-05-21 unc0rr Update russian localization
2009-05-21 unc0rr Fix INSTALL
2009-05-21 unc0rr Fix nature theme too (thanks to nemo)
2009-05-21 unc0rr Fix City theme (could cause desyncs)
2009-05-20 unc0rr This should resend scheme info to net server when scheme got edited (not tested)
2009-05-20 unc0rr Silence useless warning
2009-05-19 nemo Updated default voicepack, policecap hat
2009-05-19 nemo Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
2009-05-18 nemo increase # of mines to 50, limit max depth of drowning damage tag
2009-05-17 nemo add Firefox to creds
2009-05-17 nemo remove 0 damage tag, easter hat fix, pink sun hat
2009-05-17 nemo I suck at pascal booleans
2009-05-17 nemo Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
2009-05-17 nemo Still trying to improve perf of stars - this seems to help a little bit
2009-05-17 unc0rr Silence useless warning
2009-05-17 nemo update only the stars - cuts CPU useage in half on my machine
2009-05-16 unc0rr Fix rope disappearing bug
2009-05-16 nemo use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
2009-05-16 unc0rr Final fix
2009-05-16 unc0rr Now should be okay
2009-05-16 unc0rr Fix for teh fix
2009-05-16 unc0rr Fix queue error caused by previous fix for queue error
2009-05-16 unc0rr - Update finnish translation
2009-05-16 nemo Should disable construction in the shoppa hack, I think. Construction is annoying
2009-05-15 nemo fix crash in parachute/rope if drowning with active girder/teleport
2009-05-15 nemo oops. forgot to reset turn time
2009-05-15 nemo Neglected to delete gear at end of turn
2009-05-15 nemo Prevent gaining more health than hedgehog actually has
2009-05-15 nemo Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
2009-05-14 nemo ogg q4 encodings of these themes. Saves 6 megabytes.
2009-05-14 nemo new grave
2009-05-14 nemo Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
2009-05-14 nemo constrain angle, decrement turn time
2009-05-13 unc0rr Fix engine crash due to screwing up visual gears list in speechbubbles handler
2009-05-13 nemo only init music on use. workaround for audio bug.
2009-05-12 unc0rr Fix team name in training (broken by ttsmj's random teams patch)
2009-05-12 unc0rr Fix training
2009-05-11 nemo Allow speech bubble/small damage tags in "reduced quality"
2009-05-11 unc0rr Oops, some debug stuff left
2009-05-11 unc0rr - Fix network (my crappy fault, triggered by nemo's patch)
2009-05-11 unc0rr Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
2009-05-11 unc0rr Don't accept 'team gone' command right after 'next turn' cmd
2009-05-11 nemo Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
2009-05-09 unc0rr - Fix previous commit
2009-05-09 unc0rr - Fix for desyncs when player exits
2009-05-08 unc0rr Try to prevent locale problems:
2009-05-08 nemo English stubs for new weps
2009-05-08 nemo Missing swedish weapon names
2009-05-08 nemo Mine icon for game scheme mine count
2009-05-08 nemo patch to prior checkin
2009-05-08 nemo david_ac adding a commandline parameter for the data dir, as requested by svenstaro
2009-05-07 nemo allow adjusting angle during sniping
2009-05-07 nemo Updated polish translation by szczur
2009-05-07 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
2009-05-06 nemo Update translation files
2009-05-06 unc0rr Add a tracing message to help debug rope bugs
2009-05-04 nemo Move laser behind weapon
2009-05-03 nemo oops - checked in my disabling of frontend sound/animation
2009-05-03 nemo Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
2009-05-03 nemo Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
2009-05-03 nemo Disable long jump in artillery mode, make snipre rifle single shot
2009-05-03 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
2009-05-01 unc0rr nemo's tweaks to bubbles
2009-05-01 unc0rr Some changes in try to fix issue when you enter
2009-04-30 unc0rr nemo:
2009-04-30 unc0rr Oops, remove debug stuff
2009-04-30 unc0rr Some forgotten sprites
2009-04-30 unc0rr nemo's great patch:
2009-04-26 unc0rr lost pieces of previous patch
2009-04-26 unc0rr koda's patch
2009-04-24 unc0rr Fix health widget in reduced quality mode
2009-04-24 unc0rr - set svn:eol-style to native on text files
2009-04-23 unc0rr TheXception's patch:
2009-04-20 unc0rr Update some sprites
2009-04-20 unc0rr Fix team lists reset when editing weapon sets
2009-04-19 unc0rr TheXception's patch:
2009-04-19 unc0rr Patch by koda:
2009-04-19 unc0rr Chef hat
2009-04-19 unc0rr Please koda with console output
2009-04-19 unc0rr Move health sorter to visual gears:
2009-04-19 unc0rr Some work to try prevent stack memory leak
2009-04-18 unc0rr Patch by koda:
2009-04-17 unc0rr patch by koda:
2009-04-17 unc0rr - More verbose output
2009-04-17 unc0rr Don't crash engine after round in reduced quality mode
2009-04-17 unc0rr Commit part of koda's patch which applies cleanly:
2009-04-17 unc0rr Fix disconnection from server
2009-04-14 unc0rr koda's patch
2009-04-13 unc0rr Add two more maps to build system
2009-04-13 unc0rr Add basketball to build system
2009-04-13 unc0rr Fix message being sent to users of 0.9.10 0.9.10-release
2009-04-13 unc0rr Fix some locale files installation
2009-04-13 unc0rr Add castle and halloween to install
2009-04-13 unc0rr Update release doc
2009-04-13 unc0rr Silence net debug messages
2009-04-13 unc0rr - Fix training
2009-04-13 unc0rr Set version to 0.9.10, protocol to 25
2009-04-13 unc0rr Three more hats
2009-04-13 unc0rr Update changelog in server
2009-04-13 unc0rr Less verbose server output
2009-04-13 unc0rr Disable feel of editing for built-in schemes
2009-04-13 unc0rr update about page
2009-04-13 unc0rr Update changelog
2009-04-13 unc0rr Russian voicepack
2009-04-13 unc0rr Update translation from patches tracker on fireforge
2009-04-13 unc0rr - Add gameServer to build system
2009-04-13 unc0rr Update russian translation
2009-04-13 unc0rr Some polishing
2009-04-12 unc0rr - One more hat
2009-04-12 unc0rr make use of bath.ogg
2009-04-12 unc0rr nemo's schemes patch
2009-04-12 unc0rr Fix previous commit
2009-04-12 unc0rr New hat + 2 soundtracks
2009-04-12 unc0rr More contrasting lightbulb
2009-04-12 unc0rr Prevent server from crashing when get SqlNull value
2009-04-12 unc0rr koda's fix
2009-04-12 unc0rr Add Shoppa game scheme
2009-04-12 unc0rr Predefine some ammo schemes
2009-04-12 unc0rr nemo's patch + ropes ammo scheme hack
2009-04-12 unc0rr - Apply koda's patch
2009-04-12 unc0rr - Another way of defining official server
2009-04-12 unc0rr Better SQL statement, allows NULL rid
2009-04-11 unc0rr Remove some stuff
2009-04-11 unc0rr Remove Codec dir
2009-04-11 unc0rr - Update Basketball preview
2009-04-11 unc0rr Delete Digger, skyline, Lego
2009-04-11 unc0rr Update Ropes preview
2009-04-11 unc0rr Update polish and german translations
2009-04-11 unc0rr Sort themes list
2009-04-11 unc0rr Some updates in themes
2009-04-11 unc0rr - Some graphics update
2009-04-10 unc0rr Add a special message for old hedgewars versions
2009-04-10 unc0rr - Some cfg fixes
2009-04-10 unc0rr Move game starting action outside menu
2009-04-10 unc0rr Implement two buttons
2009-04-07 unc0rr Update some translations
2009-04-07 unc0rr Fix epic bug randomly teleporting hedgehogs
2009-04-07 unc0rr patch by koda
2009-04-05 unc0rr - Fix some CMakeFiles.txt files (by TheXception)
2009-04-05 unc0rr patch by TheXception:
2009-04-05 unc0rr Remove unneeded file
2009-04-05 unc0rr - Better schemes page look
2009-04-05 unc0rr Images for all scheme buttons
2009-04-03 unc0rr Some AI tweaks by imcold
2009-04-03 unc0rr - Enable back border of drop-down list (by nemo)
2009-04-03 unc0rr Patch by nemo:
2009-04-03 unc0rr remove New Folder
2009-04-03 unc0rr Remove Thumbs.db files
2009-04-03 displacer added files from Tiy
2009-04-03 displacer added files by Tiy
2009-04-03 displacer changes from Tiyuri
2009-04-02 unc0rr - perform lupdate-qt4
2009-04-02 unc0rr New schemes page look by TheXception
2009-04-02 unc0rr Ooops.. enable back DoS protection
2009-04-02 unc0rr Fix server crash (properly follow client's state)
2009-03-28 unc0rr - Fix bug with kicking players
2009-03-27 unc0rr - Implement ping timeout
2009-03-27 unc0rr Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
2009-03-27 unc0rr Add simple DoS protection mechanism (although better than previous server had)
2009-03-27 unc0rr Allow admin to set server's motd
2009-03-27 unc0rr Prepare to add ability for admin to set MOTD
2009-03-26 unc0rr Send server message on join
2009-03-26 unc0rr Fix bug with rope and bazooka
2009-03-26 unc0rr - User from localhost is server admin
2009-03-26 unc0rr oops
2009-03-26 unc0rr Optimize water bouncing a bit
2009-03-26 unc0rr patch by nemo: water bouncing + some tweaks
2009-03-26 unc0rr - Better ip2string implementation
2009-03-23 unc0rr patch by koda:
2009-03-23 unc0rr patch by nemo:
2009-03-22 unc0rr Add sounds to girder
2009-03-22 unc0rr Don't draw walking state when cursor is on
2009-03-22 unc0rr Save much CPU time by initializing vertex arrays in texture creation function
2009-03-22 unc0rr use glVertexPointer to render water
2009-03-22 unc0rr Fix previous patch
2009-03-22 unc0rr nemo's patch for girder + some fixes
2009-03-22 unc0rr Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
2009-03-22 unc0rr Random team generator rework by ttsmj
2009-03-22 unc0rr Apply koda's OpenGL ES compatibility patch
2009-03-21 unc0rr - Use QCryptographicHash for md5
2009-03-18 unc0rr - Fix warnings in frontend
2009-03-18 unc0rr Patch by koda
2009-03-18 unc0rr Add delete button and scheme selection combobox to scheme edit page
2009-03-18 unc0rr Mac icon
2009-03-18 unc0rr Update some translations, lupdate && lrelease
2009-03-18 unc0rr Sync schemes config over net should work now (untested)
2009-03-16 unc0rr Send scheme data over net (but recieving part isn't implemented yet)
2009-03-16 unc0rr - Some style changes by nemo
2009-03-16 unc0rr Don't use GLU
2009-03-15 unc0rr More game options by nemo
2009-03-15 unc0rr Rooms list colourizing patch by TheXception
2009-03-15 unc0rr Style fixes by nemo
2009-03-15 unc0rr Some tweaks by nemo
2009-03-15 unc0rr Fix for rooms list + Qt 4.5 by TheXception
2009-03-13 unc0rr Scheme options work now
2009-03-13 unc0rr Editing schemes, creating new one works now
2009-03-12 unc0rr Add an ability to run engine without IPC connection.
2009-03-12 unc0rr - Share model between test table and widgets
2009-03-12 unc0rr patch by nemo: quick change from 0 to infinite and vice versa
2009-03-12 unc0rr Continue work on new schemes
2009-03-11 unc0rr Continue work on new schemes implementation
2009-03-10 unc0rr - Clear gm_Slot flag even if you can't switch ammo:
2009-03-10 unc0rr Update ammo icons
2009-03-10 unc0rr Stub for ammo schemes model
2009-03-10 unc0rr a patch
2009-03-09 unc0rr Implement kick from room
2009-03-09 unc0rr own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
2009-03-09 unc0rr Fix wrong value passed as initial health
2009-03-09 unc0rr Pass template filter
2009-03-09 unc0rr - Send initial room config
2009-03-08 unc0rr - Fix a bug in map widget
2009-03-08 unc0rr Start refactoring some things. Frontend becomes temporarily unusable for network game
2009-03-08 unc0rr Fix frontend not disconnecting from server
2009-03-08 unc0rr Send MAP config param last
2009-03-08 unc0rr Patch by nemo
2009-03-08 unc0rr patch by nemo
2009-03-07 unc0rr pathc by nemo
2009-03-07 unc0rr loser animation by nemo
2009-03-07 unc0rr Cut the length of most used net packet
2009-03-07 unc0rr - nemo's patch: some animations, zero probability for infinite weapons
2009-03-06 unc0rr Update Polish translation
2009-03-05 unc0rr Utility icon
2009-03-05 unc0rr Implement kick from server by administrator
2009-03-05 unc0rr nemo:
2009-03-04 unc0rr Some work on players lists context menus
2009-03-04 unc0rr Pixels2 proc, which uses Land array when updating textures
2009-03-04 unc0rr Update some translations
2009-03-02 unc0rr Fake database connection with routine which marks all users as guests, when no database host was specified
2009-03-02 unc0rr Enable admin button when have privilege. Button does nothing yet.
2009-03-02 unc0rr Oops, forgot icons
2009-03-02 unc0rr laser beam by nemo reworked a bit by me
2009-03-02 unc0rr Update INSTALL
2009-03-01 unc0rr Fix crash when explosion is outside of the map (check was lost while refactoring)
2009-03-01 unc0rr oops
2009-03-01 unc0rr a patch :P
2009-03-01 unc0rr 4 utilities by nemo
2009-02-27 unc0rr cz->cs
2009-02-27 unc0rr Set admin flag and send admin notification to users with rid equal to 3
2009-02-26 unc0rr Small optimization in net server
2009-02-26 unc0rr Fix pages mess when password is refused
2009-02-26 unc0rr Ask user password and send it to server
2009-02-25 unc0rr Add QCA2 checks to build system
2009-02-25 unc0rr Move from 'connecting' page to lobby only when account checked
2009-02-25 unc0rr Retrieve client password from web database and ask for it
2009-02-24 unc0rr ttsmj2's random teams patch
2009-02-24 unc0rr Server now send ASKPASSWORD command to frontend when user has web account
2009-02-24 unc0rr Use another event to change state from 'logging in' to 'lobby'
2009-02-24 unc0rr Update German translation
2009-02-23 unc0rr titlebar fix for Mac OS X by koda
2009-02-23 unc0rr Update Italian translation (and compile other translations)
2009-02-23 unc0rr Add working check for www account existance
2009-02-23 unc0rr Add options for configuring database access
2009-02-23 unc0rr Add options for database access
2009-02-23 unc0rr Implement two more missing protocol commands
2009-02-23 unc0rr Faster fire falling
2009-02-23 unc0rr Accept new NOT_READY command format
2009-02-23 unc0rr Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
2009-02-23 unc0rr Fix ready players number after a round
2009-02-23 unc0rr d'oh, the patch was fail
2009-02-23 unc0rr Nemo's patch allowing different water sprites size
2009-02-21 unc0rr More verbose dump
2009-02-21 unc0rr Fix ready players accounting
2009-02-21 unc0rr - Add new sounds
2009-02-21 unc0rr Hedgehog drops a grave on "/newgrave" command. Patch by nemo
2009-02-21 unc0rr lupdate-qt4
2009-02-21 unc0rr Patch by koda to better support Mac OS X
2009-02-20 unc0rr Fix team removing on PART command
2009-02-20 unc0rr Oops, forgot a bunch of CONFIG_PARAM
2009-02-20 unc0rr Prevent 'double team exiting' in egine
2009-02-20 unc0rr Save some more bytes in protocol
2009-02-20 unc0rr - Remove client teams on exit
2009-02-20 unc0rr Removeteam action
2009-02-20 unc0rr 'Reduce quality' patch by nemo
2009-02-20 unc0rr Implement 'roundfinished' cmd on net server
2009-02-19 unc0rr Frontend look fixes
2009-02-19 unc0rr Some optimization of land texture updating
2009-02-18 unc0rr Fix a bug with updating
2009-02-18 unc0rr Split land texture into small ones:
2009-02-18 unc0rr More reorganization
2009-02-18 unc0rr Reorganize land texteure function in prepare to texture split
2009-02-18 unc0rr New game server:
2009-02-18 unc0rr Update translations
2009-02-17 unc0rr Move template filter to map widget (by nemo)
2009-02-17 unc0rr Clouds fixes by nemo
2009-02-15 unc0rr "connecting" page
2009-02-15 unc0rr Fix array overflow
2009-02-15 unc0rr Add Hogville map to build system
2009-02-15 unc0rr Templates filter by nemo
2009-02-14 unc0rr Finnish translation
2009-02-14 unc0rr - Set bamboo plinko hedgehogs limit to 48
2009-02-14 unc0rr New bonus box sprite
2009-02-14 unc0rr Fix initial room config
2009-02-14 unc0rr engine part of nemo's patch
2009-02-14 unc0rr Fix passing hedgehogs number from engine to frontend
2009-02-14 unc0rr frontend's part of nemo patch
2009-02-14 unc0rr Hogville map
2009-02-14 unc0rr Update nature, City and Island themes
2009-02-14 unc0rr New hats
2009-02-14 unc0rr Awesome map (yes, again)
2009-02-01 unc0rr Fix rope regression (unable to change angle)
2009-02-01 unc0rr Apply nemo's patch polished by me:
2009-01-31 unc0rr Custom spinbox for bonus boxes factor
2009-01-31 unc0rr Options for bonus box probability tuning and number of turn until sudden death
2009-01-31 unc0rr - Right way to handle rope ammo
2009-01-30 unc0rr Remove ugly hack. It's so ugly...
2009-01-30 unc0rr Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
2009-01-30 unc0rr Fix border drawing when drilling
2009-01-30 unc0rr Implement initial sound volume option
2009-01-29 unc0rr - nemo's patch for custom cave map dimensions
2009-01-29 unc0rr A bit better template
2009-01-27 unc0rr Replace current templates with one cavern one
2009-01-27 unc0rr nemo's template patch (invertion)
2009-01-26 unc0rr Allow loading maps and forts
2009-01-26 unc0rr Fix airplane
2009-01-26 unc0rr Update RC plane sprite
2009-01-26 unc0rr New digits
2009-01-26 unc0rr That was wrong place for the patch
2009-01-26 unc0rr Turn cave mode on automatically when there are pixels on top of map
2009-01-26 unc0rr Fix mask
2009-01-26 unc0rr Switch to 2046 height
2009-01-26 unc0rr Fix russian translation
2009-01-26 unc0rr Fix chinese translation
2009-01-26 unc0rr Fix clouds disappearing in the middle of map
2009-01-26 unc0rr Fix width/height dependant consts
2009-01-26 unc0rr Fix nemo's large land patch
2009-01-26 unc0rr - Update Polish tranlsation
2009-01-25 unc0rr Unban misc folder
2009-01-25 unc0rr Add an ability for global messages when server started with password option set
2009-01-25 displacer desktop file in misc folder
2009-01-25 unc0rr Impement stats on UDP 46632 port
2009-01-25 unc0rr Some fixes by nemo
2009-01-25 unc0rr Apply nemo's world resize patch
2009-01-25 unc0rr Fix accidental rope removinf from ammo in some cases
2009-01-25 unc0rr Finally support removing teams + spectating (spectating still doesn't work okay, as engine doesn't support removing teams properly)
2009-01-25 unc0rr Update protocol number
2009-01-25 unc0rr Fix crash when attackbar wasn't deleted, but hedgehog gear was
2009-01-25 unc0rr Some support for spectating when some teams removed
2009-01-25 unc0rr Add needed libraries
2009-01-24 displacer correct game classification
2009-01-24 displacer .desktop file for bug http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=512842
2009-01-24 unc0rr Add koda's patch for Mac OS X compilation
2009-01-24 unc0rr Don't allow pause when playing online
2009-01-24 unc0rr Start fixing spectating bug (implement some routines)
2009-01-22 unc0rr Add forgotten brain slug hats
2009-01-22 unc0rr Reduce number of bonus rc planes
2013-07-22 koda close 0.9.9 again 0.9.9
2009-01-22 unc0rr Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
2013-07-22 koda removing anonymous heads from 0.9.9 0.9.9
2009-01-20 unc0rr Fix blowtorch delete condition
2013-07-22 koda removing anonymous heads from 0.9.9 0.9.9
2010-11-12 unc0rr Close 0.9.9 branch 0.9.9
2009-01-20 unc0rr Fix underwater theme soundtrack
2010-06-23 koda closed branch 0.9.9
2010-06-23 koda closed branch 0.9.9
2009-01-19 unc0rr Fix in 0.9.9 branch too 0.9.9 0.9.9.2-release
2009-01-19 unc0rr Fix engine crash when using alt damage option
2009-01-19 unc0rr Fix 099 release too 0.9.9
2009-01-19 unc0rr Unfuckup spectating
2009-01-19 unc0rr Set version to 0.9.9, protocol to 23 0.9.9
2009-01-19 unc0rr Message for 098 users about 099 release
2009-01-19 unc0rr Branch for 0.9.9 release 0.9.9
2009-01-19 unc0rr Fix 'youll regret that' voicepack
2009-01-19 unc0rr Fix grayed ammo icons
2009-01-19 unc0rr Change rc plane options
2009-01-19 unc0rr New grave
2009-01-19 unc0rr Remove deprecated comment
2009-01-19 unc0rr Nice icon for sound button
2009-01-19 unc0rr Hedgehog controlling rc plane sprite
2009-01-19 unc0rr UFO fort images optimization for size
2009-01-19 unc0rr - Update Slovak translation
2009-01-19 unc0rr Fix rc plane fire spread
2009-01-19 unc0rr Hedgehog is also sad when rcplane is drawning
2009-01-19 unc0rr Patch by nemo (polished by me)
2009-01-19 unc0rr UFO fort
2009-01-18 unc0rr Fix angle restriction applying to rc plane when choosing via ammomenu
2009-01-18 unc0rr Fix 4 more hats
2009-01-18 unc0rr More predictable bombs trajectory with rc plane
2009-01-18 unc0rr Use firepunch sound from voices
2009-01-18 unc0rr Fix pumkin hat
2009-01-18 unc0rr Fix wavs
2009-01-18 unc0rr Fix wav packaging
2009-01-18 unc0rr Fix flower grave
2009-01-18 unc0rr Fix training
2009-01-18 unc0rr Now voicepack checking button should work (but it doesn't for me)
2009-01-18 unc0rr Fix venom hat
2009-01-18 unc0rr Japanese translation
2009-01-18 unc0rr Fallback to no hat when hat couldn't be loaded
2009-01-18 unc0rr Play sad animation on rc plane crash
2009-01-18 unc0rr rc plane falls down when looses control
2009-01-18 unc0rr Update changelog
2009-01-18 unc0rr Update Russian translation
2009-01-18 unc0rr Update about page
2009-01-18 unc0rr Update German and Italian translations
2009-01-18 unc0rr Update zh_CN translation
2009-01-17 unc0rr Fix warning
2009-01-17 unc0rr RC Plane
2009-01-17 unc0rr Update Italian translation
2009-01-16 unc0rr Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
2009-01-16 unc0rr Use more convenient syntax
2009-01-16 unc0rr Oops, fix typo
2009-01-16 unc0rr A button for checking voicepack (doesn't work yet)
2009-01-16 unc0rr Show team owner in tooltip
2009-01-16 unc0rr Fix laugh voicepack
2009-01-16 unc0rr Add Robot voicepack
2009-01-16 unc0rr Update German, Italian and Swedish translations
2009-01-15 unc0rr - Update Russian and Italain translations
2009-01-14 unc0rr Fix voicepacks
2009-01-14 unc0rr Set 'ready' tooltip to lightbulb button
2009-01-14 unc0rr Same for lobby
2009-01-14 unc0rr Don't send empty JOINED message
2009-01-14 unc0rr Add English translation (needed to support plural forms)
2009-01-14 unc0rr - Correctly use plural form in translations
2009-01-14 unc0rr Properly handle room deletion in respect of pages switching
2009-01-14 unc0rr Implement isInRoom in client
2009-01-14 unc0rr Correctly handle disconnect when on stats page
2009-01-14 unc0rr Mostly fix voicepack usage
2009-01-13 unc0rr Disable net debug
2009-01-13 unc0rr Add Pirate voicepack
2009-01-13 unc0rr Sort nicks in chat widget
2009-01-13 unc0rr Fix handling team addition message
2009-01-13 unc0rr Use custom datetime format for using in filename
2009-01-13 unc0rr Fix surfer voicepack install
2009-01-13 unc0rr Support voicepack info in net server
2009-01-13 unc0rr Mention Josh on about page
2009-01-13 unc0rr shutup tiyuri
2009-01-13 unc0rr Team class now supports voicepacks
2009-01-13 unc0rr Fix a bug with visible cursor when hedgehog is dead
2009-01-12 unc0rr Fix small bug in voicepacks support in engine. It's complete and tested now.
2009-01-12 unc0rr Finish voicepacks support in engine (not tested though)
2009-01-12 unc0rr Generate voicepack ask in team config
2009-01-12 unc0rr Start voicepacks implementation
2009-01-12 unc0rr Update German translation
2009-01-12 unc0rr Reorganize rope code, adjust some constants
2009-01-12 unc0rr Oops, remove excessive call
2009-01-12 unc0rr Don't fallback to default binds set when switching to remotely driven team
2009-01-12 unc0rr Some button reorganization on net game page
2009-01-12 unc0rr Draw ready status icon on ready button
2009-01-12 unc0rr Reorganize net game page
2009-01-12 unc0rr Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
2009-01-12 unc0rr Fix two cursor bugs
2009-01-12 unc0rr Save much space on options page
2009-01-12 unc0rr Fix yet another ballgun bug
2009-01-11 unc0rr Disable visual gears when quick replaying
2009-01-11 unc0rr - Update French translation
2009-01-10 unc0rr Fix wrong assert
2009-01-10 unc0rr Implement precise aiming when pressing left shift
2009-01-10 unc0rr - Update Spanish and Slovak translations
2009-01-10 unc0rr Set black background on hp graphic
2009-01-10 unc0rr Resize health graphic when form is resized
2009-01-10 unc0rr Cake makes a step after turn. This fixes cake stucking in air
2009-01-10 unc0rr Fix rope bug which allowed hedgehog to go into land
2009-01-10 unc0rr Drill rocket patch
2009-01-10 unc0rr Fix bug in server causing queue errors when trying to join 2nd round in same room
2009-01-10 unc0rr Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
2009-01-10 unc0rr Some debug stuff for ballgun bug
2009-01-10 unc0rr - More debug stuff
2009-01-10 unc0rr Don't send empty ammo scheme to server when changing ammo schemes in room (fixes 'bad state' server message)
2009-01-09 unc0rr Fix page switching issue when disconnected
2009-01-09 unc0rr Colorize join/quit messages
2009-01-09 unc0rr Initial health graphic implementation
2009-01-09 unc0rr - Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
2009-01-09 unc0rr Change one of 'best shot award' messages
2009-01-09 unc0rr Fully separate statistics code from main form code
2009-01-09 unc0rr - svn maintenance
2009-01-08 unc0rr Proper room removing when master quits
2009-01-08 unc0rr Don't set room to lobby to quitting room master
2009-01-08 unc0rr Fix server bugs:
2009-01-08 unc0rr Make net server know that 21 protocol is 0.9.8
2009-01-08 unc0rr Update notifier
2009-01-08 unc0rr Superfinal fix for tranings
2009-01-08 unc0rr - Fix trainings again
2009-01-08 unc0rr Update Italian translation 0.9.8-release
2009-01-08 unc0rr - Remove useless patch
2009-01-08 unc0rr Oops, fix last patch
2009-01-08 unc0rr Don't send empty packets when spectating (probably fixes queue error when spectating)
2009-01-08 unc0rr Don't screw with nick list message
2009-01-08 unc0rr Add napalm weapon name
2009-01-08 unc0rr Update Polish translation
2009-01-08 unc0rr Add Martin Boze to developers list
2009-01-08 unc0rr Fix changelog list characters
2009-01-08 unc0rr Update Italian and Russian translations
2009-01-08 unc0rr Update changelog
2009-01-08 unc0rr Update localization files
2009-01-08 unc0rr Ballsgun
2009-01-08 unc0rr Go page back when room is abandoned by its admin
2009-01-08 unc0rr Don't kick everyone from lobby
2009-01-08 unc0rr - Fix bugs in net server
2009-01-08 unc0rr - Update russian translation
2009-01-08 unc0rr Inform room of quitting members
2009-01-08 unc0rr Don't set focus on gears when curor is visible (should fix cursor jumping)
2009-01-08 unc0rr Fix training
2009-01-08 unc0rr Clean room chat history when entering room
2009-01-06 unc0rr Start converting network protocol to no-disconnecting religion
2009-01-06 unc0rr Notify lobby when a room is created or deleted
2009-01-06 unc0rr - Refactor drill rocket
2009-01-06 unc0rr Correctly handle urls in chat widget
2009-01-06 unc0rr Place server message between two horizontal lines
2009-01-06 unc0rr Don't escape chat strings which go to engine
2009-01-06 unc0rr Adjust flame parameters to produce more damage
2009-01-06 unc0rr Escape html characters in chat messages, nicknames and info to prevent screwing chat
2009-01-06 unc0rr Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
2009-01-06 unc0rr - zh_TW translation
2009-01-05 unc0rr Show client's room in info
2009-01-05 unc0rr Don't send LEFT message for clients without nick
2009-01-05 unc0rr Move sprite to where it should be
2009-01-04 unc0rr More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
2009-01-04 unc0rr Show also client host info
2009-01-03 unc0rr - Decrease font size in chat
2009-01-03 unc0rr Check for deprecated ammo schemes at startup and delete them
2009-01-03 unc0rr Update Italian translation
2009-01-02 unc0rr Revert windres patch arghh
2009-01-02 unc0rr Drill rocket
2009-01-02 unc0rr Prepare for drill patch
2009-01-02 unc0rr Show joins of ppl with 097 too
2009-01-02 unc0rr Bring voices back again
2009-01-02 unc0rr - Update some copyrights
2009-01-02 unc0rr Lobby chat should work now
2009-01-02 unc0rr Fix lobby selector
2009-01-02 unc0rr Start work on lobby: add/remove nick from the list on join/quit
2009-01-02 unc0rr Reorganize voice sounds
2009-01-02 unc0rr Add themes for new maps
2009-01-02 unc0rr Add 3 new maps
2009-01-02 unc0rr Don't play sounds when quick replaying in spectate mode
2009-01-02 unc0rr Clear round replay data on server side when round is finished
2009-01-02 unc0rr Quick replay round to spectators until current move
2009-01-02 unc0rr Now spectating works for those who joined after game start
2009-01-02 unc0rr - Send previous moves info to newly connected client when it joins a room with already started game
2009-01-02 unc0rr Update Russian and Polish translations
2008-12-30 unc0rr Patch for engine to successfully build on Mac OS X by Michael Schindler
2008-12-28 unc0rr - Hellish bomb now spreads fire
2008-12-28 unc0rr Fix rope animation
2008-12-28 unc0rr The best final fix for rope stucking in the ground bug
2008-12-28 unc0rr Bring back old rope behaviour when changing its length (that's more correct physical model)
2008-12-26 unc0rr Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
2008-12-25 unc0rr Add Chinese translation
2008-12-25 unc0rr Update Swedish translation by Niklas Grahn
2008-12-23 unc0rr - Fix wrond hedgehog speed calculation when using rope and changing rope length
2008-12-21 unc0rr - Fix blowtorch regression
2008-12-18 unc0rr - Update translations
2008-12-14 unc0rr Filter messages to blowtorch. Fixes long tunnels
2008-12-11 unc0rr - Add .desktop file
2008-12-10 unc0rr Add Surfer and Singer voicepacks
2008-12-10 unc0rr Show version info in caption
2008-12-06 unc0rr Finalize ammo store fix
2008-12-05 unc0rr Add new themes data to build system
2008-12-05 unc0rr Add new maps to build system
2008-12-05 unc0rr Set default fort to 'Plane' and default grave to 'Statue'
2008-12-05 unc0rr Fix forts bug
2008-12-05 unc0rr Add some forts
2008-12-05 unc0rr Update weapon menu
2008-12-05 unc0rr Add themes data for Cake and Blox maps
2008-12-05 unc0rr Add map data of Cogs, Cake and Blox maps
2008-12-05 unc0rr Fix compilation warning
2008-12-05 unc0rr - Less crossclass dependancies
2008-12-05 unc0rr Implement Solid Land checkbox
2008-12-05 unc0rr Don't hide ammo menu when user clicks on not yet available weapon
2008-12-04 unc0rr More stable blowtorch:
2008-12-04 unc0rr Try to fix problem with playing music when path contains non-latin letters
2008-12-04 unc0rr Send QUIT message to server when netclient object is destroyed
2008-12-04 unc0rr Don't call SDL_FreeSurface with null pointer
2008-12-01 unc0rr Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
2008-11-30 unc0rr Don't forget brazilian translation
2008-11-28 unc0rr Add chat widget to lobby page (not usable yet)
2008-11-28 unc0rr Limit max chat string length to 300 letters
2008-11-28 unc0rr Refactor chat widget to use QTextBrower instead of QListWidget:
2008-11-28 unc0rr More delay after jump, less delay after small fall for hedgehog
2008-11-27 unc0rr Fix jump landing after turn end
2008-11-27 unc0rr Store ammo info directly in combobox
2008-11-27 unc0rr Limit chat history to 250 entries to avoid DoS attack with its use
2008-11-27 unc0rr Fix silent crash when cannot place all hedgehogs
2008-11-27 unc0rr oops, remove leftovers
2008-11-27 unc0rr Refactor server a bit, now all socket operations are in own threads, two per client
2008-11-25 unc0rr - Don't send 'Bad param' msg, as the only reason of it is just some lag
2008-11-24 unc0rr Make ghc 6.10 happy
2008-11-24 unc0rr Add some type info
2008-11-24 unc0rr Small fixes mixed with formatting changes
2008-11-23 unc0rr small fixes
2008-11-22 unc0rr Quick and dirty napalm implementation
2008-11-21 unc0rr - Some reformatting
2008-11-21 unc0rr - Convert small damage tag to visual gears
2008-11-20 unc0rr Some reformatting
2008-11-20 unc0rr Mark each gear with unique id
2008-11-18 unc0rr Add new thread which would close handles for us (fixes forced disconnection problem)
2008-11-17 unc0rr Tune blowtorch a bit
2008-11-17 unc0rr Oops, accidentaly commented hFlush out
2008-11-17 unc0rr Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
2008-11-17 unc0rr Stress testing app
2008-11-17 unc0rr Include CPP option into source file for easy use
2008-11-16 unc0rr Modify melon pieces spread a bit
2008-11-14 unc0rr More verbose gear delete debuglog message
2008-11-11 unc0rr Fix wrong filter
2008-11-10 unc0rr Show last hour logins number
2008-11-10 unc0rr Finish refactoring
2008-11-10 unc0rr Make answers creation more abstract, in prepare for a conversion
2008-11-09 unc0rr Don't rerecord a demo
2008-11-09 unc0rr Ooops, sorry for forgetting about this
2008-11-09 unc0rr - Update russian translation
2008-11-09 unc0rr Add an option to name records with current date and time
2008-11-09 unc0rr Update frgotten changelog
2008-11-09 unc0rr Fix chat bugs leading to serialized data corruption
2008-11-08 unc0rr - Add es and sv translations to hedgewars.pro
2008-11-07 unc0rr Make code flow more clear
2008-11-07 unc0rr Just better syntax
2008-11-07 unc0rr Show time of connection start
2008-11-07 unc0rr Remove redundant function parameter
2008-11-07 unc0rr Allow turn time to be 1-99 seconds
2008-11-07 unc0rr Add simple DoS protection
2008-11-05 unc0rr Add some verbosity to server's console messages
2008-11-04 unc0rr Disconnect clients on BYE message
2008-11-04 unc0rr - Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
2008-11-04 unc0rr Oops, fix build
2008-11-04 unc0rr Cleanup code a bit, some reformatting
2008-11-04 unc0rr Back to normal hedgehog icon in teams select widget
2008-11-04 unc0rr Follow protocol more precisely in frontend
2008-11-04 unc0rr Give more specific explanation when deny to add team
2008-11-04 unc0rr Handle exceptions on accept
2008-11-03 unc0rr Reformat code a bit
2008-11-03 unc0rr Update Polish translation
2008-11-03 unc0rr It seems, I finally got the solution
2008-11-03 unc0rr Bring back old behavior
2008-11-03 unc0rr Print comprehensive info about what's going on, don't try to close already closed handle
2008-11-03 unc0rr Close socket on exception anyway
2008-11-02 unc0rr Client sends PONG to server's PING
2008-11-02 unc0rr Ping clients every 30 seconds, should help with ghosts on server
2008-11-02 unc0rr Update Italian translation
2008-10-31 unc0rr Fix generator name (TBZ2 instead of BZ2)
2008-10-31 unc0rr - unban here too
2008-10-31 unc0rr Add lightbulbs, some more changes to look 0.9.7-release
2008-10-31 unc0rr Reset default weapon set on restart
2008-10-31 unc0rr Better look for weapon sets page
2008-10-31 unc0rr Add anchor to the list for packaging
2008-10-31 unc0rr Add theme icons to the list of packaged files
2008-10-31 unc0rr Show clients list in server message
2008-10-31 unc0rr - lupdate-qt4 && lrelease-qt4
2008-10-31 unc0rr Add tooltips
2008-10-31 unc0rr Remove darthvader_sabre hat
2008-10-31 unc0rr Add two more hats
2008-10-31 unc0rr - Fix a message
2008-10-31 unc0rr Update Czech translation
2008-10-31 unc0rr Activate cake after 4 turns
2008-10-31 unc0rr Finish reorganizing local game page
2008-10-31 unc0rr Reorganize single player menu
2008-10-31 unc0rr Fix a bug (check parameters)
2008-10-31 unc0rr Fix fire sprite
2008-10-31 unc0rr Replace grey hedgehogs
2008-10-31 unc0rr - Add a bunch of hats
2008-10-31 unc0rr - Make disbled controls look better
2008-10-28 unc0rr That const is better...
2008-10-28 unc0rr Well, okay, better fix
2008-10-28 unc0rr Fix using freed memory (could be the cause of queue error problem and other bugs)
2008-10-28 unc0rr Shut up flames debug messages
2008-10-28 unc0rr Repair flame dependancy on wind
2008-10-27 unc0rr Make debug messages not to screw text log
2008-10-27 unc0rr Draw dark background under chat text
2008-10-27 unc0rr Correct default ammo set
2008-10-26 unc0rr Update Czech translation
2008-10-26 unc0rr Support 'Divide teams' option in engine
2008-10-26 unc0rr Add 'Divide teams' option to frontend
2008-10-26 unc0rr SetMinimumHeight of TeamShowWidget. Probably solves tiny team select widget look
2008-10-26 unc0rr Add background image to team select widget
2008-10-26 unc0rr - Some work on team select widget look
2008-10-26 unc0rr Mention czech translator on about page
2008-10-26 unc0rr Add Czech translation
2008-10-26 unc0rr Update Italian translation
2008-10-26 unc0rr Fix training
2008-10-26 unc0rr Set custom palette to scrollbars
2008-10-26 unc0rr Delay for 250 msec before connect to local server
2008-10-26 unc0rr Fix some problems with water rising
2008-10-26 unc0rr Force plastique style, as others don't fully support stylesheets
2008-10-26 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
2008-10-25 unc0rr - Perform lupdate-q4 && lrelease-qt4
2008-10-25 unc0rr Customize menu look
2008-10-25 unc0rr Don't list rooms with restricted joining
2008-10-24 unc0rr Room control menu works
2008-10-24 unc0rr Send appropriate messages to server on control menu actions
2008-10-24 unc0rr Add button for controlling room options (no usefull yet)
2008-10-24 unc0rr Unset ready status after round
2008-10-24 unc0rr Send readiness info to room creator too
2008-10-24 unc0rr Send readiness information on join
2008-10-24 unc0rr Show players ready status in chat nick list
2008-10-24 unc0rr - Fix a bug in READY message handling
2008-10-23 unc0rr Bring back old 'Go!' button behavior
2008-10-22 unc0rr - Fix a bug screwing rooms list
2008-10-22 unc0rr Improve handling client's protocol number
2008-10-22 unc0rr Fix rooms list
2008-10-22 unc0rr Show additional info in rooms list
2008-10-22 unc0rr Check for right define
2008-10-22 unc0rr Use C preprocessor to allow compilation in windows
2008-10-22 unc0rr - Send additional info on rooms
2008-10-22 unc0rr Add "Join official server" button
2008-10-21 unc0rr If exception is on client quit, then just remove that client
2008-10-21 unc0rr Don't close handle in exception handler
2008-10-21 unc0rr Better exception message
2008-10-21 unc0rr Implement kick
2008-10-21 unc0rr Set custom background color on servers list widget
2008-10-21 unc0rr Customize team select widget background
2008-10-20 unc0rr Fix seduction sound
2008-10-20 unc0rr Lower music volume in frontend
2008-10-20 unc0rr Oops... start a dedicated server by default
2008-10-20 unc0rr Shutdown private server when room is abandoned
2008-10-20 unc0rr Support for private servers in frontend
2008-10-20 unc0rr Refactor options handling and storing
2008-10-20 unc0rr - Small but very important fix
2008-10-18 unc0rr Log reply only when send it
2008-10-18 unc0rr Mention Romulo Fernandes Machado on about page for Brazilian Portuguese translation
2008-10-18 unc0rr Fix formatting
2008-10-18 unc0rr Allow /me in chat
2008-10-18 unc0rr - Customize QTextBrowser look
2008-10-18 unc0rr Move back from server setup page
2008-10-18 unc0rr Start new hedgewars server instead of old one
2008-10-18 unc0rr Get rid of old net server
2008-10-18 unc0rr Fix out-of-source build
2008-10-18 unc0rr Fix error message
2008-10-18 unc0rr Fix compilation
2008-10-18 unc0rr Add hedgewars server to build process
2008-10-18 unc0rr - Add brazilian translation
2008-10-16 unc0rr - Frontend: don't reset playing teams list after end of round
2008-10-16 unc0rr Use seduction sound
2008-10-16 unc0rr Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
2008-10-16 unc0rr - Fix crash when changing maps
2008-10-15 unc0rr Fix a typo
2008-10-15 unc0rr Fix using wrong variable =(
2008-10-15 unc0rr Fix uninitialised variable
2008-10-15 unc0rr Small rope optimization
2008-10-15 unc0rr Fix doubling chat message
2008-10-15 unc0rr Fix conditions to disconnect
2008-10-15 unc0rr Fix chat messages in saves and demos
2008-10-15 unc0rr Oops... fix introduced bug
2008-10-15 unc0rr Share chat between frontend and engine
2008-10-15 unc0rr Further improve disconnects handling
2008-10-15 unc0rr Various small insignificant improvements everywhere
2008-10-14 unc0rr - Perform lupdate-qt4 && lrelease-qt4
2008-10-14 unc0rr Add more support for handling disconnects while playing (not fully tested)
2008-10-13 unc0rr Add partial implementation of handling disconnects while playing via network
2008-10-13 unc0rr - Reverse the order of client list
2008-10-13 unc0rr - Add forgotten PirateFlag map to list of installed maps
2008-10-13 unc0rr - Remove deprecated stuff
2008-10-13 unc0rr - Set focus to dead hedgehog
2008-10-13 unc0rr Make messages be more debug-friendly
2008-10-12 unc0rr Server erases teams list after round finish, so everything should be okay now
2008-10-12 unc0rr Clients send roundfinished message to server when the round is over
2008-10-12 unc0rr Fix water rising too fast
2008-10-10 unc0rr Rename function
2008-10-10 unc0rr Allow --port=PORT command-line parameter to specify the port to listen on
2008-10-09 unc0rr Flush CONNECTED message, so client hasn't to wait for it on connect
2008-10-09 unc0rr Fix the bug
2008-10-09 unc0rr Stub to run network game
2008-10-09 unc0rr Update protocol doc
2008-10-09 unc0rr Fix team colors mismatch on some conditions (just synchronize them when team is added)
2008-10-09 unc0rr Small optimization (use partition instead of two filters with opposite predicates)
2008-10-09 unc0rr Send team removal message to others in room when client disconnects
2008-10-09 unc0rr - Fix a bug with chosen map (new clinet gets wrong information)
2008-10-09 unc0rr Fix that bug (lol, pretty fast, eh?)
2008-10-09 unc0rr Send teams info to newly connected client (has a bug with team sequence, need to discover)
2008-10-09 unc0rr - Allow team color changing
2008-10-09 unc0rr - Only team owner can remove team from the list
2008-10-09 unc0rr Add support for removing team
2008-10-09 unc0rr Can choose hedgehogs number now
(0) -1536 +1536 +10000 tip