2008-03-20 |
unc0rr |
Sprites update by Tiyuri
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changeset |
files
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2008-03-14 |
unc0rr |
Use sounds 'stupid' and 'missed'
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changeset |
files
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2008-03-14 |
unc0rr |
Start implementing better statistics implementation (does nothing yet)
|
changeset |
files
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2008-03-14 |
unc0rr |
Fix potentional syncronizing bug
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changeset |
files
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2008-03-13 |
unc0rr |
Fix memory corrupt due to wrong parameter in sizeof()
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changeset |
files
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2008-03-11 |
unc0rr |
Forgot to svn add file :P
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changeset |
files
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2008-03-10 |
unc0rr |
Snow theme and some sprites update by Tiyuri
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changeset |
files
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2008-03-09 |
unc0rr |
Fix hedgehogs switching hang
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changeset |
files
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2008-03-08 |
unc0rr |
Fix arithmetics
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changeset |
files
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2008-03-07 |
unc0rr |
2 frames demo flake
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changeset |
files
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2008-03-07 |
unc0rr |
Finish flakes implementation
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changeset |
files
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2008-03-07 |
unc0rr |
Flakes concept, still need some development
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changeset |
files
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2008-03-07 |
unc0rr |
Oops, forgot a file
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changeset |
files
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2008-03-07 |
unc0rr |
- Use cloud as 'visual gear'
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changeset |
files
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2008-03-07 |
unc0rr |
Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
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changeset |
files
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2008-03-07 |
unc0rr |
- 'Incoming!' shout when the plane appears
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changeset |
files
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2008-03-07 |
unc0rr |
- Your hedgehogs says you: "Yes, sir"
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changeset |
files
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2008-03-07 |
unc0rr |
- Commit voice sounds by Stephen Alexander
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changeset |
files
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2008-03-07 |
unc0rr |
Fix teleportation bug spotted by Tiyuri
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changeset |
files
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2008-03-05 |
unc0rr |
Fix bug with handling explosions (wrong parameters passed to glTexSubImage2D) spotted by Tiyuri
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changeset |
files
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2008-03-04 |
unc0rr |
Tiyuri
|
changeset |
files
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2008-03-04 |
unc0rr |
Set svn:eol-style to native
|
changeset |
files
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2008-03-04 |
unc0rr |
Oops, forgot to svn add theme contents
|
changeset |
files
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2008-03-04 |
unc0rr |
- Massive images update by Tiyuri
|
changeset |
files
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2008-02-27 |
unc0rr |
Polish translation by Maciej MroziĊski
|
changeset |
files
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2008-02-25 |
unc0rr |
Make AI aware of new high jump technique (there's still an issue with two successive jumps)
|
changeset |
files
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2008-02-25 |
unc0rr |
Make high jump behaviour like in worms (back somersault)
|
changeset |
files
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2008-02-24 |
unc0rr |
- More accurate rope collision detection
|
changeset |
files
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2008-02-22 |
unc0rr |
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
|
changeset |
files
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2008-02-21 |
unc0rr |
- Bring back usual console look
|
changeset |
files
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2008-02-21 |
unc0rr |
Some bugfixing
|
changeset |
files
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2008-02-21 |
unc0rr |
Start console OpenGL reincarnation
|
changeset |
files
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2008-02-05 |
unc0rr |
- Handle new command in game record and net
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changeset |
files
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2008-02-05 |
unc0rr |
- New command 'set weapon'
|
changeset |
files
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2008-02-03 |
unc0rr |
Full support for out-of-source build
|
changeset |
files
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2008-02-02 |
unc0rr |
First steps to support out-of-source build
|
changeset |
files
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2008-02-01 |
unc0rr |
- Store sky color in theme cfg file
|
changeset |
files
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2008-01-31 |
unc0rr |
Hopefully finish freebsd port
|
changeset |
files
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2008-01-30 |
unc0rr |
Try to prepare freebsd port for 0.9.2. Not finished yet.
|
changeset |
files
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2008-01-28 |
unc0rr |
Solve problem with crosshairs
|
changeset |
files
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2008-01-28 |
unc0rr |
Convert the rest of rotated sprites to be rotated by OpenGL
|
changeset |
files
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2008-01-28 |
unc0rr |
- Some optimizations
|
changeset |
files
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2008-01-28 |
unc0rr |
Add alpha-channel to maps
|
changeset |
files
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2008-01-28 |
unc0rr |
- Reanimate Volcano theme
|
changeset |
files
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2008-01-28 |
unc0rr |
Don't update all land texture when drawing tunnel (saves video throughput)
|
changeset |
files
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2008-01-28 |
unc0rr |
- Enable back console (doesn't render yet)
|
changeset |
files
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2008-01-27 |
unc0rr |
- Add alpha-channel to all sprites left
|
changeset |
files
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2008-01-27 |
unc0rr |
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
|
changeset |
files
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2008-01-27 |
unc0rr |
Store Land surface in memory:
|
changeset |
files
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2008-01-27 |
unc0rr |
Introduce UpdateLandTexture function to update just parts of surface
|
changeset |
files
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2008-01-27 |
unc0rr |
- Update land texture after explosions
|
changeset |
files
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2008-01-27 |
unc0rr |
Fix a bug introduced in previous revision (accidental delete of land surface)
|
changeset |
files
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2008-01-27 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
|
changeset |
files
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2008-01-27 |
unc0rr |
Add alpha-channel to horizont sprites
|
changeset |
files
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2008-01-27 |
unc0rr |
More sprites are visible
|
changeset |
files
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2008-01-27 |
unc0rr |
Now hedgehogs are seen on map :)
|
changeset |
files
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2008-01-27 |
unc0rr |
Now land texture renders properly
|
changeset |
files
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2008-01-26 |
unc0rr |
Enable back fps counter
|
changeset |
files
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2008-01-26 |
unc0rr |
- Start conveting pngs to have alpha-channel
|
changeset |
files
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2008-01-26 |
unc0rr |
Enable water waves back
|
changeset |
files
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